please stop doing "hard modes" like this
the fucking part in the first one in the hallway after picking up whoever you saved in the intro with 20 million guys, the dogs, and rooms open with guys who have that fucking shotgun was beyond bullshit on uber and i'm still made about it
>>743345431stop making armorless faggot protaganists and give them full armor compared to the enemies like pic related
>>743345431No game has ever done difficulty right.
>>743346982Fighting games ? What about shit like Left 4 Dead? I guess L4D is literally the OP pic tho where zombies just do more damage on higher difficulties.
>>743346982God hand
>>743346982Kingdom Hearts
I saw this post on twitter, too
>>743346982Doom.>enemies don't get extra HP>enemies don't deal extra damage>player doesn't deal less or take extra damage>enemies move faster>enemy projectiles are faster>enemies react to the player faster>more total enemies but nothing overwhelming
>>743346982Metal Gear Solid 2 and 3? Every enemy still dies to a headshot and the difficulty comes from there being more enemies with better vision.It really helps that each difficulty is hand-crafted instead of just dev fiddling with just some numbers.
>>743346867I enjoyed the Robocop game he actually felt like a walking tank as you're mowing down entire gangs
>>743346982timesplitters made the missions longer and have more enemies
>>743346982Serious Sam changed enemy waves, the amount of ammo you could carry, increased enemy movement and reaction speed, added new enemy attacks, etc.
>>743346982DMCto get S on later difficulties you need flawless execution
>>743345431good difficulty involved making the AI smarter, giving them additional attacks, better pathing, etc.that requires actual hard work; adding some zeros to the HP bar is way easier