People always talk about the build diversity and challenging gameplay of Underrail, but I can't get enough of the world-building, characters, and quests. There's nothing else like the Oculus questline, or the periodic appearances of Biocorp's imprint upon the setting. The discovery that Mordre is actually a Biocorp super-soldier-assassin through sporadic info-gathering was so fucking well done
>>744244230Wish I had time to sit around and chat, but before this thread drops off I wanted to tell you that I agree completely.