>spend ten minutes killing the bandits>spend forty minutes hauling the loot to vendors>sometimes the vendors run out of money>rest 24 hours to refresh their gold>they still don't have enough>fast travel around the map to find more gold-having vendors>get waylaid by bandits on the way>now you have to harvest their loot, tooI can't be the only one who is bored by this old routine? Enough is enough already. Time for a new system.
>>743426410why would i buy the second one when i got bored of the first one an hour in
In the sequel you spend the entire game sucking penis
What are you even doing with the money excess at that point? I don't remember having any issue with money by the endgame.
>>743426410Since your pattern recognition is below average, I will help you figure it out. Not everything lootable is worth looting. No, that 15Kg chainmail that is worth 200 coins is not worth picking up to sell it. After a while gold becomes pointless to the point that buying alchemy bottles saves time from crafting them yourself, even if you have maxed out your alchemy skill. After looting or buying a decent set of armor, it will be extremely rare to find upgrades from random bandits, so picking up their swords only or only 1 good piece of armor from each, will make the whole gameplay routine a lot more enjoyable.
>>743426410Game having weighted inventory system and merchants having limited amount of gold is idiot check to see if you are ready to ruin your own fun.Just pick up valuable singular pieces of armor or weapons that dont weigh much. Sell that one piece to a merchant for most of their gold for no hassle. Play the game
>>743426410Filtered
>>743426410you lockpick their main chest and store all your crap there, then lockpick it again after some time and loot all the gold, fucking retard i swear
>>743428023imagine not knowing this
>>743426410Skill issue. Game is pure ludo