>Sniper repeatedly getting spawned between enemy Shotgun and AR>Big ass map but also dense as fuck so Sniper can't do anything in the event that they do spawn far away from action>E:N side has tons of half covers>"Defend" a spot while enemy has Rocket Launcher>Also E:N reinforcements mid-way>You have 4 units that are put in their extreme sub-optimal environment and countersWHAT WERE THEY THINKINGI'M GOING INSANEseriously how do i beat this mission? any tips for these "defend" maps?
>frozen synapse on /v/What a day
>>744540249Is 1 still better than 2?
>>744540303it's a good game, and excellent music, even more so with REDit's just sometimes the OG Campaign gives you these missions with absolute dogshit conditions that make you question your sanity
>>7445405431 feels more "complete", because everything is consistent in its presentation.I've only been playing Skirmish in 2, but the command menu looks like your typical developer UI.however, 2 is better in setting up units/moves, and obviously better in game engine technology - you can play at 4k with good UI scaling, etc.