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File: Capture.jpg (22 KB, 789x200)
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>ruins your kino
>>
I'm sure they're saving time here but I don't know why they never had to do it before. I don't get it.
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weird, never seen that before
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>>743347634
>they never had to do it before
They did that's why you got stutter in your games retard-kun.
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>>743347761
You've never had any games.
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>>743347779
How come I never had stutters in crysis, portal, mass effect, bamham, etc?
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>>743347779
No, that's just games that need shader compilation time stuttering because they didn't do OP. Games didn't need this at all before that.
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How the fuck did the Community Shaders guys manage to make this thing compile for like 30 minutes every time you change something? What the fuck is going on in those shaders, not even UE5 games compile that slow.
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>>743347634
Shaders used to be way simpler and they would compile extremely fast. They wouldn't even show it.

Now they are very complex so they take longer and have a dedicated loading text.
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>>743347761
>blind man claims colors never bothered him
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>>743347831
>portal
a good example, since valve compiled all of the shaders for source engine games beforehand and shipped them with the game
I wonder what's preventing newer games from doing this
>>
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>>743347221
It still compiles them mid game in addition to this



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