[a / b / c / d / e / f / g / gif / h / hr / k / m / o / p / s / t / u / v / vg / vm / vmg / vr / vrpg / vst / w / wg] [i / ic] [r9k / s4s / vip] [cm / hm / lgbt / y] [3 / aco / adv / an / bant / biz / cgl / ck / co / diy / fa / fit / gd / hc / his / int / jp / lit / mlp / mu / n / news / out / po / pol / pw / qst / sci / soc / sp / tg / toy / trv / tv / vp / vt / wsg / wsr / x / xs] [Settings] [Search] [Mobile] [Home]
Board
Settings Mobile Home
/v/ - Video Games


Thread archived.
You cannot reply anymore.


[Advertise on 4chan]


I was incredibly late to this but it's actually really fun. I like the variety of missions from hostage situations in gas stations to school shootings. Does anyone still play RoN? I just wish there were more tactical shooters that were police themed, I know SWAT 4 exists and I might give that a try
>>
I played it a decent amount but could never stand the AI. They never seemed to get them to a good place.

I remember one time the AI shot me from a hallway, through a doorway, down from the second floor window, across a giant yard, through some foliage, and between a .5inch gap in the wall of a shed I was in.

If it's not that, they act braindead and completely unrealistic.

Everything else in the gaem feels bretty gud.
>>
its pretty good but it good boring running around in silence for 5 mins, only to die from john wick npcs around the corner
>>
The devs went full retard and injected the game with cancer. They did downgrades for the console versions and also put them in PC versions and also hit the game with censorship because how dare a game about SWAT interventions include things that are grim or messed up.
>like what
Human trafficking victims no longer fully naked
Baby in a junkie house no longer overdosing
Etc
>>
>>743735693
That's what I heard, yeah, it is disappointing. It was also something about references to human trafficking. They COULD do a Rust style compromise where PC players can enable this content and it's hard locked from consoles but I don't see it happening... I really hope the success opens the door to other tactical themed shooters down the line and maybe devs will realize we're tired of JUST military larp stuff
>>
I've got the 1.00 version and like it way better than the up to date version. You can lean hard enough to shoot underneath cars or beds. You can peak around corners without breaking cover. Shotguns will actually blow off heads and limbs. Rifles can expose bones if you shoot a limb. It just feels better.
>>
>>743734805
Yeah once you’re done try Swat 4. I cannot recommend enough that you get your microphone working for voice commands to control the AI in swat 4. Amazing experience. The gunplay and gore is nice in RoN but I prefer literally everything else in Swat
>>
>>743735849
>They COULD do a Rust style compromise where PC players can enable this content and it's hard locked from consoles
people had asked for this but the devs said no
>>
>>743734805
SWAT 4 with Elite mod is peak.
>>
This game did absolutely nothing to improve upon SWAT 4's gameplay., it just kind looks better at the cost of performance.
>>
>>743734805
5.56 feels like throwing needles in this game. I think the devs got their gun knowledge from fudds.
>>
I really enjoyed it, and SWAT4 and Door Kickers
Would love to play it more but friends are so busy
>>743735849
The uncensor is the top mod on mod.io, which is built into the game itself
Not that you want to use the ingame version, a manual install is less likely to shit itself
>>
>>743737589
556 bullets basically are needles, to be fair. You're wrong, though. It neutralises enemies fast.
>>
>>743734805
>>743735545
>See guy with gun
>PUT IT DOWN
>DROP IT
>DROP THE WEAPON
>PUT IT DOWN
>PUT IT DOWN
>DROP IT
>PUT IT DOWN
>Shoot him
>unauthorized use of force
>>
>>743739689
yeah, realism doesn't always make for a fun game.
>>
>>743736654
>get your microphone working for voice commands
wait what the fuck? swat4 can decode speech to commands???
>>
>>743739689
I have a friend who was a cop at the time, saw this exact exchange, perp running in circles and phasing through a door before shooting him. I called it "bad habit simulator" and he never played it again.
>>
>>743735693
the game is cancer from the start, it's all edgy all the time with 0 subtlety or finesse.
>everything is connected to an accelerationist conspiracy, including a gas station robbery
>you are an MKultra supercop immune to psychological trauma
>dead children in barrels in concrete
>evil ass childrape agency doesn't even have a facade to fool parents
>CONDOMS CONDOMS CONDOMS GET IT RAPE, SEXORZ
>every AI archetype will always escalate into suicide by cop
>Retarded AI that will also 360 noscope you through angles comprhensible to math and ballistics savants
>>
>>743742056
Yep, it was added in the Stetchkov DLC iirc. It’s actually insane how well it works and it’s a disgrace that other games haven’t done something similar. I was also using Elite Force I think? Not sure if that updated how snappy the voice commands worked but it was superb
>>
>>743738041
No, I legit need to pump 5 round of 5.56 to those foid in their stupid foid witch camp. It doesn't make sense.
>>
>>743734805
Its in a really weird spot
SWAT games at its core is a larp simulator but for some reason they felt the need to cater to the dark souls audience and have random druggies one tap you with a handgun from literally across the map 100ms after they raytrace 1 pixel of your model

clearing high difficulty just results in packing the flashbang launcher and every engagement ends up exactly the same because trying to deal with it in any other way is not consistently possible

the ai is horrendously awful and is in no way grounded in reality, you have civies completely refusing to follow orders no matter what unless you start firing at them or punching them
and random druggie nobody suspect ais refusing to give up unless you flashbang them and walk up and punch them even if an entire SWAT squad is pointing their guns at them
ai can sit in a room full of drugs with a hanging dead cop from the ceiling and refuse to follow commands and try to run away screaming and you are not allowed to do anything about it or its "excessive force :("

the gunplay is mediocre with schizo tier recoil and weird damage and 90% of the gun selection just exists to make it seem like you have options to choose between while they are all irredeemably worse than other guns

evidence consistently falls out of the map and is not possible to bag 50% of the time and having to run around the entire fucking map looking for some random fuckass gun in some corner and loose civies that keep running around the map hiding is infuriating game design
>>
>>743734805
I want to like it more than I do. The few small maps it has are pretty good, but most maps are huge and a chore to clear. It's silly that any SWAT team would send five guys to secure a massive compound or a port or whatever. I never bothered with the DLC because all they seem to add are more even bigger maps.
>>
Every RoN enemy is a CIA trained meth'd out assassin that doesn't mind fighting an armored SWAT squad solo. SWAT 4 is so much better. SWAT 4 you could tell the difference between a robbery gone bad and actual terrorists and professionals. When I play RoN it doesn't matter if I'm fighting the crazy methheads in the meth mansion or the nightclub terrorists. It's all the same.
>>
>>743736791
but think of hard it'd be to maintain both assets while using an engine with built-in support of this exact thing
>>
they somehow managed to fumble it so bad since early access
>censorship
>worse graphics
>no more map versions
>can't even play older version of maps
>gameplay went from being SWAT 4 to being Terrorist Hunt
>>
>>743734805
I recently started playing it and I dont really like the gameplay loop.
>>
>>743751382
>gameplay went from being SWAT 4 to being Terrorist Hunt
Because it's the only way anyone can get more than the 15-18 hours, that one single run takes, out of this game. Install a couple mods, go solo and play terrorist hunt. The combat is surface level, the customization is pointless and shallow and the squad management is completely irrelevant.
>>
>>743751530
>Install a couple mods
that's what i did to make the game more like SWAT4, i don't mind it being a terrorist hunt but the "oh no you lose point because you didn't cuff the paramilitary that's shooting at you!" is bullshit, i can totally live without getting enough points for sure but the more annoying to it is that they're all john wicks



[Advertise on 4chan]

Delete Post: [File Only] Style:
[Disable Mobile View / Use Desktop Site]

[Enable Mobile View / Use Mobile Site]

All trademarks and copyrights on this page are owned by their respective parties. Images uploaded are the responsibility of the Poster. Comments are owned by the Poster.