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>32GB RAM for 1080p 60fps at MEDIUM
>>
namco used to break hardware over their knee to get games running and looking way better than they should have, but namco is dead and bandai stole their name, so this is life now
>125 fucking gigs
>>
okay but those spec things are always bullshit
>>
>>744212914
And I was making fun of Beast of Reincarnation? This is WAY worse.
>>
i have 64gb but it's ddr4
>>
>>744212914
>this will sell our game
>>
>>744212914
How? Do they unironically do some retarded shit like rendering cities below with high as fuck LoDs or what the fuck are they doing? They are using hardware based Lumen and Nanite I guess,thank you Timmy Tencent for your amazing engine.
>>
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>>744213051
>hmm lets see why
>of course
>>
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>>744212914
So...720p.
>>
>>744212914
>upscaling to reach 1080p
What are we even doing anymore?
>>
>>744212914
How is it going to run on the PS5? This must be a mistake
>>
i think i shall simply play ace combat 3: electrosphere (japanese version with fan translation) again instead of buying this video game
>>
>>744213682
>How is it going to run on the PS5?
At 480p internal resolution upscalled to 4k and 30FPS
>>
>>744212914
>UE5 garbage
>no way to buy AC Zero separately
Scamco can go die in a fucking fire
>>
Why do modern games barely look better than late ps3 era games but require much higher level hardware?
>>
>>744213948
UE5 has set us back again
>>
>>744213051
Memory going up is understandable as games get bigger. but 32 ram fuck off.
>>
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>>744212914
Video game stagnation and crash is coming.
>>
>>744213948
A combination of poop. Bandai Namco whose internal devs do not know how to optimize at all. Jap devs do not know how to optimize in general. It's a PC port by said Jap devs. UE5.
>>
>>744214623
>crash is coming
>>
Well forget it and somehow the AC8 looks the same as AC7 or worse in some areas
>>
Jeets have gone too far
>>
>>744212914
I have it but I'm too lazy to open my laptop.
It's been a year the SSD is also sitting in a drawer.
>>
do we know what engine they're going to use?
>inb4 ue5
>>
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>Plus Denuvo
Please drop a fucking demo i don't wanna spend 60 bucks on GMG for an nonrefundable game that might run as shit
>>
>>744217767
Unreal Engine 5
https://en.wikipedia.org/wiki/Ace_Combat_8:_Wings_of_Theve
>>
>/v/ suddenly doomposting ace combat
what happened to this site
>>
>>744219981
32GB ram for a shitty 720p upscaled to 1080p is horrific
>>
Does it has forced ray tracing or something
>>
>>744220110
Yes, that's why it says it requires it
>>
Denuvo.
Insane requirements fro 1080p 60fps.
Forced ray-tracing.

Congrats. You've reached the trifecta of shit. Bonus: kernel anti-cheat.

DAMN.
>>
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No I don't think I will.
>>
>>744221102
The best part is it's not even 1080p, it's fucking 720p upscaled to 1080p. What in the actual fuck.
>>
>>744219981
Battlepass locked planes shit and these insane requirements.
>>
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not my problem
>>
>>744221327
>1920x1080(Upscale)/60fps with graphics settings at "MEDIUM"
FUCK! I missed that. It DOES get worse.
>>
>denuvo
>100 bucks for the game
Well, guess I'm not buying it.
>>
>>744212914
>upscale to reach 1080p
what is wrong with these niggas
>>
>>744218917
This engine is so shit it's unreal.
>>
i shant be buying then holy hell what an disaster UE5 has been
>>
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>>744212914
>32 gigs of RAM
>RTX 3070
>for 1080p
>upscaled (read: running in DLSS)
What the actual fuck are they even making if their system requirements make Microsoft Flight Simulator look like an undemanding indie game? And how the fuck are they even hoping to run this shit on current consoles?
>>
>>744213153
DDR4 is significantly faster then 5 for small random read/writes
>>
>>744221490
Congrats anon, you might be able to play this game on medium settings in 1080p without DLSS!
The magic of modern game dev truly knows no bounds.
>>
>game looks 5% better than AC7
>runs 500% worse
>>
That's the power of the jeet-coded unreal engine baby!
>>
>>744212914
32gb is just the default for anyone who built a rig since ddr5 came out
>>
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>>744212914
>32GB of RAM
>for a game that in no way whatsoever should have that much data active in memory (flight game where most of the time is spent in the air away from the ground so 90% of textures in game don't need to be high res)
>128GB install
>doesn't even look that much better than AC7
>can't even hit 60FPS on average hardware at full 1080p
>also has denuvo because they just assume you're going to pirate it, despite the community behind these games being willing to put up with AC infinite's monetization solution just to support the developers
Nah, fuck this, I'm out.
>>
>>744212914
I love unreal engine 5 bros.
>>
>>744218917
fug I might have to skip this game
what a shame
>>
>>744212914
I'm staying away from Win11 for as long as I can.
>>
I do not have 32 gbs of ram
>>
>all that hardware for fake pixels and fake frames
How have graphics regressed so much in only 10 years? I remember playing mgs5 on a toaster 10 years ago at 60fps without any AI bullshit and it looked amazing.
>>
>>744223060
India, SEA (underrated), AI slop
>>
>>744212914
>dlss for 1080p60
>a framerate of 60fps is not guaranteed*
>>
>>744223060
>fire everyone competent
>replace them with diversity and indians
>quality drops off the fucking cliff
It's that simple.
>>
>>744214639
>Jap devs do not know how to optimize
Tell that to Satoru Iwata
>>
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>>744218917
>saw it was on UE5 in the first trailer
>"this is gonna run like shit"
>"naaaaah they used unreal 4 before, surely they know how to make a game based around flying planes in an environment with not a lot going on run well"
>turns out they don't
Well shit, guess I was right again.
Maybe the engine is just dogshit and can't handle anything other than 3D films.
That or almost every UE5 title released was just made wrong and it's the developer's fault, surely that's the real problem.
>>
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>>744212914
>All that for 1080p medium
I miss when devs actually tried to optimise.
>>
>>744212914
>visuals aren't really getting noticeably better
>RAM requirements going through the roof
>even old games are getting updates that kill their performance
>RAM prices now also going through the roof because the WEF doesn't want you to own a machine that gives you the freedom to dissent from their agenda
This industry deserves the apocalypse that's ongoing if they don't fight this with everything that they have. Given that the past 20 years has just been them rolling over for existential threats until we got to where we are now, I'm not hopeful.
>It's just bragging rights.
Hire someone who understands that it's not 2011 and that the brag is that the game runs as smooth as butter on a 5-year-old graphics card.
>>
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>16 gigs of RAM
>5070 Ti
Playing RE8 right now. Max settings, full gaytracing, true 1440p, solid 60 fps at all times (probably could go higher, but I limited it to 60 so the cooling system stays nice and quiet). These jews are not gonna convince me that I need 32 gigs just to run a fucking flight arcade game at barely passable settings. If that shit stutters once on medium settings and 1440p, I'm refunding.
>>
wait for the denuvo removal patch. then the same specs will only be required for 4k 240fps ultra graphics.
>>
>windows 11 requirement
why
>>
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>>744212914
So PCfags need a $2000 system to play Series S quality in 2026?
>>
>>744223289
Dead men can't code
>>
>>744223257
>>744223169
this board and its obsession with indians always fascinates me
>>
>>744214639
>Jap devs do not know how to optimize in general
Capcom produces some of the best PC ports these days. Squeenix is decent. Silent Hill f also ran UE5, and it played just fine. If this game doesn't run well, it's gonna be Bamco's fault specifically.
>>
>>744212914
>1080p (upscale)

does this mean it's upscaling to higher resolutions from 1080p or is it upscaling to 1080p? because if it's the 2nd... what the fuck, man
>>
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>>744223535
Japanese devs were never bad at programming!
>>
MAYDAY MAYDAY
>>
>>744223060
The real answer is raytracing. It's still insanely demanding, even top tier cards struggle with it, and there's no limit on how demanding it can be, since you can always add more rays. Without raytracing, you don't need DLSS, full stop. In fact, we were just entering the age of supersampling right when raytracing happened, and it made the system requirements skyrocket to the point of requiring upscaling algorithms. This is why games these days look so blurry.
>>
>>744223421
You can usually ignore that one. It's just there because 10 isn't officially supported anymore.
>>
>>744223535
>s-stop noticing saaar
>>
>wants 32gb ram for a 5600x
I don't see why that is an issue - that is nearly a 6 year old cpu on a 10 year old platform using memory that has been mainstream for something like 12 years. Do you complain that genshin impact doesn't run on your core2quad?
>>
>>744219981
you are a worthless disgusting retard
>>
>>744223962
12 years ago, 12 gigs were the mainstream option, you disingenuous fucking faggot, not 32.
>>
I'm not justifying the hardware reqs in totality
but 16 GB was the minimum when I built my B350 rig in 2017.
Sure, Vietnam flooded once or twice in the nine years since, and coupled with the shit pricing that started last fall, it might as well be six years of reasonable RAM pricing for me.
Six years in which I needed to drop a grand or two for 32 GB of RAM. I did, of course.
>>
>>744223939
Did they backport DX12 to W10?
>>
>>744224162
Oh my mistake - I forgot /v/ is incapable of buying an additional kit of memory and sticking it in their pc in the last decade.
>>
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>>744212914
>It's another MH Wilds situation

It's over, i guess i'll just keep playing War Thunder Air RB or get into Sim, bleakest times
>>
Do consoles even have 32gb ram? If no I doubt these are real.
>>
>>744212914
>gaytracing
>upscale
death to modern "devs".
>>
>>744224408
Console games don't run at 60 fps
>>
>>744223353
>Hire someone who understands that it's not 2011 and that the brag is that the game runs as smooth as butter on a 5-year-old graphics card.
This, optimizing means you have a bigger potential market. If your playerbase can't run your game, you're throwing money away. Why is it always like this?
>>
>>744224465
Nor will the pc's anons play on either lol based on this thread.
>>
>>744212914
>game runs like shit
You'll never guess which engine they're using.
>>
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>>744221210
>kernel-level anti-cheat
>for a fucking singleplayer game
>>
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>>744212914
>1080p (upscale)
nigga its just a buncha planes flyin around in a skybox tf you mean 32gb for upscaled 1080p
>>
>>744219981
First of all, this series has never been great. Definition of 7/10 games at best. Second of all, they've gone all out with the worst practices in the industry here

>Debra Wilson and the other pink haired female character
>Paid "season" battle passes
>Preorder skins
>$100 premium edition
>Multiplayer focus
>125gb install size
>Very poor optimization in general

It's shit. All the red flags here are clear.
>>
You could have built a PC fully capable of running this in 2023!
>>
>>744212914
So that's why it skipped Switch 2, they didn't even want to attempt to optimize
>>
>>744224570
Apparently they're adding multiplayer, might be Ace Combat Infinity 2: Electric Boogaloo
>>
>>744224570
There's a multiplayer mode.
It's still fucking retarded.
>>
>>744218917
This explains everything. Can someone assassinate Timmy and kill all jeet game devs? We need a purge and total reset to ue3 tech
>>
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>>744224592
>First of all, this series has never been great.
I came here to blow you away.
>>
>>744224582
they are using volumetric clouds, dynamic lighting, and raytraced reflections.
>>
>125 gb of free space
>32 gb ram
>3070
Fuck off
>>
>>744224510
The RTX 3070 was a midrange card released nearly six years ago (its birthday is coming up next month). Of course, it was scalped to hell and back for a while.
An RTX 5070 (a shitty card, but slightly better in raster than an RTX 3080) was $500 until all this shit went down recently.
>>
>>744224408
PS5 has 12 available, PS5 Pro has 16.
>>
>>744219981
They fucked up, simple as.
It sucks, but that's just how it is.
AC7 was a lucky fluke that managed to come out and be really good despite the odds.
>>
>buy RTX 5090
>games are unoptimized shitheaps
>DLSS + frame generation
I pitty the fool who brought an RTX 5090.
>>
>>744224789
This is why devs need to slow down on the graphics front. The prices are way too high for this shit.
>>
>>744224592
/thread

It's dogshit
>>
>>744224756
>they are using [memes]
https://www.youtube.com/watch?v=PIJa3PXBQQw
https://www.youtube.com/watch?v=n5irVTl0mD8
IT LOOK TEH FUCKIN SAME AS 7 NIGGA
>>
>>744218917
Unreal Engine ruins every single game it touches. Without fail.
>>
>>744223718
>In fact, we were just entering the age of supersampling right when raytracing happened,
fuck, you're right
>games were becoming easy enough to run that os level supersampling, eg nvidia DSR, was becoming interesting and cool
>now you have to upscale the fuck out of a pixelated mess to even reach native resolution, all for raytracing, when ironically supersampling is great for hiding the awful dithering transparency every game also does now
>>
>>744225014
Its UE5 specifically. AC7 runs on UE4 and its fine.
>>
>>744224570
It has multiplayer, but it's mainly
to protect their shitty battle pass and microtransactions. This game is AIDS, the franchise is finished.
>>
>>744224891
They wont slow down because all that shit like RTGI or RT in general make development cheaper and easier. Quite literally all visual advancements we got in last 8 years are not about games looking better or consumer having better experience but about bootlicking developers so they can make shit as fast and as cheap as possible.
>>
>1080p(upscale)
So it's not even true 1080p?
The damage NVIDIA has caused to the gaming indystry is incalculable... Worst of all, they're not even in the gaming business anymore, now all they care about is selling GPUs to data centers.
>>
>>744224789
>everything lower than an xx80 series is shit now
god i just love computers
fucking love em chief
>>
AC7 was trash and all I had to see was the one npc with danger hair to know this will be too. I shan't.
>>
>>744225135
Nvidia isn't really at fault here, its mainly just UE5 being kind of a shit engine.
>>
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>>744225014
nah
>>
>>744225090
true...
>>
>>744219981
32gb ram just to make it playable is insane, especially in the current climate
>>
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>>744224570
EAC recently pushed in detection of DLL injectors on Steamworks. You know CreamAPI and such to pirate DLCs and shiet. Thats why you will see UE5 games using that by default since most people dont know or realize that EAC is owned by Epic Games and its getting ingrained more and more into Unreal Engine.
>>
WHAT THE FUCK I ONLY HAVE 8! THE GUY AT CIRCUIT CITY SAID I'D NEVER NEED MORE
>>
>>744225151
danger hair doesn't apply to japan, zoomzoom
>>
>>744225187
>Sudanigger thinking themselves a good judge of quality
Nigga...
>>
>denuvo
You already convinced me not to touch this garbage. You don't need to keep trying.
>>
>>744225227
>didn't upgrade when he had the chance
Stop waiting for the fire to be lit under your ass to get around to doing things.
>>
>>744225182
NVIDIA pushed "ray tracing" onto the entire industry as a gimmick. Now games are being developed with it in mind, and there's no turning back.
>>
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>>744225264
filtered by kino
>>
>>744212914
I don't understand do these retarded devs not fucking understand the entire pc market is imploding with RAM , SSD and soon GPUs getting a 40% price hike who the fuck is going to play their fucking game
>>
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>EAC, Denuvo AND UE5
>I already pre-ordered the game on GMG too

fuck
>>
>>744225236
Never obsolete™
>>
>>744225367
Its been 20 fucking years since I played NMH 1 and Suda still sucks ass at making videogames. Fuck you, you style-over-substance piece of shit.
>>
>>744225339
I thought 32 will be enough...
>>
>>744212914
it's a mid range pc from half a decade ago
>>
>>744212914
>Ace Combat already isn't that good
>make it impossible to play on PC
>AC8 is a live service too
Lmao
>>
How the FUCK do people afford gigabytes of memory at these prices!?
>>
Optimize your fucking games, holy shit 1080p with upscaling is not acceptable. Whatever effects need to be cut so that console tier hardware can get AT LEAST native 1080p are worth cutting. Bare minimum image quality matters more than any bells and whistles if they're all blurry as shit.
>>
>>744225339
>FUCK YOU GOT MINE HAHAHA LOL SHOULD HAVE BOUGHT 128GB OF RAMS AND 20 SSD DRIVES LOLOLOLOLLLOL
Contribute to the discussion or stop spouting garbage
>>
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I don't think my 1070 is gonna run this one, buddies.
>>
>>744224259
I think you're thinking about windows 7, I'm pretty sure DX12 was always on W10. And W7 got DX12 eventually.
>>
>>744224886
>AC7
>really good
Are you serious?
>>
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>>744212914
>Denuvo
>32GIGS OF RAM
>125GIGS OF STORAGE
>LIKELY SSD REQUIRED
>IN THE CURRENT FUCKING MARKET
bamco wants ace8 to fail so they can kill PA and force the devs to work in the GBO2 Coal mines
>>
>>744225517
They don't give a fuck because, as far as they're concerned, 30 fps is the goal and fuck it.
As soon as they hit 30 fps on consoles, they just slap together a shitty port for PCs and that's it.
>>
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>>744225429
TSA and Romeo are good tho
>>
>>744219981
Like shitting on bamco is something new
>>
>>744225357
Ray tracing isn't the problem, as other engines can handle it just fine.

The issue is UE5, its feature bloat and how many developers insist on using it out of the box as a one-stop solution for their gamedev needs.
>>
>>744225589
Any game that doesn't work properly on my 5400rpm HDD is not worth playing.
>>
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>we are now at the point where it is easier to run DCS than it is to run the new ace combat game
>>
>>744219981
Ace Combat was never good and 3 samefags will never change board conscious.
>>
>>744225641
UE5 is easy to use
>>
FromSoftware also used EAC so who cares
>>
>>744225620
I've seen gameplay, don't lie to me nigger. Romeo is, at its absolute best, serviceable. Fucking DMC1 has better combat.
>>
>>744212914
>The game needs hardware ray tracing
>The game needs an ssd
>The game needs a new-ish gpu because of API requirements
Total japanese incompetence at full blast, love to see it, 10 years of development to make this game, thougheverbeit.
>>
>>
>>744221443
Fuck multiplayer games
>>
>>744225543
Ah, right.
>>
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>>744224986
>The only thing that bothered me in Ace Combat 7 was the terrible, low quality textures on the terrain. On the other hand, the airplanes look great
>"I guess that's because they had to make it run on the base ps4 and mostly focus on airplane graphics. Surely the new AC will have realistic terrain textures. After all, they are using U5. It can handle high quality world textures"
>Check the trailer
>The world still looks like plastic maquette
>Pc requirements for a game that only features air dogfights are unreasonably high
>It also has malware tier anti cheat, and just like AC7, the DLC will be kiked as fuck
Yeah, I'd rather try Project Wingman at this point. Im done with AC
>>
>>744225641
>as other engines can handle it just fine.
Like? You mean RE Engine and its smeary reflections and ghosting even in PT because denoisers still suck balls? Crimson Desert thats basically the only title using custom RTGI solution and not Nvidias AI based trash and that game requires RR or its smeary ghosting piece of trash too?
>>
>>744225825
From actually makes really good games so they get a pass. Ace Combat is only meh to mid tier.
>>
Don't you masterrace fags shit all over ps5? Here's your chance to prove it.
>>
As long as EAC is optional I don't mind. Lords of the Fallen and AC6 let you boot without it just fine, they just will lock you out of multiplayer, which I don't give a shit about.
Had to do it for AC6 because my CPU when it came out was an older one so EAC actually hurt my performance enough to make 60fps impossible unless I turned it off.
>>
>>744221935
there is only one thing i'm using 64gb for.
>>
>>744225849
And the dumbest part is that it's a flight game.
You don't need to render that much shit and RT lighting is basically worthless.
You don't even need high res textures for most things since the only time you're actively looking really close at the ground and buildings is when you ram face first into them.
>>
>>744225760
This
>>
UE5 becomes a great engine the moment you disable the main selling features. If you use it just like UE4, it runs better.
Nanite and Lumen are dogshit.
>>
I read here that the PS5 has about 12-13 GB of RAM for games, and it's that unified RAM thing.
Now I'm curious to see how the game will perform on the PS5....
>>
>>744212914
who cares no one plays it anyway, only soiniggers and vtuber trannies are invested in this slop
>>
>>744213160
They already don't sell. Soulless slop.
>>
>>744226021
But I want my plane to be shiny....
>>
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>>744226187
What if I told you, we already had the technology.
>>
>>744226057
>implying they won't turn the slop to 11
>>
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>>744224386
Play the Ta-152H1
The sexiest plane ever created
>>
>>744226289
That's coming in UE6, where they literally built vibecoding into the engine so you can use their new clusterfuck scripting language with retarded syntax.
>>
>>744226105
It's going to flop super hard. Reminder to the retarded trannies here who thought 7 was a success that it only sold as well as it did because it released in a January with zero other game releases for many weeks before or after it. They've chosen to release 8 in the same week as a new Gears of War game and a new Star Wars podracer, and within a couple of weeks of a new COD, Wolverine, Dawn of War 4, Onimusha, and Fire Emblem. This shit is set up to do nothing but fail.
>>
>PCfaggots are having a melty over the specs they brag they have
lmao
>>
>>744226374
Bandai Namco must have a thing for 8's
>>
>>744213948
UE5 was made for film and TV
>>
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I paid over $400 for 32GB of RAM a month ago
I also paid over $400 for a 2TB SSD
am I stupid
>>
I do think the multiplayer is not going to meet Bamco's stupid expectations, but I am going to play the absolute hell out of the singleplayer.
>>
>>744226374
Gears hasn't been relevant since the 360 and star wars is a tainted brand, this WILL flop, but it will flop on it's own merits. Not because it's competing with anything notable.
>>
>>744226517
It's the sheer volume of games releasing between the start of September and mid-October that has doomed this game. And anon is right, Gears and Star Wars are both more popular and will sell much better. There's far too many other options in the same release period for this to make even a dent in the charts at $70+.
>>
>>744226475
No the market is fucked and nvidia GPUs are getting a massive price increase very soon, 5070 is going to become 30% more expensive for example
>>
No games ninteniggers are shitposting yet another game that won't come to their kid tablet? You don't say
>>
>>744226475
you are merely a peasant in a new gilded age. Also you are stupid because we were screeching about rising prices since last October, it triggered my panic purchasing spree in November when a 2TB NVME was 100 bucks and 32 GB of ram was 180 bucks.
>>
>>744213948
Before, developers would find clever ways to make things look more real.
Now they just do everything in the most brute force way possible (real time ray traced lighting, extremely high poly meshes, massive textures).
Turns out that when you throw out all those clever tricks that made games look pretty good at the cost of accuracy, you just get games that look about the same and run worse.
>>
>>744225987
lmao cope, all the good games are gonna run best on PC and you choose literal shit as a win over PC
>>
>>744223445
yeah we get 60 fps locked, and consolebros get 15-60 fps with variable resolution scaling (420p-720p) with FSR on performance preset
>>
>>744226517
Doesn't matter nobody has heard of Ace Combat.
>>
>>744226871
>nintencultists whenever something outsells their latest remake flop
NOBODY KNOWS ABOUT IT LIKE THEY KNOW ABOUT MY BING BING WAHOO
>>
Bamco shilling a big multiplayer for a niche game will never not be funny. You beat the campaign once and never touch it again.
>>
>>744212914
there was a pink haired kslop in the trailer. im not buying.
>>
>>744221443
Battlepass locked planes are exclusive to the entirely separate online mode.
>>744220064
>>744225227
I guess we're just going to ignore Lego Batman's insane requirements that turned out to be an overblown nothingburger?
>>
>>744226339
I once read an interesting old article, before LLMs were viable, about the importance of precise language for precise tasks.
And the author draws a comparison of programmin with mathematics, talking about how far behind mathematics would be if people used human language instead of math for abstractions and blablablah.
UE6 will be the final nail in the coffin for video games. If programming with human language is enough to create a minimally viable product, we'll hit a new low, where games will be programmed by people who literally don't know how to program.
>>
>>744225987
It's gonna run even worse over there faggot. You should be very worried.
>>
>>744226057
In the case of AC8 there's one extra layer of bullshit on top of that, the volumetric clouds.
I don't remember which version introduced the new volumetric clouds in UE5, I think it was 5.4 or something.
Anyway, the new volumetric clouds are extremely heavy for no good reason, they look the same as the old ones but run like absolute shit.
Also, substrate materials may also be a problem too, but I'm not sure.
>>
>>744226871
Kill yourself, DCSnigger.
>>
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Blame jeets
>>
>>744226965
You need to play the multiplayer to unlock planes.
>>
>>744224592
>First of all, this series has never been great. Definition of 7/10 games at best.

>has never been great.
>7/10

How would you have felt if you hadn't eaten breakfast this morning?
>>
>>744227063
Retard.
>>
They got 7 running on the Switch interested to see how they'll get 8 doing that on the Switch 2
>>
>>744226967
For me it was the nigger called professor.
>>
>>744227054
how many of them live in japan?
>>
>>744227104
>Battlepass
You lost.
>>
>125 gb of storage space
>32 gb ram
??? Are they using a ramdisk to store a quarter of the entire game in RAM at all times?
>>
>>744227107
7 was heavily optimized
>>
>>744227096
Other anon is using the gamespot review scale.
>>
>>744226021
Not only it's a flight game, most of the damn maps only have an sky with clouds and at best some sea water, add to that like 5 niggas in planes, how the hell do you need fucking 32 gigs of ram plus at least an 8gb of vram mid-high end gpu?
And for 1080p30 with medium settings?
>>
>>744227156
Retard DCSnigger.
>>
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>>744227150
As many as in the US, when making GTA sa anhanced or whatever the shit is called.
>>
Optimizationbros...
>>
>>744227164
'cuz ram is fast as fuc boi next to your storage drive. If you are zooming about at mach 3 you're gonna want to be loading in assets fast so keeping them in the two fastest, high capacity pools of memory available (dram and vram) you solve a lot of problems of having to shunt data from your fixed disk. The higher your framerate the worse this bottleneck can become.
>>
>>744227246
>1080p30
Upscaled so 720P actually kek.
>>
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>ace combat is not woke
>>
>noooo not an 8 year old budget build why can't they optimize it (make it run on a 15 year old budget build)
>>
>>744227019
>the volumetric clouds.
Who the flying fuck cares about those fucking clouds?
>>
>>744214639
Just Bamco, Pragmata was optimized well to even run on Switch 2.
>>
>noooo its gonna run good
>>
>>744212914
That's about the spec needed for DCS. Games with big open flying spaces require a lot of processing power y'all...
>>
What the FUCK are they doing? What could possibly require sysreqs that ludicrous? It's fucking Ace Combat. Reasonably ot should be no more intensive than 7 and that ran on fucking toasters.
>>
>>744227345
It's a FLIGHT game in the SKY.
>>
>>744227361
Going above 24fps just kills the experience.
>>
>>744227358
RE9 also ran real well, even on old hardware. CAPCOM apparently cares about optimization. Sure, those games are "close world", but still....
>>
>>744227246
It's funny because most actual flight sims look much better, while being intricate simulations, and don't require even half these requirements.
>>
>>744219981
It's all poor, retarded children finding reasons to shit on everything because they can't afford hardware that can run anything newer than halo 4 without it being some low-requirement indie shovelware title.
>>
>>744227340
Kekarooo
>>
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>>744212914
The game looks barely an improvement above Ace Combat 7.

Hell, I thought it was a new DLC for the game.
>>
>>744227164
I'm not sure, but I think the game's assets take up a lot more memory in RAM than on the SSD because they're decompressed in RAM. But who knows... Maybe not.
>>
>>744227337
>the antagonist said
>>
>>744227417
>CAPCOM apparently cares about optimization
MH wilds...
>>
Anons were freaking out about the 16gb for minecraft
>>
>>744227427
>can't afford hardware that can run anything newer than heroes of might and magic VII
fix'd
>>
>>744227340
Kek
>>
>>744227330
WHAT assets? Nigga you are in the sky.
>>
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>>744227345
But think of the nukes.
>>
>>744223575
>Capcom produces some of the best PC ports these days
Crapcom shill this isn't your thread
>>
>>744212914
Pretty disappointing considering how smoothly AC7 ran.
I don't even want to imagine how bad Lumen will look in a fast paced jet game.
>>
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>>744227337
Posadist Pixy had to be stopped.
The man's brain was 99% "how 2 fly plaen" and 1% "BREATHE IN, BREATHE OUT".
>dude literally goes to see a border in person after being shot down just to figure out why people give a shit about them
>this guy is the ONE competent wingman in the entire series
>>
>>744227521
>not homm3
Shiggy diggy.
>>
>>744227542
The billions of flying objects everywhere? The volumetric clouds?
>>
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>>744227164
Why the fuck is the videogame industry standardizing the 100+gb size for no good reason?
Tekken and SF6 are 100+gb as well. They are literally fighting games. All they have in the game are the characters, their costumes, and the stages. Avatar and avatar clothes could add +20gb, but 100 gb in total, is a ridiculous sum.
Same goes with AC. Its literally airplane models and dogfight stages. Why the fuck the size of videogames size is so bloated these days? Witcher 3 is like 58 gb in size only. I dont get it. Is Denuvo that bloated?
>>
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UE5 is a total disaster for the game industry. Online warriors keep shouting on their forums that it's a must because it makes hiring easier and brings AAA costs down but holy fuck look at the state of what this cheaping out costs.
>>
>>744227427
When their AI overlords they worship are causing the expensive prices amusingly
>>
>>744227393
One's a highly detailed flight simulator.
The other is 3D afterburner.
>>
>>744227478
Touche.....
>>
>>744212914
AC did not need to look better than the 360 era games
>>
>>744227609
People who play HoMM3 still think the calendar year starts with 19.
>>
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what the fuck

AC7 ran just fine with all the post processing disabled via ini edits with my 750ti before I upgraded
>>
>>744227478
Apparently a lot of people still didn't get the memo that the RE Engine sucks for open worlds.
Games that are more linear and focused on small areas at a time like RE, DMC, and Pragmata run well, but the engine completely falls apart on shit like DD2 and MHWilds.
>>
>>744227417
Some capcom teams, yeah. Unfortunately not all of them.
>>
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>>744227337
>said by a terrorist about to use a nuclear weapon on civilians
>>
Gears of War: E-Day (Xbox Series X/S, PC, PS5) – October 6, 2026

Star Wars: Galactic Racer (PC, PS5, Xbox Series X/S) – October 6, 2026

The Witch's Bakery (PS5, Xbox Series X/S, Switch, Switch 2, PC) – October 14, 2026
Nintendo Switch Sports Resort (Switch 2) – October 22, 2026
Call of Duty: Modern Warfare 4 (PC, PS5, Xbox Series X/S, Switch 2) – October 23, 2026
Phantom Blade 0 (PC, PS5) – October 29, 2026

Why would I buy this game?
>>
>>744227640
It is because decompressing assets is slow so the less compression used the less you are going to stall out waiting on disk access.
>>
>>744227640
File size is an anti piracy measure, and also they are convinced they need 50 different uncompressed third world dub tracks no one is ever gonna listen to instead of just english and japanese tracks.
>>
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Come home, white man.
>>
>>744227718
Well yeah, y2k was real. The world ended and we just live in purgatory now.
>>
>>744227771
Why would I buy those games? Just buy whatever you like, anon
>>
>>744227640
It's mostly textures and materials. Every game needs to be "4k ready" so they slap on the highest res textures for every object. On top of that, modern rendering techniques require several more layers of high res materials (basically textures but for lighting calculations) for every surface too.
>>
>>744227912
Because they're better.
>>
>>744227771
This game definitely has far too much competition to sell. Especially at $70.
>>
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>>744227818
>File size is an anti piracy measure
[laughs in fitgirl pack that takes 5 hours to decompress while melting my cpu]
>>
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>>744227954
...In your opinion.
>>
>>744227781
>>744227916
This that slow asset compression an U5 issue? Because it doesnt even make any sense otherwise
Cant they have the 4k texture pack/different languages as free dlc options?
>>744227818
>File size is an anti piracy measure
What do you mean? Is like that theory where games get intentionally bigger in size to take up lots of space in SSD, so that people wouldnt install other games ,while also hesitate to delete it? Because I believe this theory is legit
>>
>>744227771
>The Witch's Bakery
Ayo! I didn't even know about this one. On the wishlist. Thanks, bro!
>>
>>744212914
>32GB RAM
you're a normie or a retard if you didn't already have this much before AI
>>
>>744227747
nonsense. MHW is fucked by a broken streaming implementation. DD2 on the other hand had no issues in the graphical department but NPC behavior is insanely expensive for no reason.
>>
There's something fucky going on to be sure. I was planning on buying the early access version anyway because I love Ace Combat, so I'll be on the forefront of finding out.
>>
>>744228152
Thirdies have shit internet and companies think that by making file sizes large it will dissuade them from pirating. What it actually does is >>744228130 but they don't understand that.
>>
>>744213948
extremely incompetent devs
>>
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>>744228142
>stuck with graphic lagging game in their steam library
>>
>>744227640
they just don't give a fuck, they could compress assets if they wanted to. payday 2 (lol) halved it's size recently and even the retarded ground branch devs were able to get down to 35gigs after pushing a fucking 99gig update. anyone that says it's unavoidable is dumb or actively lying to defend dogshit practices.
>>
>>744212914
ue5?
>>
>>744228307
Sxarp sex
>>
>>744228359
Yes.
>>
>>744227705
Honestly AC6's missions looked fucking fantastic, dem contrails. Shame about the cutscenes. Yeah the weather and shit in 7 was cool but I'm not playing Ace Combat to watch mist condense on my canopy.
>>
>>744227640
>Witcher 3 is like 58 gb in size only.
witcher 3 is actually 35gb, the original one, the dogshit remaster/graphical update slams it up to 77gb for no reason (it barely looks any better and runs infinitely worse).
>>
>>744227640
Corporate warfare. All these devs and publishers are trying to control as much install space as possible to prevent you from buying the competition. Call of Duty were the first ones to do it, the thinking being that long time players would keep it installed and keep them playing if it became a choice of having to delete it to make room for other games.
>>
>>744227771
>Phantom Blade 0
Yet another chink souls clone
>>
>>744212914
I play on ps5 and I'm fine with 1080p 30fps
>>
>>744227640
The funniest part is that sometimes, it's literally wasted space.
There's games out there that literally duplicate data to make load times on HDD faster, and SPECIFICALLY HDD, not SSD.
It's half the reason helldivers 2 went down to 21GB installed.
>>
>>744228758
>The default PC installation requires roughly 154 GB of storage space because asset files were duplicated to optimize loading times for older mechanical hard drives
>An optimized, de-duplicated slim version shrinks the PC install size down to just 23 GB
Hooollllyyyyy retarded devs
>>
>>744228758
Unless I see some other examples I think that was only Helldivers in an extremely common showing of swigger retardation. It didn't even do shit for HDDs kek
>>
>>744228904
SVERIGE JA
>>
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>>744228951
It happened to total war warhammer 3, not to this extent but because I think the game is fucked on a fundamental level, but basically at some point a secondary team got the reins of the game from the main devs and they immediately managed to shrink and optimize the game quite a bit better, despite the short time they had it and, very likely, the fucking mess of a code that game is.
>>
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Friendly reminder these are the recommended specs for AC7 which ran on UE4.
>>
>>744228951
The Forever Winter had a huge install size until October last year.
>>
>>744228951
>Unless I see some other examples I think that was only Helldivers in an extremely common showing of swigger retardation. It didn't even do shit for HDDs kek
It happens now and then, but what's really weird is it happens in NEWER games too.
I wonder how many modern games with gigantic install sizes are just running with duplicated files thanks to an export setting somewhere that no one remembers, defaulted to a setting that helps with HDDs because that's what it was set to forever ago.
>>
>>744229086
Oh yeah, someone already mentioned Payday 2 with the same situation of handing it to someone else and them shrinking filesize. I was talking specifically about the utter retardation to optimize for HDDs in 2024 then keeping that sizebloat for 2 fucking years before someone looked at it and noticed it didn't even work
>>
>>744229104
>1060 released on 2016, AC7 on 2019
3 years
>3070 released on 2020, AC8 on 2026
6 years
>>
>>744229332
hardware used to be affordable before the bitcoin 2018 craze
>>
>>744229328
That's a complete meme, optimizing for hdd doesn't exist, it simply should be the baseline, if devs were competent they would be able to require an extremely tiny amount of resources, there would be some rare exceptions to this, but generally modern games shouldn't need more than 1/4 of the average 1.5k pc speed/ram/space.
>>
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>>744228951
spiderman
>>
>>744229332
>AC7
1080p High
>AC8
720p Medium
>>
normalfags be like
>you don't need more than 16 gigabytes bro it's overkill
>>
>>744229653
These new devs are only getting more inefficient for some reason
>>
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>>744225235
>CreamAPI is kill for AC8
Shit.
>>
>>744230221
More and more games will start using anti cheats that detect CreamAPI,SmokeAPI and other injectors anon. People accepted Denuvo and kernel level anti cheats so publishers move towards kosher locking shit even further.
>>
>>744230352
Maybe if you'd stop being such a thieving little nigger we wouldn't have to put up with 20 different layers of DRM bullshit.
>>
>>744227640
Titanfall did it with uncompressed audio files because on PC you have to support the most slav-tier dogshit specs possible, up to the 20k gayming rgb pc. (Or you used to anyway).

The reasoning was they couldn't waste 1 of the 2 cores on Sasha's laptop to decompress the audio files and use valuable cycles for other things.

Whether that's a valid tradeoff reason is up to you. But it's not a bullshit reason if you're trying to get the game to work on as many systems as possible.
>>
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>>744230352
>denuvo
we're already back at the stage where games with denuvo are cracked before day 1.
>>
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>>744212914
Why even port it to PC at that point, no way there's even enough PC gamers to buy it with those requirements, and you know they're going to leave a negative review for performance reasons.
>>
>>744230560
games had to do the same shit 30 years ago but didn't require 32gb of ram, 8 cores running at 5ghz or 200gb of space to do it, curious...
>>
So we gonna upgrade our PC's or....
>>
>>744230516
I never used CreamAPI you kike. I just know it exists and how it works.
>>
>>744230669
CAN you upgrade your PC? Right now?
>>
>>744230560
>what are mp3s and oggs
>>
>>744230580
Bypassed, not cracked. I know it makes no difference to most "people", but there is a difference.
>>
>>744230697
That's exactly what a thief would say.
>>
>>744230716
Yeah
>>
>>744230716
Yeah, just get a job bro.
>>
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>>744212914
>more than enough ram
>not enough everything else
its over
>>
>>744213138
oh fuck I was looking forward to that game what do BoR's spec requirements look like?
>>
>>744227427
you cannot be this much of a contrarian faggot desperate for a girlfriend that you defend those specs only managing to achieve UPSCALED 1080p 60fps (and lower) at MEDIUM
>>
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>>744230821
>just slave away for the chosen people so you can afford the newest slop
No thank you.
>>
>>744212914
>32GB RAM for 1080p 60fps at MEDIUM
>unrealslop
tim needs to be raped
>>
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>>744230903
Not good, but not as bad as this.
>>
>>744212914
the game does look great though
>>
>>744231041
>posts overrated reddit show
opinion discarded
>>
>>744231041
Why are you even in the thread then other than to announce your poverty and laziness? Google another anime reaction image that's free.
>>
>>744231149
fucking lol
>>
>>744231149
>RTX 3060
>1080p@60fps with DLSS
And what do people expect with 5-year-old budget GPU?
>>
>>744231547
That's not the point. The point is those requirements are less than AC8, and people were dogging on them for days. AC8 has WORSE requirements. And I don't get why. Possibly the forced RT.
>>
>>744231547
Does this look like it merits those requirements?
>>
>>744230732
a compression method and a container.

did you have a question about my post or?

>>744230652
the developers of titan fall saw a method of potentially reducing cpu usage for the trade off of drive space.

i don't understand what you're leading to? game developers would have to work around fixed constraints, and trade offs, and this is an example of such a thing.
>>
>>744227826
>new vtol compass
i'm hype
>>
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>>744227337
That's the antagonist though
>>
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1.24 MB WEBM
>>744212914
If it runs on console I think my 5080 will be fine.
>>
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>>744212914
Japanese game devs are the best, so it's an acceptable cost. At least with them, you know they're actually using it for something rather than being pure bloat.
>>
>>744230352
These retards actually think killing creamapi would make people buy their shitty dlc.
I'd sooner pirate the entire game to get the dlc than to buy the dlc.
>>
>>744231547
cyberpunk looks better than any modern game coming out and that gpu is overkill for it
>>
>>744228904
It wasn't retarded - SSDs are not the standard yet (and especially not nvme drives) so reducing seek times is important within the pc space.
>>
fuck man. if lenovo weren't a bunch of disgusting jews who renege on deals i'd have two nvme drives for cheap right now and i could play these games
>>
>>744231672
Do you see the grass? Those shadows are a clear sign of hardware lumen. All that shit is basically ray traced.
>>
ITT people who would've called john carmack a hack for the hardware requirements of doom to run well had they been alive when the game released.
>a fucking pentium!? How about a cpu that people actually use like a 286, fucking retarded devs
>>
>>744232567
Yeah, and? Still looks like shit.
>>
>>744227771
>All fucking shit
>Xir thing Star Wars and Tranny of War:won't run even worse
>>
>runs on an Xbox Series S with 10gb
>PC needs 4 times more ram for some reaosn
kek this industry deserves to collapse.
>>
>>744228234
>MHW is fucked by a broken streaming implementation
I never understood how that thing work, did it only affect w11 users on nvme or everyone else?
I remember trying the unpak batch method but it did fuckall on my side
>>
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>>744232327
Anon, you could pass off most screenshots from AC7 as though they were from AC8.
It's absolutely not being used efficiently.
>>
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>>
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>tfw 16 GB ddr4 ram
>>
>>744233329
Well I mean thats only natural since graphics hit diminishing returns a long time ago. What matters now is attention to detail, scope, and simply being fun. Which AC8 will deliver.
>>
>>744233436
Why clouds look like some gay ass jello marshmellows here lol. Is this new or old game?
>>
>>744233241
I don't think it has anything to do with DirectStorage, their asset streaming methodology is just generally fucking weird cuz I would see LODs swap just from rotating the camera around even though I wasn't bounded by vram.
idk if any updates fixed any of that, haven't played the game in ages.
>>
>>744233552
>Well I mean thats only natural since graphics hit diminishing returns a long time ago. What matters now is attention to detail, scope, and simply being fun. Which AC8 will deliver.
It could have delivered that far more efficiently if they'd used the same setup as before with higher resolution textures.
I don't even think anyone would have complained.
>>
>>744233526
Just get an Xbox Series S bro. 10gb is all you need when the devs optimize for the systems they want.
>>
>>744233526
ddr4 ram is not that expensive, bro
theres still hope
>>
>>744233621
they must be cumulus clouds
>>
>>744212914
it would be cheaper to fly on a real plane than investing in that RAM in the current year.
>>
>>744233638
Yea that was fixed with the performance patch, you can bug it out again by using that tool to unpak the files
>>
Lol nah I'm good. Pink hair bitch? Immediately a no buy.
>>
>>744233692
>30fps
>>
>>744225842
>one of the best games of all times has better combat
???
>>
UE5 brap. Dead and raped industry.
>>
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>>744212914
>125GB of space
Guess I'm officially filtered.
>>
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>>744234332
$300 on 16gb of ram for slightly better visuals is your other option
>>
>>744221852
>And how the fuck are they even hoping to run this shit on current consoles?
Draw distance reduced to 0 and fps capped to 30 but mostly hovers around 20 as always.
>>
>>744230352
Good.
>>
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>>744234612
Or...
>don't buy it
>play something else that doesn't run like shit
Reward not the servant who does shitty work.
>>
>>744221852
Render at 240p and upscale. Fake frames until you reach 30.
>>
1080p will become lost technology by the year 2032.
>>
>>744234775
That's what I do. 16gb and 8vram is enough for me. These new games are not worth upgrading.
>>
>>744212914
>UE5
Yep, it's trash
>>
>>744227150
They have been inviting them over hand over fist with student and work visas for years now
>>
>>744234958
It's been a running scam for a while at this point.
>offer government cheap and easy boost for demographics
>call it "elite human capital"
>convince them they can shut down negative discussion about it by calling it racism
>get approval
>ship out the lowest rungs of their society mixed with rich nepo babies that'll just buy up land and pay off board members for high ranking roles
>>
Volumetric clouds are nice, but literally who even gives a fucking shit about raytracing at this point? It looks so goddamn gaudy, never mind it being a fucking hog, it is just so fucking busy.
>>
>>744233329
>>744233436
god these games are ugly
>>
>>744233329
>>744233436
8's clouds are immensely more detailed. Unc needs glasses lmao!
>>
>>744236740
It's unrealistic for them to be that clearly detailed that close to the ground.
t. have flown through clouds in a plane.
>>
>>
>>744236967
The menu 100% needs a background, hard to see shit like that.
>>
>>744227019
>>744226057
we really need to compile a small checklist of crap to disable in UE5 in order to get proper performance

if only as future reference
>>
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>>744227640
>Tekken and SF6 are 100+gb as well. They are literally fighting games. All they have in the game are the characters, their costumes, and the stages. Avatar and avatar clothes could add +20gb, but 100 gb in total, is a ridiculous sum.
Good thing there are fighting games that are less than 30GBs that plays better, optimized better and looked better.
>>
>>744237869
Basically every "feature" that wasn't in UE4. Honestly devs should just use UE4, nothing in 5 has any value.
>>
>>744227640
almost the filesize of Tekken 7 and 8 unironically are just video files, theres mods that replace them with blank files and it frees up like 30GB
>>
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>>744238117
That there are.
>>
>>744238292
i think theres a lot of non rendering features in there that are valuable, hence why the valorant team went through a shitload of work to upgrade from UE4 to UE5, but even with their insane optimization there's some reports of ultra low end machines being left in the dust after the UE5 update
>>
>>744218917
Ai will save custom engines
>>
>>744238547
>Ai will save custom engines
That's half the reason UE5 is shit and UE6 will be worse.
>>
>>744238469
I would argue that the effort that you need to put into disabling all the shit in UE5 that needs to be disabled is better put into other things and that whatever small gains you make simply aren't worth it.
>>744238569
Clearly he meant ai(love) and not AI(actual indians).
>>
>>744238569
All you need is competent people behind the wheel
>>
>>744221210
Welp, that's it for me. I'm not going to let any kernel level anticheat shit in. Denuvo eventually gets taken out (and I got AC7 by then) but I don't even want to play the fucking MP shit... Fuck.
>>
>>744238469
FPS actually got better and filesize was cut in half after the UE5 update
https://www.youtube.com/watch?v=6nVUXktsF4k
>>
>>744213948
industry brain drain and jeetification
>>
>>744214639
There's some devs that port stuff well. Funnily enough kojima's games seem to perform well, MGSV and Death Stranding both look fantastic for how well they run. I don't know if he cares about it or if it's someone else on his team, but someone definitely cares.
>>
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>>744212914
Sorry but one cute goblin isn't enough to make me buy this game
>>
>>744219981
3 and 0 are the only good ones
>>
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>>
>>744214623
Bro, we're IN the crash right now. Look at the Steam Machine pricing fiasco, AI making all components completely unbuyable, mass layoffs, restructuring of studios, and games that are not selling. We are in a worse crash right now than the fabled video game crash of 1983.
>>
>>744212914
>Ace specs combat
>>
>mfw bought 64gb ram right as prices cratered
feels good man
>>
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>>744212914
3070 is 6 years old, so is the 5600X
32 GB has been the norm for ~3 years.
>>
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>>744227019
>the new volumetric clouds are extremely heavy for no good reason, they look the same as the old ones but run like absolute shit.
Project Wingman also has this issue after it got the 2.0 beta update, the clouds absolutely tanked the game performance badly (though not the same degree as AC8)
>>
>>744212914
>shit game
>demanding specs
every time
>>
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>>744213948
We... we don't know. Nobody does.
This should terrify you.
>>
>>744213051
UE5
>>
>>744240492
Even funnier is that the new clouds in PW 2.0 look way fucking worse because they're dithered.
>>
>>744241943
We know exactly why, it's because they replaced everyone who knew how to do their job with people that got them kickbacks and filled check boxes.
>>
>>744242365
Dude it's crazy. And they don't even render correctly anymore on the edges of the screen.
>>
>>744212914
>Denuvo
>When SSDs are this fucking expensive.
>>
>>744242913
They fixed that years and years ago my guy.
>>
>>744219981
what happened to ace combat you mean, fucking retard
KYS slop eater, genuinely. toxic positivity faggots like you destroy everything
>>
>>744242971
They didn't, they just astroturfed the dumb goys into thinking they did.
>>
Didn't Namco use priority engines in the past? What made them drop that in favor of UE5, Ace Combat 7 didn't even look that good as a UE4 title.
>>
>>744243058
Same thing that made everyone else switch, modern devs literally don't know how to use engines other than the pre built ones and almost no one wants to train them to.
>>
>>744243058
It seems like yeah, it was an in game made with Namco and project Aces.

> What made them drop that in favor of UE5
Usually it's a couple of factors that ends up leading to that. Developing an engine is a full time job, meaning that games as they are already take too long and cost too much, if your gamaplay programmers have to spend time working on the engine itself rather than the game, now a game that could have come out in 4 years, is going to take 6 years to come out.
And as technology advances, trying to keep your engine up to date with the latest ideas can be quite hard too. Not to mention, if your custom game engine breaks or needs support you need to provide a team to fix those issues. Or if an important lead dev leaves or gets fired, all his knowledge is going into the drain because he didn't have time to write it down or pass that knowledge forward.

With UE5 all of that hassle is streamlined. As a matter of fact, it's the same thing that happen with 343's slipstream engine. They started developing it, used a bunch of outside contractors to make it because it was cheaper but when shit hit the fan, no one knew how to fix it. So they had to drop it for UE5. Which already has a big support team that will fix and help you implement whatever things you want.
>>
>>744231947
Your 5080 is literally ps8 tier or more, it will last you a long time
>>
>>744243058
Oh and might I add CD projekt red also switched its pipeline to UE5 because it was easier for multiple teams to work together. Meaning if they used their own RED engine they would have to be spending so much time updating and developing its engine for multiple games when in reality. They can ask Epic to help them implement their tools and call it a day.


https://www.gamepressure.com/newsroom/cd-projekt-explained-its-decision-to-switch-from-redengine-to-ue5/z67609
>>
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>>744212914
I THOUGHT 16GB IS ENOUGH. WHY ARE YOU LYING TO ME /V/???
>>
>>744212914
3060TI BROS AAAAAAAAIIIIIIIEEEEEEEEE
>>
>>744213948
Everything's computed in realtime rather than preprocessed.
>>
>>744212914
I'm glad I stick to old games and kusoges rather than this modern unoptimized DEI jeetslop garbage
>>
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>>744234591
Take responsibility anon
>>
>>744222524
>>744212914
It's made for the US Govn't
>>
>just make it so you need six million gb of ram lols who cares about people with mid end computers
This shit is why indie devs are winning
>>
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>>744213948
How else are they going to sell new hardware to retarded zoomers?
>>
Any chink or gook alternatives to AC and PW? Have they moved on from souls clones and gacha?
>>
>>744244281
>ave they moved on from souls clones and gacha?
HAHAHHHAHHHAHAH
>>
>>744244281
just play war thunder dude
>>
have devs just completely forgotten how to optimize their games
>>
>>744244354
But unironically
>>
>>744244363
Just throw more hardware at it. What are you, poor? You do have a 9950X3D2 and a Blackwell 6000 right?
>>
>>744244354
I don't play F2P/P2W games
>>
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>>744212914
>Ace Combat 8
please be as woke as possible so it can flop further
>>
>>744213948
you mean they look barely better than mid/late 8th gen games
>>
>>744244281
War thunder
>>
>>744244281
Ace of Seafood
Raiders Sphere 4th
Project Red Sun
Delivery Must Complete
Supermaneuver
>>
>>744244281
Chinks will only copy big trending franchise, AC is just not big enough
>>
>>744244754
No chink/gook games after all but these look interesting, thanks
>>
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>play games on email sending machine
>cry and piss about how they didnt bother optimizing it
meanwhile requirements on my xbox
>plug disc in
>>
>>744219981
They've been doomposting since the girl with the pink hair got revealed and that means it's heckin woke so they have to hate it on principle
>>
>>744212914
Based
Poor brown turdworlder don't deserve to play video games
>>
>>744244281
Keep an eye on this one
https://mackerel-sky.itch.io/at-skies-edge
And nuclear option is, well, also an option
>>
>>744245820
heh
>>
>>744244363
That's the power of india baby!
>>
>>744226968
nobody gives a FUCK about lego batman when ace combat is in the room
>>
>>744244486
There is nothing about war thunder that is p2w
>>
>>744221935
Not really
>>
so what's /v/'s cope going to be when it comes out and runs fine
>>
>>744219981
>Why
AC8 got revealed
I was insanely hyped during the anniversary
It was fun as fuck to share theories with other anons
discussing about our ideal AC3 remake showed many of us had similar ideas and hopes for the franchise
AC8 is just the complete oposite of what it should have been
>>
>>744246507
>unironically using ai responses
>>
>>744246531
Nothing, Ace Combat sucks.
There's 5 other games to play that day, all better games.
>>
>>744232671
Except Doom was revolutionary whereas this is just Ace Combat 7.5. Also hardware was doubling in speed every year while costs were going down. Nowadays costs are rising steadily and a new GPU is only 25% faster than last year's.
>>
>>744246709
It combines knowledge from lots of sources, it's good.
>>
>>744219981
>suddenly
>>
>>744246948
Cool, what sources and how trustworthy are these sources? Did you fact check them all? Because you seem awfully sure of yourself
Oh no you're just a subhuman.
>>
>>744247136
Sigh, keep seething that you can't spread lies anymore
>>
>>744247270
The irony of an aijeet saying that is hilarious.
>>
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>>744226840
>locked
The desperation, holy shit.
>>
>>744246948
>lots of sources
Often, its own ass.
>>
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>>744212914
How about I don't buy it and continue playing 20 year old games?
>>
>>744213051
Its actually 140GB, check SteamDB and depots section.
>>
>>744212914
7 ran on a potato. What the hell is this?
>>
>>744249865
The future
>>
>>744212914
How is that even possible, the game is like 5 models in a skybox
>>
>>744247689
>16gb vram
>for 1080p upscaled at medium
what the fuck is going on with this industry
>>
>>744221935
maybe 5 years ago
https://www.tomshardware.com/news/ddr5-4800-ddr4-3200-alder-lake-benchmarks

Today the latency in DDR5 did increase but so did the data rate, so overall modern DDR5 is faster
>>
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>>744247689
Is this going to be the new Cyberpunk where it's literally impossible to play on consoles for two months because of the sheer demand? Are we talking about 15fps on PS5 when a superweapon and its guard dog drones appear?

it looks hardly any different than AC7....
>>
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>>744249865
I want to say that AC7 was a late 8th gen game and that PCs had a pretty good power gap at the time, but this is a somewhat late 9th gen game and AC games usually don't even have a lot going on compared to most genres. Unless the planes have a stupid amount of detail or some shit I'm genuinely curious as to how fucked the optimization is.
>>
>>744213948
Modern lighting techniques are a scam. UE5 in general is a scam.
>>
>>744214639
>Jap devs do not know how to optimize in genera
Modern ones don't, Iwata was famous for performing wizardry to get Pokemon onto carts for their size. He did some shit where each sprite is actually two layered on top of each other to save space, among other things.
>>
I wonder if it's going to be gaylo situation where dropping gfx to low barely changes anything but you get 60% more performance kek
>>
>>744212914
32gb ram aside the 125gb is egregious
>>
>>744212914
You guys really don't have at least 32gb of ram? What do steam surveys say about memory?
>>
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dont care still buying it
>>
>>744227826
How does this play if I like the arcadey nature of AC? Does it fall too much on the simulation side?
>>
>>744250652
Anyone that claims "it's a developer issue" is probably on Epic's payroll as well. Fortnite stuttered like a motherfucker when I tried it on my Ryzen 5600+3080 even on medium settings, mind you this is Epic's flagship game running on their flagship engine. The engine is simply not good.
>>
>>744227337
Anon, that's the bad guys.
>>
>>744251108
BASED
>>
>>744251108
based paypig
>>
>>744249865
UNREAL 5 BABABY
>>
has any of you ever been in one of the spec dumping threads?
a sea of 1650 owners just got filtered kwab
>>
>>744212914
Ai made slop
>>
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>>744212914
Let me guess - Unreal 5?
>>
>>744251515
Yes
>>
>>744226475
Not stupid, but current prices are fucking insane. The kit in my pc costs 2.5 times as much now, then it did when y bought back in 2021.
>>
>>744251368
It's all so tiresome.
>>
This could be the worst optimized game of the year. Wow.
>>
>>744212914
32 is the min since two years ago. too bad no one can upgrade to it anymore
>>
>>744251936
That's what everyone was saying about the new Lego Batman game.
>>
>>744252202
They only said that because 32 GB of RAM is required, which they lowered that to 16. Check the minimum system requirements for the new “Lego Batman” game.
>>
>>744226968
>I guess we're just going to ignore Lego Batman's insane requirements that turned out to be an overblown nothingburger?
NTA, but your whataboutism made the cringiest post today in my head canon of /v/
>>
>game is 90% empty sky
>still requires an RTX card
justify this
>>
>Why don't devs optimize?
Because automating everything in unreal and unity allows you to make games cheap and quickly.
>Won't this mean less ales?
Doesn't matter.Game companies don't make money selling games since mid 7th gen.It is about extracting as much money from loans and local government tax breaks,pocketing said money and wasting the breadcrumbs left at cheap pajeets.Oh, and console cattle being there to always buy latest slop in millions helps as well.
>>
Graphicsfags should have been hanged many years ago
>>
>>744251057
>>
>>744253365
>quickly
It took them 7 years to make a game about planes flying in an empty skybox
>>
>>744213051
Fucking retard.
Namco Bandai has been alive for over 20 years.
>>
>>744253464
Development started in 2022.And considering actual development starts later, it was probably late 2023/early 2024.
Before that all development was on ac7 dlc.
>>
>>744251374
>1650
If the game lists 2060 as minimum specs, it's usually completely unplayable on anything below 3070. As a 2070S haver (which is about on the level of 3060), I'm not even touching any of these games
>inb4 2070S is old
Yeah but it's basically the same GPU PS5s have. I assumed I'd be able to play PS5 games using it, that was very silly of me
>>
>>744253594
>Before that all development was on ac7 dlc
They've spent 3 years making some skins for planes?
>>
>>744253654
There were also dlc missions.
>>
>>744253592
And? Namco was dead for a long time. You don't seem to realize how great Namco was back in the day, there's none of that left
>>
>>744253365
>Because automating everything in unreal and unity allows you to make games cheap and quickly.

>games cost more than ever and take longer than ever to produce

What did he mean by this?
>>
>>744253784
>games cost more than ever
Not true. Games are cheaper than ever to make.But you can't get loans/breaks if you don't have huge numbers(especially employee wise).
So on one hand you have the cheapest period to make games and on the other, you are forced to overhire to get loans/tax breaks to pocket said money.
Again,you are in the wrong bussiness.You are not in the selling game business, you are in the money laundering business.
>>
>>744227417
The guys that work on RE do, the guys that worked on MH or Dragon's dogma on the other hand... To be fair it might be some kind of a engine limitation when it comes to open world games
>>
Just play on a fucking console you losers

Let go of your fucking master race mentality
>>
>>744253592
>Fucking retard.
Firstly, signing your posts is against the rules.
Secondly, that poster was talking about Namco before the merger when their games were technically at the cutting edge.
>>
>>744253365
>extracting as much money from loans and local government tax
This only works in burgerland and yurop
>>
>>744229332
3070 is faster than a 5060. 1060 was faster than 980. If 5060 performed like a 3080 it would be fine but there is nothing worth upgrading to from a 3070 unless you spend way more money than you did on your 3070
>>
>>744254087
Supposedly Capcom was developing some advancements for RE Engine to better enable open world shit, but had to get those games out before then. Wouldn't know the specifics but they're seemingly bold enough to get fucking Wilds onto the Switch 2 of all hardware.
>>
>>744254296
So the majority of places where aaa games are made?
>>
>>744212914
lol is the game running a fucking local model in the background or something?
>>
>>744254449
Would be cool, a few days ago me and my friend were trying to choose a MH to play (only one guy played the series before). We were going to get Wilds but I remembered people complaining about performance so I googled a benchmark and saw that the game looks and runs like shit. We ended up buying Rise so capcom lost money like 4-5 sales for not optimizing the game properly
>>
>>744254535
>where shit games are made
Yes
>>
>>744254449
They gotta make their money back somehow
Japan didn't buy the ps5 so they had to pivot to the switch 2
>>
>>744212914
Sounds fair for mid range hardware
>>
>>744219981
I was hyped until the reveal, but then I got betrayed, because I can't run in on my old rig with a 1070(ti), 7th gen intel cpu and 16 gigs of ram.
AC7, and PW ran fine, even on high, but nooooo this slop MUST be unoptimized and use tools for lazy niggers like ray tracing and lumen.
And I'm not buying new parts until the Chinese fix the prices by flooding the market.
>>
>>744254934
>And I'm not buying new parts until the Chinese fix the prices by flooding the market.
Chinks have already released more RAM, it costs more than the cartel prices. You ain't getting affordable pc prices ever again goy.
>>
>>744255041
It's ok, they're only starting production now, give it a few months till a year and we'll have cheap, non-flammable, semi-competetive RAM, GPUs, and CPUs for reasonable prices.
>>
>>744255126
That is cope.Chinks wants money and money is made by selling overpriced stuff to AI companies.
Deliberately shooting yourself in the foot by allocating production for consumer stuff is not what they want.
By the time new fabs are built to move any real numbers the consumer market will be effectively dead.
>>
Oh look its another "pc faggots get excited for a game then look for reasons to not buy it and go back to csgo and overwatch" episode

You twats are pathetic.
>>
>>744255237
AI bubble will implode before soon.
Have faith.
Everything will be ok.
>>
>>744253602
yeah the problem with 2070s is that while it is at the level of PS5, it lacks the vram
>>
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>>744244281
I just play nuclear option. Not really the same kind of game though.
>>
>>744251140
Depends on what you consider too much simulation. It doesn't require a 20 step manual to take off, flying planes is pretty straightforward. But your ammunition is realistically limited, physics play more of a role and ground units are actually relevant.
>>
whats the word on a new project wingman?
>>
>>744256292
That's not how you're supposed to use a ramped carrier!
>>
>>744256725
Shut up dad don't tell me what to do!
>>
>>744256663
Why would you expect a new PW when they never even finished the first one?
I'm still waiting for the conquest rework and half finished, in the game files twin seater aircraft.
>>
>>744256775
Game is finished content wise, tranny.Seethe more.
>>
>>744256972
I mean, the unfinished aircraft sitting in the game files proves otherwise.
>>
>>744224986
Untrue the clouds are smaller and look 2D in Ace Combat 7
>>
>>744257036
nta but there is literally unused content in every game ever. after a certain point in development they just leave it there because it could cause issues with internal id's and other things. i'm sure theres more than one aircraft that isn't implemented.

https://tcrf.net/The_Cutting_Room_Floor
>>
>>744256292
Well that does happen in AC5



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