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File: 1781147668773398.png (638 KB, 857x770)
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Play Doom
>>
>>744454779
Which version should i get of doom 1 and 2 on pc for best experience?
>>
>>744454981
https://zdoom.org/downloads
>>
>>744454981
prboom+ is the best sourceport for most of the custom wads
>>
doom 1 is the only good one btw
>>744454981
crispy
>>
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Play Quake
>Bu...but le which one!!!
All of them
>>
>>744455149
Can't wait for quakecon later this month to be all about doom again
>>
>>744455149
>champions
>>
>>744454779
Eternal sucks, 2016 is much better and isn't full Reddit
But both sucks compared to Doom 1 and 2
t. zoomer without adhd
>>
>>744454779
Can someone make a wad for Doom so I can kill the leader of Israel
>>
>>744454779
Doom 2 sucks lol
>>
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>>744454981
The Nightdive KEX is probably the best in terms of being close to the original, being plug n play and having QoL features like quick iwad and mod switch, huge mod library and support for all the modern modding standards. If you're super autistic you can even make it look like the DOS version and it plays demos. But... depends on if you want a "close to the original" experience or something more lenient like UZDoom.
>>
>>744454779
I need to. Been planning on going back and doing some megawads like sunlust. Currently enjoying eternal unironically
>>
>>744454779
>dark ages was such a misfire it doesn't even get included in rage bait memes
lame
>>
>>744455784
It's a shame desu
>>
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>>744455190
>>
>>744455149
I used to play live when it was a browser download prior to steam. Good times.
>>
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>>744455227
Kys faggot
>>
>>744454981
Lots of the fancier complicated wads are made for GZDoom but it has a bunch of shit you need to instantly turn off(why the fuck is pixel smoothing on by default). It has all those "improvements" options that "people" enjoy. There's also gay programmer drama and a recent tranny fork but it's what most mordern wad work with without any headaches.
For a more faithful vanilla experience just use crispy.
>>
>>744455956
NTA but no one says that. If you want champions but good, play QCDE, if you want "real" arena shooters play Q3, QL, UT99 and maybe HL.
>>
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>>744455149
Well alright i guess
>>
>>744455227
Just say you're bad at the game, more honest that way.
>>
>>744456073
QC is real arena FPS and no amount of "hurr durr i played UT2k4 for 50 hours so im an expert" copium will change that
>>
>>744456137
Crazy how the game is completely forgotten despite having a hardcore multiplayer fanbase back in the days
>>
>>744456337
It is but it sucks massive ass because of greed.
>>
>>744456441
Game was maintained Adam Pyle alone scratching his balls in his basement for like 5 years before he got fired
>>
>>744455227
I find funny that people rant about eternal being to complicated and made for adhd brains for introducing weapon weaknesses from serious sam, the supposed brain dead zero strategy game.
>>
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>>744456137
We must go deeper
free key in pic ;)
>>
>>744456721
quake team arena was such kino, much better than arena
>>
>>744456721
Nice
>>
>>744456721
Wtf is team arena anyways
>>
>>744459003
team vs team as the name implies, symmetrical maps with ctf and whatnot, new weapons and powerups and of course a ton of new maps
>>
>>744455050
do NOT use this
>>
Doom only starts getting good once you get into slaughterwads
>>
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>>744454779
>play Doom
>>
>>744459442
Slaughtershit is genuinely the worst kind of user made content for doom, there are many great megawads that descend into slaughtershit around level 20 and I fucking hate it
>>
>>744455050
avoid like plague
>>744455063
DSDA is the new prboom
>>744455102
Woof! is the new crispy
>>
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Doom 3 is closer to DOOM/2/64 than Eternal.

Eternal is a Simon-Says color-matching "weapons swap and debuff stack" character action game, not a shooter.
>>
>>744454779
I have. Many times. I’m ready to play something else.
>>
>>744455063
PrBoom+ is outdated as balls, what you actually want for that is Nugget Doom.

>>744455227
You're alright, kid.

>>744455586
>dumpsterdive

>>744459442
>>744459758
Both wrong.
>>
>>744459758
Skill issue
>>
>>744454981
UZDoom unless you have a Pavlovian reaction to anything with a pride flag in it.
>>
>>744454779
Goddammit I hate that I laughed at a frog post but the Doom 3 part is perfect
>>
>>744461267
Troons are very contemptible, but it's not like the sourceport exposes you to sissy hypno, either. People screeching about how they could never touch it are being very performative (which is troonish).
>>
>>744461179
If I wanted to mindlessly shoot I'd just play eternal, it does a much better job at that. I play doom because exploration is just as important as the shooting
>>
>>744461473
Post your Plutonia MAP32 UV-Max demo.
>>
>>744461267
Has uzdoom made any significant chanhes besidex declaring Graf is a poopy head?
>>
>>744461606
I believe that they finally did (took them a good and long fucking time), the latest Reelism 2 release uses some of those changes.
>>
>>744461469
>People screeching about how they could never touch it are being very performative
I'm telling you, that shit is Pavlovian. They've been conditioned to bark whenever they see a pride flag.
>>
>>744461534
In response to me explaining why I hate slaughtershit you want to see me play slaughtershit, what are you doing anon lol
>>
>>744454779
Love gameplay mods but always feel guilty about running them alongside megawads that weren't designed for them so never I never end up playing fun mods like GMOTA
>>
>>744455784
dark ages belongs in the trash
and I'm not so sure about the recent Doom since 2016, as they portray a different kind of game and protagonist
>>
>>744461685
>GMOTA
just don't use horrendously op gameplay mods, what's even fun about that
>>
>>744461679
If you haven't beaten Final Doom, then you are not a real Doomer, you are a poser and tourist.

>>744461671
To an extent I get it, really, but people need to learn what battles to pick.
>>
>>744461774
They're all fun desu. Non op ones aren't really worth using
>>
>>744461774
Is GMOTA even that overpowered? I never played it, but people never compare it to stuff like Russian Overkill or... what the fuck was that one where you play as someone's dragonsona? That one.
>>
>>744461785
Who says I haven't beaten it?
>>
>>744461947
You haven't substantiated that you actually can.
>>
>>744459921
You know what, after recently replaying DOOM 3 and immediately playing nu-DOOM I kind of agree. nu-DOOM is so detached from the originals I don't even get why people give them a pass. They're not even good games, nothing about them feels good or satisfactory, and deviate way more from the OG than DOOM 3 ever did.
>extremely limited ammo
>upgrade systems
>arena-based combat
>near zero exploration
>platforming
>horrid art style
I could go on and on.
>>
>>744462071
>>extremely limited ammo
>>upgrade systems
>>arena-based combat
>>near zero exploration
>>platforming
Fine with all of this, especially in eternal. I want to explore ill boot up some wads.
>>
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>>744462008
Because I don't have uv max demo saved? What autism is this, are you genuinely so mad somebody doesn't like slaughtershit?
>>
>>744462225
You are arguing with a schizo retard
>>
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>>744454981
Take this pack, it has all of what you need and basic instructions:
https://files.catbox.moe/v6gbwr.7z
(Do not give nu-iD, Dumpsterdive, or Microslop, any of your money, zero of the people who actually made these games get paid for it now.)

>>744462071
I thought Doom 2016 was fairly good and I enjoyed it, and that's with having no expectations for it when it launched. That said, it's just not as strong as the classic design, which is why I haven't played Doom 2016 in years, but still play Classic Doom often.
>>
>>744462316
>>744462225
Alright, I'll be fair, you don't even have to actually max it, record a UV demo (without no monsters), getting to the exit.
Then I'll accept that you aren't a poser after all.
>>
>>744462430
Post the date of your latest doom save
>>
>>744461785
It's just depressing to see how easily programmable people are, you know?
>>
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>>744462468
Sure.
>>
>>744461785
But evilution suuuuucks, I'd rather play plutonia 5 time then slog though evilution.
>>744462071
Doom 3 isn't a problem of faithfulness its just the fact you spend 3/4ths of the game fighting slowly fighting imps who are piss easy to dodge and hitscan zombies. I like most doom 3 enemies, besides the dumb spiders, but most of them appear less then a dozen times and between them is nothing but imps.
>>
>>744454779
>Be me
>Love OG Doom and Doom II
>Grew up with it on Floppy
>Follow classic Doom content creators in modern age
>Thought Trav Guy was neat
>Now it's Trans Girl

Every.
Fucking.
Time.
>>
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>/v/ skulltag was 15 years ago
DAMN
>>
>>744463403
I'm willing to give a pass for TNT, because while I think it has good parts, it also has a lot of weak and bad parts, a few which are insufferable. I can't blame someone for giving it a chance but then deciding they can't stand it.

Plutonia, however, is thoroughbred ludo.
>>
>>744464060
Literally never heard of. Sucks they're ruining their life, but that's their problem.

>>744464090
Skulltag was cooler than Zandronum.
>>
>Bing bing wahoo eternal in league with OG dooms.
Masterful ragebait.
>>
>>744465376
>is that...a monkeybar that resets dash and double jump?! AHHHHH I'M GOING INSANE HELP ME MARIO
>>
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>>744464060
>Plays Doom which gets co-opted by troons because they cant handle Graf's funny little code
>Also plays Ultrakill

Anon, he was a lost cause.
>>
>>744465935
>Graf's funny little code
in any other circumstance you'd be screaming your head off if someone added AI code they didn't even know if it worked, but trannies are higher on the outrage hierarchy
>>
>>744460879
Why hate the nightdive port?
>>
Is there a mod for BFG edition that makes the Flashlight how it was in OG Doom 3?
Also what lighting or grafix mods to you suggest for it? I got an urge to replay.
>>
>>744466263
Why wouldn't you just play the og
>>
>>744454779
Someone update this image with Doom Dark ages.
>>
>>744466263
>>744466357
Doom 3 comes with the OG + DLC and BFG package nowadays on both steam and gog btw
>>
Bros, is it worth continuing with The Dark Ages? I just played Eternal a week or so ago for the first time and loved it, so I was looking forward to starting the new one but I'm about half way through so far and I'm not really feeling it.

I love the aesthetic far more than Eternal's cartoonish look, but the gameplay is just super slow and dull with very little variety. And the level design is isn't great either, so many levels are just a big open area where you have to do x thing 3 times. I just finished the level where you get the BFC and free Cthulhu.
>>
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>>744464060
I JUST STARTED WATCHING THIS GUY!
I HAD GONE THROUGH ALL OF CIVVIE'S STUFF, AND WAS LOOKING FOR MORE DOOM CONTENT
FUCK DICK NIGGER FAGGOT BITCH FUCK
WHY IS EVERYONE TROONING OUT??????????
>>
>>744466904
I enjoy Lazy Game Reviews and GGBeyond's content when it comes to old FPS.
>>
>>744466904
Have you tried Decino? I like Dwars as well. Dwars is a furry but he's cool
>>
>>744467372
here's another Doom Furry. Does huge community mapping projects and wants people to learn.
https://youtube.com/@DavidXNewton
>>
>>744466674
No it's more of the same. Revelations give you a meathook that renders some of your other weapons completely pointless but it's still more of the same.
>>
>>744466904
>WHY IS EVERYONE TROONING OUT?
Look into what society was like when the Roman Republic turned into the Roman Empire, and again with the Weimar Republic turning into the Third Reich.
>>
I think modern doom need less mechanics gimmick and more better enemy design
Also restrict doomguy movement this is no titanfall
>>
>>744468043
No putting the genie back now. Between microsaar layoffs and TDAs reception I doubt we'll get a new one anyway
>>
>>744454779
No
>>
Sex with archvile
>>
>>744459331
>>744459789
Shut up Graf you absolute faggot.
>>
>>744466040
Because they still haven't fucking finished it like they said, they launched an entire new map format with it and everything two years ago, still unfinished.
Also, I had a lot of crashes with it.

>>744466027
More or less correct.
>>
>>744454779
Based
>>
>>744468736
>new map format
Wasn't that just for Legacy of Rust? I thought it's finished.
>Also, I had a lot of crashes with it.
I had literally 0 crashes with it and I even play it now in coop. Maybe try a different renderer.
>>
What demon wud u do?
>>
>>744466040
Nightdives used up the last of it's good will with the blood and system shock 2 shit so now buying a game for the 5th time when it's source codes been public for almost 30 years is a tall ask. It's also in a weird spot where it's not faithful enough like crispy doom and it's not as customizable as gzdoom.
The biggest pro is the easy click and play wads but you need a fucking Bethesda account. There's also the cool archive stuff I guess.
It just for someone who want to play doom who has zero technical knowledge, like a teen who enjoys the new games or an uncle who wants a nostalgia kick. If you're someone who understand the concept of source ports and can open a wad in console it's just not needed.
>>
If you didn't get all of the cheevos and avatar customization with the Xbox360 Arcade port of Ultimate Doom and Doom 2, you don't know SHIT about DOOM.
>>
test
>>
>>744471662
I'm still pissed the newer xboxes hide away the avatars. They where neat and getting items for them from achievement was so cool. I don't know what sort of person actually spent money on the premium accessories but it was something to browse. All of it just swept away because "looking professional" means getting rid of anything fun.
>>
>>744471761
did it work?
>>
>>744471761
icle
>>
>>744472086
yeah I miss it. I had the black shirt with DOOM on it. Fucking rocked.
>>
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>>744471662
what kind of insane zoomer babble is this?
>>
>>744472851
I'm 38. I played the original 3 episodes on floppy. I just like Doom.
>>
>>744454981
Depends on what you mean by best. The simplest is unity port that comes when you buy it on most store fronts.
If you want the most settings, probably GZDoom, which means you still get from the same store fronts (or torrent) and then install the source port into the same folder (or copy it all over to separate folder first (Doom is drm-free wherever you get so you can copy it anywhere as many times as you want)).
>>
>>744456230
It would be less honest because it's not true.
>>
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>>744454779
Doom RPG.
is the only one for you and me.
when I play the game I get lost in a faze
then I find out i was stuck in a the keycard maze.
>>
hmm i think i will play some doom today
>>
>>744461473
>If I wanted to mindlessly shoot I'd just play eternal, it does a much better job at that.
No it doesn't.
>>
>>744454779
2016 is better then eternal
>>
>>744474353
yea it does
>>
>>744459789
>DSDA is the new prboom
this
>>
>>744474532
interdasting
>>
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Imagine how retarded it would be of Bethesda bought the developers of Factorio to produce a sequel. And like they did with Doom they decide to take this mute main character without a personaly and make a story heavy game filled with cringe cutscenes, based on internet memes of how ridicously overpowered the Factorio guy is, who manages to create an atom bomb with his bare hands a couple of days after crash landing on a planet with nothing but a pistol. This is why nu-doom sucks. Bethesda completely missed the point.
>>
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>>744476093
>>
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Our response, bros?

https://x.com/FittingDoomIMGs/status/2081476223147123100?s=20
>>
>>744466904
I watch coincident, decino and mountpain 27
>>
>>744466904
I have never heard of this guy. The only Doomtuber I watch is Decino.
>>
idk how to use the BFG so i just ran for it
>>
>>744478719
>jump
wut
>>
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>>744467461
>Has autistic daughter that lines to build in Minecraft
>Sees her dad making Doom levels with Doombuilder
>She watches him and takes interest in it and asks him to teach her because it's like building in Minecraft

holy shit. wholesome.
>>
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>>744478837
the cyberdemon shot the rocket as soon as i was strafing towards the exit
>>
>>744479114
yes but why are you using it, i doubt a slaughtershit map was made with jump in mind
>>
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I like doom 3 the most. I might do a playthrough with the HUD disabled for spooktober this year.
>>
>>744461473
>mindlessly shoot
lol
lmao
>>
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>>744479184
>>
>>744479184
Why the fuck not, faggot?
>>
>>744479261
can you still do pda shit without the hud?
>>
>>744479805
Yeah.
>>
>>744479261
> I might do a playthrough with the HUD disabled
Why, seems like it would just be a pretty standard run
>>
>>744454779
I can't play games that are essentially just mob grinding in an MMO
Also, I fuggin love Apu so much
>>
>>744479961
Adds some spooks as you never know quite how close to death you are and on veteran there isn't enough health pickups to just go around topping yourself up anytime something gives you a smack. The inability to backtrack much also removes an element of safety for health you have left behind.
>>
>>744480173
>The inability to backtrack much
How does disabling HUD do that
>>
What are some good wads that focus on atmosphere and exploration
>>
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>>744480234
It doesn't. It is both factors combined that make a good experience, especially for seasoned players who won't get caught out by some of the bullshit spawns.
>>
>>744476093
For all intents and purposes, nudoom is a new universe and total soft reboot for the IP. I don't fault the game from 1993 for having no proper story. But if id released a game in 2016 without a story, people would call that retarded. People expect narratives in their games now. They took it in too much of a "cinematic" direction after 2016 but blame that on the directors, the actual gameplay of the new games is fun, fast, and holds up well. TDA DLC is basically all the gameplay elements from Eternal (dash, meathook, crucible hammer slams) mashed into the new game. It's kino
>>
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I remember there being a mod for Doom 1 that changed the game into third person action game like God Hand. I remember someone posting a sick looking webm of the thing. can someone link it please
>>
>>744481871
>People expect narratives in their games now.
Ehhhh yes and no - it is a matter of scope and styling. If doom 2016 was - for want of a better term - part of the boomer shooter craze then people would forgive a lot of sins, even from a big studio like id precisely because such a game would be coping OG doom at heart so story would not be expected to be a large part of the overall package. Obviously we got an AAA game so that is why the narrative was expected.

In an alternative timeline I would've liked to see what id software could've done if they threw all their resources and talent at a doom game that would be something along the lines of what if a computer of 1999 had unlimited processing power (kinda like how voidpoint made ion fury if you will).
>>
>>744461785
Final doom is not that hard.
>>
>>744466904
Recession indicator.
>>
>>744484119
Correct.
>>
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favorite doom wad?
>>
>>744484462
project brutality.
>>
Quake hampions
>>
>>744454981
Crispy
>>
>>744484462
Going Down
>>
>>744468464
Sharty lost...
>>
>that one guy on tiktok who streams doom with all of this monster mods giving the cyberdemon a BFG, and like 30 alt versions of each monster. and the fucking mancubus that stalks you.

its so fucking cool, but i think its his own personal mod.
>>
>>744484462
Mock 2: The Speed of Stupid
>>
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>>744455174
If Id had any brains, they would hire ex Naughty Dog and Insomniac devs to make a new Commander Keen game.
That and make Quake 5 in house instead of ruining Doom lore, but that goes without saying.
>>
>>744456398
That's because said playerbase got jobs, got married and had children and now exclusively play Mario kart with their kids or maybe the odd late night cod session. Assuming they aren't too busy convincing their wives to sleep with them.
>>
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>>744466904
>>
>>744454981
>Zscript shit
LZDoom, It's GZdoom, but for potato computers.
>Boom compatible shit
DSDA,WOOF, Crispy, etc. Take your pick, there's a lot.
>Nightdive slop
KEXDoom
>>
>>744488732
They literally did create a new commander keen like 5 years ago. It was so shit it got cancelled before it released. Even tom hall crawled out of the retirement home to shit on it
>>
>>744459758
Terrywads are the worst, though lately it seems like people are making visual narrative maps that are basically therapy sessions (myhouse.wad, to name an example), so those are probably gonna overtake Terrywads as the worst at some point.
>>
>>744489106
The CIA are basically the Speculatores of the Praetorian Guard, so them kidnapping, drugging, and castrating children for the modern day Dictator of Rome makes perfect sense.
>>
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>>744489379
>It was so shit it got cancelled before it released
Yeah because they made it cheap mobile shit, Not because of the IP. If they kept the basic concept but made an actual platformer around it for consoles/pc, rather than mobile garbage, Fans would have reacted well.
>>
>>744479261
It still amazes me how good Doom 3's graphics hold up
>>
>>744461606
They turned off bilinear filtering stock. Also dsda shits all over uz for performance, unless the wad only works on uz of course. I didn't buy a 5070 and a 360 hz monitor to play Eviternity at 80 fps uz.
>>
>>744489106
The crack in black neighborhoods being done by the CIA alwasy sat wrong with me because there's tons of DEA overlap with them and I looked into it and it's blatantly not true in the slightest.
Some journalist just found a link with a contra that moved guns and drugs for money and a CIA agent that moved some firearms once, nothing else happened.

I have serious doubts that the CIA would be behind the HRT craze, it's defiantly societal and started in 2008
>>
>>744489683
I never thought games needed to look much better than that.
>>
>>744479759
Because then you are a WEAK ASS BITCH
>>
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>>744459489
>31k likes
The fuck is wrong with xittards
>>
>>744489872
I always assumed it was less of a debilitate destruction like a lot of Black activist's clame and more of the classic "Not in my Backyard" thinking. Since the only reason they were selling the drugs was to fund anti communist militia's in South America.
Also did the CIA create crack? I mean they shipped over Coke sure, but who actually came up with moding it into crack?
>>
TDA is my favorite now. I say this after dismissing the game as parryslop for a year.
>>
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>>744454779
there is no bad id game, just rounding out at a bottom level of mediocre ala RAGE
>>
I only like DOOM64 and 3 myself, yes i like gritty and dark crucify me
>>
>>744455227
>hey guys look I said eternal sucks!
>did you hear me guys? Im a ZOOMER who prefers le classics xd
kys midwit
>>
>>744489587
I mean I’m down but I doubt anyone would care about a new keen
>>
>>744490445
you first nitwit tourist.
>>
>>744471407
You got KEX DOOM for free if you already had DOOM on Steam. And it's a good port unlike Blood where they removed Fluidsynth.
>>
i feel like there has to be some fabled promised land for nudoom where you have mobility, guns that both feel strong completely on their own and are fun in combos, isn't braindead easy, and gameplay that doesn't degenerate into stun slop while still letting you constantly press the attack and not waiting for green like tda
>>
>>744490750
It's called modding, because Hugo Martin and the team are stumbling from feedback between each game without a firm idea of what they themselves want to actually do for gameplay. Even Revelations is no small part of a giant reaction to people not being super satisfied with the base game.
>>
>>744459758
no end in sight felt refreshing because it was literally just more doom 1 rather than a plutonia clone
>>
>>744490319
What about Doom PSX
>>
>>744490827
No one asked for parryslop or for a slower game than eternal. Those were self imposed injuries
>>
>>744490947
Never had the psx version but from videos i have seen the visuals (different lighting?) and music (spookier instead of action) are fantastic compared to pc doom 1/2
>>
>>744491030
ehhh you look at the most common complaints and making it into a slower more reactive game makes a lot of sense, but they may have done the thing where they took people at face value too much. people love ultrakill despite it being an incredibly similar game to eternal
>>
>>744491030
Parryslop is a Soulsfatigue problem, nothing more. And tons of people were asking for shit to slow down after TAG1 and the hardcore Eternal fans were ragging on TAG2 for slowing down as is. There was nowhere to go but down for them.
>>
>>744491313
maybe the tag2 feedback wouldn't have been quite as bad if they hadn't, in the same patch, completely gutted parts of tag1. i'm not sure i've been more offended by an update to a singleplayer game than when they murdered the intro to UAC atlantica for a bit
>>
>>744490229
RAGE 2 is genuine dog shit
>>
>>744492148
It's directionless, it's bland, it's all the lows of a pointless open world, but at the end of the day it's still playable and does what it set out to do even if it's boring as hell. I reserve dogshit ratings for games like actual broken, unplayable trash.
>>
>>744491562
what happened to tag 1?
>>
>>744492356
So TAG1 was brutally, unforgivingly hard, and when it originally released, UAC Atlantica straight up started with fights harder than anything in the base game because you start the DLC with all weapons, upgrades, runes and thus expected players to just keep getting better. Also stuff was arguably balanced with things like weapon swap tricks in mind just so cheesing one very deadly enemy wouldn't counter a fight; there's always another waiting around a corner to fuck you up for it. TAG2 released and in the same patch they significantly pared back some of those extra hard starting fights from TAG1 in general to be less outright brutal and more 'in line' with fresh off a base game run. Combine that with the controversy of TAG2 just being easier in general and more gimmicky thanks to weird enemies and the Sentinel Hammer, and Eternal got set on fire basically over night. Even after patches to undo SOME of the TAG1 nerfs, not everything was reverted and some of the hardcore players never forgave them for fucking with "their" game apparently.
>>
>>744471407
Their System Shock 2 remaster was really good though. Pricetag was a little too high but as a huge fan of the game it was worth it, it's way better than any community HD modpack is going to be (I'd know because I played the game that way too and it fucking sucked).

I don't get the seethe it caused
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>>744492356
people griped about the marauder (and some of the story stuff) from time to time but doom eternal still got as much if not more praise than doom 2016.
tag1 was the moment that people started to turn on eternal all at once because it was to eternal what eternal was to 2016. It was locked-in super hard to "you need to understand this game to have fun" and that caused trouble for people that never really learned how to play eternal in the first place and were now returning to the game rusty after months only to be thrown into the meat grinder.

id did not react well to suddenly being shit on en masse after years of being the darling singleplayer shooter developer and not only developed TAG2 to be a much easier "victory lap" but went back and nerfed TAG1. stuff like the foggy section with all the tentacles and ESPECIALLY the intro, which originally dropped you in with a really cool fight and after the nerfs borderline removed it. People got mad as fuck about this and they did, to their credit, basically revert the intro back to how it was. pretty sure the fog-tentacle fight is still gone how it was.
>>
>>744491038
It has colored lighting but looks like fucking ass otherwise compared to the DOS version.

The music is incredible though, I can't go back to the cheesy MIDI rock after having played the game with the PS1 soundtrack. PC + PS1 music mod is the way to go
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>>744492671
dark forces was also great aside from the poorly upscaled cutscenes [which they should fix] but yeah, definitely priced too high
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>>744492818
I thought they redid the cutscenes completely?
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>>744492754
>>744492608
thanks anons
So I should find some pack with just TAG1 if I want to see how the difficulty was.. damn
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>>744492959
IMO it's close enough to how it was now. The fog tentacle thing was funny, but it's still a tough fight for the most part without as many tentacles. but the real "what the actual fuck id" change was removing the intro fights for easier onboarding and they fixed that. Even at the time it was weird, because a lot of the later fights were unchanged so it just went from nothing to 11.



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