will this game have weight mechanics? Evie eats like a fat fuck in that video
>>744534743>chubby EvieI want her to remain athletic and fit
>>744535042I would keep my Evie barefoot and pregnant
>>744534743>>744535042>>744535269You fags are pathetic.
uh oh melty
Evie is probably an android. In that case, she can't gain weight because superfluous calories aren't converted into fat.
>>744536374>this kills the architect
>>744536374tell that to my 12 yottabytes of splash woman porn
>>744534743>Evie eats like a fat fuck in that videoEvery single Asian woman will include "eating" as one of her hobbies.
>>744534743AI slop
>>744537217how do they stay so thin then?
>>744534743Kinda.....When Evie’s urgency meter hits max (from rations, combat stress, or long missions), she’s forced into a quick bathroom sequence.Controls:Left stick: Steady abdominal pushRight stick: Controlled sphincter releaseA/X button: Timed short “bear-down” pulsesTrigger: Breathing braceSync the inputs to fill the progress bar cleanly. Success = full relief and minor recovery buff. Fail = incomplete/messy result, residual urgency, and a short cleanup phase.Fast, tactile, 10–20 seconds. Fits the game’s stylish, body-focused presentation.
>>744537375Vomit it up
>>744537375Small women dont actually eat alot when they say they eat alot. You could put down like 4x the plates of the average tiny asian woman as an above age height american male
>Hands-On Preview: Stellar Blade: Blood Rain – I Still Can’t Believe What I Just Played>I walked into the *Stellar Blade: Blood Rain* demo expecting tighter combat and darker atmosphere. What I got instead was one of the most baffling and stomach-turning sequences I’ve ever experienced in a major action game.>Ninety minutes in, the game stops. Eve is forced into a half-crouch in a filthy maintenance shaft. The camera locks low on her lower body. A blood-red pressure gauge fills on the HUD. Soft, strained breathing plays in the headphones. The prompt tells me to hold a button, aim with the stick, and release.>I thought it was a glitch. It wasn’t.>The animation sells the strain with uncomfortable detail—trembling thighs, shifting fabric, subtle abdominal distortion. When I let go, the physics take over. It’s wet, heavy, and loud. No cartoon effects, no comedic timing. Just high-fidelity splatters, pooling, and soft-body deformation treated with the same seriousness as the rest of the game. You can aim it at walls, ledges, or corpses. The game scores volume, force, and “placement creativity.” I got a temporary stamina buff and residual stains on Eve’s suit. She stood up, adjusted her outfit, and muttered something exhausted.>The whole thing lasted maybe twenty seconds and felt like twenty minutes. I sat in silence afterward, completely confused. No one in the room spoke for a long moment. PR eventually explained it was “optional after the first encounter” and had “systemic interactions.” I nodded. I still didn’t understand.>I’ve covered grotesque violence and uncomfortable content for years. I’ve never been asked to carefully manage a protagonist’s bowel movement with an analog stick while the game plays it completely straight. I left the booth feeling unclean and deeply unsettled. Combat looks excellent. The new systems show promise. But I cannot stop thinking about those twenty seconds—and I keep hoping someone will tell me it was a prank.
>>744537834What does alot taste like?
>>744537942...what kind of schizo is this
>>744539362this has to be Kim trying to recreate picrel
>>744534743Her AI JP voice was so much better than the ENG human who sounds like a chain smoker
>>744539942new kino by the same author
>>744541575Shift up couldn't manage to keep her freckles yet anons make kino like this.what was the account name again? spiritmouse or something?
>>744541772Yes, @spiritmousee
>>744537425Kys faggot.
One can imagine.
>>744541950
>>744542647Imagining is all you will do I fear. >>744536374