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File: 1756965845572711.png (372 KB, 631x666)
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And you know the geriatric boomers that are still around are washed up, we've seen this song and dance before
>Back 4 Blood
>Mighty No. 9
>Daikatana
>Callisto Protocol
>>
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46 KB JPG
>>743437693
I dont know why anyone cares anymore, its dead, the games you loved when you were younger are dead and will never come back, they will always fall short. Just enjoy what you had and move on to better things in life, its all just slop fuck gaming. The next elder scrolls, fallout, gta, cod, battlefield, this, that will be shit or a terrible remaster.
>>
>>743437693
Even if they had all the developers, most of the quests were taken from the Van Buren design document. Also it was Obsidian that worked with any engine for food, they will refuse to use the CreationOfTodd engine again
>>
Love the false implication that having more of those old fags around would mean the writing becomes any less shitty.
As if other games made by the walking mid-life crisis victims of that generation within the last decade were worth even pirating
>>
>>743438203
>they will refuse to use the CreationOfTodd engine again
why is this an issue
>UE5 is le bad
not an argument
>>
>>743439395
Okay apoomar
>>
>>743437693
My favorite part of Vegas is just walking around the wasteland and shooting a revolver. If they can do that again, that would be enough for me.
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>>743437693
Go away Todd.
>>
>>743437693
NV was dogshit so it can only go up from there.
>>
>>743437693
It was DOA before this, you'd have to be retarded to play TOW1 and 2 and think Obsidian is still capable of matching FNV.
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>>743441289
but sawyer...
but pentiment...
>>
>>743437845
FPBP
I don't really get why people bother, it's not like those old games are going anywhere.
My microscopically slim hope is that if Sawyer is directing it again he can keep the ship afloat since he doesn't seemed to have changed much over the years but considering that Avellone is no longer there either I imagine the writing is going to be Outerworlds tier
>>
>>743441289
TOW1's issue is that it clearly wanted to be a linear game with some RPG elements, but had a half-baked open world RPG assembled on top of it.



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