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>literally impossible without guessing
>>
I’m sorry about your lack of reasoning and severe retardation, OP.
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laugh at the idiot thread
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>>743390208
The Wario ones might as well be unsolvable
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you think those ones are hard try this
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>>743390208
it's simple logic dummy
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>>743390208
>>743391179
for shit like this you just find something that takes up most of the line, try the different possible ways you could build it, and see what spaces are always being used up.

in this case these 3 spaces will always make the 4 going down and it just depends on which end is the last square, and because this overlaps with the 2/4 going across again this one space to the side 100% will be used no matter how the 4 is actually being done. doing this you have something you can then build the rest of the lines from

t - played every nintendo picross game
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>>743391179
I think I got it. It took me three tries, though.
If you're hitting the same early roadblock I did, my hint is to look at the top horizontal row of 4 and game out where it absolutely can't be because of the vertical hints.
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>>743390259
>>743392617
Then tell me how the fuk I'm supposed to know what to fill in hm?
>>
I had at least two puzzles on the wario ones that are genuinely impossible without a guess at some point. All the others are fine but some fuckups slipped through I guess.
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>>743390208
YOU ARE DUMB. I'm sorry mate.
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>>743390208
Wario puzzles will rip you a new asshole
>>
this came out on NSO inbetween my mom entering the ICU and when she eventually passed so I played a fuckton of it as a way to take my mind off things (and even burned through like three entire Picross S games before I finally moved on)
haven't really played them since but they were pretty relaxing in that way. I almost want to say they're a great "turn your brain off" game but that feels silly considering how much thinking they actually require
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>>743390208
>>
>>743390208
>Mario's picross
>almost no Mario characters
I'm still fucking mad
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>>743390208
You're a dumb brainlet.
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>>743390208
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>>743393536
>>743391179
I think what I did is the best you can do based solely on deduction.
This kind of puzzle sucks.
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>>743390208
I played the Pokemon and Twilight Princess one on 3DS. Hardest part of harder puzzles is the start but this game becomes easier as it goes on.
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>>743390208
I haven't played much picross but like playing it while I listen to podcasts. Are there any higher quality/modern picross games along the lines of Picross Touch and Juufuutei Raden™'s Guide for Pixel Museum?
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>>743394658
you got me
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I grew up making lots of pixel art and it made picross kinda impossible to play normally since halfway through I tend to just figure out what the drawing is and I can finish it there. Maybe that’s intentional but if you show me half of Mario’s face, I can do the rest myself.
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>>743390208
take a look and learn
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>>743394658
You got me
this one was pretty easy desu
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>>743394658
very nice
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>>743395889
This one is definitely better. It's every bit as hard but none of them are actually unsolvable unlike the snes one.
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>>743395125
My solution was entirely based on deduction. Let me illustrate what I meant with my hint.
The yellow squares are proposed moves. The red square shows why the yellow isn't possible, so we now know where that 4 can't be. I've already opened another move for you.
Some puzzles require deducing two steps at a time.
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>>743395125
This is also as far as I got, what is the next logical move?
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>>743395889
Fucking kek
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>>743395059
this one just seems really tedious to solve
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>>743396364
just like in complicated sudoku puzzles, sometimes you need to check for multi-step patterns to see if a contradiction emerges.
look at what >>743396224 did.
with enough nonograms you start to recognize forcing patterns like this, you'll often see them happen near the edges because the edges create forcing moves, especially when you have a combination of single non-1 numbers in close proximity like anon highlighted in yellow
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>>743394616
RIP your mom, Anon. I fear for the day it happens to mine.
>>
I have an idea for a picross game but I'm not sure if it's any good. You okay as a small girl with a shovel and torch or candle. You walk around ruins on a grid. You can't see the whole puzzle at once because it's dark so you try to memorize the layout and the numbers and solve the puzzles with your limited vision. Is this a good idea? Should I try making this?
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Any place I can get offline picross books?
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Play her game.
You will not get far.
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>>743397757
That just sounds like tedious busywork where you have to transcribe the puzzle on an actual sheet of paper and then need to clunkily input it into the videogame once you have your solution.
you need an actual pull to your game if you're not going to just let people do the abstract puzzles in abstract puzzle space.
why is there a world to explore? does perspective influence things? is it a meta-puzzle that you're solving pieces of? does the puzzle itself manifest in the world in a way you can interact with it outside of pure puzzling? there's a lot you could do with it that isn't just annoying the player.
I actually stumbled into a video about picross/nonograms a few days ago that had mentioned some games outside of the picross series, but they all existed in the abstract with the overworld more or less being a way to get you to navigate from puzzle to puzzle and otherwise present story to the player. maybe it'll be motivating for you too. https://www.youtube.com/watch?v=ltoYb5KmmZo
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>>743390208
>>743394347
I love Mario Picross, great game.

What you need to do is to add up the multiple number sections and work out the difference, so if on a 15x15 board it's:
>7 2 1
7+2+1 = 10, plus 2 gaps in-between = 12, so 3 squares missing to make a full 15.
So from the right, you know for a fact that you miss the first 3 squares for the time being, and you can fill in the next 4 (3+4=7, the first number) - they are always guaranteed. The 2 and 1 you can't solve yet because they are lower than 3.
Then use this logic for the entire puzzle and blank out any impossible squares, and you will work it out easily.
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>>743397834
You can get some on Amazon, but last I had checked they were kind of expensive. They'll last you a long time, though. Doing them in a physical book is a lot harder. I had my friend pick some up for me last time he went to Japan and I don't think I'm even halfway through the first one.
There's also this site that someone shared in a previous thread. I totally forgot I had it bookmarked until now.
https://www.nonograms.org/
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>>743398292
Ok thank you for the feedback. I wasn't sure if it was a good idea or not. I was thinking you explore a large pyramid or someone trying to find it's secrets. When you solve a puzzle you unlock more rooms to explore. But yeah you're probably right. it probably would be more tedious than fun. I was just trying to think of a way to change up the puzzle format and make it more diagetic. Thank you. I'll probably scrap the idea
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>>743395059
Bump because I'm currently stumbling through this.
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>>743400869
Good luck anon
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>>743401616
I know it says a faggot on the bottom, I'm trying very hard to only go on logic.
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>>743390208
I'm sorry to hear about your retardation, OP.
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>>743391179
Fiendish puzzle. Everything black/grey is what I could deduce. Pink/green is where I had to take a guess.
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>>743398193
>picross but with 90s arcade puzzler aesthetics
hell yeah dude thanks for posting about this
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>>743404683
thanks doc
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>>743404859
Good luck you'll need it.
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>>743391179
That was definitely tougher than they typically are. If you enjoy games like these, I recommend the mosaic games on steam (2024: Mosaic, Mega Mosaic, etc)
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>>743401824
OP is a faggot obviously, but damn this is a gross one to do.
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>>743390208
This game is fun but the 30 minute time limit on the 25 x 25 puzzles is some serious bullshit. That's barely enough time to fill the squares, even when you know what to do.
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Dont open
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>>743407328
Pokemon Picross is pretty bad with time limits, too. You only get the great ball if you finish insanely quickly. You basically have to go through each puzzle twice.
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I remember Twilight Princess Picross. That was pretty cool.
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>>743391179
Think I got it, unless I got sloppy somewhere. I started with the black 1s, then eliminated everything I noticed was impossible at that time with red 1s, then solved black 2, and so on and so on. Not necessarily the most logical ordering, but logical enough to get me through.
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>it's been 2.5 months and not a single person has uploaded the latest picross game
rip piracy
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>>743407853
Have you considered not being poor?
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>>743407581
I have no idea what I'm looking at
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For me? It's Picross.
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>>743407953
a Jigglypuff seen from above
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>>743407953
Maybe it's one of those mega picross images where you solve multiple puzzles to get a giant picture at the end
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>>743407953
I'd say a close-up of Venonat if it wasn't missing the nose.
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I do not understand Picross in any capacity. Tried the one in the OP and had zero clue what to actually do or how to begin.
Where does one start to understand/learn the game?
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Same.
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>>743390208
I fucking love picross
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>>743408272
It's really simple, the numbers are how many blocks there are in a row and there has to be at least one space between the blocks if there's 2 or more numbers.
If you play any of the 3DS or later games there's a tutorial with basic strategies, and optional aids to help you if you get stuck.
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>>743408272
I think every single Picross game has a tutorial. Some make you see it, even.

>>743408278
Insanely based. Goddamn, S got up and past 9? S is where I started. I'm so glad I bought it on a whim back then. I was tracking playtime like this at the time so I don't have my Switch game times. It didn't show my Club Nintendo ones or the Zelda one either so I probably have something named weird.
>>
>>743408272
Each clue is a list of numbers that tells you about the adjacent row/column. Each number is the size of a group of consecutive filled-in blocks, so "5 3" would mean the line has a group of 5 filled-in blocks, one or more blocks to leave blank, and then a group of 3 filled-in blocks, and "1 1 1 1 1" would mean there's five groups of one filled-in block each. It's solved when you've found a way to satisfy every clue at the same time, so you look for the clues that partially solve their row/column without additional information, do what you can with it, and see how you can use that partial solution to keep going.
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Apparently picross is a trademark owned by Nintendo. I honestly thought that was the official name of this puzzle
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Cant believe some vtuber version is the best picross we've ever gotten. Also what a shame we never got more 3d picross
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>>743408535
"Nonogram" is the generic term.

>>743408564
I think the Voxelgram games are good quality. Nothing ever really feels as polished as a Jupiter game, though.
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>>743408272
aside from the basic rules of nonograms, you should look for things that are forced.
If for example you have a row of width 10, and the number in it is 8, that means no matter where in the row that those 8 are, they must fill in the centermost 6 squares, since you are guaranteed that they will be filled in with such an arrangement.
When you have multiple numbers in the same hint, that means there must be a gap of at least 1 between the groupings. You can make the same style of assessment if you have a row of 10 but a hint of say 1-6-1, as no matter their arrangement there will be squares in the middle that must be filled in.
This simple pattern holds true for any row/column of length N when the hint contains more than half of the length. A hint of 6 in a 10-length will guarantee that the center 2 squares are filled.
By this same thought process you can also eliminate possibilities that cannot be filled in
The easy hints will often also force more boxes to be filled. It's like an interlocking stack of toothpicks that gets easier as you fill more in.
>>
>>743408535
>Apparently picross is a trademark owned by Nintendo
Yeah it's why this is called Picross -LogiartGrimoire- on Switch
https://www.nintendo.com/us/store/products/picross-logiartgrimoire-switch/
but just Logiart Grimoire on steam
https://store.steampowered.com/app/2492390/Logiart_Grimoire/
>>
>>743407853
>switch only
gay
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>>743408365
who's that cute?
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>>743408758
https://store.steampowered.com/app/3204020/Juufuutei_Radens_Guide_for_Pixel_Museum/
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>>743408758
that's Rembrandt
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>>743390208
How do you guys feel about Piczle Lines?I personally enjoy them
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>>743407926
>buying a switch just to play picross without mouse support
nah I'm good
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>>743390208
Some are easy, the rest it feels like trial and error.
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>>743409236
That's one CUTE loli.
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>>743409369
Yeah her name is Score Chan. There's sadly basically no porn of her
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>>743390208
I'm going to let you enjoy Picross, but I'll be over here enjoying Picross 3D.
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>>743409236
Looks cool and it's under $2.
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>>743409420
Thank you for giving me the information I needed.
Guess I'll have to play her game.
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>>743391179
Had to use anon's hint
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>>743406492
I beat Proverbs by that dev. It as relaxing but not too difficult
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>>743409434
It's criminal they never made a 3D game for the Switch.
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>>743391179
Good stuff
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>>743409491
>>743409516
I would recommend the games if you like picross
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>>743407953
The puzzles in that game are just rough outlines and the fine detail is revealed when you solve it. It's weird.
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>>743409969
I think that's why they never released the game, the puzzles just look like shit and it's not satisfying at all.
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>>743409687
Voxelgram is pretty close. A sequel is coming out soon.
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>>743394616
I'm sorry to hear that, anon. Dog Bless U.
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>>743410234
Was that made by Jupiter? I'm surprised that's the case since they're so good with all the other picross games
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>>743391179
Start at the 1-2-4 vertical then go from there, but fuck this looks like the "eliminate hypotheticals" type of puzzle that's a time sink.
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>>743390208
Filtered
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>>743392617
If you have symmetry in a row/col longer than the board then you have confirmed tiles, which make others easier to deduce
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>>743394616
Based and nice and I'm sorry about your mother. Receive a hug as condolences.

Based picross enjoyer.
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>>743409434
Since it emulates so well on phone, this is actually my go-to timewaster. I could never really get into 2D nonograms.
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>>743396743
>edge
ive been playing picross/nanograms since basically forever and im just too smoothbrain to ever get edge logic, ive tried to learn it but it never makes any fucking sense at all, luckily most games are for smoothbrains like me so i beat 99% of the puzzles anyway
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>>743411354
>soon
Uh, wake up, dude.
>>
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>>743391179
i got stuck here. there is no other move to make based on logic, i'm forced to guess what works and then hopefully win through trail and error, and that's just poor puzzle design.
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>>743413546
>i'm forced to guess
Because you lack knowledge.
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>>743413582
i played a ton of these in picross. i've always relied on absolute certainty, never trial and error or pattern knowledge.
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>>743413662
I have literally laid out the next move in this very thread. It did not require guessing.
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>>743413684
i saw that post, but it relies on thinking ahead, and i never had to do that in picross
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>>743413807
Most of the Picross brand games, especially those on the 3DS and later, are very easy and rarely ask you to do that, yes. But "this can't be solved with logic" and "this is asking me to do more than the bare minimum" aren't the same claim.
>>
>>743408365
>3hr with hints
bro
>>
I honestly only like the original Gameboy picross. It's one of my favorite games ever but when I play other picross games they don't pull me in the same. So I just play the gameboy one every few years because I've forgotten the puzzles. Recommend the best picross games for me
>>
>>743413546
As an exercise, let's walk through solving the top left corner cell. You can do it with no guesswork using the first two row clues and the first two column clues.
Consider the first cell in each of the first two rows. There's four options for what to do with them: fill both, fill the cell in the first row, fill the cell in the second row, or fill neither.
The first column clue is a 3, which tells us that the first row's cell can't be filled unless the second row's cell is also filled. So, the "fill the cell in the second row" option is removed.
The second column clue is a bunch of 1s, which tells us no two adjacent rows can have their cell in the second column filled. So, the "fill both" option is removed.
We're left with "fill the cell in the second row" or "fill neither." We would have to guess to draw any conclusions about what to do with the cell in the second row... but both options say the cell in the first row can't be filled. We have determined logically that the cell must be empty, and we never guessed to do it.
I know you said the other guy's example with the top right corner was "thinking ahead," but I hope this simpler example shows that it's actually just using neighboring clues together at the same time.
>>
>>743414883
Made a typo. That should be "fill the cell in the first row" in the first spoiler. Got it backwards when I reworded something.
>>
that music tho
https://www.youtube.com/watch?v=fu61QtlWZ1s
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>>743413962
I didn't say I was good at it
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>>743414883
nta but I see what you mean.
Something like this right?
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>>743416521
Yep. Easy puzzles drill it into you that you should fill in cells to reveal more cells to fill in, but a procession of confirmed empties is just as informative.
>>
>>743415131
Best song. It's a travesty that it's not in the other Picross SNES games while a bunch of the shittier ones are.
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>>743410234
lmao thats fucking insane
>>
'ate sudoku
'ate slitherlink
luv me picross
simple as
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>>743391179
I feel like this is as far as it's possible to go without guessing.
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>>743391179
Didn't use any hints, no guessing. Baby difficulty. Give me a 30x30 minimum or I sleep.
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>>743424605
Well I feel foolish. Noticed that the instant I posted it. Slight correction.
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>>743423803
It's been posted multiple times in the thread, but you can figure things out by looking at the corners. In fact all four corners have a hint in this one. Here's an example. You can use this technique in all four corners and cut down the edges significantly, then move on from there.



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