Humiliation ritual: the game
>>744226740If you find yourself in this position its because you have poor positioning and aren't pressing the advantage.
>>744227046this is giga faggot mentality and pure bullshitthe game is all about rhythm and that's what makes it funif you die skill issue
>>744227143most intelligent sekiro player
>>744227046>this
>>744226740This is the peak of combat in gaming whether you like it or not
>>744226740go back to your turn based slop ds2bab
>>744226740try using guard counter
some of elden ring bosses are annoying because you get to hit them so rarely or risk taking massive damage
>>744226740The measure of a good boss is how much of the fight I can just sit there and wail on them.
>>744227046thats not how this game works
>>744227618it literally is, l2p
>>744226740i never bought it. Quit after 3.
Oh, good, another seethe thread. I was afraid we weren't going to hit the daily quota today.
>>744227659just figured it out, I stand by my statement.
Heh, I punish bosses by summoning a clone of myself
>>744227659l2havebettertasteinvideogamesLiking Eldenshit is the most surefire way to spot an NPC.
armored core 6 is the best souls game
>>744227973sure bro it won so many awards too haha! and many people talk about it here daily!
>>744227143>the game is all about rhythm and that's what makes it funYeah but the first couple were to the tune of 2000s EDM while this is just breakcore but sped up, only any time you miss a beat or try something creative the DJ cuts the music and just starts throwing bricks at you.
>>744226740>Humiliation ritual: the game
>>744227973>armored core 6 is the best souls gameShame it was a mediocre armored core game.
>>744228012who the fuck cares about some gay ass awards
>>744226740idk, I always grinded if bosses were too hard. was a pretty fun game. always felt like that was kind of the intended way to play before redditfags started telling everyone they had to beat the game naked at level 1 and shit.
>>744226740>Humiliation ritual: the gameAlso known as OP's life.
>>744227046I'm going to close the thread and come back. This reply is going to do numbers with shitters seething
>>744228110This right here is the biggest issue.A boss should have a larger health pool than other NPCs, yes, but when you make it into a damage sponge it just pushes people to use minmax builds to dish out as much damage per hit as you can, or just stack enough health to facetank it all.
>>744228259>idk, I always grinded if bosses were too hard.I think the problem is that it kinda feels a bit cheap to outlevel a hard boss.It also kinda trivializes everything that comes after that boss until the next.
>He doesn't R1 after every rolllmao
>>744226740
>>744226740OH N-
>>744229334Why did you lock on?Why did you panic roll?Why are you using (lmao) 2spear?
you mean >30 move unstoppable 50 second combo >including the fan favourite delayed attack gimmick!elden ring is a meme game
>>744226740>Shitter can't into positioning and gets punished for rollspamming
>>744229334>faith/dex user>spearfag
>>744227465>using a shieldim not a fag
>>744227046>>744227046Show a video of someone doing the full light attack string of a greatsword against DLC Radahn without getting hit.
praise the sun
>>744228380>King Allant HP: 2,374>Consort Radahn HP: 46,134 Health pool inflation is fucking insane and not talked about enough. Remember how Manus, who famously had exactly 6,666 HP, felt like the longest, most grueling boss ever back in DS1? To think that the average Fromsoft boss is now SEVEN Manuses
>>744227046>poor positioning and aren't pressing the advantageThis isn't Bloodborne, there's nothing to gain from taking a calculated risk with additional attacks.
>>744229334That looks incredibly un-fun to fight.>lock on to enemy>teleports behind you and begins autistically flailing and spinning faster than you can swing because fromsoft is still upset that people were cheesing humanoid fights and PvP with backstabs in DS1>stunlocked into 15% HP before getting a couple seconds to get a swing in before he starts againThere's not even any counter-play, just "mitigate damage until opening".
>>744229704>Health pool inflation is fucking insane and not talked about enoughi mean, the damage we do is also inflated, i was hitting radahn for like 3k with abilities and like 9k with ripostes
>>744229704This would be a fair comparison if DPS remained the same across the entire series which is obviously doesn't do.
>>744229334Why doesn't the player have cool combos like this?
>>744229334>longer combo than any boss or mob in any of the first three Souls games
>>744229334>rolling back so you can continue eating the combo like a good retard
>>744226740The delayed attack gimmick was so dishonest I just uninstalled the game and never bothered with it again after all these years
>>744226740>>744227046The only bosses that are remotely like that are at end game where you have so many broken options to over power the game and bend it over a table that you are genuinely a retard if you have trouble with anything at late game Elden Ring on New Game.>B-b-but I want to ignore literally every mechanic in the game and rely on dodge + light with a normal shitty physical weapon for the entire game!You have only yourself to blame then.
Sure is filtered in here.Git gud, shitters, lmfao!
>>744226740Hyperarmor is cancer but no one will admit it.
>>744230007we need ds1 poise back>but thats even worsedont care
>>744229964what the fuck else are you suppose to do? they'll guard break you in like two hits, they have infinite poise, they can read your inputs, they can't be parried, there's literally nothing you can do but roll
Still seething.
>>744230104you roll towards him retard, it allows you to hit him back instead of rolling back where he will chase you down like the bitch you are, this works for like 90% of the bosses of ER
>>744230075we need back DS1 poise but it does need to be adjusted so you cant just oonga boonga while standing still. make poise a visible bar, more heavy armor more poise before you stagger and the bar slowly refills or something. it was like this in ER but they majorly nerfed poise because they hate it
>>744230207>we need back DS1 poise but it does need to be adjustedno, just bring back ds1 poise like it was
>>744229334Defensive reactive play is so boring. You must need to have a slave mentality to enjoy this shit.
>>744230179>you roll towards him retard, it allows you to hit him backThat's always a diceroll depending on the enemy as a solid half of them can turn on a dime, most even mid-air.
Remember when this boss fight leaked and it was so shit that everyone said it was a mod and when it turned out to be real everyone backpeddled and said it was amazing
>>744229334if this was dark souls you could have parried the first hit to completely avoid the combo
>>744229409>>744229536Spears? Those are clearly scythes
Acquire skill
>>744226740Playing nioh after playing soulslop is such a refreshing experience. I love being able to actually do shit and counter enemy moves.
>>744230305It's so fucking hideous i still cannot believe it.
>>744230179>roll towards him>hit him>he tanks through it>tracks you perfectlyits not worth it. enemies in ER do way too much damage. The way the pace of the player is entirely mismatched to the game. malenia was just a left over from Sekiro.
>>744229753that's a limit youre imposing on yourself
>>744230320Don't even bother with negative IQ eldenfags, they're always like that
>>744230282if you think its a dice roll try learning their moveset
>>744229872They do
>>744230258so much this. If i hit an enemy, i should be able to continue hitting it until its dead. getting in the way of that is simply dishonest gameplay
>>744230305This entire DLC was fucking god awful. I'm so sick of fromdrones riding Miyazaki's dick but he's clearly lost his spark after Dark Souls 1. He doesn't care anymore, this DLC had no sovl. It was obviously rushed and stitched together as they were going to multiple DLCs.The optimization was also awful when he first released and frame drops were bad enough to get you killed which is unacceptable for a $40 DLC. I'm getting fuck sick and tired of fromsoft and fromdrones that eat up whatever fucking demonsouls reskin shit they throw up. They need a reality check and to get their standards back on bar with their earlier titles. This game just wasn't it, it was very half-hearted.
>>744229806>>744229826Obviously, but boss health inflation is much faster than player DPS inflation. King Allant's top video on YouTube is 3 minutes; Consort Radahn's is 8 minutes
>>744226740Humiliation ritual: the thread
>>744230576>King Allant's top video on YouTube is 3 minutes; Consort Radahn's is 8 minutesHow is that a relevant metric?
Skill issue
Elden Ring is the epitome of "From Slop"Just the exact same formula again but turned up a couple levels.Extremely boring after 60% through when you realize your gameplay hasn't change at all from what you've played for a decade. You're just punished harder and the online has gotten even worse.Story and characters are abysmal and forgettable.I will not buy another From soulslike again.
>>744230305>DLC leaks>entire community refuses to believe it because of how ass it looks>turns out it's real>they nominate it (a DLC) for GOTYthis is why I don't respect the greater Elden Ring community. And that's coming from a souls fan who has all but 1 Elden Ring achievement. You see this attitude with literally anything fromsoft does. Remember when people were complaining about bosses and enemies clearly and blatantly reading inputs and being told it's a skill issue, but now that it's been long enough and everyone knows they very clearly read inputs? "Well it actually was never a bad thing, you're just bad!". They have no standard for what's good or acceptable except what fromsoft releases, which is de facto good by virtue of them having released it.
>>744230726That's a terrible video
>>744230726this looks fucking awful. Your only play is to spam roll in circles waiting for an occasional opening so you can pitfully slash him once. there's no play here, this is just shit
>>744230724No metric would be acceptable for you, disingenuous faggot. Even if I timed each boss myself down to the second, from the moment the health bar appears to the moment the death sound plays, you would still say "errmmm, too many variables, doesn't count". Just use your own experience as a metric
>>744230726>no hit reaction from the bossSuch a shit game
>>744230726>skill issue>Doesn't attack once from 0:15 all the way to 1:00So you spent 45 seconds dodging and having 0 openings nice skill issue :)
>>744229409I'll try a ranged att-ACK
>>744230576so true!
>>744230835>reading inputsHow long will you cope with this? It's been proven by modders that enemies check for player animation states and not button inputs.
>>744227046This is a cope post to disguise your masochistic addiction of keep trying to beat a shit game with shit bosses. I have finished Every soulsbornekiro game, and Elden Ring was the only time I felt the main bosses attacks were cheaply overdesigned. DS2 has sloppy designed bosses, not overdesigned,Elden Ring will forever be one of the most unbalanced souls games from FS. Its either piss easy or piss hard with ER bosses. Never a fun and fair challenge
>>744230745>the online has gotten even worseYUP! one of the refreshing factors I found in Demon Souls was how alive the multiplayer made the game feel. It was refreshing seeing game mechanic very subtle but also very game changing. Having a player invader in a black world was pure adrenaline back in the day. DS1 expanded with covenants which made the world feel even more alive and seeing clashing covenants at play was awesome. I don't agree with how they handled online in Elden Ring, they tried to please everyone. The "RED GUY BAD" crowd and the people who enjoy invasions. I can't be fucked for duels in the arena because what makes invasions fun is the variety and no two invasions are the same. Should have just been cut in ER, invaders are just punching bags.
>>744230943Yes, and those "Dark Souls in one hit" videos are an accurate representation of the average players' experience too
>>744230963they 100% read your input. I cba to prove you wrong, but there's a video of some guy who completely breaks lorettas A.I by just chugging from a distance and the boss is freaking out because it's programmed to counter you when you heal but it does it the exact moment you press it, not when the animation starts. Input reading is very real in ER.
>>744230984The only truly bad ER bosses are Malenia and Radahn imo. They're meme bosses designed to make headlines. But bosses like Malekith, Godfrey, Mesmer, and Rellana are pure kino and they shouldn't be discounted just because they're in the same game as two shitty bosses
serious question, what is the appeal of these games? I get regular action games but isnt this just memorizing animations? If you want a hard game play an actual fighting game or action game of 4x game
>>744230963>erm, it's not an input reading because it checks triggers on the first 3 start up frames and not the input itself! (0.003 second difference)I don't care retard nigger, my synapse isn't even done firing to make my arm curl to bring the physic to my mouth, why is there a knife flying at my face and why is me casting magic in the opposite direction causing enemies to roll back and forth your game is ridiculous and shouldn't be taken seriously and you'd agree with me if it was any other company besides fromsoftware you transgender brand loyalist faggot
>>744230887Stop being a fucking retard.I'm not even the anon you talked to before that post.The top result on youtube is fucking meaningless.Radahn probably has more effective health than Allant but thinking video length of random youtube videos mean anything is beyond moronic.
>>744231154The appeal used to be adventuring and dungeon crawling in a 3d environment with some almost turn-based combat that sometimes felt more like puzzles.Then the series got flanderized.
>>744230929NOTHEN PERSONNEL KID
>>744230835Elden Ring released in a state also. It was unplayable on PC, it's still not even a 100% on PC and still occasionally stutters although no where near as bad as launch day.
>>744231181Obviously, I'm too lazy to get a more accurate, fair, and precise measurement, because this is an offhanded exchange I'm having on 4chan. So I used a metric that, while obviously not accurate and has a lot of margin of error, should still give you a vague idea of Allant's health vs. player DPS compared to Radahn's health vs. player DPS, i.e. roughly 2.5 to 3 times
>>744231154exploration, player interaction, NPC questlines, reading item descriptions and piecing the world together. These games never focused on being action games at first, but more like just an experience that you couldn't get elsewhere.
The damage dark souls 3 did to from software gameplay is immeasurable
This is why Sekiro is my favourite (relatively) recent Fromsoft game. Bosses still attack relentlessly in that but the stance system with deflecting lets you make progress towards beating enemies even when you're purely on the defensive. Sekiro and AC6 are the two best games FS has put out in recent years imo and it's not a coincidence that Yamamura was the head honcho on both
>>744231154>just memorizing animationsI've never really understood this critique. What's the alternative? How is that any different from Vergil in DMC3 or Genshin in NG2? Or any fucking Mega Man boss, or literally any boss in any video-game ever? What do you expect, a math quiz?
>>744229806Could only really get to those types of damage ranges by stacking modifiers, and that feels like a chore after a while.
>>744231134Here's an article: https://gamerant.com/elden-ring-input-reading-animations-boss-battles/You input a heal, that triggers an animation flag and the boss has a response to that flag. And since you can actually buffer inputs in Souls games, they counter once the animation starts.You just think it's input reading because the boss reacts to something. Also how should any enemy in any game react to the player if they can't get any information about the player state?
>>744231439Just don't have boring 1v1 bosses, problem solved. That only works for multiplayer.
>>744231157>my synapse isn't even done firingSo you're disabled then?
>>744230258>slave mentality>so much this. If i hit an enemy, i should be able to continue hitting it until its dead.Brain dead mentality>b4 NOOOOOOOO NOT LIKE THAT
>>744228012I do, with my friends.
>>744231334But Demon Souls is laughably mid though. There's only two good levels but none of you faggots aren't ready for these conversations.
>>744231439if you played ds1 you would know what it means. All attacks in ds1 are possible to react to, you don't need to memorize every single attack. In elden ring you have delayed attack which is designed to catch you mid roll if you roll intuitively followed by an instant attack which is dodgeable only if you dodge immediately after first attack. It's not possible to react since even if you have the slightest delay in both dodges you will get hit. Other things is attacks that are dodgeable only in certain direction aka their hitboxes are so large or linger for so long if you dodge a wrong way you still get hit.Game is filled with those kind of attack patterns which are basically impossible to predict and react to unless you know them beforehand.
>>744231645yeah because you're a faggot who started on DS3.
>>744231327>should still give you a vague ideaIt shouldn't. By that metric Artorias has more health than Mohg and Kalameet four times the health of Bayle.
>>744231730Him attacking the corpse due to bad AI programming and then walking away like a real Fromsoft boss is the cherry on top
>>744231645That only speaks to how shit the rest of the series is.
>>744229334Just get fucking good. Stagger his ass. A jumping attack with those would knock him out of an animation, and 1-2 more would knock him to one knee for a free riposte. Git gud scrub.
>>744231708I started on DS2, retard have you ever thought of that. Besides DS1 has better exploration.
>>744229872Play the game retard.
>>744230726show me the rune count, webm bro.
>>744230258That would be profound if your entire personality wasn't built on being a defensive reactionary.
>>744230374Just put on armor and level vigor.
>>744231820go play your nightreign, faggot
>>744231797i would have rolled that btw
>>744226740I just kept using perseverance or whatever that weapon art was called and kept smashing away with my two greatswords. With the occasional break for a sippy.
>>744231802>That only speaks to how shit the rest of the series is.But every game is superior to Demon Souls with the exception of DS2. Which is unplayable riddled garbage.
>>744231053>the average players' experienceNot my problem some amoebas refuse to use options the game hands (You) over. There's 6 million ways to quickly kill bosses even without resorting to stacking buffs or 1hp hypermode.
>>744231651Here's a truth nuke for you: it should be impossible to first try a boss. Yep, I said it. First trying a boss is the most unsatisfying feeling in the world. Putting an element of trial and error is essential to force the player to see the full breadth of the boss's moveset, what it's capable of, and truly mastering it without any bullshit luck involved. Just like how RNG is a necessary evil sometimes in gaming, trial and error/memorization-based attack patterns is a necessary evil for creating a roster of truly memorable boss fights
>>744231148Malenia is fun to fight.
>>744231972shit taste, you want your R1 spam rollslop simulators. hang yourself, weird anime poster.
>>7442319826 million? Sounds a little too much to meIn all seriousness though, I'm not resorting to overpowered magic builds, fuck you
>>744231936are you going to pay for it faggot, I'm not touching it or buying it.
>>744228110Now show the damage when the bottom one procs bleed
>>744232065send me a picture of a dildo in ur ass and i'll buy it for you
>>744230305>and when it turned out to be real everyone backpeddled and said it was amazingno I remember everyone saying it was shit and that the dlc was unfinishedI don't remember anyone saying radahn 2 was amazing at any point
>>744231936>>744232065>two retards screaming at each otherNightreign is pretty good and the bosses are nearly all top tier.
>>744232007I disagree playing nioh I first tried most bosses and it feels way more rewarding than just memorizing attacks.The only bosses in ER that I feel were well designed are Malenia (which is sekiro boss lol) and Rennala which is just an interesting fight with cool gimmick.
>>744232020>shit taste,pot calling the kettle black. Roll derangement syndrome and the same thing can be said about shield slop or strafe.
>>744231154Fighting games aren't hard, they're just a twitch reflex check.
>>744231645>There's only two good levelswhich ones?
>>744230543>their standards back on bar with their earlier titlesWhat now? Did you even play those games?
>>744232169Are you shitting me? Nioh is way worse with the trial and error bullshit than any Fromsoft game. Also, Malenia sucked so you're genuinely just a retard with dogshit taste
>>744232205>shield slopAs long as you don't just poke behind the fingerprint shield I don't see how using shields is bad.
>>744232263Yes, I have. Dark Souls 1 was really good, you can tell they cared and the shortcomings were clearly because of time restraints. The game also had an incredible DLC which only adds.it's rough, but i'll take rough but gold over mainstream and boring
>>744232301Nioh bosses are intuitive go ahead and show me a nioh boss with attack that has 20 second wind up time and then 0.1 sec window to dodge.
>>744232057>overpowered magic buildsStatus is even stronger, lmao.
>>744232250>Boletaria (World 1), almost ruined because the King Allant (Fake) runback>Shrine of Storms (World 4), Old Hero is kino in the original and killing the Storm King outta the sky was pretty awesome>>744232316>Rollbad, shieldgood I accept your concession
>>744232389There's nothing "intuitive" about getting one-shot by an attack with a one-frame telegraph. Nioh is like pulling teeth because you pretty much have to die to every single attack to get the timing, since every attack is a one-shit. At least with Fromsoft games, you can learn the whole moveset in only a few attempts
>>744232547>I accept your concessionNta, you moron. Learn to tell people apart.Also you wanna use a medium shield and roll when it's safer than blocking.Also guard counters are a thing and do a lot more stance damage.
>>744232547stop posting anime, its cringe
>>744231134I can prove it even more clearly. If I press jump with the controller, the character jumps. HOWEVER, I can ensure the game is not reading my inputs by disconnecting the controller. Now when I press jump, nothing happens. The games have been reading the inputs from the start. No one knows how deep this conspiracy goes. Maybe all the way back to Atari. Maybe earlier!
>>744232627????
>>744232668Where do you think you are?>>744232664All this and you're still being a knuckle dragging ogre about rolling. Stay free moron. Concession accepted
>>744232547how can you say prison of hope isn't good
>>744232057>overpowered>magicIs this really what STRchuds have to tell themselves to excuse their own failures? Going full Bonk is the most overpowered shit in the entire game because you just do so much damage and stunlock bosses with stance breaks that the fight is over before you can make enough mistakes to die. You just Lion's Claw into everything with the Giant Crusher over and over and over like a retard and win anyway.
>>744232815stop posting cringe anime made for children, fucking man baby
>>744232852>how can you say prison of hope isn't goodBloated piece of shit, I'm not elaborating
>>744232463str / arc is really fun in sote
>>744232882>family guyHOLY KEK failed applicant janny mad
>>744230984this is a cope post to disguise the fact that you are noob
>>744232904cope, it's the best fromsoft prison level
>>744232950its made for grown men, avatar the last faggot is made for children
>>744232979Best at being fucking boring after 15 minutes.
>>744232815>"All this and you're still">literally too stupid to tell people apartAnd your insults don't even make sense. What are you even arguing?
>>744232990>family guy for grown menprojecting and reddit is over there
>>744233076family guy teaches strong values, your gay anime was made by a bricked up pdf
>>744233027You're seething over "rollslop" which is pretty much a nothing burger at all, and just being a contrarian for performative points because every anon said so>Too retarded he forgets he's performative
>>744232950>>744232990>>744233076>>744233120So that's the humiliation part OP mentioned. it's you two.
>>744233120there's a scene in family guy where a dog eats shit out of a baby's asshole
>>744233213Nah, I just said that shields are fine. You're projecting everything else from the other anon.And if you still don't get that, you're probably actually low IQ.
>>744233219skill issueER DLC is painfully mediocre btw
>>744233296>shield fine, rollbad>you're probably actually low IQ.
>>744226740I don't like how you level so much slower in Elden Ring, this was a problem in DS3, but it's worse in Elden Ring where bosses have way more health and are more relentless so you can barely get an attack in
>>744226740>enemies don't want to just diebro this isn't DS2
>>744233348>rollbad>when I literally posted >>744232664>"roll when it's safer than blocking"Thanks for proving it. My condolences for your mental handicap.
>>744233305get your humiliation fetish of this board, cuck
>>744228110Damn, I beat Radahn dealing way less damage than that actually. What weapon is that guy even using?
>>744230929Good one, but my favorite still is that one where the sentient ball outwits the tarnished who jumps onto a ledge.
>>744226740I equiped bloodhounds step and it kind of made the game trivially easy, most bosses can be 'cheesed' by just dashing to their side while they do their little 15 hit dance
>>744227143The first game wasn't like that.
>>744230726I'd be a lot more accepting of this playstyle if you at least had to wear special thieves' clothing and invest points into some sneak/evasion stats (no that's not an endorsement if ds2). Its the same when I see "mage" character rolling abound with a huge sword on their shoulder. at what point do you abandon the pretense that your supposed to be playing an rpg
>>744226740starting to agree. Bosses are fun but the way there is always built to be as frustrating trial and error path as possible
>>744228910later you fight a one winged angel knight with a halo called "roberto the forgiving one"
>>744232007this is mega copethis taken to its fullest logical conclusion is just >every attack in the game should kill you in one hit regardless of the RPG mechanics because it forces "true mastery"you're a fucking retard>>744232301>>744232627nioh has both intuitive attack timings and also real RPG mechanics that reward you for caring about the gear you wear and the way you playin fromshit games poison is just a shitty status only ever designed to make the player waste a bunch of heals if they arent prepared with whatever cure is there. it deals a pitiful amount of damage to regular enemies and you can only ever trigger it once (maybe twice) against bosses (except in the case of elden ring where every enemy even up to and including malenia are weak to scarlet rot and made it deal %hp damage)nioh has a bunch of different effects you can build around with your gear that changes the way you playyou can have poison do real damage to all enemies, weaken enemy armor and damage, gain an attack buff when you poison an enemy, and it runs its course in a short enough time its relevant even for normal enemiesalso if you are dying in one hit in nioh you suck at the game, there is literally only one important stat for gear in the entire first playthrough and its just making sure its on level for whatever mission you are in, everything else doesnt matter. speaking of gear, the itemization is far better in nioh if for no other reason than i can just get a drop in the level and start using it, and i dont have to go teleport to 3-4 different locations to get upgrade materials and money and bullshit just to make something functional in the level it dropped in. souls games should stop using weapon upgrade systems permanently, it is a binary choice, it is never any kind of sacrifice you make over other kinds of upgrades like more healing or character levels, it is a pure boring grind check for no reason other than to waste time
>>744226740>research the maximally most overpowered build possible in the game>complete first playthrough without any difficulty whatsoevergame was fun ig
>>744226740Is it a meme that people on /v/ suck each others dicks over how bad at videogames they are? Any experienced player can run over this game these days.
>>744235690vitality, endurance, agility built and cheese the game with 2 handed weapons as you I-Frame everything.
>>744230305>everyone backpeddled and said it was amazingno, I don't remember that at all
>>744229687I mean this guy is hitting the boss every few seconds, at 1hp, with erdtree level 0, you can say what you want but stop making excuses, you are just bad and impatient.https://youtu.be/JeBOIYnVq54?is=_DmFYfmGNTp0jQkF
>>744236357just because there's some cheesysweat doesn't mean everyone wants to play like that to prove they are good, that's just masochism, at that point: just go be the guy at a martial arts gym to hold the mitts for the trainees there.
>>744235981average /v/ poster only plays gacha games, assassins creed, and jrpgs
>>744235358the demons souls is good for different reasons, and i will admit that there is a fundamental separation in the series at dark souls 3 where they go full on combat roll/deflect slop and concede a lot of the RPG heavy exploration/game knowledge/discovery aspect of the gameDeS, DKS1, DKS2 and i would argue bloodborn are way slower and more methodical games that you mostly just react to in the moment, combos are fairly slow and short, the hardest enemies in each of the games are usually only locked to a few attacks in their most threatening move (fake allant, manus (although his is long but completely negated by a shield), fume knight, orphan)dks3 and onward have even regular mid game story bosses like pontiff that do 5+ hit long combos and spawn ghost hits and area projectiles and all sorts of stuff, and they have notably sacrificed a lot of the world gameplay for itamong the nu-fromsoft games i would put sekiro as the highest for pure gameplay, followed by nightreign, both of these give you a lot of fun and exceedingly usable options in a lot of cases that make you feel like you are keeping up with the crazy demigod fights or whatever, and in a far more intuitive and satisfying way than "throw a throwing knife in neutral to make sure his video game status break bar doesnt go down" that base elden ring fags love to tout as "gameplay"i do miss a real adventure RPG like the older souls games that are way more focused on learning the world and the levels and having that feed way more into your gameplay success than just "learn2roll", but i also admit that i have a LOT of fun playing with the explicitly anime bullshit powerfantasy stuff that you get in sekiro and nightreign, and while the skill curve for learning to be able to just kill hard enemies at a severe handicap, it ultimately is something you can overcome and lets the game be a lot more fun and a lot more chill as a sort of "lock in early for a big boost you can coast on" gameplay
>>744227046>Press the advantage.>Don't fill the arbitrary hidden stagger threshold in time.>Get hit and die.
>>744236492the older games were exactly "learn to roll" games anon. newer games are "learn to parry and spam special."
>>744236514this is the same issue i have with monster hunterthat game is all juggling invisible stagger meters that are the only way to make openings even remotely safe, but there is no way to intuitively measure or track them, and they are high enough that landing powerful moves alone rarely guarantees a safe punish, even on an attack with high recovery. it is deeply unsatisfying to land a level 3 charge on a head, or a full SAED and the monster just nosells it and turns at you and then does a 0 frame charge move for 90% of your hp bar in tempered fights
>>744236443That's enjoy the game tho? Why are you even playing games? You want to roll your face on the keyboard and be done with it? Also the self-imposed challenge has nothing to do with the fact that he's able to hit the boss multiple times every few seconds while not being hit and dodging some of the attacks just walking away instead of rolling. You are the kind of retard that enjoys "playing" garbage like the last of us or Chinese gacha crap and I can tell.
>>744236646Monster hunter does it better because the monster moves are all a lot more telegraphed for the most part and once you see their "trick" once, you'll actively learn to expect and counter it.You can't do that with ER bosses because they are built from the ground up to counter everything a player can do and you sort of just brute force things by fucking with their AI targeting with a summon, or fight them over and over 50+ times until you memorize all of their gimmicks.
>>744236589a considerably amount of the challenge in older fromsoft games did not come from just learning the attack timings on bossesa huge number of old walls are specifically positional gameplay, stuff like queelag having several attacks that you cannot roll, and more specifically, the big explosion that she does being totally impossible to roll but also her legs will trap you by her if she starts it before you get away, bosses like old hero being entirely gimmick dependent with the theif's ring, man eaters being way more about splitting them up with the lantern in the middle, literally all of valley of defilement is just clocking the danger of corners and drop offsdark souls 2 had pretty deep vertical progression, and you get a lot out of investing in a lot of different things in that game, if you only ever upgrade your level and your weapon, your defenses are gonna fall way far behind, and not going out of your way to find the estus upgrades makes this significantly worse because most of the damage is an attrition check rather than something where the boss will kill you outright with some hyper dangerous one hit combo movebloodborne had the most number of purely cheesable bosses with stuff like limb break staggers, being able to do things like throwing poison knives at micolash to completely skip his 2nd phase, bosses like bloodstarved beast being able to totally avoid every single attack he has by just walking towards his side, the rally system in general letting you get away with just mashing most of the time.stuff like dragonslayer armor in dark souls 3 is just a pure "learn the combos or get hit and die", same with a majority of bosses in that game>gundyr>pontiff>dragon slayer armor>dancer>soul of cinderand it just gets more and more into this "learn the attacks or die" the later into the series you get. elden ring is only marginally an exception because it has so much cheesy bullshit you can kill everything in the whole game in one hit
>>744236994monster hunter is way worse in this regard lmaothe absolute vast majority of attacks are totally unpunishable by typical souls metrics because a ton of them have almost no recovery frames, especially when a monster is in enraged state. even for mh games that have a ton of counters like sunbreak and wilds they have a ton of double or triple attacks that are designed specifically to just purely catch you on counter moves like counter peak performance, strongarm stance, perfect guards in wild and their followups, etc.worlds/iceborn is practically impossible to play without just counting invisible stagger threshholds or just accepting that sometimes you will level 3 TCS and it will just not stagger the monster, or you will do a slam + full burst + sweep + wrymstake but they will just ignore all of it and hit you with some double frontflip electric one shot move that automagically targets exactly on top of you and has 70 active frames
>>744229334>jump far away>they just continue the combo anyway because it has crazy rangeKek, bullshit like this is funny to encounter, imagine raging though
>>744230724>guy says that bosses have more health now, as indicated by the fight being 3 times longer at optimal DPS>how is that relevantBased moron.
>>744237209nta but I agree that a full SAED, a level 3 charge and a few other moves like these should always stagger, BUT it doesn't bother me that much desu
>>744226740only 10 seconds?
>>744227046>positioningthat stopped mattering completely in souls games once everything started revolving around iframing through attacks because it's impossible to physically get out of the way of attacks
>>744228297Anonbart... Forgive OP.
DS3 perfected the formula BB introduced but they went too far with ER and Nightreign feels like parody.
>>744230984I'm about to beat The Ringed City after beating all other Soulsbourne games, how bad is Elden Ring gonna get?
>>744233120can't tell if this is bait or genuine zoomer retardation
>>744236443>just because there's some cheesysweat doesn't mean everyone wants to be good at the gamePlay how you want, but don't complain about the game not holding your hand
>Haha this game is rollslopbut also>Why is rolling so unrewarding? I don't want to incorporate jumps, parries and guard counters into my playstyle
>>744228060Honestly throwing a shield on in ER made combat much faster, plenty of chances to retaliate and punish with counters.
>>744238826i just like cannot get into the games when they just fundamentally dont workits a big reason why the speedruns are them just putting on whatever baby mantle lets them ignore enemy AI and just spam whatever their super move is off cooldown with a health augment vs something like dark souls where its all about finding openings and punishesi really want to like monster hunter because people dick suck that game to the moon and back and it has a large (and vocal) fan base but its just like, the mario party of action games if you arent neck deep in the invisible meter tracking shit, and it differs weapon to weapon and monster to monster. level 3 charge might flinch a rathalos but it also might not flinch a brachy. a full SAED might stun a diablos but it might not stun a zinogre. its just always a toss up, its effectively rolling dice every time if you arent a pure 1000 hour wiki warrior
I never understand why people say ER bosses are hard since the games throws an insane amount of equipment and buffs at you to melt bosses in seconds.
>>744239283nightreign is easily the best game they've made since ds2
>>744241434You can't incorporate jumps, parries and guard counters sensibly into your playstyle because you never know if it's the intended way to defend yourself until you try it several times and die. The very first major boss the player is likely to encounter (margit) punishes you for jumping his sweeps with an unavoidable attack.And half the huge sweeps in the game are much easier to roll through.And there's a million different roll catches.And most attacks you can't guard counter for major bosses because they take too much stamina unless you're using Barricade, and for some reason there's like 3 great shields that aren't worse than medium shields??It's just a poorly executed game. Feels incredibly dishonest.
>>744241776>You can't rolls sensibly into your playstyle because you never know if it's the intended way to defend yourself until you try it several times and die. The very first major boss the player is likely to encounter (margit) punishes you for spamming rolls with multiple rollcatches.Clearly the game is designed around SHIELD CHADS
>>744229334I beat this guy on my level 1 run with the starting club and some fire pots. If you hit him with the latter before he teleports, you can go in and beat the ever living shit out of him like any other banished knight without him teleporting around.That being said, that guy certainly earns his paycheck in the castle.
>>744241776>One defensive tool>This is roll/parry slop>Multiple defensive tools>This is a guessing game>Warning symbol/color for each attack type>This is a rhythm game
>>744241478>when they just fundamentally dont workWorks for me, hitting those are big on themselves even if the monster doesn't care sometimes, but I do like the idea of always triggering a stagger>its a big reason why the speedruns are them just putting on whatever baby mantle lets them ignore enemy AI and just spam whatever their super move is off cooldown with a health augmentspeedruns are gay and lame and so are you for watching them, but also that only applies to games past world>something like dark souls where its all about finding openings and punishesDS is boring as shit to me, finding openings and punishes quickly devolves into a rhythm game>its just always a toss up, its effectively rolling dice every time if you arent a pure 1000 hour wiki warriorHave you ever considered you're just an autistic cunt and monster hunter players can just play the game without fiddling with retarded spreadsheets?
>>744241564They're hard for people who try to fight bosses legit (dodging attacks and countering) instead of just facetanking and staggerlocking.It's a weird game where it's easier the more retarded you are.
>>744241921>>Multiple defensive tools>>This is a guessing gameYou fix the guessing part.If an attack is a sweep, it should be jumpable.Not every single boss attack needs to have a follow up or counter to punish the player for playing the correct way.Medium shields should be good for most light and combo attacks and poor for large attacks with windups.Rolling and positioning should be encouraged to avoid combos as well. Bosses that turn 180 degrees mid-combo are just punishing positioning and discouraging players from trying to find "safe" spots to attack from because it tells you there are none.The end result is what you get in ER: Dual wield ultra greatswords and spam jump attacks until everything dies because out-DPSing the boss is the safest strategy of all.Now go ahead and say "skill issue" and crawl back under your rock.
>>744242094In ER jumps don't counter sweeps, they counter stomps. Everything else is a bonus.
>>744230726I don't remember Morgott being that aggressive. I wonder if it's because the guy keeps weaving out in between near and far that causes Morgott to keep chaining shit. If he just waited out an attack without going too far away, he'd have plenty of punish opportunities.
>>744242128>they counter stomps.Two endgame bosses have stomps with infinite verticality explosions.
>>744242143He has always been that aggressive to me. Most bosses are.>If you leave melee range you'll have plenty of time to punish opportunities.No you won't, because by the time you re-enter melee range the boss will attack.
>>744236514if you can learn their attacks to the point where you dodge each of them, you can learn where the opening areeven ignoring that you can position yourself so that an attack puts you in a more optimal range once you dodge it or even cause subsequent hits to whiff if you dodge to the right area. For fucked up moves you can put more distance to account for it and again put you in a better spot to folow upalternatively, guard counter
>>744238976>revolving around iframingthis is a self imposed limit. not saying youre not going to have to roll or block but you will have more openings and less waiting your turn if you space properly and dodge in the right directions
>>744242239>if you can learn their attacks to the point where you dodge each of themThere's the problem:>The game is easy, just die 50 times to perfectly learn the boss.That isn't good game design.
I just beat this and its not nearly as bad as /v/ said it was. Why do you guys hate this game again?
ER is a shieldman's game
>>744242375If it's a shieldman's game why are they afraid of giving us good shields? Fingerprint and like 2 medium shields are the only decent ones the whole goddamn game.
>>744242375For me, it was Moore's shield and an antspur rapier
>>744242432cuz once you get a good shield, you've wonso they limited the good onesif you go out of your way to get a good one early, the game is solved
>>744242432Even the basic heater shield is good enough to beat the entire game with. You use a medium shield to parry as well as block.
>losing is bad>i should just win because i tried>reward me for any effort i make
>>744242645bro this is a videogame not a sport. You're not building the pyramids here.
>>744226740I love playing elden ring at the time vut i currently have no desire to deal with soulslike bullshit ever again
I do think ER was too hard. I feel like most people countered this by making OP builds.You don't see as many people going with something like two-handing a single halberd.
>>744229334>you are already dead
>>744231339I agree, though it was a combination of DS3 and BB, particularly when it comes to stamina management and the dodge system.
>>744226740I don't think I will ever pick up another soulslike ever again. I'm so tired of this bullshit. Didn't even bother with the elden ring dlc even though I bought it on sale
>>744232709>pretending not to understand things>to stall the argument about braindead state machinesmaybe i can put it into terms you can understand: the gravity rock spell you can get early in the game is literally the single best ranged attack because its long delay tricks every moronic IF (PLAYER.STATE(RANGED_ATTACK_STARTUP)){THIS->ROLL();} enemy logic into always getting hit or wasting all stamina on blockingthat makes the game easier, and easier means bad, therefore such design was badditto for 3 jar warriors that will just roll off the cliff if you can spare 20 kukris
>>744227143the rhythm of sitting in the cuck chair and watching
>>744230258the point is that there isn o defense here you retardall you can do is watch and run proper defensive games give you options to shut the fuckers up for good, no matter how stron they are. go play Urban Reign on the ps2
>>744242854>Two-handed halberd>Impaling thrustThat's how I played the whole game actually
>>744243286Night Comet bypasses enemy dodge AI completely. They won't react to it at all.
>>744243272Cool, thanks for sharing
>>744232865who even started the whole "magic is easy mode" rhetoric? people who got fucked over by minmax'd dark bead invaders in DS1? people who forget bows exist as a ranged option?the weirdest part is that the point morphed from magic being an easier strategy (wow an rpg has builds that are more or less efficient holy fuck what an innovation) to MIKAZAKI IS GENUS SORCERY IS SECRET EASY MODO WHAT PEERLESS NIPPON DESIGN PLAYTESTED OVER A THOUSAND TIMES
>>744227046>Muh positioningshut the fuck up faggot. Elden ring bosses will literelly fill the entire arena with relentless AOE spam that you cannot phisically get out of. Also, most boss attacks are huge horizontal swipes that somehow are 360 degrees wide, and if ou manage to get out of these swipes you will not be able to land a hit on the boss because they will get away from you in a backward leap, or they will instantly counter attack and caught you in an unavoidable frame trap that will stun lock you to dead.So next time you spout your "positioning" buzzword please shut the fuck up and kill yourself next.
>>744238976That's not true at all. Directional rolling and good positioning are really important against Elden Ring bosses. You can't stand directly in front of Margit during his second phase or you'll get flurried. You can't roll away from Malenia's advancing combo so you have to be out of range or roll diagonally forward instead.
>>744243487That just seems like you relied on a strong weapon art. Maybe you didn't, but I'm just talking about the classic r1,r2 style.
>>744243569Other players managed it just fine, you might just be bad at videogames.
>>744234005Cold-infused Star Fists with every damage buff ever
the issue with soulslikes that has developed over the past decade and a half since Dark Souls blew up is that it's not a mystery anymore, everyone that's going to buy a souls game knows how to play a fucking souls game which has been reinforced by the countless clones and "inspired by" labels so the devs, From included, have now recognized they need to start bullshitting you slightly with weird timings and wonky ass patterns because difficulty is getting equated to "quality"
>>744228012>awardsI, too, can only like things that the panel of gaming journalists like!
>>744243626Right, impaling thrust is super broken, it's literally a thrust
>>744243525is that an addendum, a clarification, a rebuttal? yeah, "invisible" nox spells don't trigger that kind of evasion from CPU enemies, instead they trigger nothing at all!
>>744243717I wasn't the person you were replying to.
>>744243704I don't know how strong it is.
>>744243746i'll put your post under "addendum" then
>>744243654Agreed. Design philosophy has morphed from "mostly standard with a sneaky setpiece every so often" to "every encounter is a setpiece".
Magic is for gays, if you touch that shit you are a faggot.str is the only thing that matters
SOTE was from's admission to stretching the limits of difficulty with the current way the player is able to handleI think nightreign is a step in the right direction with incorporating pro-player elements like surge sprinting, fundamentally faster movement, invulnerability frames during character abilities, deflections from sekiro, charged attacks, guard counters, parries etc that all fundamentally change the combat from base ER it feels like totally different game. If they follow and add on to this along with adjusting enemies to attack in less anti-fun spazzing never ending tantrums they will have improved much from the rut they have dug themselves into over the course of several titles.
>>744243654I would prefer it if the games went down to DS1 levels. I still have fun with the new ones, but I can't play them casually. If I load up DS1 and start a new game, I can beat it in the same day, not skipping any bosses.
>>744243645By cheesing or pure RNG luck.
>>744241951you can play for sure, but its just dogshit gameplay on par with flash games where you are just mashing buttons pretty mindlessly and if you get hit or killed its just "oh well i guess there was nothing i could do"you can say "just play it right bro, everybody does" but the vast majority of people dont even finish high rank in mh games
>>744243654>Weird timings and wonky ass patternsLegacy skill matters and baiting players is good design. Sequels should always be harder.
>>744244042Cope.
>at first games were hard thanks to arcades trying to bleed you for money>early home consoles had bullshit difficulty>the games finally got easier>actual easy mode>game got boring>then dark souls came and kicked people's ass>wtf i love difficult games now??>fromsoft continues to kick us in the balls for over a decadenow i want easy games backnext fromsoft game better remove stamina and mana
>>744244186Casual
>>744226740>where is my instant gratification? don't they know games are FOR FUN???
mortal shell 2 is coming soon and has no stamina bar
>>744244097Nah, you're just retarded and the series likely isn't for youMonster Hunter is far more for the types of people who would enjoy Devil May Cry than it is for the types of people that would enjoy Elden Ring unironicallyLike you're getting filtered by the fact that the game has unpredictable elements nigga
>>744244438It's impressive how much better Mortal Shell 2 is than 1. The demo/beta of the first one was enough to convince me not to get it, but the beta for 2 has ensured that I will get it.
>>744244108I would trade difficulty for actual decent game design in a heartbeat even if it meant the resulting game would be called 'easier'From has still never gotten a dual-boss fight to the level of Biggie and Smalls and a thousand gimmick DeS bosses would be preferable to another 'big dude in circular arena that does a bunch of flashy combos and massive AoEs for the sake of spectacle', it feels far more like more recent titles are flexing that they CAN do something just for the sake of it when innovation as a result of hardware limitations was them at their best
>>744244732nu-Radahn is actually straight-up dogshit and pretty much the peak of modern Souls game design for all the wrong reasons, it's been two years and after going back and beating him again I still feel the exact same way
>>744226740Can't you just get overleveled and cruise through the game?
>>744229979based
>>744227046Fuck off.
>>744245926Two hand a big axe with the heal skill, summon the most trustworthy negro, hit boss hit boss hit boss hit boss hit boss.
>>744226740After Dark Souls I was so happy with relief not wanting to play another fromsoft game again.
>>744229334He got greedy.We must be better men.
>>744242143>throw knife >trigger the input read from the boss to attack when you're using an item
>>744226740Just Play Nioh or khazan
>>744241153It was always one and the same.
>>744228298didn't do as well as I expected, but solid
>>744226740I punish bosses with my mimic tear bro using the biggest fattest unga bunga stick.
>>744232668>LARPing as someone not even aware of what AtlA is.
>>744232979I ride Demon's Souls dick till the ends of the earth, but the prison of hope is fucking horrible.
>>744243976Agreed. DS1 feels like a very tightly designed DnD dungeon crawler fleshed out to the max. I think From could make a TRUCK load of money if they just remade Dark Souls 1 faithfully, and i mean FAITHFULLY, but all they need to do is finish lost izalith, finish sen's fortress, and add new secret areas.
>>744229334>he doesn't even have a shield to block those attacks!You're dumb!Get good!
>>744230258What's next? Owning things that you've bought and be happy?? This goyim has truly gone insane. Trump, arrest this man.
>>744229334I can't wait for Elden Ring 2 where the combo is twice as long, it can teleport mid-combo making escape fully impossible, and it can cancel-parry you mid-combo like Raven from Stellar Blade can.
>>744242350Only fake fans (3fags) hate DS2SOTFS
>>744242350It's the worst FromSouls, but that doesn't mean it's a bad game. 2fags can't accept this though.
>>744227143>Humiliation ritualkek
>>744227046Proximity-based combo extenders make this a lot harder.You can bait them, but it really stalls the encounter's tempo. And jumping while viable, is way too selective and inconsistent outside of cherry-picked webms.Nobody's going to go through the process of memorizing all the jank shitboxes on every bosses' attacks that you can jump over in the base game, it's an absurd cope from retards on here and fanboys.But I do concede that ER becomes a lot more tolerable and even fun when you take the sprint-away-pill instead of trying to roll everything.
>>744226740>haha should have kept your stamina haha
>>744244151>copejust like Elden Ring fans trying to convince themselves they didn't just bruteforce every boss in their dogshit game
>>744226740Fromdrones are such insufferable faggots
>>744250580Anything that inflates ego merely for time investment is going to attract this personality type.
>>744226740>spam roll>can't attackwooooowwwww
>>744245926Even the waterfall attack is like 3 rolls if you want iframe everything, what is this even supposed to mean
>>744250675>(I googled it) "e-everyone knows that!"lol
>>744226740It's the worst game they have ever made. Game no longer feels like adventure that is hard but fair but a masochistic fever dream where every boss is extremely overpowered mmorpg raid boss and you are a wuss and game world is Minecraft procedurally generated levels and dungeons which give nothing but dogshit trash. Absolutely dreadful title but tasteless normies love it.
>>744229704>he believes that numbers in one game is the same as numbers in another gameShiggydiggy
>bosses do spectacular combos where they leap 50ft into the air>you press a button to hit and a button to dodgewhy pay $60 plus tip to watch enemies have fun?
>>744250735git gud
>>744250735Skill issue unironically
>>744242375>0 runes>4 billion staminaThis webm is the result of massive buttrape
>>744250726??? It's THE attack everyone know malenia for
>>744250757>boss pirouettes around like some faggot ballerina>you stand your ground and smack him in the face with your hammer like a proper knightIt's great.
>>744236514>suck>die>smugly post about how bad you are at a game my 15 year old niece loves
>Europe goes to sleep>China wakes up>America gets home from workLike a clockwork the ER hate thread pops up.
>>744251883And as soon as America goes to bed and China to work it stops.
>>744229993WRONG YOU FUCKING FAGGOT>2ND BOSS BIRD GUY>3X MORE HEALTH THEN ANYP REVIOUS SOULS GAME BOSSSHUT YOUR FUCKIONG MOUTHTHIS IS AN NPC GAMEITS -LITERALLY- ROLLSLOP AND IF YOU CANT SEE IT (WHILEYOU ROLL OVEWR AND OVER AND OVER OVER AGAIN) THEN LEGIT STFU
>>744252536stop spamming rolls and you’ll play better
>>744252617NIGGER STFUITS DISGUSTING CHINK SHITI DONT WANT TO FEEL LIKE GOKUIM NOT SOME WANNABEI DONT NEED HUGE SWORDS TO DO SOME "COMPENSATION" (LE COOL)ITS FUCKING GAYITS THE 4TH GAME IN A ROW WITH BARELY ANYTHING DIFFERENTSHUT YOUR FUCKING MOUHT YOU BOUGHT THEIR DOGSHIT THAT MANY TIMESANOTHER MOUTHBREATHING KIKE
>>744252678I mean, just try it
Amazing low iq fags are eternally buttblasted by Miyazaki's masterpiece
>>744252536anon, he cant see it. too busy sprinting away.
>>744252759I PLAYED ITI SAID THAT I NMY FUCKING POST>2ND BOSSHOW WOULD I KNOW THE BOSS IF I DIDNT PLAY ITGO JERK OFF TO YOUR STUPID BASIC BITCH FANTASIES OF ANIME, LOSERGB2R
>>744252812its just ragebaiting to not let the thread fall to the 10th page.
>>744232463>Status is even strongerstatus is boring. It's just red poison, green poison, white poison or dark red poison. The only real status in the game is sleep, and that only works on what felt like 2 enemies in the game. If fucking pokemon has more developed and diverse ways to tackle enemy encounters then something is absolutely wrong. Why couldn't frostbite reduce enemy speed or recovery? Why not have some fun with, say a blindness status? Why the hell can't you use your invisibility spell with great effect during bosses? You say status is strong, but it's only in the context of improving your DPS. It doesn't help in the roleplay at all.
>>744252812>MASTERPIECE>LITERALLY THE SAME AS DARK SOULS BUT OPEN WORLD>4TH GAME LITERALLY>I BOUGHT THEM ALL AND COULDNT EVEN NOTICE ITS THE SAME GAME (WHILE THEY CONTINUOUSLY PANDER LE REFERENCES OVER AND OVER AGAIN)KYS NORMALFAGGOT
>>744230179>Roll forward past the dual wielding straight sword guy doing a flurry of horizontal slashesAlthough this is the solution it's not a solution you arrive at intuitively through common sense. It's a solution you arrive at after initially trying the most sensible option, which is to dodge out of the range of the horizontally swiping sword combo, only to discover that the enemy has rollerskates and will glide after youIf this thing could turn between swings but had limited forward movement mid swing then you would have been clowned on for rolling forward into it and someone on /v/ would call you a retard for thinking you should roll forward into a guy swinging 2 small fast swords left and right because OBVIOUSLY the sensible thing to do is to get out of range
>boss is too difficult>grind more levels>come back>boss is easier
>>744230726Really showed OP by... posting a clip where you dodge 15 attacks to get 1 hit in
>>744252868I mean, try to not roll as much
>>744253208The obvious solution is to hit him and kill him instead of treating the game as some turnbased RPG where you must dodge all attacks before you’re allowed a hit.
>>744230963Distinction without a difference.
Miyazaki is like one of those mario maker publishers that puts an easy hallway to upload the game, but then makes the level itself total bullshit. The answer in every souls game is the same: spam projectiles and raise health to its maximum limit. It hasn't ever changed.
>>744241921Yes. Elden Ring is a dishonest rhythm game that gives you donkey punches and gaslights you into thinking you're a big dick boy for putting up with it.
>>744253692No you can't actually do that unless you're using specific builds/weapons/ashes with fast hyperarmour startup and you're willing to trade
>>744226740I found out that the secret to ER is to turn your mimic into the ultimate damage sponge.Slap on shabriri's woe and have them duke it out with the boss while you spam magic or incantations from afar.
>>744247535>DnD dungeon crawler fleshed out to the maxI don't remember you being able to cast heightened grease in ds1.
>>744251459>anon has no idea how knights foughtMany such cases.
>>744236357That's not what the anon asked for. He said post someone doing a fully light attack string of a greatsword against DLC Radahn.
>>744232007Congratulations! You just invalidated all relevant RPG mechanics just to force out a challenge. This is the same kind of cancer that kills MMO raid design by turning every encounter into dance routine where if one raid member makes a wrong move then the entire group dies.Your mindset is cancer because it recontextualises RPG customisation from "Here are the tools which allow you to handle the problem however you want" to "Here are the tools that only slightly raise your survivability until you learn it to handle the way I intended". Not that you're to blame for it mind you. It is impossible to make a hard game in age of information and the only way to counter online cheese builds is to make everything into most pretentious dexterity/simon says ordeal. Until solutions like NitroGen take off properly that is. When that happens, gaming will be reduced to two angry pieces of software throwing math at each other faster than your display device refresh rate. At which point, all games will be Sony movie games.
>>744254105You can actually do that with any build if you’re aggressive.
>>744255040I'm sure you're so aggressive that you can just ignore the game's poise mechanics anon, you're that good
>>744232007i've first tried every other boss in baldurs gate 3 and never once i left unsatisfied. I've first tried many bosses in des ds1 ds2 ds3 and never left unsatisfied. It took me a few hours to beat malenia and radahn and it was absolutely entirely unsatisfying.
>>744255040lmao you can't do that even with heavy weapons hyper armor because the amount of strikes will break your poise. This is torch hollow all over again
>>744255084I don’t ignore shit, you’re just bad
>>744255710>implying I let him combo
>>744252928>It doesn't help in the roleplay at allroleplaying was never the point immersion was never the point souls games have ALWAYS been gameplay first. you now have my permission to roleplay killing yourself in real life.
>>744226740it's true, but people will just tell you that it's your own fault for not positioning yourself right or some shit like that and will fully ignore that this kind of gameplay is simply not enjoyable to most people.it's not difficult to pull of, it's just a chore and doesn't feel rewarding.games are supposed to be enjoyable. if you just want to torment yourself a bit, smacking your balls with a hammer a couple times is way cheaper
>>744231651>All attacks in ds1 are possible to react to, you don't need to memorize every single attack.which is why ds1 is considered outdated dogshit. the fun in these games is in learning the boss moveset, learning punish openings, and eventually beating them after several tries. there is no accomplishment otherwise, it would just be like an ubisoft game.
>>744231334>exploration, player interaction, NPC questlines, reading item descriptions and piecing the world together.elden ring by far does all of these the best out of every fromsoft game thoughi havent played demon souls (because ds1 was shit) and havent gotten around to emulating bloodborne, but ive pretty much played them all, including ac6
>>744250894You looked up how to dodge waterfowl as did nearly everyone else who played the game you fucking retard, that's what he meant. The method for dodging it is extremely obtuse since visually it's just a mess of sword slashes with no indication of where it's safe to stand at each point of the attack.
>>744230726the video is 1m20s and you got to hit him a whole 7 timesyou're just proving people's point
>>744257651>you got to hit himNo, he got to hit him a lot more than that but chose not to. This video is just provoking Morgot into constant attacks. That’s why he is moving so weirdly and throwing knives, to extend Morgot’s combo
>>744227046FromSoft Derangement Syndrome. Where someone who may normally have some critical thinking and reasoning capacity completely shuts down in order to excuse literally anything FromSoft, and especially Miyaslopi, does, calling it "great design" when they'd rightfully hate it in any other game. Because they are midwit losers who have based their entire personality and self-worth on liking what corpo marketers and journalists have told them are the "real" video games (they're Zanzibartcringe rollslop)
>>744230179>"dodge" face first into his sword!Wonderful visual medium you have there, retard
I am so glad you retards don't make games.
>>744257975Imagine being this butthurt
>you can only hit the boss a few times! yes, that's the point. this isnt dmc or whatever where you stunlock bosses and juggle them in the air or whatever. >you have to rely on rolling! yes, as it should be. using parries, shields, etc, is beta male cuck shit. what, are you afraid of actually learning the boss full moveset?>b- but rollslop! nothing wrong with basing the gameplay on roll and punish. it would be like hating on fps games for relying too much on aim and shoot. the simplicity is what separates fromsoft games from flashy comboslop games like dmc and nigga gayden.
>>744257612I used a dagger with a dodge ash of war. Later on, with the dlc release, i just use the sekiro tear. I could probably have used a shield too. What the fuck are you talking about?
>>744242350They decided to make the slowest, clunkiest game in the series the one where every single encounter is a gank, which means you have to play it painfully slowly to break up and kill enemies or just avoid fights since you get 3-4 attacks or rollls at max stamina. Meanwhile the areas in the game are extremely small, taking maybe 2-3 minutes to run through, padded only by the slow as fuck gameplay, and the enemies and bosses are all extremely slow and simple when they aren't ganking you. Even Fume Knight or Alonne would barely be standard mobs in DaS3 on speed and moveset alone. It ultimately just feels like the red-headed stepchild when both the game before it and every one after it are much faster and feel more fluid and polished. Also Soul Memory is fucking retarded since it ruins multiplayer. I actually like the game okay as it's own thing which you just take slowly and don't worry about, but it should have been a King's Field spinoff or something.
>>744227046>t. Never played Shadow of the Erdtree before Radahn got nerfed
>>744254931Hell I'd pay to see someone post a video of even 2 hits from a UGS during each opening. If they can take no damage then they should try their hand at the power ball.
>>744259206>yes, as it should be. using parries, shields, etc, is beta male cuck shit. what, are you afraid of actually learning the boss full moveset?That would be based if rolls didn't have invul frames, but they do and you are as much of a nigger as parry and shield fags, maybe more so even as at least they own to it while you only produce infinite cope.
>>744261191>That would be based if rolls didn't have invul frameshey, retard. this isnt some 2d sidescroller. the iframes on rolls allows the devs to truly test your reaction times by letting enemies throw out some reaction check attacks.>as much of a nigger as parry and shield fagsnope. parries stop enemy combos early by causing them to recoil. shields are for literal babies who dont want to learn timings at all. please kill yourself, discord tranny nigger.
>>744244552In cases like this I even wonder why the devs won't make a new game instead of using the name of the first stinker they released
>>744232095Send the key to gayben@valvesoftware.ilYou best make good on this deal, farfuur put in a lot of effort for this shot
>>744243863>only do leg dayI understand now.