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>webm that killed the game and fired 25% of the studio
>>
>>743417803
Looks like a blast!
>>
wait a minute... that card...
>>
You may jest but seeing this was unironically a big part of the reason I didn't buy it.
That, and the music.
>>
>>743417803
>flopped so hard that they came back to Eternal movement in DLC
lol, lmao even
>>
There has to be a way to make the projectiles fit the aesthetics of the game...
>>
>>743418027
Make them flaming skulls, problem solved
>>
>>743417803
holy shit that is so bad
>>
>>743418020
DLC was actually good, on par with The Ancient Gods Part 1.
Problem is, they should have released The Dark Ages like that to begin with.
>>
>>743417803
That miniboss a strong refutation of the 'gameplay is all that matters' idea. Parrying that combo is fun enough in isolation, but including it in the game comes at a price of completely breaking the illusion that you're facing evil demons who are trying to kill you rather than scripted patterns a programmer implemented in a videogame.

A fun game mechanic can be bad if it breaks the atmosphere and immersion too severely.
>>
>>743418274
They actually removed those type of "ball" attacks in DLC and replaced them with energy wave like.
>>
>>743417803
>game is to video gamey
>>
>>743417986
new one is good tho
https://youtu.be/0_LGH3FyA0g?si=8xnU_NP9sHZt9o_p
>>
>>743418339
Yeah I'm planning on getting the DLC soon - I actually enjoyed dark ages quite a bit and revelations looks like it fixed a lot of the problems. But I can definitely see why the base game was less popular than eternal and 2016.
>>
>>743418351
/v/ doesn't play games
>>
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>>743418445
he looks like S&Box default character
>>
>>743418439
Truth... *HACK*.... nuke....

*Dies of raped*
>>
>>743418339
It has admittedly been like 4 days but I do not think that is true, I seem to recall lots of green balls in the DLC.

To be fair I think it's the least of my concerns with the visuals. I preferred the 2016 aesthetic and Eternal went really video game-y, Dark Ages is just more of that.

Disclaimer I think the DLC was fun and a big step in the right direction - spear dodges/parries feel way better than shield parries. But talking about that in detail is wasted on this board
>>
Holy shit this game looks like dogshit.
I played the original nuDoom in 2016 which was actually good I thought. Tried to play Eternal a few years later and thought it sucked, waste of $30 or whatever I paid for it, these days I just pirate everything and I wouldn't even pirate this.
I think nuDoom played a lot like Doom 3, it was kind of horror, the enemies looked scary and I remember being intimidated by the Hell Knights/Barons, and the game never did arena combat much, it was all out in the world you'd explore to find key cards and stuff to progress, Eternal was all arenas, and this garbage is mostly arenas too from what I see of it. Why did they go so far in the other direction when they saw the reboot worked so well? Dark Ages couldn't have sold nearly as well as the reboot game.

Also Doom 2016's Praetor suit absolutely mogs and rapes every other gay redesign that came after it
>>
>>743418439
But I play video games every day, thougheverbeit
>>
>>743417803
It still baffles me how Eternal filtered /v/, reddit, twitter and (((journalists))) at the same time that after all those years they still fucking mindbroken by it
>>
>>743418570
This thing charging at you at mach fuck in the processing plant for the first time was a biblical experience I must say
>>
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>>743417803
>The face that drove off the normie audience
>>
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>>743417803
>>743418069
>>743418274
>>743418339
>>743418425
Oh shoot, this is DOOM?!! I thought I was watching Saros gameplay.
>>
>>743418027
You can color them now. I just made them more whiteish-red so they actually look like super-charged normal enemy projectiles as they are in the game description than inexplicable green shit.
>>
>>743417986
The music has been ass since they got rid of the 2016 guy.
>>
>>743418792
Lmao wait that's really smart. The "customize your experience" shit is unbelievably lazy, but I am glad there was a way to decrease parry windows and disable the slow mo without mods. At this point I just wish I could turn off the music muting when you get low on HP
>>
>>743418912
I think Hulshult did a good job with the DLC soundtrack.
>>
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>>743417803
This shit looks easier than gacha game combat
>>
>>743419003
you can crank stuff up so everything fucks you over superfast if you really wanted to
good luck with the DLC at that point though
>>
>>743418683
First-person platforming has never been enjoyed by anyone. Ever.
>>
>>743418912
The guys they got to do Eternal's expansions did a fine enough job. I don't understand why they didn't bring them back for Dark Ages.
Instead it seem like they prioritized having Hulshult handle the soundtracks for their remasters over doing an official Doom entry. I don't get it.
>>
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>>743419105
You mean this eternal?
>>
>>743418351
The problem isn't videogameyness, the problem is that the studio was acquired by Microsoft and they pivoted towards making something that is easier to play on controllers, which means timing challenge parry slop that doesn't need you to move and aim at the same time. It's why this shit looks so placeholder, it's a top-down last-minute decision.
>>
>>743417803
Looks fun though
>>
>>743417803
Turned Doom into a Nintendo game
>>
>>743419147
This may seem like bait to the untrained eye, but this has some legitimacy to it. Eternal was too fast-paced to play properly on a controller especially at higher difficulty levels. Hugo saying we were going to "stand and fight" was always a massive red flag to anyone who isn't a shitter.
>>
>>743419142
>Argent Energy is literal human suffering, collected from hell
Metal.
>Doomguy has a device to channel it into a beamsword
Fucking sick.
>In Eternal and Dark Ages we get other people with energy weapons
Uh what
>>
>>743419003
I always knew you were a shitposter, fufuposter.
>>
>>743418570
My biggest problem with D44M is they got Doomguy's name wrong, inexplicably.
>>
Why would the explicitly telegraph the ones that can be deflected back? Seems like a major oversight by the demons
>>
>>743419308
Doomguy was more a fandom nickname and Romero agreed with it. Nothing in the franchise actually called him Doomguy besides as a wink to the fans on the side until an intern in Eternal's DLC literally says it.
>>
>>743417803
What's the in-universe explanation for that attack?
>>
>>743419142
Yes. Since you're retarded, I'll remind you that the conversation was about the game's soundtrack.
>>
>>743419313
They don't. DOOMSLAYA just have DOOMVISION to tell which ball he can DOOMFLECT for maximum DOOMAGE.
>>
>>743419226
Eternal already did that with its temporary floating platforms and Mario fireball chains.
>>
>>743419313
>Why would the explicitly telegraph the ones that can be deflected back?
the game describes it as basically power discharges that the slayer's able to point out and deflect back at the source when it's not timed parries to melee attacks, so it's more like a video game-y convenience thing for the mechanic than intentional
>>
Why wouldn't gun + shield work irl?
>>
>>743418912
Mick Gordon only produced noise.
Should have gotten an actual composer like Lorne Balfe or Steve Jablonski instead of a glorified DJ.
>>
you dont have to use parry
you control buttons you press
>>
Would you want to watch doom reboot movie staring the rock?
just following the plot of nudoom
>>
>>743419521
It does if the gun is underpowered. Qing Calvary used bamboo shield to block musket fire
>>
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>>743419521
it does
>>
>>743419521
but it does
>>
>>743419521
Unless you're planning on SMGs/handguns that can reasonably be wielded one-handed, it wouldn't be practical. Can you one-hand a Winchester?
>>
>>743419614
>hohol blitz
>>
>>743419571
>you control buttons you press
This includes the "Add to cart" button on the game's store page fyi
>>
>>743418020
And hope tbey learn from that so the next one is what Doom needs, which is Eternal + slaughter map enemy counts and level design.
Quantum Strike or Okuplok with Eternal's "rain down fire from above" gameplay would be awesome with 10.000 enemies
>>
>>743418912
That's the only nudoom I played and the bgm is completely unnoticeable I don't know why anyone sucks it off.
>>
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>>743417803
I liked it, felt like playing Athena from the Pre-sequel again. The 'arcady' mechanics aren't that different from puzzle enemies of Eternal, just more overt visuals.
>>
>>743419767
I want to smell her feet so much its unreal
>>
>>743419439
He’s just reminding you that Eternal is Reddit capeshit, which it is.
>>
STAND STILL
>>
>>743419847
>coming from the board that slurped up Dispatch, reddit capeshit with zero gameplay
>>
>>743418274
>Parrying that combo is fun enough in isolation
If you are a 10 year old kid.
>>
>>743417803
same garbage than metroid AHAHAHAHAHHAHAHAAHAHAH
>>
>>743417803
SHART AND FART
>>
>>743419889
I didn’t slurp Dispatch, I rightfully called it out as the boring capeshit visual novel it is.
>>
>>743419938
Yes you did /v/, this place is infamous for hating anything that requires reflexes, and for loving movie games and gacha slop
>>
>>743419889
you mean like 20 people total, 5 of which were paid off shills and the other 15 that saw boobs and a sex scene and blasted ropes on their monitors?
>>
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>>743419965
I hate movieslop, gachaslop and dispatch however
>>
>>743419095
Mirror's Edge
>>
>>743419985
>>743419991
Nice cope, board of turbocasuals
>>
>>743420040
I shat on
>Baldur's Gate
>Dispatch
>E33
And pretty much every game that came out in the last 6 years
>>
>>743420076
wow you are so cool, anon
>>
>>743420142
Thanks, I know
>>
>>743420040
Sorry but I beat Sifu on Master difficulty and you haven't therefore I'm based and you're a nigger
>>
>>743420180
I have 700 hours on Command Modern Operations
>>
>>743420224
This shit is not hard, it's just tedious as hell to babysit your sorties and shit
>>
>>743420374
Filtered
>>
>>743419521
Shooting a gun one handed isn't exactly easy
>>
>>743419728
>bgm blends seamlessly into the experience
VS
>bgm is obnoxiously trying to sound "epic" for a 6/10 game
>>
>>743420626
Crysis 2 did it and it worked
>>
>>743417803
>see bullets
well that's not a lot but whatever
>SEE THE FUCKING PARRY
ok that's lazy garbage i'm glad they're all fired
>>
>>743420683
I'm not going to lie anon, the Crysis games actual gameplay are complete fucking ass compared to Doom classic or 2016+ I cant explain that but they are just not nearly as fun
>>
>>743419413
Yeah but Doomslayer and the idea behind was a sign of things to come. It's great in halo 2 when grunts see you and they scream the demon is here and run around. Grunts are little bitches, actual demons should be arrogant and know no fear and don't need a name for doomguy.
>>
>>743418371
>Revelations
too late
>>
>>743420780
No, but it has an OST by Hans Zimmer and it worked
>>
>>743419594
>shopping cart wheels
Yeah because that's never going to bite you in the ass in a fucking warzone. I'm sure all the streets and alleys you go down will have pristine concrete completely free of rubble.
>>
>>743420872
>warzone
That's used by SWAT units in CQB
>>
>>743420868
eh, not his best work honestly
>>
>>743420421
Dunning Krugered
>>
>>743420972
Yeah okay, trap houses and crack dens are known for their residents diligently sweeping the floors and cleaning up after themselvs, right?
>>
>>743417835
fpbp
based BLASTED poster
>>
>>743420868
Hans Zimmer is a zionist kike and all of his work is completely overrated.
Most of his work isn't even his.
The music from Crisis 2 for example was mostly made by Lorn Balfe and two other electronic composers.
Hans just take all the credit (figuratively and literally) because he's jewish and has no shame or conscience just like all other jews.
>>
>>743419240
If humanity was using Argent as fuel, why couldn't other people doing the same? If anything, mining Argent without getting your shit invaded is the great filter in that setting. Humanity cleared it. Confronting other races that also did sounds like a natural narrative progression.
>>
>>743421327
>>743420868
Hans Zimmer made only two tracks for Crysis 2, these:

https://www.youtube.com/watch?v=IXbQUJbckZM

https://www.youtube.com/watch?v=DnQdvnXcHMk
>>
>>743421383
>nano catalyst rips off the terminator
you're not proving him wrong
>>
>>743421148
Worth it for intimidation alone, especially if you live in a normal country where people can't own semiauto rifles
>>
>>743418445
It's not stupid if it works.
>>
>>743418570
2016 was a turbo casual console shooter that was made for the COD audience
>>
>>743419894
>t. can’t into parry
>>
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>>743421620
Trvke
>>
>>743421525
I'm not disagreeing with the shield itself, I just think the wheels could cause loss of focus when you want it the most. Take some roids and carry that shield.
>>
>>743421674
funny how halo 1-3 is none of those things on the right
>>
>>743421785
>halo wasn't designed for controllers
really now?
>>
>>743418714
I know nothing about Doom but I don't dislike her face
>>
>>743417803
>fired 25% of the studio
75% people in the texas studio was fired, there are some outsource people left in outher countries
>>
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>>743421674
>fake movement
>>
>>743417803
the slow motion is what killed the game from me
up to the last boss i fucking hated it that my game would randomly speed up and slow down
>>
>>743422854
They did a patch where you can turn it off thankfully. Yes i agree it's stupid and looks like shit.
>>
>>743422850
real movement=utilising game engine physics
fake movement=cutscenes that make you go faster
>>
>>743417803
>we want the commodore 64 audience
>>
>>743422040
Halo cultists are always like that.
>>
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Daily reminder that Saber Interactive and Bethesda screwed over the Quake Champions fanbase by firing the only person working on it without even allowing users to host private servers like they said they would in 2017 and does not deserve your financial support for these gross consumer-unfriendly practices.

Do not buy Id Software games. Do not buy Saber Interactive games. Do not buy Microsoft hardware. Email ToddH oward and tell him that until Bethesda atones for lying to and betraying the Quake Champions fanbase, he will not see another thin dime.

JUSTICE FOR QUAKE CHAMPIONS.
>>
>>743423561
>id Software
Dead.
>Saber Interactive
R**sky.
>Microsoft
Indian.
>>
>>743417803
new Touhou looks kinda shitty
>>
>>743417803
This shit ain't DooM!
This is some tranny's hormone scrambled brain trying to piece together memories into a "boomer" shooter. Kinda like Ultrakill.
>>
>>743424070
so Doom.
>>
>>743418274
blame doom eternal faggots that think gameplay is "king" even though the gameplay is complete garbage, having a super realistic game having floating armor icons and stupid as fuck funko pops and useless collectibles
>>
>>743417803
imagine hacker niggers cracking that shitty doom instead of yakuza infinite wealth
>>
>>743418351
the problem here is that it's dishonest game design and doesn't mesh well with the aesthetics of the game retard, you just have shit taste, low iq and probably a monkey brain and these things don't bother you
>>
>>743424178
no need to, they removed denuva
>>
>>743418570
blame indies and the revival of boomers shooters, fag game devs think they can just slap a dash, double jump and just combat arenas for the whole game and call it a day, i miss half likes games, and games like condemned, singularity, fps games with actually unique varied levels, setpieces, maybe some puzzles thrown in there, organic exploration, now it's all very artificial and fake and "gamey" because game devs are fucking trash
>>
>>743417803
STAND AND BE A BETTER MAN
>>
>>743419571
we controlled the cash we spent, and the game flopped and 70% of the studio was fired
>>
>>743417803
>i love my rhythm bullet hell FPS!
>>
>>743419573
I like that movie.
>sequel/reboot
>in this day and age
No.
>>
>>743419614
I think it needs to be a bit wider, and with a nacelle for the weapon, so that you have some support point for it.
>>
STAND
AND
FIGHT
>>
>>743417803
Id software firing had virtually nothing to do with Dark Ages' financial underperformance. Xbox decided they need to cut thousands of people and every company under their thumb was raped, especially those that had recent hirings. A lot of id software's hirings are from the last few years.
>>
>>743418714
It wasn't the face, it was the trailer where all the males stand around while she girlbosses everything.
>>
>>743419697
you can only do 10k enemies when they're dumb clones that copy each other in groups, with a few smart ones near you. the others are puppets. in doom each enemy has its own brain.
>>
>>743418274
>gameplay is all the matters
Is an extremely juvenile and ignorant belief. I say belief because it’s not even
an actually roughy out opinion. “Gameplay” doesn’t exist within a vacuum. Other aspects of the game inform the gameplay.

You can’t just engage with a games “gameplay” without also seeing its graphics (unless you’re blind, but then you’d rely more on audio cues) and often hearing it as well. A game’s gameplay is made far worse if an enemy’s attacks have poor audio design.

Even in gameplay focused series like Doom and DMC, story matters. Part of why Doom works is because you’re killing demons. If Doom had the same exact controls and level layouts, the same exact gameplay, but instead it was fashioned as something ridiculous like a “you are a mailmen who needs to deliver people’s letters, a global event led to the destruction of mail boxes, go and deliver these letters”, the gameplay is effected because delivering a letter is less satisfying than shooting a demon in the face.

Not to mention there is explicit gameplay consequence behind graphics as well. The fact corpses don’t disappear helps you plot out and track where you’ve been. Having striking differences in enemy sprites lets you easily identify threat levels. Etc.

Gameplay does not exist in a vacuum. It’s impossible for it to “be king”. Now going to another gameplay centric series. Fake devil may cry. Sure Credo is pretty fun in DMC4 but basically no one puts him over Vergil in terms of boss fights. Why? Because of the story context. It makes the game…more fun. If you take DMC3 bur every time you would fight Vergil it’s replaced with some random scarecrow, the game is made less fun. The gameplay is worse because you have less, pun intended, motivation.
>>
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>spam webms of the literal first level of the game constantly at launch to make it look bad because you think parrying is woke or whatever
>DURR WE DID IT DISCORD BROS WE SUNK DUH TORTANIC!!!1
>>
>>743425130
>literal first level
It's actually 6th level and the first "open world" level in the game
>>
>>743418570
Something that bothered me very much was how realistic 2016 was but Eternal shat on it in every aspect.
Locations in 2016 were all parts of the UAC facility like the foundry, maintenance, transportation, energy production, Mars surface, research, visitors center and cafeteria. All the weapons you found were located somewhere that made sense, like security outpost, a barricade, a soldier that made a last stand. Ammo looked like real ammunition and power ups were semi realistic caches and surplus or held by drones meant for the soldiers or health stations for employees.
Eternal does a 180 and has arcade levels with nonsensical floating platforms, swinging guillotines, cartoony gates with bright green buttons, pointless hallways for generic 'future facility #7".
The weapons and ammo are floating and spinning on a shiny platform like you would see in a Serious Sam game, the power ups are cartoon potion flasks perfectly aligned on the floor or the original Doom spheres, there is no cohesive art design. And that's not even getting into the gameplay, which forces you to switch weapons nonstop like a spastic retard and shoot the glowing green weakspot with a specific weapon. Ancient Gods 2 was especially insulting when it doubled down on this concept and made specific weapons mandatory like the rotating shotgun for the rock imps. "These imps are armored and only the percussive impact from the gatling shotgun can get through". Stupid.
>>
>>743417803
Dark Ages was great, especially the DLC. Shame about what happened to id.
>>
>>743417803
This is so retarded, the game design is completely disconnected from the visual identity of the game, you could remove every 3d model, replace it with a bunch of white boxes and it would not only be exactly the same but the visual clarity on this mobile rhythm game would improve
>>
still better than watching a cutscene every 5 seconds like in the previous nudooms
>>
>>743425440
i want to say eternal wanted to appeal to the people who like boomer shooters that were arcadey like SS hence the comical powerups and map design theme but the story they baked in with the background lore kinda killed it for me. you got thr gamrplay being wackier than 2016 and now ur saying doom slayer is actually promised to kill all demons 3000 years ago and not some random soldier thats just angry (kinda like BJ from wolfenstein)
>>
>>743418185
I'm positive that's what was supposed to happen but Bethesda didn't want id to put it in the main game so you'd have to pay extra for the intended experience. Sounds like something they would do.
>>
>>743418445
this retard really doesnt like playing games does he
>>
Doom before:
>Thousands of demons (all of them can oneshot you) attack you from all sides, you barely survive with 1 hp, killing demons with your GUNS
Doom now:
>Fighting sleep as you face 1 demon who attacks once per hour using your melee weapons because Hugo Martin hates guns since evil right wingers like them

What the fuck happened?
>>
>>743422850
>Context sensitive mobility packaged into a canned animation that has the same result every time, so that you don't have to look at anything specific or put any thought into it. If there is some kind of unintended behavior, then it is quickly patched out or it is obviously shit.
Sliding into cover, targeted dashes and grappling hooks fall under this category.
>>
>>743419767
>I liked it, felt like playing a character from a BORDERLANDS game
holy shit this is the greatest insult anyone has ever come up with against doom dark ages
dark ages bros, your response?
>>
>>743424237
the whole point of hypervisor hack is to leave denuava in place anon
>>
>>743426190
I love Maya. Rhey decided to kill her in 3. So that's why I never touched any Borderlands game ever since 2.
>>
>>743425440
yes i was like you once. thinking 2016 doom was the best. then eternal gameplay loop just clicked, when you go into zone its so fucking good. weapon switching is good mechanic. the gameplay of eternal will stand to test of time.

https://youtu.be/SnCw9ESwnFk
>>
>>743426190
just more confirmation that this game is for zoomie faggots
>>
>>743426190
i dont know
i dont play shit games
>>
>>743426223
no need to, debooba gone
>>
>>743425919
he hates his job (pretending to be retarded on the internet) but it's easy and pays well
>>
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>>743425946
>>Fighting sleep as you face 1 demon who attacks once per hour
This only applies to Doom 2016 lol. Doom Eternal is much faster. Doom Dark Ages has waaay more demons attacking you at the same time.
>>
>>743426357
meanwhile the rest of us here do it for free, so who's the real retard?
>>
Why would a demon throw balls at you that you can throw back? This is a Mario game, not Doom.
>>
>>743426284
where, anon
>>
>>743426383
This is modded
>>
>>743426425
I took it
>>
>>743426445
No it is not. It's the ripatorium.
>>
>>743426401
at least i dont have a bunch of strangers on the internet make webms of my face laghing at me
>>
>>743418274
Reacting to enemy attacks isn't fun and isn't gameplay
>>
>>743417986
I was there for the initial webm drop. I havent seen that many (You)s since the last big get
>>
>>743426419
whole game is a mixed bag
>flying sections
>big guy sections
>this crap
anyway doom hasn't been doom for more than 25 years. let it go
>>
>>743426251
i clicked a random point a couple of minutes into the video (~1:52) and got
>jump with nonsensical air dash
into
>QTE loot burst from some random zombie
with some god-awful onions-core music blasting at the same time

all in all it's exactly the garbage i expected. why is it that every time some eternigger says "it's not like that" they immediately follow it up with evidence that actually it's exactly like that
>>
>>743417986
I also did not and will not buy.
>>
>>743426498
so in other words, not the actual game
>>
>>743426470
gibing me false hopes like that
>>
>>743426530
yeah we just collage your posts instead
>>
>>743426590
What do you mean not the actual game? What are you babbling about?
>>
>>743426419
Why don't demons that are smart enough to wait in ambush in monster closets and open doors destroy all the ammo and health in a level. Why do they leave it around for the player. This is a Mario game.
>>
>>743426383
>>743426498
>The Ripatorium is a place you can find in the Doom Fortress, in Doom Eternal. It's a training area that looks like a real-life reconstruction of the arenas the Slayer visits when he goes through Slayer Gates. In it, you have infinite extra lives (except on Ultra-Nightmare), and the demons you have discovered spawn in waves (except bosses).

god you are a fucking nigger
>>
>>743426619
they dont have my face at least so thats fine by me
and you can't prove they were mine
>>
>>743426721
That's because they were all me btw
>>
>>743426616
What are talking about? id removed denovo from the dark ages 7 days ago
>>
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>>743417803
Why do the graphics in NuDoom games keep getting worse?
>>
>>743425919
>This guy doesn't like [his job]
Yeah, no one likes their job, retard. That's why it's called a "job" and not a "hobby"
>>
I think a lot of people act like they don't like eternal because they can't play it or play fps on controllers

As the only person here who ever competed in original doom and quake games, eternal is indisputably the highest skilled single player fps. So of course /v/ casuals don't like it. Half the people here have a pokemon board tab open
>>
>>743426639
I'm confused. Are you saying this doesn't count?
Even if it didn't count, which it does, there's lots of enemies on screen in the base campaign too. Do you want me to record that?
>>
>>743426580
>click random point
>get random shit

hmmm its almost as if you're a nigger. all good. pearls before swine and all that.
>>
>>743420872
Anything can fuck you in the ass in a warzone. What kind of wheels is it supposed to have?
>>
>>743417986
based me
>>
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>>743426845
>pokemon board tab open
wtf man...
>>
>>743426896
He doesn't understand that it's for use inside buildings..you're not going to wheel a shield around outside.

A lot of people who come here are stupid
>>
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>>743426530
>at least i dont have a bunch of strangers on the internet make webms of my face laghing at me
now you have
>>
They fired the engine dept not the retards responsible for the awful story and shit gameplay.
>>
>>743426845
>Never beat mile high club on veteran
>>
>>743426785
i'm sure you can think of a job you would enjoy
>>
>>743417803
Why didn't the id software staff le stand and fight?
>>
>>743426993
>They fired the engine dept
Good. No fucking reason Dork Ages can't run well on my GTX980.
>>
>>743426785
>defending dsp and calling others retards
you really are a subhuman
>>
>>743426990
could be worse
i could look like dsp
>>
>>743426993
That's because this game looks no better than Serious Sam 2 despite needing a fucking 3080 to be playable
>>
>dsp
oh..
its down syndrome pedophile?
>>
>>743418912
2016 OST is pure ass. Nu-Doom should've had dadrock instrumentals like Sigil 1 and 2.
>>
>>743417803

The 2nd game was already retarded. At DOOM 2016, they were pushing people into a funnel to play the game in a certain way. At DOOM Eternal, it became a requirement. Third one is even more ridiculous.

I loved the first game, refunded the 2nd and never played the 3rd one.
>>
>>743426995
Dunno what game that is
>>
>>743426763
yeah that's what I was saying
removing doro from Dark Ages before removing it from Yakuza Infinite Wealth
>>
>>743427019
Black baby pitchforker is not a real job
>>
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>>743427089
>That's because this game looks no better than Serious Sam 2
Nigger what?
>>
i did nothing and i killed the studio... im so fucking based
>>
>>743425919
That's what being forced to play slopeogames for content does to you
>>
>>743426769
They are making much more open areas set during the day or similarly bright environments. 2016 had very deep shadows, even outdoors everything was darkened with color filter & high contrast. Along with tons of metallic reflective surfaces and glowy bits, it crated a nice, almost chiaroscuro pallet, darknes with splashes of light peaking through. In Eternal they went with a much more washed out, neutral look. Makes it feel monotone, almost flat. 16 aged the most in hell levels desu, those often had similar neutral grey tone, like in eternal. Dark ages improved a bit, but still had too many well lit areas. Environment design is also more gamy vs 16's realistic, grounded vibe
It's similar to Pacific Rim 1 vs 2 situation.
>>
>>743427226
Christ I meant 4. My mind went to the DLC
>>
>>743426383
What the fuck is going on with the aesthetics, it looks like someone modded doom shit into overwatch
>>
>>743427272
Dark ages looks far worse than eternal. Playskool hell
>>
>>743427313
cool it with the antisemnintismnnnnnnnnnnnnnnnnnnnnnnnnnnnnnnnnnnnnnnn nnnnnnnnnnnnnnnnnsca
>>
>>743421674
>Metroid Prime
>>
>>743426893
if i take a glass and sweep it through a barrel of wine i get a glass full of wine

but if the glass comes up full of shit... ?
>>
>>743426889
go ahead
>>
>>743427347
sorry my keyboard batteries just dies
i'm sure it's just a cohencedence
>>
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>>743427178
i was thinking this one
>>
>>743426383
That looks like fucking shit. Like safe edge goo smeared on the entire screen. The guy who said Overwatch is completely right
>>
>>743417803
christ even the original doom with the big strip on the bottom with the center panel dedicated to showing doomguy's face doesn't have UI as cluttered as that.
>>
>>743427354
listen, idk what kind of shade of brown are you. and im not gonna argue on this id less and flagless board. if you like games, if you like shooters eternal is probably the best there is.
its 10 times better to play, that it is to watch. pce niggy

ttps://youtu.be/e4QrZJzg4rg
>>
>>743426383
God every molecule is gay and sanitized like hell if it was in a Disney CG movie. As shit as those games are look at Scorn and Agony. That's real grim bleak hell
>>
Doom?
>>
>>743427625
why not
>Destroy Porn Portals
developers, why
>>
>>743424881
I think you forgot you're agreeing with him
>>
>>743427594
>the best
>to kill enemies you must watch a cutscene
kill yourself
>>
>>743417986
>you may jest
no?
>>
>>743427594
>If you don't like my CODslop you're brown
lol
>>
>>743426639
>Ripatorium
>Doom Fortress
>Rip'n'Tear (c) fellow Slayers (tm)
And so the Doom Slayer raised his Slaying BFG and fired it at Doomy Demons in Doomy Hell and it Ripped and Tore them until it's done.
Leave it to industry niggers to outplay forechinners in the game of running a thing into the ground.
Funny enough. Doom Fortress didn't trigger me on release, but as time goes on. all this
>And so the Doom Slayer raised his Slaying BFG and fired it at Doomy Demons in Doomy Hell and it Ripped and Tore them until it's done.
sounds cringier every time I come across it.
>>
>>743417803
>BING BING WAHOO! HER WE GO! ITSA ME, DOOMGUY!
what the FUCK were they thinking?
>>743418027
how about don't make doomguy a jumping retard? it was dumb in 2016 and it's dumb now.
>>
>>743427971
>what the FUCK were they thinking?
i can tell you
>they liked our last 2 shit games they will buy anything!
>>
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No thanks, I'll play the SUPERIOR game
>>
>>743428178
>quake moba
>superior
the shit i took this morning is superior
>>
>>743426383
Lol. Lmao even. Cute.
>>
>>743428178
I like the blue hair chick's ass in that game.
>>
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>>quake moba
>>
>>743417803
Don't make Doom into whatever faggy beatsaber shit this is.
>>
>>743428396
first episode of first doom (ironically available for free since launch) was the only good doom game
doom 64 and sigil are close seconds, and 100% worth playing, but only because their creators realized what made doom 2 shit and snipped it in bud
anyway
I like doom 3 but have no delusions of it being a doom game
>>
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>>743427373
Level is Harbor of Souls, level 17 or 18 out of 22. When in any other nuDoom do you see this many Hell Knights at once? Can you even post a webm when there's more than one or two Hell Knights on screen in Doom 2016 or Eternal? You won't, because you can't. People who actually played this game instead of just seeing a shitpost webm know that the main advantage this game has over its predecessors is massively bigger enemy counts, in much bigger and less linear levels.
>>
>>743417803
>Them deciding to cram every dumb idea into Doom pretty much ensured we'll never get another Quake or Hexen/Heretic
Marvelous.
>>
>>743422040
but "designed for controllers" isn't in the pic
>>
>>743417803
good
>>
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>>743427272
>'gamy' environment design is when foggy washed out visuals and simplistic open environments
>>
>>743418912
Mick Gordon's work was vastly overrated. He had some good tracks but that's about 30% of the OST, the other 70% is ear grating wubwub cybershit that sounds like Skrillex more than Doom.
>>
>>743417803
Doom TDA is one of the best fps games ever made
>>
>>743426401
>the rest of us here do it for free
hmm...
>playing the game you want, when you want, how much you want
vs
>playing the game you hate because a retard threw $50 at you
you'd rather be an actual whore, at least you can retire by 25
>>
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>>743425812
I would actually expect that less complicated, parry based gameplay is a consequence of the Microsoft acquisition. Also why the difficulty sliders are there.
Then again, nu-id themselves started capitulating to public whining as far back as TAG1 updates and really even Eternal base game updates with the Marauder's seeing stars icon everyone hates.
Nu-id's chief flaw in my opinion is now as it has been since Doom 2016 that they try to hard to give players what they say they want, or what they believe players respond to the most. I just remember all the times I've heard Hugo Martin say the word "engagement" over the years. Even 2016's "push-forward" approach was designed around maximizing player engagement. This means they have no strong design ideas of their own they'll defend against scrutiny from the higher ups or players alike. All they have ever wanted to do is jerk us off.
>>
It was a risky move to release it on GamePass day one. Movie studios allowed rentals on day one only only during covid lockdowns. It makes no sense to expect customers to pay $70 when an option to pay $12 exists. The hope that customers would try indie and retro shit after beating Doom and keep their subscriptions for that didn't pan out.
>>
>>743418570
nuDoom 2016 was trash.

It was an arena to arena shooter that played like a Halo-bro retard's dream of a FPS. It had no real map design because everything was "go to arena, kill everything to progress to next arena". It had very little to do with Doom 3 or all the previous games, besides being a skin. In fact Doom 3 had more in common with Doom than Doom 2016 did with Doom.

Know what game actually played like that? Painkiller. Doom 2016 and both sequels are literally just Painkiller with a Doom skin. From the way maps are designed to light "RPG" mechanics with weapon upgrades and switching. Literally just Painkiller.
>>
>>743417986
Same here
>>
>>743432776
>doom 3
commit suicide
>>
>>743417803
>Hyperdetailed backgrounds
>Literal mobile phone ADHD-proof Simon Says gameplay
>Minimalist UI
>Manchild Bionicle-tier weaponry
The aesthetics of Doom have just been on a steep dropoff since 2016 dropped.
>>
>>743432776
>Doom 2016
>Arena shooter
>>
>>743419142
my favorite part of the dlc was when the doom slaya said "slayers... assemble!" and then a bunch of portals open behind him like avengers endgame
>>
>>743417803
/v/ did this by complaining that switching guns in an fps was too hard
>>
>>743426993
they fired both actually
>>
>>743432329
>parry based gameplay is a consequence of the Microsoft acquisition
No it's not. Parryshit started back in Eternal with the Marauder and all the bosses. TDA is just a better implementation of that.
>>
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>>743417803
The game is still good it's just weaker compared to eternal, sadly, but then again credit that they tried new shit and tried to evolve the gameplay. M$ is just a woke tranny combat with a pajeet leader if anything nu-Blizzard should have been axed.
>>
>>743433307
combat = company
>>
>>743433139
>Couldn't actually come up with any reason for Titanfall 2 so just called it gay

Face it, Titanfall 2 is the closest thing to an improvement to arena shooters
>>
>>743426383
> screen packed completely full with enemies
>30 separate hit indicators pop up from every direction
>all it takes to kill everything around the player a single shot
wow
so exciting
amazing gameplay
all those enemies were really meaningful
>>
>>743417803
And there's people who think this is the best Doom game.
>Erm, turn the slow motion off, chud!
Still looks gay.
>>
I hate Eternal. Just give me ammo and let me shoot things holy fuck
>>
>>743433787
>Fake movement slop for CoD babies
>>
>>743417986
The thing about OP's webm is that it can easily come across a shitpost meanwhile it's actually even worse in game. People will complain about Eternal's "you have to play a certain way" meanwhile 99% of playing TDA is (very easily, mind you) parrying these gay green orbs.

>>743418339
This is a lie these attacks are still just as plentiful in the DLC
>>
>>743421652
Yeah because it isn't fun. You can just go up to a Cyberdemon, parry shoot parry shoot until he dies. The parrying in this game is not difficult at all, I don't even know why it's there aside from trend chasing.
>>
>>743417803
YO THIS GAMEPLAY DO BE FIRE :flame: :flame: :flame:
>>
>>743434252
>The parrying in this game is not difficult at all
This is an understatement and my biggest issue with TDA's parry shit. It's so not-difficult it's actually insane. The green projectiles move so slow no matter the difficulty and your parry window, again no matter the difficulty, is so fucking huge you'd have to be a genuine 90 year old grandpa to not hit 100% of them. It doesn't help that every single parryable attack is insanely telegraphed on demons with extremely predictable movesets so you don't even have to react to them in the first place. It's like the game's core gameplay loop AND difficulty were both designed for aging, fatass disney adults. It's insulting.
>>
>>743417803
it's one thing to have stupid technicolor balls
it's one thing to make the core encounter mechanic devolve to just touching the correct colour
it's another entirely to fucking softball it THIS fucking much with the insanely generous pause after the balls call out as they helpfully float there to give even the biggest drooling retard time to process
>>
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>>743417803
Id deserves everything bad coming for them.
>>
>>743427971
>I can't jump in real life because I'm a fat fuck so no video game protagonist should be able to jump either
>>
>>743426251
I hate this argument. I have hundreds of hours in this game and can't stand it anymore, it's exhausting. The gameplay loop (faggy term by the way) clicked for me early on, I regularly played it on Nightmare. Not anymore, I haven't touched it in a year and don't plan on going back to it ever again.
>>
>>743430881
>you'd rather be an actual whore, at least you can retire by 25
Whores are forced to retire by 25 because by then no one wants to fuck those ugly used hags, but this doesn't mean they're rich or won't have to work again
>>
>>743424653
gun goes trough from that red circle on middle.
>>
>>743434641
Why would you play doom eternal for hundreds of hours

Zoomers literally don't understand why video games are played
>>
>>743434487
And then the DLC does a complete 180 and becomes a sweatfest harder than anything in Eternal. Insanity.
>>
>>743433787
>>743433139
Troon melty
>>
>>743434820
>Hurr durr why would you play a game you really like for hundreds of hours instead of just playing it once and never again
Admittedly I don't like the game anymore, but you're fucking retarded. The niggerest gorilla nigger that ever niggered.
>>
>>743434915
>Titantroon
>Calling anyone else troons
L
M
A
O
>>
>>743426785
Biggest faggot on /v/ award goes to you
>>
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>>743426383
>only couple of enemies attacking at any given time
>rest just kinda standing there
>>
>>743425376
They aren't sending their best. Many such cases. Sad!
>>
>>743421674
you can tell whatever retard made this literally only played Call of Duty and presumed that's what every other game was like.
there's games on that list that have 0 of what is mentioned.
based retard. great bait.
>>
Dark Ages would be better off as a classic Doom mod, minus the parryslop, mech, dragon, cutscenes, and Marvelslop lore.
>>
As someone that kinda like 2016 and Eternal but hated TDA, just tried it for the first time and dropped it 7 mission in, any modern/recent singleplayer shooters you guys would recommend? I tend to prefer games that lean into the RPG side more than anything honestly, pure shootan gets boring to me, but how shit TDA was made me want to play something. I've already played DUSK.
>>
>>743433842
It's the BFG you fucking nogame retard, it's the OP gun that nukes everything on screen. At least try to play videogames before you comment on them fucking idiot.
>>
2016 was miles better than Eternal and Dark Ages. It's not even comparable. Post 2016 was fucking slop. Also fuck that anon who is obsessed with Redditeternal and keeps posting about how 2016 isn't good but won't say shit about eternal. Fucking loser.
>>
>>743427148
He said Veteran so probably cowadoody.
>>
>>743417803
Literally everyone who plays games, actually plays games in the right way, likes every nuDoom game. The only people I've ever seen who shit on them are people who just don't like Doom or don't care about it, or mentally ill online schizos who just do it in order to satiate their desire for online shitflinging.
>>
>>743417986
It's no jest
They saw how much praise eternal got for being fast and require you to think on the fly and constantly keep you busy, and decided "let's not fucking do that again. In fact, let's do the opposite of what people liked about the previous game, it will be sure to sell THOUSANDS"
And then when people expect eternal 2, they get this scooterless american simulator playing simon says but green
It's just pathethic
>>
>>743433139
>>
>>743435408
>It's the doomy BFG of slaying, it's the doom slaying doomslayer OP doomgun that rips and tear everything on the screen dood
>>
>>743435384
Have you heard of Witchfire?
>>
>>743435621
>Multiplayer PC game
>>
>>743435408
>uh sorry chuddy it's actually a good thing you can just remove all challenge from the game with a single press of a button
>>
>>743435736
>it was on PC and multiplayer
yes.
>>
>>743435736
Yes, it release on PC with the Master Chief Collection
>noo it's not arena fps because, uhn, my unc brain doesn't know how to use a controller
KWAB, raped by TitanzoomGODS and still seething about it
>>
>>743434582
mario can jump because he's a cartoon plumber. doomguy should not have his gameplay consisting of hopscotch
>>
>>743435807
>Yes, it release on PC with the Master Chief Collection
Not even that. It released back on PC in 2004.
>>
>>743421714
There's literally no reason to not have some spring mechanism to pop them in and out of place
>>
>>743433248
I agree that the Marauder's design is centered around parrying but anon really, think about the Marauder as a holistic element in Eternal's monster roster. Think about all the coping and seething that players let out around him. Now think about how the Hell Surge attacks work in Dark Ages, the length of the parry window at default settings, the omnidirectional nature of its effectiveness, the fact that a common complaint for the game was deficient difficulty and intensity. The Marauder works on parrying but it came out before every game had a parry system. Dark Ages is just another parry game in the trend.
>>
>>743435648
Yea I've had my eyes on it for a while I just never bothered trying it, waited for 1.0 forever then just kinda forgot about it. I'll play it when it's done
>>
>>743417803
Honestly, why are they completely unable to make a high octane old school game like the original quake games? And every other pc exclusive arena shooter games?
>>
>>743435410
>2016 was miles better than Eternal and Dark Ages.
(aggressive You) it was however better than Overwatch shit that got GOTY instead.
>>
>>743435942
They made one in 2017 but it flopped
>>
>>743435645
>>743435758
Literally every Doom game, including the old ones, had the BFG. You just exposed that you literally don't know shit about Doom and you're just in the thread to fling shit.
>>
>>743435913
The plan is to release 1.0 this year so it's not far off now, if all goes as planned.
>>
>show retard that halo combat evolved, by their own criteria, qualifies as an AFPC
>silent concession
yeah that's what i fucking thought.
>>
>>743421674
ADS is the literal bane of my existence, nothing tilts me harder than bullets going anywhere but where I point them to
>muh realism
FUCK OFF I dont play games for realism, compensate the player having actual aim with better AI or movement and not by giving the player parkinsons or having the bullets come out at 90deg angles holy shit I hate modern slop how do niggers put out with this shit
>>
>>743417803
Youre not even exaggerating. The thread that webm dropped in was brutal
>>
>>743425130
If you actually played the game you're defending you'd hang yourself in shame
>>
>>743436105
>Arma Reforger is a console game because it was released on PS5
Kek
>>
>>743419239
>SHART
>AND
>FART
Bravo, Hugo!
>>
>>743423518
Retard lol
>>
>>743436008
>Literally every Doom game, including the old ones, had the BFG
Literally every Doom game, including the old ones, was slop for retards
>>
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>>743418714
> doesn't look like a Japanese schoolgirl, ergo troon
She feels like a female space marine in undergarments. If she had interesting armor instead of back alley wonder woman filler lootbox skin, she'd be more liked.
>>
>>743424765
Font most game companies just have the same numver of employees as before the covid hirings?
>>
>>743436645
>>doesn't look like a Japanese schoolgirl, ergo troon
Correct
>she looks like a character from wokehammer
Proving his point further
>>
>>743426251
The devs hated people being able to use the guns they like that they removed all the ammo from them. They force you to weapon switch. Why not just let me carry 50 shotguns shells and weapon switch when i want?
>>
>>743418714
This isn't a PS3 screenshot?
>>
>>743436008
>Literally every Doom game, including the old ones, had the BFG.
it was a mistake back then too, moron
>>
>>743435621
>an afps must:
2. have a diverse array of weapons that can be carried simultaneously
You can't carry the halo weapon array simultaneously, you are allowed only 2 weapons at any given time + grenades.
>>
>>743437274
The problem really was that they made every enemy too easy to reach in 2016 + making the SSG too effective with weapon and ammo upgrades. The devs literally forced everyone to lean on the SSG but they somehow keep making that same mistake in each new game no matter what limits they try to put on it.
The SSG meme comes from Doom 2 which is ironic at this point when Eternal's had a mobility mod that literally makes the combat system for many fans and Dark Ages' can one shot a Hell Knight.
>>
>>743424881
No, you're fucking retarded, because there are games that are great with barely any visuals and literally no sound.
>>
I bought it since they removed denuvo. It's kind of mediocre.
>>
>>743418185
>on par with [the DLC that completely killed nudoom]
>>
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Why would they make a fucking weapon like that??
>>
>>743425919
He picked ultra violence difficulty while trying to look cool for his chat and was trying not to seethe the entire time. Skip around anywhere in the Eternal or Dark Ages tihydp and you'll strike gold within a minute.
https://www.youtube.com/watch?v=fIft2dX2ZjI
https://www.youtube.com/watch?v=A7QjZod2faI
>>
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>>743418570
Nah, Doom The Dark Age's version of the Praetor suit was the best.
>>
>>743435621
>starting pistol:the game
>diverse array of weapons
>can be carried simultaneously
>>
>>743439206
>we will never get a proper medieval doom
>>
>>743418570
>likes 2016 most
>likes the Halo ripoff suit the most
makes sense
>>
>>743439308
>doom without guns
Why would you want that?
>>
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>>743439206
Not green enough. Also nice floating belt pouch.
>>
>>743438784
Yeah. The DLC is better, but it's telling that despite my frustrations with Eternal, I still put like a hundred hours in before the DLC. Dark Ages got 2 playthroughs out of me and that should be considered me being very charitable to it. The DLC won't fix the base game that has mostly meh challenge even on Nightmare and still interrupts whatever flow you could have with mech and dragon shit no one asked for. No accessibility option for skipping those.
>>
>>743439374
Pike and shot Doom then.
>>
>>743439503
https://www.nexusmods.com/doomthedarkages/mods/27
It's got toggles for removing dragon / turret / mech sections and allowing spear use in the base game
>>
>>743439490
Correct amount of green, and a better shade, too
>Belt
Yeah.
>>
>>743439541
Just keep guns
>>
>>743429223
kek, are those hell knights are made of paper mache or what?
>>
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>>743439640
Doom Slayer Guy is known for being Green, not Grey/Gunmetal.
>>
>>743426016
>grappling hooks
But what if the grappling hook lets you grapple anywhere instead of some fixed points?
The Quake CTF grapple used to be like that.
>>
>>743418445
DSP clownery peaked with the Ludwig fight. Everything after is just sad and his haters are even worse for being so obsessed.
>>
>>743433139
>tf2
>hero shooter
fucking mentally ill overwatch retard
>>
>>743439683
Hell Knights are pretty weak, but he has a powerup in that clip.
>>
>>743419991
>the only planet where alcohol and racism exist
big doubt on both of those
>>
>>743439771
Not an argument TFtroon
>>
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>>743439771
I think putting it as Class/Hero Shooter might have saved him.
>>
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>>743424881
>effected
affected
>>
>>743439621
Nice that you can skip the shit but the spear isn't what makes the DLC better. I've just been using the shield (because it's easier) and it's still an upgrade just because of enemy spawns being tougher. And it still shouldn't be the modders job to unfuck a badly structured game.
>>
>>743434963
There isn't hundreds of hours of gameplay in dolm eternal. People who like video games would play another game to have a different experience. There isn't any entertainment value in repeating experiences unless you are low iq. You're not low iq are you?

You're under 25, right? You guys don't understand how to experience things or find entertainment. You're supposed to do different things. This is why girls think you're all boring btw, extremely narrow tastes and ideas
>>
>>743435384
Northern Journey. All day. One of the best games ever made. I am a Doom and Quakedad, game is pretty hard just so you know
>>
>>743439751
You've got no idea how insane he is on a regular basis if you say that.
His SF6 gameplay regularly involved him outright hallucinating shit then ranting about how rollback netcode was powered by some sort of AI that couldn't predict his inputs because he was playing too smartly. He would start every stream off by going to training mode practicing his combos with the dummy not set to block then when players blocked he'd blame everything else. He bought the game 3 different times for xbox, playstation and PC each time thinking it would reduce "input lag" and spent thousands of dollars on new controllers thinking that they were what was holding him back.
>>
>>743435572
The funny thing is that the answer for a sequel was right there, the biggest Eternal criticism was how restrictive it was with enemy weaknesses, so just make Eternal2 but less restrictive (no lack of weaknesses, just more than1 per enemy, like 2 to 4) which in turn would make the game faster and more fluid wirhout having to actually pushing the enemy and player speed much further.

But instead they made it MORE restrictive and SLOWER.
>>
>>743438275
They should have made the SSG a button like Painkiller did. I got halfway thru Doom 2016 and saw the reaction to Eternal. The clapback from Rage sucking has messed with them too hard.
>>
>>743440462
There is no need for any weakness concept the game should be fully built on using whichever weapons the player wants. Weakness can be part of the enemy and weapon design themselves
>>
>>743439308
Sorry no one under 40 remembers Heretic.
>>
>>743419147
Yeah it's definitely a significant step down from eternal. Does feel a bit like it was made for smooth brains. Kind of like the Halo of Doom games, just without the good story.
>>
>>743440551
Nobody over 40 remembers it either. Dementia is a terrible thing.
>>
>>743439708
I like that they keep the torn shirt showing abs but everyone forgets his pants are torn at the thighs
>>
>>743423561
Are you the Artifact guy/bot? Can you post the one about Valve too?
>>
Microsoft isn't to blame, the management decisions for making the game like it was came squarely from within id

The real id is gone. Last game was Rage, which has amazing feelings shooting and really unexpectedly fun driving
>>
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>>743424185
>it's dishonest game design
>>
>>743425919
>>743418445
Do people not realize this is just a gag and gimmick? He got such massive views from his first meltdown that he just fakes them constantly now for profit
>>
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>>743417986
Same here, also the retarded story and the way it's told.
>>
>>743440616
Okay hear me out, Heretic 3
>>
>>743439751
Hey dsp is this you?>>743424185
Genuinely seems like some stupid shit he'd say.
>>
>>743440770
They somehow don't get it. Guy is smarter than his audience. Which is sad.
>>
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>>743440324
>wahwahwah
That's all I got from your post. Imagine being this obsessed with a manchild e-beggar.
>>
>>743429407
So what does "console babies" mean, then?
>inb4 AKSHUALLY Halo1 was originally for Macintosh!
>>
>>743440537
That sounds nice on paper but ultimately if enemies dont have built weaknesses casual players will find one weapon they find "comfy" while pros will discover which is the objectively best weapon and stick with it, both leading to boring one note playstyles and experiences.

I guess it would pander to more people this way (and just let creative fags be the only ones changing weapons) but it would be worse game for it.
>>
>>743417803
Its hard to convince people to drop $70 on a sub-20 hour game. They have to go in believing that this is going to be the best sub-20 hours that they've ever experienced and that they'll want to replay it countless times in the future.

Nobody wants to "stand and fight" in Doom. Doom is about moving through labyrinths at lightning speed killing every demon in sight to metal music. Also, "angels bad" is going to be offputting to a lot of people.
>>
>>743440551
so in a year i will forget that game exists?
its on my "replay list"
>>
>>743436645
Doom doesn't need female characters. Not everything needs female characters.
>>
>>743417803
What am I supposed to be chimping out like a feral animal over?
>>
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>>743417803
oh wow this blows
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>>743417803
>>
>>743441249
Not enough chicken wings in yo order.
>>
>>743424185
The fuck is dishonest game design?
>>
>>743441331
i don't remember imps being fucked by one shot from the shotgun
>>
The spear p0wns my dick and I only use the shield if i have to now .
>>
>>743441331
>lets see the..oh its a cutscene
>>
>>743440906
>image with a tranny
>tranny melty post
kek like clockwork, imagine simping for DSP in 2026
>>
>>743441337
Don't like chicken, now stop deflecting and tell me why I should be losing my mind over this.
>>
>>743440770
>>743440840
To be fair, with someone like DSP, it can be tough to tell.

But that doesn't change that the whole ecosystem around him is peak retard. The Sons of Kojima can get so desperate to find things to complain about when it comes to DSP that they somehow become more cringe than he is.
>He missed a jump TWICE?!
>He died once to a mid-game encounter?!
>He's not going to sit there and read all of the lore textbooks?!
>>
>>743441385
Distance heavily affects this. If you're close enough and hit all the pellets it can oneshot even on nightmare.
>>
>>743441572
>The Sons of Kojima
No way these retards are still around
>>
>>743441641
I have no idea. I'm just using that as a blanket term for people who've built their "careers" around farming DSP.
>>
>>743417986
Here, here! Its insane how hard nu-Id fell off
>>
>people are still hating Phil in the big two-six
Get your test checked, you niggers. I haven't seen a TIHYDP since 2017. No one can take him down and the more you care, the more embarrassing it is to be you.
>>
>>743441389
I think the shield has some pretty valid applications even after getting the spear. While I'll default to the spear, using shield runes is always nice and it's very handy when getting into melee duels with barons and cyberdemons.
>>
>>743417986
Same. It's an action game trying to hard to be cool rather than doing it in the mix of the gameplay loop and story in a natural way.

>>743441641
They died off around 2017, when it was revealed that Fred Fuchs was in fact a paranoid retard that doxed a bisexual man and his girlfriend over a minor disagreement, the latter of whom had died of cancer spurring her bifriend to spill the beans on the entire thing. At least that's how I remember it.
>>
>>743441817
Sorry, I forgot to reply >>743441512
I blame the estrogen and the terminal brain damage that comes from being a dent
>>
>>743441865
>Barons in Dark Ages
Did I memoryhole this?
>>
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>>743441518
>Don't like chicken
>>
>>743442029
These guys.
>>
>>743417803
This can't actually be what the game is now right? What the fuck happened to shooting demons?
>>
>>743442170
theres only a few "bosses" like that in the game
>>
>>743442076
The new demons look like utter shit.
>>
>>743442170
It's a cherrypicked webm, what did you expect?
>>
>>743442310
Turn your monitor on
>>
>>743442076
Oh I completely forgot they were labeled Barons. They made the gameplay an actual parryfest, although I noticed in the DLC the teleport around now like the Arch-Vile? Hate that too.
>>
>>743442170
Don't listen to the shills, the entire game is like that
>>
>>743442371
Edit: Thanks for the gold kind stranger

Edit 2: 327 upvotes for this? Haha wow that's the most I've ever gotten, thanks guys and gals and everything in between!

Edit 3: WTF 600 upvotes wow thank you all so much this is the best birthday ever

Edit 4: Thanks for all the birthday wishes fellow r/wooooshers. I tippeth mine hat to thee on this pleasant morrow.

Edit 5: ok I'm noticing some toxic discussion happening in this reply chain and I feel the need to address it. Sexism and racism are not cool guys, so please cool it and continue the good vibes please and thank you!

Edit 6: ok so I don't know why but I've received a lot of downvotes on this post recently, maybe i got raided by4chan.com/b?? (commonly referred to as the "asshole of the internet" for those who aren't aware). I don't really ask for much but I was hoping we could show those losers a thing or two, so please give this post an upvote if you haven't already, it would mean the world to me and show these bullies you cannot mess with a good person.

Edit 7: turns out my girlfriend cheated on me, so that happened :/

Edit 8: so people have been wanting me to clarify the previous edit. I don't have the energy to go into a lot of detail so the general gist of it is this: Yes we were in an open relationship, no that doesn't mean you can't cheat on someone when you're in an open relationship. If you are having sex regularly with someone and never mention it until they get you pregnant, that is definitely a betrayal of trust even if you've both agreed that she can have as many partners as she feels she needs to be comfortable.

Edit 9: FYI, taking responsibility for the child does not make me any less of a man than you, actually it makes me more, so kindly fuck off please and thank you!
>>
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I'm kinda tempted to download TDA because I can hardly believe it's as bad as I think it is.
>>
>>743442310
>new
>>
>>743442670
no cutscene no kill
>>
>>743442695
if you have gamepass do it,. not like you are going to lost anything other than time
>>743442479
which retard will buy a game if its on gamepass?
>>
>>743442670
I know this gets spammed a lot but honestly, I don't think it's a good design choice to either make your infinite melee attack either
>basically useless except for cancels
and
>ridiculously OP to the point it needs to be limited with an ammo resource and the way it's refilled isn't really that intuitive
I like Eternal's difficulty but a lot of its player mechanics are the most inelegant shit ever.
>>
>>743442670
Is this during a tutorial or something?
>>
>>743420872
you have a very stupid limited perspective on what it is like to be in a warzone. and you can also just dump it when it stops being necessary fyi
>>
>>743443041
i hate tutorials like that
>till you do that, you won't progress
could be the tutorial there's a part where you must use shield-charge to kill enemies to progress
>>
>>743443041
Zombies are chainsaw bait. They're put there so they can be ammo piñatas.
>>
>>743418274
>but including it in the game comes at a price of completely breaking the illusion that you're facing evil demons who are trying to kill you rather than scripted patterns a programmer implemented in a videogame.
The problem isn't the bullets.
The problem is that the bullets are so basic and thin that there is no creative dodging or tension at all. Even on Nightmare with 150% speed, the final boss of the DLC with all of his bullets felt so fucking slow.
If you're gonna go with shmuppy bullets, you either go:
A. The bullet hell route with insanely dense bullet patterns (like Cave games) that require careful micrododging.
Or
B. The insanely fast bullet route (like the Psikyo or Raiden games) that require foresight and positioning. I think NuDOOM works better with this sort of bullets. Some casuals may complain that this method is unfair, but it's all learnable after a few deaths and feels very satisfying to master.
>>
>>743417803
>25%
why contain it? let it spill all over the other studios and projects, let the fired devs pile up in the streets. In the end they will beg us to rehire them to make more slop
>>
>>743417986
I didn't buy it because they put the price ten dollars higher then the previous game. Said all I needed to know about the quality. Seeing the webm only made me laugh and be glad I saved my money.
>>
>>743443640
why didn't you just..fucking pay 10 bucks for gamepass finish it in a week and move to another game?
>>
>>743442695
It's probably not.
I grabbed it a few days ago think it's a pretty solidly mediocre game.
It plays a lot better than the webms make it look because there's usually a couple dozen other enemies you're managing in addition to playing red light green light.
>>
>>743442695
You really think you need to play this game to know if it's good or not? 90% of people ITT have already decided just by looking at a silly webm.
>>
>>743443938
nta but the game isn't good, but your reasoning here isn't either. People post silly webms about literally every game they're fanwanking against.
>>
>>743442695
The OP webm is obviously a bit disingenuous because it lacks the proper context. When you're actually playing the game and have several heavy demons attacking you at the same time, it helps if some of the projectiles are slowier and easier to notice or else you just get overwhelmed by the projectiles and by the pace. Of course when you take the worst-looking attack and isolate it on its own, it'll look weirdly slow and stupid.

Id have no one but themselves to blame for people clowning on that specific attack by the Vagary - it truly does look ridiculous and breaks immersion because it's something that belongs in Dance Dance Revolution. But most other attacks aren't nearly as immersion breaking and they're more like the Marauder's parriable attack from Eternal.
>>
>>743417803
eternal mogged this piece of shit so hard it killed a studio
>>
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>>743424881
You are a retarded third worlder.
>>
I didn't particularly like Doom 2016 and didn't bother with any of the others.
They just don't have what I liked Doom 1 and 2 for.
>>
>>743417803
better bossfights than doom, quake, and quake 2
>>
>>743444597
eternal is worse than this shit
go watch your cutscene simulator
>>
>>743417803
This design just says fuck you to the roughly 8% of the male population with red-green color blindness.
>>
>>743444773
Boss fights don't belong in FPS games.
>>
>>743417803
Gamepass killed the game. Why buy a copy when you can get it for free with a subscription service?
>>
>>743444873
neither do cutscenes, logs and story or "walk and listen"
>>
>>743417803
Why would a demon from hell do a pattern of attack where a section of it can be used against him
>>
>>743445058
yeah
>>
>>743444873
hard disagree, they're just designed badly in most FPS games
>>
>>743444873
The fuck are you talking about, zoomer? id practically invented boss fights in FPS games with Wolfenstein 3D, and popularized them Doom and Doom 2.
>>
>>743417803
It's as if they were making a VR title but then converted it into a flat game
>>
>>743445340
No. If you want to see what their attempt at a VR title looks like, play VFR.
>>
>>743443705
cause gamepass is gay
and I don't pay for gay
>>
>>743444873
my boy out here spitting facts
>>
>>743445391
VFR was made when nobody knew how to control VR games, and they didn't want to use Oculus touch because they had a lawsuit with Carmack
>>
>>743417803
Why is it okay for Cuphead to do this, but not Doom?
>>
>>743445668
Because people don't buy Doom to play Cuphead.
>>
>>743445668
>solve a puzzle to kill the Cyberdemon
>>
>>743445826
Shoot it until it dies, while avoiding its missiles.
>>
>>743445826
But I want to date the cyberdemon and do her complete route
>>
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>>743417803
STAND and FIGHT
>>
>>743445295
>>743445294
And they're always bad. The gradient of FPS bosses range from bad to less bad. There's never a good one.
FPS games at their core are about testing the player's ability to organize their attention efficiently. That's what the camera demands and that's why all the most memorable moments anyone has ever had in any official FPS game or custom level has been about managing many enemies with varied, though predictable attacks and other properties like varied mobility. This is even true for id bosses as the Cyberdemon's true calling in an infighting machine. I don't even have an idea for how you can make focusing on a single enemy satisfying in an FPS. Like a boss is supposed to be the final exam on what challenges the game has thrown at you up to that point, but if the whole game was you dividing your attention among many demands, focusing down on 1 is likely to genuinely bore the player. 1 with some number of common enemies is obviously better (even the Cyberdemon is accompanied by numerous Lost Souls) but then we're more stretching the definition of a "boss fight".
>>
>>743417803
If they kept him shooting during that and not just stopping to red light green light it wouldn't have been so bad.
>>
>>743421371
Because conceptually it's only cool when the MC does it
>>
>>743444961
But somehow Forza, Expedition and other titles are selling well while being on gaypass since release. Mysteries.
>>
>>743446404
I disagree.
>>
Fundamentally this kind of counter system isn't that fun. Sekiro did it well in that the standard is being able to counter everything and you have to watch out for the things you can't. Same for Royal Guard in DMC. They should have just embraced shield counters. It feels more immersive gameplay-wise, too
>>
>>743446167
>>743417803
>>743418445
I was gonna say that the actual game doesn't look this slow and boring but then I remembered that I didn't play at launch before all the updates, and that when I first played I turned the game speed to maximum after the very first fight felt too slow. I have no idea how people can stand playing at normal speed.
>>
>>743442310
They’re not demons, at least not wholly. Cosmic Barons are weird gene spliced hybrids between Demons and Eldritch Horrors, made as a testament to the partnership between both realms. That’s why they heavily resemble Quake Shamblers and Fiends. They also look a bit like Doom 3 Bruisers, but that could just be me.
>>
>>743446192
i ain’t reading all that
i’m happy for u tho
or sorry that happened
>>
>>743425440
This guy gets what I mean
>>
>>743418371
mid
>>
>>743446823
I think parries are just a bad idea to center combat systems around because they're binary. You land the parry and are rewarded or you miss it and are punished without granularity of failure. Then lately parry systems like in RE4 and RE9 are more granularity of success, where the perfect parry opens up a melee where a less-than-perfect parry still completely negates damage. And personally I just don't like the game rewarding you for being hit. I think dodge systems are functionally similar with the granularity problem, but they at least also involve respositioning, so at least you're forced to change up the spacing. Parrying is just standing still and press the button at the right time to win the most in the game's eyes. And then games like Dark Ages have almost every enemy with a parryable attack with many other incentives to do so, so over time ever scenario will just blend together without other factors like environmental hazards. Remember how the hardest encounter in Dark Ages' base game was in Cthulthu's stomach where 70% of the floor was acid? Yeah.
>>
>>743447598
I disagree.
>>
>>743417803
For me it was more why the fuck did id software not include team death match and snap map in eternal and dark age?
>>743418020
Moral of the story, grapple hooks are cool
Also I kind of got pissed at the game for glitching out and not recognizing my armor&health&ammo upgraded in the main game so I haven't forge dlc yet, how are the flash back segments?
>>
>>743419767
So how would a doom reboot 3 if dark ages was the pre sequel of the series?
Demon streamer?
>>
>>743447706
>how are the flash back segments?
Boring
>>
>>743434820
>Zoomers literally don't understand why video games are played
You're the larping zoomer here. It was not uncommon to own only a few games and rent the rest, in which case the majority of the time you'd be replaying the same few games over and over. Now you have conveniences like steam giving you easy access to tons of games and younger generations can't stand playing anything but whatever flavor of the month influencers are telling them to play next.
>>
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>>743417803
And I made it
That's what you get for firing Mick, assholes
>>
>>743446167
I still don't get why this game doesn't have a double jump
>>743446823
This is probably a dumb idea but maybe I should be able to parry demon bullets and demon energy with my own bullets and energy blast rather than a shield.
>>
>>743425919
you nailed it.
>>
>>743447826
Fuck. Can the classic shot gun be used outside of the flash backs?
>>743447954
Is Mick coming back to atomic heart 2
>>
>>743446167
>green projectile comes out aiming in a completely different direction than the slayer
>you have time to walk a football field over and still have a generous amount of time to "parry" it
This shit irks me so much man.
>>
>>743444873
Why not your fucking retard
>>
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>>743448050
You can unlock it in postgame, it's treated as a super weapon like the BFG.
>>
>>743446823
Royal guard was a boring style and Sekiro was fun for a while and it's a game I'm glad I finished but will not play ever again nor buy a sequel to.

>>743447598
Parries work really well in multiplayer genres like fighting games. You can delay your moves to mess with your opponent's timings or change your spacing to make a move hit later to mess them up. Parries then stop being guaranteed and have to be more of a read against a predictable opponent or a yolo all in guess. In a single player game it can still work if, for example, you're being attacked by multiple enemies at the same time. You have to pay attention to all their attack tells and aren't guaranteed to get it right even if you memorized everything. In contrast the worst case is E33. There you have enemies announcing their attacks:
>Dualliste performs a swiping combo
if you memorized that combo you dodge (more lenient timing than parry) and take no damage. The best build is a glass cannon build where you accept you will just die the first few times you meet a new enemy until you memorize their patterns. That's just boring.
>>
>>743448296
>It can destroy most incoming projectiles when racking the next shell
So it can parry stuff with it?
>>
>>743447706
>For me it was more why the fuck did id software not include team death match and snap map in eternal and dark age?
I just assume bonus content like extra modes or other stuff aren't made anymore because of the "games cost more and take longer to make than ever before" shitload. And even when it's there it's super tacked on with no effort to make it a satisfying experience in itself. Doom 2016's Arcade mode was lame and I've heard the same for Eternal's Horde mode. I haven't messed around with Dark Ages' Horde mode because it was literally an early access game.
RE4 mercenaries would never be made in today's gaming landscape, nor Halo 3's Forge or Theater. Back in the 7th gen every game had some ripoff of Horde/Zombies mode. Does anything do that anymore?
>>
>>743429509
I really liked his cover of the Partisan.
>>
>>743440138
I don't care what foids think. Also, zoomers aren't the only people who play a single game for hundreds of hours. You don't have to play a single game for hundreds of hours like I did, but do you seriously play a game once and never again?
>>
>>743425919
Dude, if you want him to smile during a livestream you should donate $1000.
>>
>>743448473
Yeah. Between shots it'll send out a shockwave that basically acts as a parry.
>>
for me its the turret that shoots from your shoulder
>>
>>743418714
Hellen Cavill?
>>
>>743448653
I like that one the best, but I don't know why it was a specific upgrade instead of some inherent trait.
>>
>>743417986
Third post, best post. This shit isn't Doom.
>>
>>743448662
Thrace Finlay
>>
>>743424865
She literally does both in the game but stand around and get kidnapped. You’re completely delusional.
>>
>>743448653
Vergil's summoned swords felt like they got nerfed shortly after launch. I just go with lightning now.
>>
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>>743417803
I thought the video was some Concord-like or something, you telling me that's modern Doom? No fucking way.
>>
>>743420034
Hell yeah!

https://www.youtube.com/watch?v=fQ5SdMaQ0Dk
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>>743448473
Not quite. It’s just a small shockwave that destroys any projectiles, and enemies that are close enough to the shockwave will falter if they’re in the process of doing a green attack, effectively letting you stun lock Knights, Barons, Cyberdemons, and other melee focused enemies.
>>
>>743448475
I mean if they want me to pay full price for the thing I expect a full package
>games cost more and take longer to make than ever before
I always found that bs
>Doom 2016's Arcade mode was lame
Yeah but snap map was so cool. And I would take another team death match over whatever battle mode in eternal was doing and does anyone remember the invasion mode from eternal?
>and I've heard the same for Eternal's Horde mode
It was meh. Used to have some custom horde modes in 2016 snap map before the files got corrupted(fuck you Bethesda or Sony).
>RE4 mercenaries would never be made in today's gaming landscape, nor Halo 3's Forge or Theater. Back in the 7th gen every game had some ripoff of Horde/Zombies mode.
I miss those days
>Does anything do that anymore?
Trepang2, body cam(zombie mode), and military conflict Vietnam but nothing triple A nowadays comes to mind. Fuck, is halo infinite missing a firefight mode?
>>743448619
>shots it'll send out a shockwave that basically acts as a parry.
That is either the coolest or dumbest thing I heard of. Is the gun fun?
>>
>>743449075
>Is the gun fun?
I haven't actually used it much. The main story portion of the DLC not having the BFG conditioned me to ignore that key for the most part.
>>
>>743448296
>this is a 4 gauge shotgun
Jesus Christ.
>>
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>>743449059
Hearing about the dragon sections and turret sections saved me a bit of cash.
>>
>>743449196
>Doom is still nerd shit
Great to know.
>>
>>743449059
The dragon part wasn't really annoying to me. What annoyed me was the turret sections. Who had the bright idea of putting turret sections in a doom game?
>>743449060
I don't know how I feel about this
>>743449124
Can't even use the BFG in the main dlc portion. Damn
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>>743417986
Fucking this
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>>743449319
They’re less than 10% of the game. Whining about them is like whining about the unskippable cutscenes in 2016.
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>>743418570
It looks even better than Eternal. Dunno about TDA, but something tells me that it isn't that impressive. There's a reason why anons who played this game hadn't uploaded any high res TDA pic worth of becoming a wallpaper.
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>still the only good nu-doom game
Kneel
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>>743418274
Visuals and story are not separate from gameplay. "Gameplay" is a carefully crafted experience that immerses the player through mechanics and aesthetics. Mario shouting Bing Bing Wahoo! is a fundamental part of the experience.
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>>743418714
>>743424865
More like the fact that the whole story was centered of other characters thus making Doomguy as some sort of secondary character in his own story.
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>>743449545
I play the game on minimum settings because I only have a 6700xt.
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>>743417803
Is this a joke? A fuckign colour minigame in doom game?
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>>743449354
You also only have 18 shots with the 93 Shotgun, and can’t use the shield or spear, so while it’s pretty strong, can stun lock enemies, and destroys projectiles, you can’t really abuse it that much without running out, and needing to hunt for more ammo in the End Game areas.
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>>743449626
They're all kinda good, kinda bad. I was playing 2016 NM no upgrades this morning and there's no way you can suck this game's dick if you replay it at all frequently, but that's true for most games.
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>>743449545
>It looks even better than Eternal
It's all about lighting and texture
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>>743449354
Yeah, the turret sections are annoying, but there’s only two, so while it isn’t great, it could also be worse.
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>>743449626
>*locks you in a room with a stupid robot man*
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>>743421674
>Quack Hampions on the left
lolwut
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>>743449794
It was still really bizarre to even see a turret section in 2025. Like much of the rest of the campaign, they would've been better if they were harder. There are entire genres that are basically turret sections but you can still make them interesting.
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>>743449626
This is by far the most boring nuDoom to play and I question the sanity of anyone who thinks otherwise. Its combat is the gameplay equivalent of the color beige. Both the sequels have vastly better gameplay.
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>>743449545
I have gigabytes worth of TDA screenshots, I just don't post them on this shitty website because they get ignored by normal people while only attracting spergs and schizos.
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>>743426383
>This was going to be Quake 5
On one side, I'm glad that it was Doom because otherwise it would have been a very shitty Quake 1 soft reboot.
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>>743428304
Only good thing from that dead game.
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>>743426383
i like how nobody could actually refute the point you were making so they just sperg out over art style
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>>743450039
>This was going to be Quake 5
This has never been hinted at beyond "it was real in my mind".
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>>743450039
There was never any point where this was going to be Quake. It started production under the title Doom: Year Zero.
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>>743429223
This looks and feels so ass
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>>743449956
Like the other gimmicks, they would have been fine if they were supplemental to the real gameplay. Let me get in and out of it as the fight demands it, treat it as a valuable resource not unlike a powerup, and not a simple setpiece.
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How is the dlc archviles?
>>743449701
I can understand the 18 round limit but it would be cool to use the meat hook spear and the classic shot gun at the same time
:( we ain’t getting a second dlc are we?
>>743449794
While I agree the fact that they are in the game at all shows that id was just kind of throwing shit at the wall. Like let me fight one of those big ass titan demons as just little old doom guy and not the turret chain gun I can't even rip off and store in my pocket. Last level before the second turret section had me/doom guy go one on one with big spider cyborg mofos, tanks, and giant ass tentacles. Feels like a missed opportunity.
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>>743441163
It's fine if there's a female character. It's just that the only warrior female character is somehow the top commander and somehow stronger that warrior males. It's fucking dumb.
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for such a solid series of game, it's weird how low quality and dogshit nuDoom threads are
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>>743437274
This
If I wanted to kill a big-ass demon with a shitty shotgun, I should be able to do it even if I have to spend every shotgun shells I have.
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>>743418570
>the game never did arena combat much
nuDoom is literally a connected series of arenas
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>>743442670
The zombie that could beat kratos...
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>>743450338
>How is the dlc archviles?
They're the Eternal arch-viles but spawn Dark Ages armor around themselves from time to time. Still spawn new hollow enemies that die when they die, still teleport around when you bully them too much. No parryable attack which is nice.
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>>743442076
looks more like a Quake enemy than Doom
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>>743450348
When each game has their own hardcore fanbase because each game is different, you get lots of shitflinging and infighting.
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>>743450341
She's the princess of a society that expects its leadership to partake in direct combat, it's not surprising that the king's daughter would also have a role in war.
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>>743437274
>Why not just let me carry 50 shotguns shells
You pretty much have infinite ammo in nu-doom as long as you melee from time to time. You can weapon switch whenever you want, no one forces you to keep quick swapping.
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>>743417803
Say it.
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>>743450338
>How is the dlc archviles?
They're like Eternal's(teleport around can spawn shields, spawn ghost enemies), but they also have a "fuck everyone around me" attack where they just throw out a few waves of projectiles in every direction.
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>>743446167
This parry shit with the colored stuff is so bad in a Doom game.
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>>743450587
Do better, old man!
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>>743446167
???
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>>743449452
It's enough to put me off.
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this fucking sucks actually
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>>743450484
Cool
Now I can hit em with that big Cthulhu bat
>>743450641
Probably a stupid question for me to ask but did the dlc bring back dashing/air dashing?
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>>743450551
meh
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>>743449452
Boo hoo.
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>>743450772
The spear has basically all of Eternal's kit aside from double jumping and grenades. It has a grapple, dash, ground pound, and pseudo blood punch with the stab.
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>Currently having more fun playing AMC Squad over TDA
it's doomed
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>>743450840
>aside from double jumping
Fuck
>pseudo blood punch with the stab
Can I used the other melee weapons and the spear at the same time?
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>>743450879
just checked the itch.io page
looks pretty cool
thanks
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>>743451014
Has cool stuff and ideas. It's a fan project, so don't expect quality in the story nor the voice acting.
Episode 2 is way better than Episode 1 and so on.
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>>743449967
Yeah, if a game doesn't have dashing or spastic weapon switching it SUCKS POOPY BUTT
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>>743451093
>story
>voice acting
not even necessary
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>>743451005
>Can I used the other melee weapons and the spear at the same time?
Yeah. The red thing you see under the crosshair are your spear's charges. Stabs, ground pounds, and throws cost one charge each. They're filled up halfway with parries and glory kills.
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>>743450587
YOU RUINED DOOM, STAY THE FUCK AWAY FROM QUAKE!
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>>743427853
notice how the brown recoils when a mirror is held up to its face
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>>743451137
A game doesn't need dashing or spastic weapon switching, but the entire gameplay of Doom 2016 can be figured out just in the first imp room of the tutorial. You walk to a locked down small room, you kill the spawning demons, lockdown disengaged, you walk to the next locked small room, rinse and repeat. The whole game then proceeds to be like that with zero real variation in enemy encounters, until you get the gauss rifle that allows you to spawncamp demons or snipe them from afar.

For all their faults, the sequels massively improved upon this by a) increasing combat depth and necessity of resource managment (Eternal) and b) removing small locked rooms and instead opening everything up as well as raising enemy count.
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>>743439374
We had guns during the medieval period. You could adapt some cool medieval style sci fi designs into the game's weapons no problem.
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>>743451415
>You could adapt some cool medieval style sci fi designs into the game's weapons
Like what they already did?
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>>743451192
So I can use the mace and spear/meat hook at the same time?
Cool
>>743451313
I do like killing more demons
>>743451415
I wondered how doom would adapt the pike n shot
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>>743451313
Yeah, red light green light is hecking kino and the peak of game design. By the way, Doom 2016 is basically Painkiller and I'd rather play that over Eternal and Dark Ages.
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>>743417986
no Mick Gordon no buy
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>>743451464
Yes but no, you could have more realistically medieval designs instead of the ultra crude + magic designs of TDA.
Something more like the actual high tech of the time just pushed to its limit, a more realistic interpretation of what sci-fiing up medieval weapons would look like.
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>>743446742
Well you're wrong. It cheapens it with unnecessary "lore" explanation



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