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wow this map looks like shit without fog
>>
>>743402463
It's almost as if it was designed with fog in mind.
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>>743402463
the larger a map rockstar makes, the worse it is
this is why the best maps they've ever made are Bully and San Diego in Midnight Club 3, and why GTAVI will have the worst map in the history of video games but will sell 13 godzillion copies anyway
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>>743402463
Ahhhh soul
>>
lol
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>This thing looks like shit without one of its core design elements
Whoa
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>>743402463
wow this product turns into shit when handled by indians
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>>743402463
This lousy island should have sunk long ago.
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>>743402463
Is that from Lego Island
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>>743402463
Why tf didn't Rockstar keep the originals up? For a bunch of money hungry cunts, I have to wonder if they're retarded for doing such a stupid thing.
>>
It really doesn't and I'm saying this as someone that has never played a GTA game
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>>743402463
I once saw a UFO when driving around the desert on the north part of the map.
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>>743403532
the remasters are better
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>>743402609
Paris and Tokyo mog San Diego
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>>743402463
yeah? well... you look like shit without your clothes, so there
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>>743404934
>cut down mobile ports with a bunch of new models and AI scaled textures
>"better"
>>
perfectly in the spirit of 2
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>>743402463
Well there's very little substantial content outside of los santos anyway. That town in the far back corner doesn't have a single mission connected to it. The only reason to ever go there is the free helicopter.
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>>743402463
For a ps2 era open world map thats pretty impressive not gonna lie
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>>743403532
Anyone who cared bought them before they were removed. Anyone who cares can simply pirate them
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Why yes, I also watched the latest episode of liminal spaces with the airport fag
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>>743402463
>looks like shit
that’s because you’re playing the definitive edition
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>>743402463
you posted the indian version, of course it looks like shit
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>no anti soul gas
Now THIS is soul
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>>743402609
Not true. GTA III and IV felt too small and didn't have a lot of interesting stuff.
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>>743408839
Test Drive Unlimited is so much bigger though.
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>>743402463
does it? looks fine to me although i dont understand why the golf course is more detailed and dense than any of the rural parts of the map
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Anyone have GTA III without the fog?
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>>743402463
atmospheric fog is literally a reality-based distance cue
it can also be used to limit draw distance in rendering
>>
>>743402463
Real life would look like shit with unlimited draw distance and no atmosphere



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