>game requires an unmaintained java runtime environment to run
>game breaks on newer versions of Python
>game requires .NET Core Womb version 3.14159
>game requires Japanese system locale to run
>game requires ancient video codecs installed or else it crashes on cutscenes
>game scans for open ports
>>744246943Pretty funny how you can immediately know someone plays eroge just by seeing ¥ in their directory paths
>>744246737>game has 10 cmds that open up for a second
>>744247107>not fail-securely dropping everything that doesn't conform to strict protocol
>>744247198>mod phones home to a russian IP address
>>744246737>Game is a Unity Engine game.
>game has a discontinued community compatch
>game needs admin to run
>game is pc only
>game writes environment variables to a deprecated text file format
>>744246737Why would that be a problem for you?
>game is a trooncraft clone
>>744247773Because I don't want my shit to get pwned by an ancient security vulnerability
>game resets your graphics driver
>>744246737>game requires a version of direct X that died along with Windows 98
>>744246794Renko...
>mod's custom mod loader recursively launches itself
>>744246737>Client is detected as a virus because its a cheat client with an IP changer built in
>game installs and runs fine in every modern version of windows from 95 to 11>going over 30 fps breaks ai pathing
>>744247886>Install directx3 to play diablo>Windows 95 no longer boots
>game requires you to install yet another Visual C++ Redistributable package
>console game is shipped with an unavoidable soft lock >developer issues notice of how to bypass the soft lock with a second glitch
>patch for pc port of multiplat game only breaks the pc version so the devs never fix it because precisely 5 people bought the game on pc (circa 2008)
>>744248042>game can softlock literally at the last scene based on a completely unpredictable condition decided somewhere in the middle of the game, forcing you to restart most of the campaign
>>744248029>Visual C 1.9 doesn’t work with 1.8What nigger coded this shit
>>744247337I hope this never happens to Audiosurf 2
>>744247827You are running an exe, it already can do anything it wants, it doesn't need Java vulnerability.
>pressing caps lock immediately skips loadingWas this a debug feature or something
>game can't run normally if there's more than one active monitor
>>744248458>game crashes on start if no speaker is connected
>memory leak breaks the game after 1hr>all because the dev couldn't be bothered to zero 1 value>modders patch it 10 years later
>>744248327Welcome to dependency hell.The correct solution is compiling prior to first run against the version installed on the system, but windows developers aren't ready for that discussion.
>>744246737>game requieres 64-bit Java to works It's best>It only comes with 32-bit Java
>>744250582I guess they thought it would be better for applications to share the libraries they useexcept every single application needs a specific version of the library separately installed, defeating the purpose entirely.
>>744247827are you really this tech illiterate?
>>744250668another one>Game mod sends a ping to the creator every time you boot up the game>Mod stealth nerfs your other mods>Mod scans your mod list and crashes the game if It detects "problematic" modsguess the game /v/
>game hard freezes your entire pc when you alt tab to the point where you need to turn the power supply off>even in windowed mode
>game requires a custom VPN to verify installation
>game uses bugs in the engine to produce unique effects that can't properly be emulated
>>744251657
>>744251657>10 second death animationfucking why
>engine has a bug were if you keep playing for too long the game completely breaks, and if you save your file in that state you permanently brick your whole savefileThanks I guess
>game requires a cesium isotope-based RTG battery implanted in the base of the skull, creating a direct neural interface with the occipital lobe and hypothalamus>you experience all the events of the game firsthand viscerally while trapped in a sleep paralysis-like state
>>744247297>Game uses Unity but with a paid license so it hides the Unity logo, and it's so good you can't even tell it's an Unity game
>>744251046There's too fucking many. The last time it happened to me was nuclear option's qol mod a few weeks ago.
>Multiplayer game>No way to just join randoms
>>744252557this sounds awfully familiar
>>744246737This has never happened.
>>744252730It's a RPGM2000 bug, so if you're familiar with old RPGM games you've probably encountered it before.
>>744252832ah, I actually haven't played that many, so now I really wonder where I encountered a similar problem
>>744252557>mmo's login screen has a huge memory leak problem so if you keep it open for long enough the entire pc starts laggingThanks Nexon
>>744252557>engine has a bug were if you keep playing for too long the game completely breaksthis literally happens in oblivion, if your in game time reaches a certain point certain animations like opening doors happen at like 1/1000 speed, so opening a gate or door can take minutes
>>744252832>bug so notorious that an entire character sprung up around it
>>744247125I always return to local windows environment before I screencap computer to my discord friends, sir.
>>744253025oh and the animation for closing an oblivion gate takes a full in game month to complete
>ambient soundtrack has an accidental windows exclamation sound in it>this happened because when the programmer implemented the soundtrack, he literally sound recorded his entire computer and a windows error occurred during one of the recordings.
>>744246737An old executable blob is exactly as vulnerable as an old runtime dumbass.
>>744251657>game produces mind-boggling effects
>>744247125the mark of the gooner...
>>744246943hol up lemme fire up my vm here