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File: stalker gamma.jpg (365 KB, 1157x855)
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This is unenjoyable.

Spent many hours trying to make sense of it - and all this mod does is create an unnecessary grind and busywork in a directionless, pointless adventure. 70% of Gamma playtime is spent scrounging boxes for little doohickeys so you can finally craft a small pin for your pistol.

The quests are mindless chores and busywork, the type of busywork you'd avoid doing in the original STALKER because it'd be a tedious sidequest. The world feels empty and like nothing happens, much more so than the original games. This mod feels like it's made for Tarkov fans.

I like STALKER for the setting, the atmosphere, the way the game ramps up gradually. Is there a good mod for this? I don't care for the aimless grind gimmick of GAMMA.
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>>744542015
Oldass STALKER-fag here.
Gaymma and Analmeme are literal ANTI-STALKER mods. Yes - they're essentially "Tarkov - the mod".

STALKER's beauty was always the fact that the "survival" aspects are very secondary and light-weight. It's just hilarious how many Gamma secondaries are shocked about the fact that in vanilla games, NPCs drop some actual good condition loot, a lot of it, and gear does not cost millions of rubs.

The second important aspect:
They are all STORY DRIVEN single player CAMPAIGNS. Not "sandbox games" where you just grind for the sake of grinding.

>Is there a good mod for this?
Shittons. Each of the 3 STALKER games got hundreds of mods, big and small, already 15+ years ago.
But you would not know about any of those if you only listened to the ADHD Gamma-chugging streamer fags, that have never played SoC, CS nor CoP.

SoC's AMK 1.4.1 is still my definitive STALKER experience.
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>>744542015
I liked Radiophobia 3, it's the closest thing to a remaster for Shadow of Chernobyl. It's not without its issues but it sounds like what you're looking for. It's the original game except better graphics, more guns, and modernized gunplay. No inventory bloat or crafting shit. Just make sure to install the addon that makes vegetation opaque for everyone, because without it the enemy AI loves shooting through brushes you cannot see through.
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>>744542603
Forgot to say, the main downside of Radiophobia 3 is the enemy AI. The enemy AI is smart, and I mean that in a bad way. They love to sit behind cover, carefully shoot potshots, and throw grenades at you. Smart AI is tedious to fight against.
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it's good, it's just not for everyone.
I enjoyed it, played it back in 2023, got up to the exo suit. The whole idea is to snowball, once you get your first exo suit, you pretty much can't be killed.
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>>744542015
I like it
It is basically a single player fps survival game done right
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gamma is for retards who need other people to pick their mods for them
my anomaly is just some gun packs the enhanced shader mod and changing some settings so I can sell all the random crap I find
200x better than gammashit
oh and the "more useless time wasting animations" mod so I can really eat my beans while smoking 10 ciggies so I don't die from rads because I raided the monolith without any gear
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>>744542416
Stalkerfag since 2004. Gamma is fine, after tweaking most autistic settings down.
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>>744544459
I wish he'd do 2 options

1 with the autistic gun parts and bullshit

1 without the autistic gun parts and bullshit

I'd download the second one without hesitation, only because I've already played copious amounts of the first type, and I'm done with it/don't want to bother with all that
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>>744544635
or at least post a guide on how to disable all the autism gun parts, but keep the survival of eating/radiation/bleeding out etc
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>>744544910
You can do so on your own if you were a true "old stalker fan" dear larper, because all he did is stole small mods from other creators and then tweaked them a little calling them his own creation what a hypocrite and thief its still Stalker:Anomaly afterall :)
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>you aren't actually having fun
ok
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>>744545084
"YoU MusT KnoW eVeRY mOd iN Da MoDpACk"
tiresome faggot
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>>744544910
Gun parts arent that bad if you pump the drop chance numbers up in mcm. Literally 5 minutes of work. I also like to increase cash reward from quests to 1,5x. I enjoy hobo phase, but come on.
Also enable black market mod when at it.
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>>744545295
I'd rather avoid it entirely but I get what you're saying, easier to combine when they have a higher chance of dropping at a better % condition
>>
stalker fans go one of two ways
sandbox enjoyers that don't really want to go anywhere and just want to survive and exist in each area
themepark enjoyers that want to experience everything cool in each area and then move on to the next one
the original stalker experience is somewhere in between these two
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>>744545505
I think that CS+Pripyat fans are more sandbox enjoyers and SOC fans like the whole 'do missions and beat the game' stuff.
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>>744545414
Well i enjoy it greatly, but im a /k/ fag and i kinda understand what i should look for. If you don't give a fuck, you can just bring tools to the mechanic and buy weapon repair kit and after you fix yours gun, just keep it clean (above 65%).
Also dont sleep on ammo crafting, it looks scary, but is simple as fuck and disassembled ammo weight much less for some reason.
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>>744542416
AMK 1.4 is the best campaign mod, however the rest of your post tells me you are a casual and a fag and you're probably a newfag thats not playing AMK but AMK autumn aurora.
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>>744542416
>SoC's AMK 1.4.1 is still my definitive STALKER experience.
I prefered STALKERSOUP
i got out of the cave on my first playthrough without a tutorial and i had great fun after that
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>>744542015
What killed GAMMA for me was the enemy AI. I enter the Agroprom underground, and as soon as I shoot a gun or swing my knife, I aggro all the mutants in the level and they all bumrush me at once in a way that feels absurd. I enter the level and melee a crate to try and find a medkit, and like 20 rats climb a ladder to swarm me even though they're very deep in the tunnels and nowhere nearby. And a controller's ghosts start approaching me through walls even though the controller is like three floors down. When you're outside, NPCs can spot you from two miles away and start shooting at you.
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Are Stalker modes good if I just want to recreate fallout 3's roaming around doing pointless shit and going into the underground killing irradited animals and mutants
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>>744548685
>roaming around doing pointless shit
Yeah, Stalker: Anomaly and similar mods are perfect for this.
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>>744542015
Gamma is great, I like the gear progression and the repair system. The restriction on what I can get in good quality in the early game makes for interesting weapon choices and deciding on what gun's I want to fix up and prioritize getting tools for is a good goal for the sandbox. I think a lot of people in this thread don't play vidya very often and have some mind virus that causes them great anger when they see or hear about others actually playing something and having fun
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>crashes opening PDA
im done with this shit, every fucking update they make the game mroe unstable
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>>744549081
>I think a lot of people in this thread don't play vidya very often and have some mind virus that causes them great anger when they see or hear about others actually playing something and having fun
OP here, I was just baffled because it's by far the most recommended mod of all. It's like asking carfags to recommend you a good car and they recommend a car that's only good for drag racing or some shit.
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>>744549726
Because it has wide appeal and the people who like it aren't cunts it's really that simple. Goldensphere, AMK, OP 2 don't have wide appeal and the people who like them are mostly cunts and you have to actively avoid them because all they do is get angry about other mods.
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>>744549081
i dislike gamma and the hype around it because it has completely warped the perception of STALKER and replaced its fanbase with Tarkovfags
STALKER, originally, were atmospheric FPS action games with some horror elements and mild survival elements like inventory and bleeding
Anomaly and GAMMA and all that added 1200% more inventory managment and added crafting and building and all that shit that never had a place in these games, and now all the supposed STALKER fans are milsim survival fans who never played the original games
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>>744542416
I tried to play OP 2.1 once and it traumatized me (the gameplay, not the story).
Haven't played Stalker since.
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The early parts of GAYMMA are enjoyable enough as an extended hobo-phase simulator but I can understand why people wouldn't like it. What people rarely criticize is the remaining 60% of the game post Brain Scorcher which is total junk. Hope you enjoy running back and forth across Jupiter and Zaton killing small pockets of Sin and Monolith in hopes of finding rare gear that increases your power level by minuscule amounts. If you didn't realize how sterile the world is by that point, you will once you pass the same static spawns over and over again.
The only other content to look forward to is the epic MCU main-quest which routinely bugs out because no one gets that far. Fuck that stupid edgelord Prometheus OC guy in particular.
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>>744542416
Grok won
Anomaly won
souptrannies lost
(You) lost
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I love GAMMA, but I certainly wish there were more to do. Would love some kind of economy mod where certain goods sell for lower or higher every few days or so. There's a lot of items that I often don't use.
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>>744552812
current gamma is a crash simulator
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>>744545817
Based, I was 65-80 is the sweet spot, 80+ is no worries
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One thing I like about the repair/crafting systems is that I'm stripping stalkers clean like a Native American using every part of the Buffalo
>gun field-stripped in seconds
>armor disassembled instantly
>ammunition broken down into its base components within the blink of an eye
I'm like an eastern european locust that runs on vodka and cocaine
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>>744542015
Because of the amount of difficulty customization and add-on support, no one should need anything other than anomaly for the peak stalker experience
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I haven't eaten or slept in days, literally all I do is shoot adrenalin



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