If I were Asha I would instantly fire everyone at 343 (I'm dead naming them) and black list them from ever working on games again then give Halo to id
>>744246585>If I were Ashayou'd do the world a service and fucking kill yourself
>>744246585Nu Xbox always does the opposite what makes sense. They keep 343 and laid off most of id.If you apply the same logic to everything Xbox you will not be surprised.
If I were Asha I would play with my bobs and vagene
>>744246585id has barely enough force for one more DLC.343 should've laid off already.
>>744246585>doom 2016good>doom eternalshit>doom tdaabysmalI don't see any improvements, besides they already fired like half of id or more, based
>>744246585Same.
>have the ultimate shooter engine>Cawadooty is also based on the ultimate shooter engine>could have the mega ultimate shooter engine>fire the team that made the ultimate shooter engine>switch to the single core game logic and micro stutter engineWhat the fuck?
i'd outsource halo to some external dev in a gamble of whether they give a shit like Ensemble did, and try to unfuck the mass sacking of Id, because Id + Halo is the absolute opposite of what I'd ever want to do
Or just put people that actually care about Halo in charge of the Halo studio. But I guess that would mean getting rid of all the women and jeets.
>>744246673They laid off most of Id for one reason, Id refused to babysit the rotating door of contractors that Microsoft actually uses for game dev in regards to Id's proprietary engine. And so since they were the only one using it it was deemed a waste when you can have everyone on the same page with Unreal anyway.Like most of the people fired were the engine team, which is fucking shortsighted since Id themselves could still use the engine but there is a fucked up logic to it.
>>744247167>pay qualified software developers to work on the most optimized im house engineor>fire them all and hire streetshitters to work on UE5 for a couple dollars a day Hmmm, I wonder which one the Indian CEO will choose...
>>744246585id is dead
I live in Plano and served during college like 6 years ago. id people used to come in for lunch all the time and always tipped like shit, so I'm glad they're sacked.Meanwhile, Gearbox also came in all the time, were super nice, and would always too like 50% and loved talking games with you. It's a shame all their games are dogshit, they were chill as fuck.
>>744247382Phil Spencer approved the decision to abandon the Slipspace Engine for UE5 himself. She wasn't in office by the time it started development. I don't like jeets but fuck you niggers are so stupid.Phil was a dumbass.
>>744247556we're talking about id Tech 8, you ESL jeet.
Why don't they just essentially make Halo 3/Reach multiplayer but with updated graphics and a new campaign? Wasn't that the last time people cared about Halo?
>>744247671This remake is made on Halo Reach's engine. They just bolted Unreal on top because the goal is to get cheap labor people on the project to slap together assets and then leave.
>>744247167Id made a new IdTech from scratch every time they made a new game, Doom development took ages for that reason. Not only that they were VERY uncooperative about sharing it with other studiosAsha wants to completely shut the engine down and make them work on Unreal for this reason
>>744246886Eternal is good
>>744247991They take the 15% unreal tax hit, but don't want to pay their workers a penny more.
>>744247209I've never played Halo but isn't the game supposed to be a interactive sandbox for consoles? It's pretty much the opposite of the games Id is good at making
>>744247371The logic is just about survuvung the next quarter for a long time now. Phil did it, now Asha does it except she pulled what politicans love and blame the previous leadership for everything so they get some time before the peasants realize nothing has changed.
If I were Asha my catchphrase would be Ah... Shiit! My favourite game would be Dota (the first one).
>>744246585whats the point? the turnover rate at 343 is so fucking high its basically a new team every halo game
>>744247671Because those games gun sandbox was broken as shit and CE is the only game with a semi-competent plasma rifle.I would have much preferred if they just made a new game focusing on a different kind of war like what ODST or Arbiter campaign was. Halo Infinite should have had assloads of campaigns.
>>744248060Well still, it's not hard to understand why they got fired, is it? >Phil: "Please, share idtech with the rest of us do you know how much time and (my)money you guys spent making that shit? Xbox is about to go bankrupt">Id "NO! these are MY toys. I made them. I won't share them with you">Asha: "You're fired">id: "Nyooooo how could this HAPPEN???"If anything they should have taught other studios how to use the engine
>>744247671>but with updated graphicsits funny you say this because both games continue to look good enough to not even need any graphical overhaul period
>>744246585would be too sensible. there's no-one at microsoft with a functional brain
>wow this new gear trailer looks pretty alright>60 year old tranny shows up on screen and starts>his title: lead writerbravo microsoft
>>744247556>you niggers are so stupid.You can't even follow an extremely short conversation without getting confused.
>>744248293Id should go indie, take their engine with them and be the next crytech.
>>744248728indie studio with 80 employees, without corporate/investor backing whatsover, whose main product is a game engine specialised for fast paced singleplayer FPS in an age where 90% of the industry uses Unreal, great ideaEvery AAA studio uses Unreal nowadays is for efficiency, when you get new employees you can have them start working right away without wasting time training them to use your in-house engine. This is useful in an industry where a bunch of people keep getting hired and fired every week. Is this a good practise? Idk. But it is the way it is.Indie developers who hate Unreal will use Godot anyways
I don’t understand the voice reading what’s on screen. If you’re blind, you can’t play games. If you’re deaf you wouldn’t hear it. That leaves illiterate right?
>>744246585She will outsource everything to india
Since Microsoft owns CoD, Doom, Overwatch, Halo etc. all face paced FPS games that use proprietary engines why didn't they just gather the engine programmers and make a new engine optimised for FPS?
>>744246585>give Halo to idI'll never understand this meme, they would fuck up the Halo formula even further and it would just play like Halo 4 again which was absolute dogshit
>>744246585>instantly fire everyone at 343They did. 343 doesn't exist anymore its just a bunch of outsourced changs and jeets now. Enjoy!
>>744249927too logical
>>744250343Halo is already dead, asking someone to follow a formula nobody understands hasn't worked for 15 years and it's not going to start. Just give the IP to people who make fun scifi games and let them do whatever the fuck they want. This worshipping of bungie is absolutely retarded when even bungie would have no idea how to make a faithful evolution of halo
>>744249927Centralisation can fuck their entire gaming division if it goes wrong. Look at capcom and phanta rei. From a consumer perspective their games will begin to feel the same which is also not good when these ip are so huge they begin to cross compete.
>>744251129Both RE and SF are well optimised, Capcom's case is a success if anything
>>744247076>Take perfectly fine enemy that was designed with three limited forms it could change between to suit what was happening to combat and cut it down to one form>Do not modify that enemy to deal with situations it isn't equipped to deal with without its two other forms>Enemy breaks and can't function once someone goes behind a low hanging ledge it can't pass under or high ground it can't jump up toRiveting stuff 343
>>744251203Capcoms case was only salvaged because they had more than 1 engine in development at that time. If RE was also using phanta rei they would have been completely fucked. RE engine is also a complete disaster for anything that isn't a corridor action game and all their shit looks the same since it took over.
>>744251256Get this, they have insta kill 0.2s melees and they spammed three of these in this room.
i’d literally take a spin off halo skin on the doom eternal engine. idk, use a new spartan who’s super mobile and let us mow through hordes of covenant / banished and have a scarab or two be a boss fight. i’ll literally take something that’s just a texture swap to doom eternal i’m dead serious. halo needs a serious do over and cuckpaign evolved wasnt it.
>>744251395Divide the engineering team into 2 and make them compete with each other, this is how Soviet engineering was successful despite having no market economyIf Frostbite engine was a "failure" how come EA games were fmous for optimisation in the 2010's?
>>744251441And it's not the only place they did this.
>>744247671that makes too much sense
>>744248293imagine being such subhuman niggerbrained filth that you actually make excuses for microsoftimagine
>>744251441That isn't even the worst one. There are four or five of these things in the last library door holdout on legendary accompanied by a boat load of combat forms. I spent most of the game just running past them because their pathfinding AI is just broken and none of their combat encounters are mandatory. They take so many bullets on legendary they aren't even worth killing. Even in the aforementioned door holdout you can just run away until the door opens then walk through.
>>744251520I never said using in-house engines was a failure, I said it's risky and when it goes wrong it goes very wrong. Delaying a new COD because your engine is in dev hell would collapse activision.
>>744251561They could have avoided it 100% if they just shared idTech you know, Indiana Jones running on Motor Engine(modified idTech) proved it can be used on genres other than boomer shootersIf you waste money making an engine that only YOUR studio uses, to Microsoft you're no more useful than a janitor except the janitor gets paid way less
>>744251901>fanfiction babble to make excuses for daddy microsoftgenuinely kill yourself, you rat. worthless piece of shit
>>744249927That would get in the way of hiring more indians.
>>744251718But these studios already use in-house engines, Overwatch uses something nophono even heard of called "Prometheus", Call of Duty IW, Doom idTech, Wolfenstein modified idTech called "Motor", Halo Slipspace which was a massive failure before moving on to Unreal, Bethesda(though I don't think idTech would work here) Creation Engine...what are they even doing? Xbox is big enough to make its own engine
80% of people working on id probably never even played halo