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File: waterfowl.png (501 KB, 771x391)
501 KB PNG
after emailing miyazaki himself (not the 2d anime one), and asking how he (and the rest of the devs) intended this move to be dodged

to my surprise
it wasn't meant to be fully dodged, he said it would an iconic move due to it being designed for the player to not be able to dodge, in a game where everything is i-frameable

you fags really have no clue what the devs intend
after the playerbase found waterfowl to be even not a big issue (as they found a way to not take damage from it)
they just went full on out on difficulty which was why the dlc had very hard bosses, and the pre-nerf version of consort radahn was too hard

idk what else to say
>>
who is this miyazaki fella?
>>
>>744535871
He's the guy that created Donkey Kong and Mario Bros.
>>
File: is that so.png (10 KB, 142x234)
10 KB PNG
>>744534929
Literally everyone figured out how to deal with this shit FOUR YEARS ago.
If you really can't figure this shit out, it's not the game's fault, it's because you're a mongoloid.
>>
>>744537001
>trust me bro you just need to free camera circle the boss and confuse the AI
>yes the devs intended this
>>
>>744537106
Mongoloid confirmed.
>>
>>744534929
no one actually cared enough to dodge the entirety of it, malenia really shows how shit the boss design is
>finally beat malenia
>not because i was able to perfect dodging but because she just decided to not do waterfowl more than twice
same shit with radagon and elden beast, which were way easier, they just suddenly started throwing the game and never using the harder to dodge attacks
shit's so fucking random it makes me feel like learning bosses is pointless when they suddenly just slam their dick in the door
>>
Bosses like her and Consort Radahn phase 2 are just cheap bullshit that incentivize using the best greatshield.
>>
malenia isn't even hard
fromsoft is just hard games for normies



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