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Just finished this and it was kino.
>>
>>744226240
I'm not buying new halo games
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>>744226240
Yeah there's a reason it owned the FPS market for the 2000s.
>>
>>744226240
Please watch the original credits on youtube or download the mods that restore them to the games.
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>>744228150
Why were they altered?
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>>744229578
There are no credits just takes you to the main menu after the ending cutscene.
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>>744229924
343 removes soul
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Why does Reach get so much hate? I thought it was a pretty fun Spartan-III story.
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>>744231018
Does it? It's highly regarded as far as I know. /v/'s opinions don't matter they hate everything.
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>>744226789
I don’t see how that’s our problem.
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>>744231079
I remember it was hated at the time for bloom. Some autists were mad about lore changes but who cares. It was a great game like all the bungie halos.
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>>744231018
feel like it's gotten more hate as time has gone on but I do think it doesn't compare favorably to 3. it's weird that on legendary and heroic it's probably the worst weapon sandbox in the entire series. there are points where the game gives you power weapons and it's stupid to take them instead of sticking with pp dmr
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>>744231018
Reach is my favourite, though the order I played them is all messed up, 3, ODST, Reach, CE via anniversary, 4. I still haven't played 2.
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>>744226240
Wait did they finally remove the gay halo 4 helmet as the splash screen?
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>>744231583
NANOMACHINES!!!!
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>>744226842
Because console babies had literally nothing else to play? Xbox regressed gaming decades really
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>>744231380
That is very accurate. During the brute heavy bits I might swap out the pp for a needler or needle rifle, if only to strech my dmr ammo further. The start of the pillar of autumn was the worst. AR and a magnum with 2 spare mags and your first encounter is with several elites and fuck ton of trash.
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>>744231890
Ok strafefag
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>>744231890
>t.
>>
>CE has best gunplay, weapon sandbox, atmosphere, and sovl (example, the flashlight)
>3 has best visuals, set pieces and level design
>reach has cool armour customisation
>ODST is a top tier spinoff of 3
2 has... space politics and linear shooting galleries?
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>>744233994
>doesn't rank the wives of all 3
Die.
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>>744233994
2 had the best innovation
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>>744233603
>>744233762
Imagine having less player count than left 4 dead the day your remaster launches
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>>744234120
Because we all know how to count
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>>744234120
Schizo screaming in your ear damselmaxxed cortana best
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>>744233994
2 is the SSBM of halo
the worst one only autistic comp trannies like
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>>744234339
Kek. Strafefags have been seething since
>Spray "n' Strafe
Died in "98
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>>744234371
Based halo 3 enjoyer
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>>744231018
biggest reason is because it's different from the book.
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>>744234595
I am a Nylund Supremacist
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>>744234595
How so? What was Master Chief doing while Reach was falling?
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>>744234592
This is like people that act like Spongebob would hate his modern self.
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>>744234545
Typical console tardation will never learn
>>
>>744226240
Legitimately considering getting a series x for the following:
MCC
Gears 1-whatever
Rare Replay
And some Xbox/360 BCC titles like Sonic Unleashed
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>>744232673
PP? What's that?
>>
>>744234817
You got all that stuff on PC already.
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>>744234592
H3 Cortana recomposed herself almost immediately after being rescued
don't compare her to 343 cortana
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>>744234774
He was in orbit preparing for Operation Redflag.
The game suggests that the Autumn was in orbit on the last day, then landed, then chief went into cryo, then cortana splintered herself to go to sword base even though halsey was based out of castle base, then tasked S-IIIs with retrieval, went back to the Autumn, took off, and went to slipspace;
All in a 8 hour period.
>>
Boring cover shooter made fpslets
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>>744235016
But enough about System Shock 2
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>>744234774
IIRC, on a space station trying to ensure the Covenant couldn't get data that would lead them to Earth. During that time the rest of his team ended up dead, which is where the whole "Chief is the last Spartan" thing came to be. The game basically just doesn't follow the preestablished lore.
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>>744235213
You're starting to sound like a civvy interfering with Spartan operations while under Winter Contingency protocols.
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>>744231018
a.) Book nerds absolutely hated it overriding Fall of Reach, which was a pretty alright book but what can you do.
b.) It was too drastic a shift for some fans, the start of the series trying to be more Military Shooter™ than Halo, and to this day people will threaten to kill you if you say you don't find a problem with Sprint. Just, an entirely different mood from the prior games, too, with shaky cam, muted color palettes, feeling more like War in the Space Middle East than the series thus far.
c.) The enemies and AI got neutered hard; we're actually seeing that now in Campaign Evolved because everything universally got dumber with a lack of self-preservation in favor of dramatic battle sequences and player power fantasy at the same time stupid balance changes like the Elite Mantis Shrimp Punch were left in to be a real pain in the ass at complete random.
d.) The multiplayer changes, between Armor Abilities, the DMR in general, the Reticle Bloom (which technically existed in past games but they didn't visualize or emphasize it), and the push towards eSports competitive leagues took a big metal stake and rammed it right down through the middle of the community, permanently splitting it between casuals and hardcore MLG wannabes.
e.) Accuracy guns became the dominating force. At least with the Battle Rifle in the previous two games there was travel time and a little bit of spread over range that wasn't 100% reliable, but from Reach onwards, accuracy weapons simply dominate the game flow, period.
f.) It's retroactively the start of 343's tenure on the series as Bungie was phoning it in to complete their contract and fuck off towards Destiny, so people effectively act like it's the firstborn of Satan as a result.
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>>744235512
Are you threatening me?
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>>744235573
Just making a shitpost suggestion, anon...
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>>744231018
It's quite the opposite >>744231380 , it got less hated as timed went on.
But not in the way you think, every Halo game had its valid, and even non-valid critics, from Halo 2 being hated for having you play as the Arbiter, or too little on earth, to Halo 3 being too short, or ODST being too expensive for essentially an expansion pack (Was MS' fault 100%).

Reach was just hated by bookfags and compfags, irrelevant niggers that we just ignored back then, and went on to form the basis on what 343 games would be built on.
There was story revisionism if anything by shills to claim it was much worse, but it is often ignored since they are an extreme minority, look at how few people play 343 shit, and you can tell how irrelevant they are.

Bet these days Halo Infinite will reach its all time lowest peak of under 2k since the 343 shills are too busy trying to keep the remake on 5 digits.
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>>744226240
I'M HAVING A BLAST!
name = input("What is your name? ")
print(f"Hello, {name}! Welcome to 4Channel.")
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>>744235820
Reach had perfect amount of activities outside of the main campaign if I had one shooter for 360? I would pick Reach.
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>>744235874
dis nigga got memes yall
>>
>>744235915
I might pick MW2, but Reach or Halo 3 are definitely contenders. I think I preferred 3's forge and MP more than Reach Around's.
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>>744235820
>having you play as the Arbiter
What's the point playing as an alien if you just shoot the same things as the humans (other aliens)
h2 should've made you fight the UNSC as the covenant but it's US army propaganda so that's verboten
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>>744236336
For a pretty simple reason that modders found out really quickly: fighting humans and the AI using the UNSC weaponry fucking sucks absolute donkey dick without the Flood limitations, since every gun in their hands can flag you from outside a viable range for Covvie weapons.
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>>744226240
They really killed halo and made it into gaylo
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>>744231018
I don't really understand it. Sure, the multiplayer abilities are weird but it mostly works out to be a fun addition. Great game, not Bungie's best but it's a great Halo game with arguably one of the best tones of the franchise.
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>>744235820
The hate for Reach multiplayer was retarded. Halo multi was always only fun as a party game and trying to boot up MCC with all the compfags will show you just how miserable of an experience "competitive" halo is. The one criticism that did make sense was how most of the maps were just forge creations
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>>744236336
Because youre a heretic who realize these space niggas crazy and flood gonna kill of all because space mohamed wills it. Arbiter was cool as fuck and I'm tired of pretending otherwise. Also, the covenant carbine is the best weapon in the franchise.
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>>744236440
Change the human AI when playing as arbiter
Change the human weapons
Give the covenant more viable weapons or design encounters around their strengths
Make encounters with humans stealth based and utilise the clock better
also there's no reason to not have all the human vehicle encounters be piloted by humans in that flood level, on my first play through I was pretty hyped just by the thought of actually fighting on the other side of the covenant war until I realised that for some reason the floor are piloting the tanks. which is just fucking retarded
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>>744231018
Reach was my 2nd favourite, beside and almost equal to 2
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>>744233603
>>744233762
>>744234545
>t.
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>>744231018
>much slower and clunkier than H2/3
>added bloom to precision weapons which introduces a lot of RNG to gunfights
>armor abilities were a horrible addition to the sandbox
>added sprint to halo which is still playing the series to this day
>retcons a bunch of established lore and the only payoff is a mediocre story
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>>744237040
2 was so fucking good.
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>>744237103
it was immersive and didn't feel as on-rails with the city being somewhat free roam.
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>>744231018
Because its a shadow of 3. You can tell people only tolerate it because of Bungie because Halo 4 despite being Reach 2 and better does not get the same level of apologetics.
>>
why did they fuck with the weapons in campaigned evolved? plasma rifle feels very nerfed
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>>744237446
ODST was Reach but with shadows.
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The lighting in ODST during the day missions burns my eyes
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>>744237040

I loved that mission. A Covenant ship cruising over you and starting to glass the city set the atmosphere perfectly.
>>
Honestly Reach is just one decent rebalance away from the campaign playing better, but you can't unfuck that AI without reworking it entirely. I don't even know if you CAN fix the AI. Too cannon fodder-y.
>>
The DMR might be my least favorite gun
>the most useful gun
>boring as fuck to use
>>
>finished a multiplayer game
How?
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>>744238464

>he flashbanged himself with night vision during story missions
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>>744226240
im still trying to finish odst to this day. not really vibing with it and restarting after a long time feels confusing
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>>744240927
Just play it like you arent a Spartan
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>>744238464
you sure you didnt activate the nightvision or whatever that mode is? cause I did without realizing it the last time i picked up the game and was fucking confused as to why the whole level was so fucking bright and blinding
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>>744231018
It doesn't, Reach is generally highly regarded and it's only really the bookfags who are still bitter that Bungie ground their licenced fanfiction into the mud who are complaining about it 16 years later. It's just that hardly anyone ever talks about it so the bookfags who were a tiny minority in the discussions around Reach when it was new now make up a disproportionately large share of the people still talking about it.
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>>744226240
343 refusing to release this on PS5 and opting to spend a bunch of money developing Campaign Devolved instead is peak clownery. It's the only good thing they could possibly do for the franchise at this point, it's obvious that they're never going to make a good Halo game so they may as well give the old ones a big injection of players. Imagine how incredible the matchmaking pool would be if it got put on PS+, it'd almost be like the good old days again.
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>>744233994
2 has the best gameplay, story, music, levels, multiplayer
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>>744236440
I don't really see how that matters much when you spend most of Halo 2's Arbiter missions fighting in corridors and shit
In general open areas with big sightlines are rare and this is the game that made you deal with Jackal Snipers so boo fucking hoo, kinda sounds like a shit excuse, just load the soldiers up with SMGs shoulda been the H1 AR of course but we'll work with what's in the game and it's hardly gonna be an issue
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>>744234450
the omega autists actually like ce more for comp. they like 2 as well though
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>>744233994
2 has the funnest vehicle ever put into a Halo game to this fucking day
So fun it's not allowed because a warthog that can strafe and carry 4 people was simply deemed too much fun for people to handle I guess
Legitimately blows my mind we've had so many Halo games since this one and you don't get it again in any of them
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>>744244687
God forbid they just buff the hp/defence of USNC vehicles.
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>>744233994
best world building, environments, gameplay innovations, multiplayer maps, movement
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>>744244757
I dunno where that follows from but they definitely could do that, sure, I don't care, I just want my covvie ghosthog back.
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>>744238235
>ODST
Story is surprisingly similar but ODST is just 3 but with a different paint job.
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>>744242362
2s campaign falls off a cliff with arbiter missions and never recovers.
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>>744231018
Campaign was pure kino but the multiplayer was cancer
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>>744244868
The Arbiter missions were fun though, not the greatest but the novelty and getting cloaking felt so fucking cool
In general playing as an Elite was based and getting his perspective was the coolest thing Halo 2 did even if the levels coulda been better
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>>744244939
I'm referring to the flood more than anything desu. I do agree the heretic missions were alright but 2s flood is just really poor. But also yeah, getting an elites perspective did make the story significantly more interesting.
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>>744245040
I wish they kept up alternate playable characters in later games
I never played 5 but it sounds like they super fucked itup there from what I've seen but the concept is cool when the story works for it, which Halo 2 definitely did. The Covenant civil war and the entire deal with the prophets being schizos wouldn't have worked as well without a PoV character experiencing it.

If I were in charge of trying to make a good Halo game right now to save the studio, I'd work on making a sidestories sorta game with multiple small campaigns that just follow a few short and sweet plots across the universe. Play as Spartan IIs, IIIs, ODSTs, Elites, Jackals, Hunters, focus on a wide experience and make something like Halo Legends but a video game.
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>>744244868
Arbiter has the best missions
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>>744231018
Its still my favorite halo game
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>>744245284
Never played 5 either. I think they need to admit the Reach direction just isn't what anyone wants and dump armor abilities and sprint. 4 was already a better game than Reach and nobody cared about either game. I also think its too late to save 343, they've been gone for years. Its basically a contractor studio, everyone who knew what to do was laid off a long time ago and outsourced. Who knows who actually works on these games now. I saw a credits scene of this latest remake and it was all a bunch of Chinese names.

Only solution now is to just hand the IP over to a competent dev studio. Another ODST focused game would be extremely good, there's already a framework to go off of too.
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>>744231018
everytime I watch this gif it gets equally better and worse.
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>>744234817
It's only worth it for BC, but in all fairness, that's still a VERY strong selling point.

I'm also thinking of getting one so that I can start playing my 360 library again. I unintentionally became an idort again after being "done" with consoles in 2016

>Ps4 broke down
>idc got a PC
>gf wants switch, buy a switch - end up starting a physical collection on it
>get a ps5 as a wedding gift
>got a switch 2 from work
>currently browsing used xbone/series x prices after digging old disc library out of storage

Every time I get away from consoles they pull me back in
>>
>>744245486
ODST but actually tacticool and either Jagged Alliance kind of game, or Rainbow Six 3 Ravenshield kinda game. Make it actually fucking tactical.

Let me choose where I drop their pods and let me try and tactically clear the mission objectives while getting frustrated at my incompetence because Im not a Spartan eho can just kick names and take ass.

Make a game where ODST get to be the punisher bumper sticker chads they are.
>>
>>744245486
I didn't mind sprint but Halo's always had a halfassed sprint. I don't think it's the death knell of design people make it out to be and has a place but the armour abilities really sucked. Definitely my least liked part of reach. Despite that, I'm on board with giving more abilities. I'd rather like a more reinterpretted Halo that actually makes Spartans, Elites etc feel more like super soldiers. Ability to actually jump high and move fast and rip open doors etc. All the shit a super advanced super cyborg could do without being so game-ified. Halo 5's cutscenes maybe went a little far from what I've seen with anime powers but I wouldn't mind a game going closer to that. Put the super in supersoldier, you know? Not asking for it to become Tribes or anything but maybe they should actually look a little at Doom, Vanquish or even some of the third person action games like Infamous or MGSV or some of the super hero games, idk I haven't played a lot of those. They could make it TPS for all I care, I'm down with it if it makes playing as a variety of things easier and Halo's no stranger to third person with vehicles anyway.

I think there's a lot of possibilities, but indeed, none 343/Halo Studies are gonna do because they don't have any talent left.
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>>744231890
Correct

>>744233603
>>744233762
Assmad samefag consolebaby can't handle fast paced FPS with no auto aim
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>>744245885
>I didn't mind sprint but Halo's always had a halfassed sprint.
It's funny because by the end of it all, the bitchers got what they wanted and Sprint got nerfed into oblivion to the point of being pretty much placebo in Infinite. But because it exists, they still are assblasted.
>>
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>>744246210
>consolebaby
Those are Steam stats though
>>
the hunters in this game are so ass to fight. on legendary, i think it was like 3 - 4 sniper shots to the torso to kill and juking their melee attacks is a no-go since they have hitboxes the size of mars where they can just vaguely wave their arm in your direction and hit the air around you and kill you in 1 hit
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>>744244868
Dogshit opinion
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>>744247434
hunters should be a pain in the ass
if there's one thing 343 eventually did actually get right it's honestly hunters, infinite's hunters were pretty fun to fight and felt as scary as they should be
their whole point is being effectively boss fights and they're ultimately the scariest "infantry" you can ever face in universe so I will always appreciate them being a pain in the ass instead of being too easy
>>
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>>744231018
The shield effects in Reach are fucking obnoxious.
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>>744233603
kill yourself
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>>744242362
2 has way too many long segments where you stand on a moving platform and wait for things to happen. It's like they wanted to show off that they got the tech working at all.
>>
>>744247859
i wouldn't be so mad if their melee hitboxes are clearly way too big than they actually are. you could be nowhere near their swings and still die



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