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Will it be set in New Orleans? Will it use the Creation Engine? Are the rumors true that Bethesda tried to can it? Will the gun autism come back?
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>>743349537
it's nu-obsidian with unshackled retardation. It will be the most woke and shitty fallout yet.
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>>743349537
Will it be fun? Answer is no.
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>>743349537
I wonder what Obsidian is going to do with an elephant in the room that is the TV show. Because the show retcons the Fallout lore so hard, you'd think the only reasonable way to deal with it is to ignore it.
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>>743349616
they will probably be contractually obligated to have it as canon
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>>743349537
>set in New Orleans

It's gonna have a lot of black people in it, isn't it?
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I assume Bethesda will beg for it to take place in the Mojave and finally integrate all the 3/4/76 stuff (TV show included) in with the New Vegas stuff. Most of the old writers have no connection to anything outside of the west coast anyway, they didn't live anywhere else.
>>743349616
I'm the small minority who believes you can integrate a lot of Bethesda slop into the real lore. As in it's possible, but I wouldn't bother if I had the choice since so much of it is garbage.
>>
Who really cares? Fallouts are the same shitty miscellanious bits of steel and blown up buildings surrounded by brown brown BROWN. What name they slap on the setting is inconsequential.
>>
The cancelled sequel to Fallout Tactics 2 was gonna be set down there. Mutant alligators were already confirmed, hah.
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>>743349636
the main quest will be slavery reparations for events that occured 300 years ago in the setting
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>>743349537
Even if its complete shit, I don't even care anymore. Even Pillars of Eternity was better than any Bethesda garbage. Emil sucks dick
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>>743349537
>Will it use the Creation Engine?
of course.
>>743349616
they can just set it in a new place and not give a shit. who cares honestly. most people who play the games haven't even watched the show and don't care about it.
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>>743349746
Eating shit to spite a guy who makes shit is gay.
>>
>>743349746
i would take emil as judge jury and executioner of the next fallout game than anything from the creators of the outer worlds
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>>743349616
>Because the show retcons the Fallout lore so hard,
Not only does it not, but both Tim Cain and Josh Sawyer have said its an amazing adaptation, and that they really like it.

Most likely they'll just set the game up near Seattle or something. That way you can have NCR remnants mention vaguely that some shit went down in the south, and leave it at that.
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>>743349768
the lore of the show completely rewrites ghouls and vault tec making all ghoul characters from previous games impossible
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>>743349919
>Not only does it not, but both Tim Cain and Josh Sawyer have said its an amazing adaptation, and that they really like it.
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>>743349919
can't wait for Fallout: The Frontier to be a canon game. It honestly had better writing than most fallout content mixed in with the worst writing ever
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>>743349954
The lore of the show literally mistakes Boneyard for Shady Sands.
It gets a lot of dates wrong.
Also, there are now vaults in the Boneyard, meaning the whole plot of Fallout 1 was useless.
>>
>>743349954
who cares? the show can be ignored because most gamers didn't watch it. and you're forgetting, if it was rewritten once it can be re-written or unwritten just as easily again. the show wasn't even the first time that ghouls and vault tec had been retconned.
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>>743349537
Possibly
Definitely
No
What gun autism?
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>>743349537
>Will it use the Creation Engine?
Fucking hope so, if you can't mod it to buggery then it's worthless
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>>743349537
Unless its isometric, I don't care.
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>>743349537
>Next Fallout
Elder Scrolls is next and it took Bethesda from 2015 to 2023 to make Starfield. So assuming it takes them that long to make Elder Scrolls 6, then another 8 years after that to make the next Fallout, the game is 15 years away.
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>>743350270
>he doesn't know
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>>743350270
My sweet summer child, Bethesda is longer in charge of Fallout.
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>>743350270
iirc elderscrolls 6 has been in dev hell since ~2011 because they understaffed development for both it and fallout 4
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>>743350270
>this is how he finds out
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>>743350270
ask yourself why OP would post a picture of Obsidian project director and game designer Josh Sawyer in a thread about the next Fallout game.
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>>743349537
What I'm wondering is when it will come out?
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>>743349537
>>743350217
>Will it use the Creation Engine
yes
https://www.youtube.com/watch?v=oB-YzZ4D09Q
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>>743349537
He’s a handsome guy, always thought that.
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>>743350830
3-4 years, unless what Avellone was saying is true and Obsidian has been quietly working on the Fallout game for a while, only to be cockblocked by Todd.
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>>743350881
Unfortunately it might not be up to Obsidian. I could see Microsoft demanding they use UE5, so as not to have to retrain staff to use Creation. I really hope Sawyer can convince them it's a good idea.
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>>743350881
He's not saying it's a GOOD engine. He's saying it's an easy engine to make content in. Which, yeah, duh, why do you think the Fallout/TES modding scene is so robust.
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>>743351108
For me it depends on what Asha wants, if she wants it for the launch of the Xbox in 2.5 years then it will be on the creation engine using Fallout 76 assets.
If she wants them to make Fallout 5 then it will be UE5 in 4 years and a completely fresh asset package
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>>743351295
>I could see Microsoft demanding they use UE5
its simply not reasonable imo they would have to do so much work and have to create so many tools to get to parity with what CE already has in order to make this kind of game and make development time even longer
CE is the only way theyre gonna push this thing out in reasonable time which is the whole point of moving them from their current projects
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>>743351295
I can't imagine UE5 game that can handle Bethesda level item persistence in the entire world without running like absolute garbage.
Even Oblivion remastered used the original engine under the hood for game logic, which could run on 20 years old PCs, and yet it ran like garbage.
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>>743349768
>of course.
Why would they do that? They've been using UE for their first person games for a while now, and it also shouldn't be a foregone conclusion that they'll make a Bethesda style first person game.
>>
Will Microsoft demand they include Supermutants, the Enclave and the BoS again?
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>>743351369
They won't be getting Fallout 5, because I assume at this point Todd would kill Asha in her sleep. I assume they are getting a spin-off game, like FNV to prove themselves. If they do a good job, they might get promoted into getting the IP back full-scale.
And I don't think they'll be using a Creation engine. If only because they have a LOT of people in-house that know UE5 by heart and UE5 is the new hot shit for Xbox.
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>>743351480
Obsidian are the creative people. They will find a way to incorporate them. Friendly reminder that FNV also had supermutants, Enclave and BoS and everybody loved the new spin on them.
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>>743349616
They could just not set it in Vegas there and pick somewhere else west (or mid-west).
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>>743351480
BoS, ghouls, and Vaults will probably come back so normies who watched the show can go I RECOGNIZE THAT
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>>743349537
>Will it be set in New Orleans?
Yes, so that 90% of the characters are gay niggers.
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>>743351542
Well, the entire West Coast has been blown up by the TV show, so you can't go anywhere with it. Unless you go waaay up into the New Arroyo and Oregon territories.
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>>743351538
The Supermutants in NV was a mixture of Sawyer and Gonzalez trying to respect the Bethesda Supermutants (there’s a strain of FEV where they’re stupid) and the original Supermutants (most of them are gone, the ones that remain are really old and experienced)

Same thing with the Enclave, it was basically “most of them are dead but there are some who survived who are old and retired now”

Even with the BoS NV shows that they’re dying out
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>>743351487
>I assume they are getting a spin-off game, like FNV to prove themselves.
That would be a good thing imo.

Obsidian sucks at making original gameplay. They're the best, when they take on existing game and tweak it.
Ideally Obsidian would make Fallout 4.5, make it so it feels like RPG and not a looter shooter.
Bethesda would make TES6 and after that, they would work on Fallout 5, while Obsidian is working on TES6.5 and only after than Fallout 5.5
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>>743351604
Would any of the Obsidian writers even want to go back to the West Coast? A new location seems more logical anyway.
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>>743349919
Don't know if trolling or retarded.
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>>743351670
i feel like theyre just going to ignore the west coast in order to avoid even acknowledging bethesda
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>>743351604
I don't remember anything other nuking Shady Sands (wherever they moved it to) and the Strip being abandoned (but not Freeside).
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>>743351590
They will pass it to Sawyer and he'll insist they set the game in like Pendleton, Oregon or some other obscure town in the west.
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Tim Cain will only get involved if its on the creation engine
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>>743351670
>Would any of the Obsidian writers even want to go back to the West Coast?
Yes? West Coast is their playground that they created. Bethesda broke the truce by inserting themselves into the West Coast with the TV show.
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>>743349537
>Will the gun autism come back?
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>>743351704
The California region should've been almost fully rebuilt at this point in time, because unlike those fucks on the East Coast, NCR weren't sitting on their asses doing nothing.
But the show presents the whole California region in complete ruin, even those it's been decades since Fallout 2.
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>>743350881
It seems that Asha's plan is for most studios to use UE5 so you can shuffle people around and outsource easily.
>>
>>743351782
does anyone even remember that the good features of NV (weapon mods, ammo, etc.) all literally come from GOATED Fallout 3 mods like FOOK
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>>743351782
>AI slop
The only one of those games he actually worked on was Pentiment btw.
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>>743351426
They might do what they did for NuBlivion and use the Creation Engine for the skeleton and UE5 for the skin, which is still bad for gamers because UE5 being used at all kills mods.
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>>743351915
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>>743350881
Its a no trainer to use creation engine so they can sell creator mods in their store to the console plebs and have a huge modding scene on pc to pump out content for them for free. They could also use some assets from obsidian fallout in bethesda's fallout to speed up production.
>>
You think we'll be getting romances this time around?
FNV was supposed to had them, but they got axed once Obsidian realized they only have 18 months to finish the game.
>>
>>743351758
Interplay created Fallout. Sawyer and Avellone's fangirls always overstate their importance.
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>>743351967
Yes, he's in a supervisory position at Obsidian, but not directly involved on the creative team of that project specifically. Learn how game studios work.
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>>743349537
It's made by Obshitian by a bunch of old woke fags using Microsoft jeets and F76 assets.
Who the actual fuck cares, it'll be worse than the TV series.
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>>743351705
Sawyer is one of the wokest game designers working at Xbox right now.
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>>743352115
You do know that basically all of the key people on 1997 Fallout, including the guy that created the IP in the first place also all work at Obsidian, right?
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>>743351831
Thats because Vault Tec destroyed the NCR capital.
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>>743352073
They really made a big stink about how romances don't make sense and they just don't like them in Outer Worlds so I don't think so
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>>743351945
Wouldn't that be super complicated for making a new game?
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>>743352205
Yes, but he's also incredibly autistic and doesn't like doing nonsensical shit like setting a post-apocalyptic game in former major population centers.
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>>743352230
>the guy that created the IP
Tim Cain produced the first Fallout game, he was not the lead artist, writer or composer.
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>>743352257
Sawyer hates romances in games because he is a faggot and/or a pedophile.
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>>743352279
He worked in one Fallout game, I don't think you can extrapolate from that.
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>>743352115
Das right
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>>743352205
in what way, exactly? because he paid lip service to fags once? even if he was woke irl, it's never come through in games he was in charge of. if anything he's made some of the surprisingly based content in the games he was involved with, for instance Honest Hearts and the rest of the NV DLC that he worked as the narrative designer on.
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>>743352328
Leonard Boyarsky also works at Obsidian.
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>>743349537
>Will it use the Creation Engine?
It depends on how far along was the development of that fallout like project that it itself came from an aborted second obsidian fallout and given how Obsidian has used UE for most of its projects and how xbox seems to want to push for contract work it will more than likely use UE
>>
>Obsidian's Fallout is going to look better than Bethesda's Fallout 5 that releases in 2039 thanks to the usage of the UE5.
That would be fun to watch.
>>
>>743349537
Isn't he gay and doesn't come out because his family is mormon?
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>>743352463
>it's never come through in games he was in charge of
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>>743349537
They're going to Colorado in the TV show
He's got his marching orders
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>>743352474
Didnt knew he was an artist, but he also did art for The Outer Worlds which was terrible. He and Tim Cain also only joined Obsidian until way later.
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>>743352463
>hasn't played pentinent
many such cases
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>>743352513
here's my prediction:
ue5 fallout 76 asset flip bioware level movie game that is woke as hell. Most if not all "good" main quest characters will not be white men. The writing will generally be quirk chungus level. The villain will be a white guy who believes in law and order. There will be 1 token vault in the game related to the main quest. The game will be set in the south and have themes of racism and anti-capitalism using plantations as a theme.

a real prophet could tell you which 3 faction choices you could have. Obsidian has shown they love corpo-woke commentary so they will probably have a mustache twirling capitalist faction, an oppressed underclass faction, and an evil authoritarian faction. But who knows what those will be lol.
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>>743352583
Does The Outer Worlds 2 look better than Starfield?
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>>743352747
qrd on penitent?
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>>743352802
story about christianity in medieval europe told by california atheist with axe to grind.
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>>743352750
>a real prophet could tell you which 3 faction choices you could have
1. Nick Fuentes fans (gay Nazi chuds).
2. ContraPoints fans (law and order pro-LGBT liberals).
3. Hasan Piker fans (authoritarian communists).
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>>743349537
The next Fallout game will be trooned out.
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>>743352713
Chris Jones, who was co-lead programmer on Fallout is also a founding member of Obsidian, along with Feargus Urquhart who was design director at Interplay at the time of Fallout's development, and also a lead designer on Fallout 2.
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>>743352854
I don't think they will be so blunt to have nazi's. They will probably style it as neo-confederates if set in the south.
>>743352846
oh god what did this fag say about christianity.
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Are you ready for the next Fallout game, chud?
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>>743352673
got any examples, or are you just going to shitpost with tranime avatars
>>
>>743352463
>he's made some of the surprisingly based content in the games he was involved with, for instance Honest Hearts and the rest of the NV DLC that he worked as the narrative designer on
And for how much of those did he had to be tard-wrangled for by the resident Bethesda corpo tard-wrangler to not insert 10Ganons and 15 Monicas in them?
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>>743352846
>story about christianity
Actual brainlet lmao
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>>743352637
pretty sure his family is catholic, and he's openly atheist and leftist so I don't know why he wouldn't be openly gay if he were gay.
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>>743352935
also remember that they wrote joshua graham as the villain of honest hearts and you get the bad ending by following him
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>>743352750
>The villain will be a white guy who believes in law and order.
fallout 2 bruh
also most nv playthroughs
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>>743352935
arcade gannon is probably the most well-written gay character in gaming. i say this because I didn't even know he was gay during my playthrough because he never mentioned it in the dialogue options I chose with him. i only learned about it online later, and that's how it should be. i don't know who monica is.
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>>743353079
hes also as insufferable and stupid as the average fag too
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>>743352901
>oh god what did this fag say about christianity.
pretty much what you'd expect
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>>743353025
>literally didn't play the game
You don't get a "bad ending" with him if you pass a check with him where you have him realize he is deceiving himself into thinking his anger is God's anger. He doesn't execute Salt Upon Wounds and the ending is more positive

If you side with Daniel he has a depressing ending no matter what
>>
>>743353025
none of that is true.
>>
>>743353201
Yea that's retarded.
>hurr killing the evil cannibal savage makes you evil
Joshua Graham was principled and methodical. That would not affect him.
>>
It will be on unreal engine 5 using sloppified assets and will brick your system because the coding will be done by an izzat-farming, jugaad-maxxing hijra.
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>>743349537
>Will it use the Creation Engine?
lmao unreal 5 slop more like
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>>743353178
oh great, is it now time for you twitter tourist faggots to go skim youtube videos of pentiment in order to find shit to get upset about?
>>
>>743352886
>Feargus Urquhart
Lmao.
>>
>>743352921
Horrendous things happening at BlueSky, folks.
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>>743352937
NTA but I read a blurb and it's literally about Christianity.
>>
>>743349537
I hope in Colorado and hopefully set up in a way that minimizes the TV Show
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>>743352921
as if I needed any more reasons to steer clear of this shit
>>
>>743353392
>izzat-farming, jugaad-maxxing hijra
I hate the fact that I understand every single world here perfectly.
>>
>>743353638
No it's not. It's about technology and the shifts in power it enables, with a specific focus on the production and distribution of knowledge. There's a reason he chose to set the game during the early reformation, a time where technologies like the printing press and early engines shifted the balance of power in Europe (mass literacy, popular movements, the emergence of the burgher class etc.), then, ends the game at the dawn of the scientific revolution.
>>
>>743349537
Stop setting it around a specific city. That's such a retarded trope in modern gaming.
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>>743353942
It can be quite well-done, at least if you set the game entirely within that city and shows it change throughout the course of the game.
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>>743349537
Please be Mexico
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>>743353942
>Fallout Ocean
>you play as ghoul that capsized during the war
>your bloated body prevents you from sinking
>it's been 200 years
>you just swim around in the non-descript ocean, no land ever, only random boat wrecks and drifting junk/sea creatures as random encounters
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>>743354143
Based
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>>743349824
the outer worlds was just boring, fallout 4 and starfield are actively assaulting to the brain
>>
>>743353989
I never understood why they just don't use gamebryo to make an absolutely massive city map made of seperate large open spaces like they did in the Tribunal DLC of morrowind or Fallout 3. Like Washington D.C. or Boston are as large as my hometown that has like 10k people tops.
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>>743354029
nothing would change
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>>743349537
Im surprised they haven't made a game set in New York yet.
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>>743354293
Fallout 4 runs and looks like absolute trash in any city parts, even for 2015 standards
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>>743354337
works on my machine
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>>743352257
funny paragraph given how outer worlds roleplaying boils down to "do you want to help the incompetent evil corporation or the incompetent good rebel group"
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>>743354029
That was already done, any official Fallout would probably just pale in comparison
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>>743349537
You've really got to take some steps to work on this Josh Sawyer obsession of yours, OP. It's disturbing.
>>
>>743351632
Smart and stupid mutants existed in the original games. You had Harry who was a retard and then you had ones like Lieutenant and Marcus.
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>>743354337
well I imagine it would be a super wasteland because of all the nukes hitting there. also its not 2015 anymore, for all its problems starfield runs much better than fallout 4
>>
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>>743349537
Give us Pillars of Eternity III you fuck.
Avowed was OK I guess, but we need something more.
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>>743354791
>Give us Pillars of Eternity III you fuck.
I am still salty about Ydwin. Ydwin deserved better.
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>>743349768
>of course
Nope they most likely won't. Their pajeet overlords don't use their brains. They just see the "creation engine bad" and believe that it's true.
>>
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Obsidian just has terrible writers, absolutely awful and boring slop. Because they have Microsoft help, their games *play* fine, they run well. Movement doesn't feel horrible. But its just so...uninspired. That's why I'm not confident about their new Fallout game. Fallout is not Baldur's Gate, it cannot coast by through its combat or level design. Fallout lives and dies by its story, characters, and especially factions, and I have no hope that modern Obsidian will be able to deliver that at the quality level needed.
>>
It's basically impossible for anything good to be published under microjeet
It'll be the worst slop imaginable, unreal engine, recycled characters and assets from previous games they worked on
>>
>>743355647
None of you faggot retards are ever able to articulate what specifically you dislike about their writing besides spouting buzzwords.
>>
>>743350270
I hope this anon comes back, I want to see the look on his post when he realises
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>>743355686
You're gonna get laid off anyhow poo eater
>>
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A Mount and Blade ripoff built as a proper Fallout entry would kick ass. Fuck the "plot", make your own as you go.
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>>743355686
ok, I'll tell you.
for Outer Worlds, characters are one dimensional and are either dryly spouting exposition or delivering a cringy zany joke. factions are so dry and simplistic that the interplay between them is not interesting, and there are no systems to give them more depth. for TOW2 specifically, its way too easy to get all the factions (except the space fascists of course) to get along, this shouldn't be an option (there's a reason there's no way for the NCR and House to just hold hands and sing kumbayah)
for Avowed, there's less jokes but the boring lore dumps are turned up to 11. the companions fell like annoying school chaperones who are still barely present in the game. the aloof god plotline is cliche and ultimately just spends all its time spinning its wheels.
all in all, there is no soul in the writing. its the equivalent of a soap opera thats on while washing the dishes. it will leave your mind as soon as you finish. its not offensively bad like say vampire the masquerade bloodlines 2's story is, but it inspired no emotions at all.
>>
>>743355686
Starfield has better writing than all the garbage Obsidian has made in the past decade. At least Starfield has more memorable moments and characters too.
>>
>>743349537
>Will it use the Creation Engine?
Unironically will accept anything that isn't UE5.
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>>743355987
>. At least Starfield has more memorable moments and characters too.
hahaha
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>>743356031
The h1b jeet army employed by the jeeta in charge don't know how to use anything but unreal
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>>743354293
New York is a boring setting, never understood why people want it so much.
>>
bethesda will still assist in the game, who knows they might sabotage it out of sheer pettiness
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>>743356203
imagine a fallout where you just traverse to giant tall ruins of ridiculously art deco buildings, something like a fallout blame
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>>743349537
My money is on Seattle, at least if they're continuing the west coast story line.
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>>743356331
I guess... It's just that New York is one of the most overused settings in everything. It's like the default American big city.
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>>743356402
how can you continue the west coast story line after the TV show?
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>>743356470
well i'm pretty sure new york would look very different from our world and look like this if the art directors are following the original fallout look and not the fallout 4 one
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>>743356551
Fallout 4 is aesthetically awesome
Fallout 4 is pretty much very close to the original fallout aesthetic
>>
>>743356795
original fallouts were more gritty and gothic
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>>743356881
New vegas looked like shit
>>
>>743349537
Why bother when the original New Vegas Devs aren't in Obsidian anymore? It's going to have a trillion genders, shit gameplay and make the alphabet mafia 50% of the whole population, and force homosexuality as a personality trait instead of a sexual orientation, and trannies are also everywhere again.

It is going to be literal cancer.
>>
>>743356958
New vegas had all of that zoomercuck, back to your mobas
>>
>>743356958
>Why bother
>>
>>743356492
Ignore it. Any normalfags that play the game only because of the show are unlikely to care.
>>
>>743356958
>alphabet mafia 50% of the whole population
It was already in new vegas
>>
>>743356920
thats not an original fallour
>>
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>>743352125
>supervisory position at Obsidian
And he sucks at it, because he doesn't have the balls to tell these morons that their games are complete fucking ass. Asha Sharma had to come in and do it for him.
>>
>the designers behind this are about to work on a fallout game
>>
>>743356980
The reason this is even happening is because the show got big and they had no game to capitalise on that (or any game coming)
>>
>New Orleans
Doesn't that place look exactly the same as Boston? It's just a big, swampy hole in the ground. I mean it would be an easy asset flip for Obsidian, but fuck me, I don't want another Fallout 4 looking world.
>>
>>743351894
>Obisidan implements good mods into their games
Seems that Bethesda still has a long way to go compared to them
>>
Didn't watch the show. What happened to the Courier?
>>
>>743357426
the show doesn't mention the courier
>>
>>743357212
Outer Worlds 1 had some decent DNA for a Fallout like game, but there's a laundry list of bad choices they made which ruin it. The leveled gear is annoying, and the franchise lacks the gun-porn aspect of FNV.
>>
>>743357447
Outer worlds was dogshit and can't even be compared to fallout
>>
>>743357485
outer worlds is an extremely unambitious clone of Fallout 1
>>
>>743357523
It's not like fallout at all in any way or form
>>
>>743350202
Kek
Eat shit, Todd. Maybe if you'd actually used your IP properly you wouldn't be pouting in the corner.
>>
>>743357556
there's a lot of things that draw back to fallout 1 in the quest design and the dialogue
>>
>>743357559
Why do jeet shills keep picking on todd man, is it because they think he's mad after the layoffs, microjeet is bankrupt lol
>>
>>743357584
Fuck no, if that was your intention you did a terrible job
>>
>>743357653
I didn't make the outer worlds, but you can tell it's made by the people who made fallout 1, because they're lazily copying all the shit they did 20 years earlier
>>
>>743357619
It's because he's done nothing worth playing in at least 15 years, and that's only if you consider Skyrim good.
>>
>>743349627
The show is from Amazon, why would MS care about it at all?
>>
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>Dead Money 2
>Elijah won
>the cloud ravages the wasteland
>objective: survive
>>
>>743357065
Name ten at the top of your head, because I barely saw any gay people. Bisexuals don't count.
>>
>>743357426
They bombard you with the heavy hints that this dude is the Courier 6
>>
>>743349616
I didn't watch the show but heard that they
nuked ncr besides that what else they radically changed
>>
>>743357212
I am sure he did tell these morons that their games are complete fucking ass. Doesn't mean they care to listen to him.
>>
>>743349537
You cannot ever trust a guy who has as many closeup selfie shots floating around as this asshole. There's something seriously wrong with any man who does this. Some kind of personality disorder. The sleeve tattoos are also a red flag.
>>
>>743357812
What hints?
>>
>>743358005
He's handsome. You'd do it too if you weren't such an uggo.
>>
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Trust Kali
>>
>>743356795
I'd say fallout 4 looks good and is closer to the original blobiness of fallout in some expects, but goes too far in other areas, sidelining art deco for the jetson buildings, which are poorly designed(overtly bulgy, random windows placement) and way too colorful for something that rusted for 200 years which makes it look bad contrasted with the brown surroundings
>>743356881
Original fallout is art deco with some streamline moderne, while fallout 3 is very art deco meanwhile modern fallout is more streamline(poorly executed) than art deco
>>
>>743358096
if she was so based, she would had fired emil or todd
>>
>>743358125
Maybe they used lead paint
Fallout 4 looks great and the designs are great, too bad the guy who did most of the designs died
>>
>>743358125
original fallouts had some gothic architecture too like the cathedral and the oil rig
>>
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>>743357212
Canceling everything except Grounded, firing the least productive 25% and moving the rest of Obsidian (nearly the entire studio) onto a new Fallout project was the most logical thing to do and she actually did it.

I seriously doubt that Asha is actually making the decisions, because she has zero knowledge of gaming, but it is good to see Xbox is finally coming to their senses.
>>
>>743349537
New Vegas 2: Electric Boogaloo
>>
>>743358267
Damn, I wish dancing was in Fallout
>>
>>743357787
Mannie
Arcade
Receptionist from gomorrah
Veronica
Legion ex slave who became hooker at westside
Bald dyke from dead money
That dude from the outpost with ranger handshake statue
Add in bis and you got more than ten easily
>>
>>743358281
It is
>>
>>743358038
FISTO, Vegas home, Do you want to forget and ext.

Show canon is the Yes man ending
>>
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Dis shi gon be fire fr fr
>>
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>>743358201
the guy who designed for fallout 3 only did very little work for fallout 4 before he was gone but his diamond city was way better than what we got in the end, I'll say everything in fallout 4 looks great apart from the high tech skyscrapers that should had been toned down, too bad they take up most of the attention in the world so they are the main focus, also the assualt rifle is ugly
>>743358216
the cathedral are a mix of art deco style, streamline line shapes its pure fallout, the oil rig is art deco too, art deco is always mixed up wtih gothic since it shares some elements
>>
>>743356795
Not even close
Fallout 4’s Boston is retro futurist while Fallout 1 and 2 are a mix of art deco, brutalist, and gothic architecture. Also the guns and armor look completely different save for the Vault jumpsuit being skintight (which looks worse than 3/NVs baggy jumpsuit anyway)
>>
>>743358520
Well fallout 4 looks good and you're gay lmao
>>
>>743358558
Fallout 4 looks like shit universally so I know you’re baiting. Also your skin is poop colored.
>>
>>743358606
You have only 3 teeth, you're circumcised and you're a mulatto and therefore my taste is superior
>>
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>>743349537
It is probably New Vegas 2. Continuing the NCR story just seems like the most logical thing to do under the circumstances. Todd would also be incredibly pissed off if Obsidian made a new numbered mainline title (Fallout 5).

That said, some are assuming that Obsidian has become the official Fallout Studio, but I don't think that is the case. At least not yet. Bethesda will still give input and the reigns to the IP will not be completely handed over to Obsidian unless their new Fallout game is well-received.
>>
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>>743358804
Nobody can steal the status of the flagship Fallout studio away from Organization Todd!
>>
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>>743358520
all fallouts are retro futuristic, they just derive and mix match different architecture styles from those eras, fallout 4 just executed it abit worst than others, which I blame the level designers for, they were given assets and they just assembled whatever futuristic looking buildings with them, these future buildings are mostly a mix of streamline and brutalist buildings with 50s colors slapped on, they are following the direction of the concept art which had the more distinct buildings like mass fusion and trinity tower, which are a fix of those styles too, fallout 4 has the right idea but just executed it poorly.
>>
>>743358950
Fallout 4 looks fantastic and that thing you posted looks fuckin ugly lol
>>
>>743358227
>I seriously doubt that Asha is actually making the decisions, because she has zero knowledge of gaming
But she's constantly online. And she's following the fandom chatter. And you don't have to be a gamer to figure out the obvious:
>we need a new Fallout game now
>the studio responsible for Fallouts has been faffing about for a decade now, because their boss thinks he's hot shit
>we own another studio that is intimately familliar with Fallout, has a good rep with Fallout projects and has a history for delivering projects on time
>let's give Fallout to that other studio
That's the biggest no-brainer ever.
>>
>>743358426
post Starfield
>>
I hope they fix the art style
>>
>>743349537
Like everything, there'll be a tremendous increase in non-humans(non-whites and women).
There is nothing that can be done to oppose evil in this world.
>>
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>tfw someone picks up a broom in my eternal wasteland
>>
>>743359010
tell me what about fallout 4 looks fantastic
>>
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>>743359010
Some parts of fallout 4 looks like the thing I posted tho?
>>
>>743359204
It looks better than your face for one thing
>>
>>743358159
Todd and his leather coat are still valuable as marketing props.
>>
>>743358804
>It is probably New Vegas 2.
God I hope not
>Continuing the NCR story just seems like the most logical thing to do under the circumstances.
The circumstances in question being the TV show canon of NCR not existing?
>Todd would also be incredibly pissed off if Obsidian made a new numbered mainline title (Fallout 5).
Have you seen Outer Worlds 1/2 / Avowed? Whatever Todd feels and he probaly doesnt care wont hold a candle to the community implosion that having current Obsidian actually make a new fallout would cause.
>>
>>743359245
Lol posted from a potato
>>
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>>743359204
Probably reminds him alot of india, hence why he likes it
>>
>>743359314
Posted from the ghetto on a stolen potato
>>
>>743359314
chines nukes are really shitty leaving so much of the city
>>
>>743358520
>Fallout 4’s Boston is retro futurist while Fallout 1 and 2 are a mix of art deco, brutalist, and gothic architecture.
I honestly get the feeling that it is exactly the other way around. You are constantly confronted with retro futuristic shit in F1 and F2, but not so much in F3. Bethesda improved upon this flaw in F4, probably due to the incredible reception of New Vegas, but it is still nothing like it was in F1 and F2.

That said, I only think Obsidian truly understands what Fallout is.
>>
>>743359015
Wishful thinking, none of the people who made New Vegas what it is work at Obsidian anymore, it's a Microslop studio now and you will get a Fallout with pride parades and questlines about a poor black single mothers (with a penis) hard life of being opressed by evil white men
>>
>>743359419
Todd, please.
>>
>>743349616
they can pretend it never happened or even better, just don't acknowledge it, just like how fallout 4 did with NV
>>
>>743359446
Todd doesnt even make videogames anymore, his a TV show producer now, how out of touch are you?
>>
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>>743359403
Yeah the people who brought you these awesome designs are about to lay another golden turd
>>
>>743359403
Fallout 1 and 2 is that, but in new vegas the retro futurism just pales, they barely reused any art deco stuff from 3 and the strip's only retrofuturisic thing is the lucky 38 and the back part of the monorail, hoping this new fallout they are working on gives them more resources and good art directors
>>
>>743358309
Those are actually the good kind of gay, not the kind where they literally parade their sexual orientation in everyone's faces, the ones in New Vegas are gay, but that's it.
>>
I think Fallout wasn't planned to have sequels so they established a style and timeline that doesn't work for sequels. The first game is already set 80 years after the nukes which skips much of the untamed wasteland setting because people are already rebuilding. Fallout 1, for the timeline to work out and give us at least 2-3 games in the wasteland, would have to take place in the immediate aftermath of the nukes with sequels being 5 or maybe 10 years apart. Not 50 or 100. Now it's over 200 years and the world looks worse than Fallout 1.
>>
>>743359514
Because obsidian designed everything in NV, that's game is fuck ugly, it was fun and all but everything was ugly, especially those geckos
>>
>>743352846
You did not play the game/unable to accept the barest portrayal of an imperfect Church.
>>
>>743359591
>Because obsidian designed everything in NV
No, Obsidian had a deadline which forced them to use Fallout 3s Rubble and Rust asset library. NV is 90% reused F3 assets. It's a gigantic mod.
>>
>>743349579
Fippy bippy thread should have ended there
It's gonna be The Outer Worlds: Fallout Skin and that's about it
>>
>>743359338
>>743359282
There are no graphic settings that make Fallout 4 look like anything but flat, greasy, shit. Fuck you, nigger.
>>
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>>743359678
Thing is there are fallouty buildings they could had used from fallout 3, but they just use the most generic buildings assets from the game
>>
>>743359314
I think this looks really passable. You know, not good but if the game is good (it's not) I can give it a pass
>>
>>743349579
I think its better than having no fallout for another 50 years
>>
>>743359678
its only 33% reused assets but they matched styles so it didn't standing out
>>
>>743359678
The things they did design themselves look atrocious, like the robot with the face, the bighorners. Atrocious shit
>>
>>743359764
>so it didn't standing out
In case it wasn't clear which of the two Pajeets defend
>>
>>743359839
not a jeet, just retarded and reworded my sentence without proof reading it.
>>
>>743358857
According to Avellone Todd actually thinks this lmao. He didn't want to give Fallout to Obsidian because it was "his" and had to be bullied by another exec in Bethesda to let them have a crack.
>>
>>743360034
Without bethesdas previous work NV would have been an absolute flop, everything that obsidian has released until now is proof
>>
>>743360085
Whoever doesn't get that is absolutely retarded
If you start development with
>an engine tailored to your game
>a massive asset library
>an IP to work from
>a previous work to look to
you already have a massive headstart over normal development
>>
>>743359280
Todd, please. Just calm down. You don't own the Fallout IP, Microsoft does. You just can't just let it sit and rot, because you refuse to let anybody else touch it due to your egocentric narcissism. We need a new Fallout game in this decade and not in 2039.
>>
>>743351967
>human resources director
>human resources
Why on Earth are those two separate from each other?
>>
>>743360034
he didnt say that
>>
>>743360370
hahah he is so smol
>>
>>743360371
>fake, made up job
>fake, made up job but paid better
>>
>>743349537
I hope its set in New Orleans and uses at least a fraction of how fucking crazy that place is irl. Shit like Comus
>>
>>743360391
He did.

https://youtu.be/-b8csYwunk8&t=1470
>>
I know someone in Obsidian and it sounds like all they do is fuck around and go on camping trips for "research".
Maybe that's how game development usually goes but idk. It felt jarring hearing this after so much blabbering about crunch time etc
>>
>>743360956
I wish I discovered this first before watching the painful original vid, I wanted to strangle TK mantis more and more after hearing him interject and talk over Chris like 70% of the time, jesus what a horrible interviewer
>>
>>743349537
my favorite quest from fnv was Beyond the Beef, if they can match that tone in the sequel, I will be happy.
>>
>>743355686
That particular note. Have it in russian because can't find original.
This is a handwritten note that belongs to a woodcutter murdered by some elven gang or whatnot. Apparently, writer at Obsidian thought that a man hiding from a bunch of murderers will waste time writing in his diary, especially focusing on "i am making an escape! now or never!" part. Apparently, writer at Obsidian thought that a note like that is a great cheap alternative to Bioshock-style audiolog (that would have been equally out of place). She didn't, however, bother to just imagine the situation and assess how ridiculous it is.
Bethesda's famous "skeletons in wacky poses"-style environmental storytelling can be just as ridiculous, but just a body of a woodcutter in a pool of blood would have worked miles better, That's the problem with modern Obsidian: they really think that the larger the wall of text is, the better the writing.
>>
>>743360956
Fair enough, although I think it's a bit misleading to say he didn't want Obsidan to do it, rather he didn't want ANYONE to do it
>>
>>743361270
Obsidian treats writing like a commodity, they think people are literally paying to read words in a video game
And the fans are responsible for it because they keep going on about their games having "good writing"
>>
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OK but which one are (You)?
>>
>>743349652
It's a real shame that some of the good stuff Bethesda added in 3 was retconned by themselves in 4. I actually think Power Armor training is a good concept both in lore and gameplay and when used well it allows for things like the NCR Salvaged Power Armor to exist.
>>
>>743349616
The TV show will be forgotten by the time Obsidian's Fallout game is released. They should just do what they feel is best.
>>
>>743362186
Eg. Dead Money 2.
>>
>>743362186
How high are you man, they will 100% do crosspromotion for the game and the show, its just basic corpo marketing 101. Also Outer Worlds 3 wont be a good game just because it has fallout in the name
>>
>>743349537
who fucking cares, it's going to be shit like every other new release
maybe, MAYBE, if they make it a proper isometric cRPG like the old ones, I'd have some hopes but it's not going to be that. it's going to be yet another shitty game pandering to the average retard
>>743349616
why would they ignore it, these faggots loved the tv series. avellone was the only one who hated it
>>
>>743362542
That is the best New Vegas DLC, so you aren't wrong.
>>
its thanks to the show's popularity that we got this, so I guess the show was not so bad after all
>>
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>>743359042
But what about second Big Mac?
>>
>>743350202
>>
>>743362725
>isometric cRPG
no, fuck no. the atmosphere of the postapocalyptic world is best experienced from the 1st person view, and this is also half the selling point, at least for me. I hope they find a way to make it more immersive because avowed and outer worlds looked like shit. if they want inspiration in how to create peak immersive sim kino they should check stalker games.
>>
>>743349616
Just set the game elsewhere and vaguely acknowledge the show
>>
ive been watching goongoon play fallout 4 last week and it actually wants to make me replay fallout 4. any necessary mods? i assume seeing full dialogue answers (not that they matter lel) is a good one
>>
>>743351604
The ending of Vegas also blows up the West and this was the intention.
They never wanted the NCR to just grow forever and become USA 2
>>
>>743349537
I didn't like Outer Worlds
I didn't like Outer Worlds 2
I really really didn't like Avowed

Obsidian is dead to me, and I say this as someone who defended Neverwinter Nights 2 like an autistic spaz.
>>
>>743352257
Tim Cain said that and he was the lead for OW,
>>
>>743349537
>no beard
Game will suck
>full beard
Game will be kino
>>
>>743366917
Freefall 4. Restores a lot of the cut content with files and things still in the game, dialogue, small quests, a bunch of quality of life stuff, etc. though I don't think it's the most stable or compatible mod.

https://drive.google.com/file/d/1MaK5GY_1vq9m4zh3CBMAnGGXzCe7NqSl/view?usp=sharing
>>
>>743368225
any good mods that add a main quest line?
>>
>>743360370
Todd can't be that small right? He looks 5'4 in this...
>>
>>743349537
I want it to be like Fall Out 3
New Tranny is a meme
>>
>>743368225
thanks btw ( i asked before)
>>
>>743349579
are you implying that bethesda is somehow better? let's not forget the kind of politically-motivated diarrhea shartfield pushed

the homosexual cowboy negro who keeps hitting on you
the empowered better than thou feminist deluxe she-bitch
the extremely hideous npc freaks that populate the world that would make a 1830s racist cartoon look respectful, etc
i could go on forever



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