Why did the Dead Space series fail?
Shareholders wanted more profit.
I never even knew it got sequels for a while. Must have been really unremarkable.
3 was crap and the remake was foolish
>>7445504981 had direction. A silent protag. a fun twist. a original style. sequels just started to incorporate stuff so it was more for everyone. it then lost its direction and just became another AAA-slop garbage and died.
>>7445504982 changed the feel by having Isaac talk.3 changed the game into co-op garbage.Remake changed things that didn't need changing, like trying to make Kendra less of a bitch.
>>744550498EA forced the devs to make different type of game that they wanted to so ds3 sucked and flopped ea then pulled the plug on the series and 15 years later tried to revive it with an completely unneeded remake that they expected to sell more copies than dead space 1 & 2 did combined. It didnt so now the series is dead again.
It's too bad, really, the series could have been the Western equivalent of RE.
>we will never get a Dead Space 4 set on Earth
They didnt want it to be a niche series that had a concrete beginning and ending. They wanted it to rival other franchises like Gears of War or Halo. Dead Space 3 also oddly enough was a success, but it wasnt more of a success to the kikes in charge so EA nuked the franchise and company behind it. Then tried shilling that demake that failed. If EA ever went under or sold assets I feel like Dead Space should be one of them that benefits from it.
at the end of DS3, you kill a planet-sized Brother Moon by telekinetically throwing markers into its eyeballs. That's enough of a sign that the series is dead. You can't really raise the stakes any higher than that.
>>744550498>At first3 was too goofy but I did like it>Second timeDEI
>>744550498EA wanted it to print endless money. Surprise surprise, it couldn't do it.Shame. The remake was a solid 10/10
>>744550498Dead Space 3's plot was so fucking terrible it ended with the majority of humanity killed an Earth being ravaged by the Brethren Moons. Also, the most retarded love triangle in the history of videogames.
>>744550627Fpbp. EA is shit. Upper management is a retarded game of musical chairs with everyone desperately trying to make the next trillion dollar game (and failing constantly) so small titles like Dead Spaceare relgated to the EA graveyard
>>744550887They were copying the homework from Resident Evil 4 and System Shock 2. But it still had enough new ideas about how to do things with the UI and some other aspects so it had it's merits. And the vibe was more actual horror.Second one was much more action setpieces and the third one was EA marketing focus group slop.One game was enough, it didn't even need to be a series.
>>744550498too wokecapcom revived the resident evil IP with their remakesea chose to own the chuds instead
>>744551145Didnt we had enough cannon fodded spam in 3?
Could never played ds1 for more than 15 minutes due to how janky the control was>press button to kick>expect the character to fucking kick>instead its a 1s anim of the character getting into position, then kickalso>walking down hallway>monster sihouette flashes by on the ground in front of me>"clearly there was a monster hiding behind me">turned around and search every corner>mfw no monster>mfw its just a flick for the sake of atmospherethat was so gay
>>744550498>this survival horror franchise NEEDS to sell 5 gorillion units, otherwise we can it t. EAFuck those retards
>>7445504982/3 ratio of good games to shit is a fine ratio. If only every franchise was so lucky.
dead space remake was actually pretty good. tragic to let it go like that. we will probably never see another mercenaries title either
>>744550498EA jews
>>744557608>mercenariesit's wild how no one has tried to make a spiritual successor at the very least
>>744550498EA execs kept telling them to make the game something else, usually to copy whatever they felt was the big popular game at the time. Ironically if they'd just stuck to horror, they would have been just in time to catch the horror streamer boom that happened a few years later.
>>744557608wall street's strongest soldier
>>744558179sorry, was i supposed to boycott because nicole looked old even though she was probably a doctorate holding a prestigious position in deep space? or just get mad at EA because they make ball and gun games, and fail to use their money to commission loli art? terribly sorry that i jizzed every time i tore a horde of aliens apart with the line gun
trying waay too hard
>>744558532whoops forgot where i was. ahem. nigger.
>>744557608So you're here to get attention by shitposting, right?
>>744558480basedfuck occupy wall streetwoke forever!!
>>744554917you sound autistic
Because EA wanted it to instantly start making Resident Evil money, or more than that.
>>744558667seeing the recent uptick of people defending the DS remake like their life depend on it and knowing what happened with capcom it's pretty clear that they are trying to sooth the anti DS remake hatred before announcing DS2 remake that they are working on
>>744558667nope. i'm here because it's easier to see varied content than the algorithm would give me while signed off. plus there's porn. i suppose the joke is that the real contrarian is the one who likes video games
i skipped 3 because content was locked out if you didn't do co-op
remember Callisto.
i got all achievements in every dead space game.
>>744558739desu the psy op won. i don't remember what occupy wall street even wanted, so the woke agenda must have worked.
I mean it got 2 sequels a couple spin offs and a remake how is that not successful
>>744559597It wasn't the greatest, most amazing thing ever that blew out all of EA's competition forever. That's unironically how they were looking at it.
>>744550627FPBP
>>744559463it did work that's what so disgusting about it>i don't remember what occupy wall street even wantednot to be raped by the financial mafia and then have to bail them out
>>744562083oh yeah, the 2008 stuff. if it helps i only paid EA like 5$ for it. i doubt it'll make much difference in sheisty shareholder behavior, but i'll remember big money holds the largest responsibility for good conduct
>>744550627fpbpputting out one of the best action horror games ever made in dead space 2 and immediately saying "mmm can you beat call of duty with the next game?" is psychotic and doomed to failure. i guess that happened with resident evil as well, though
>>7445504983 was bad, 1 remake couldn't fix the damage
>>744562476>if it helps i only paid EA like 5$ for itthey always price the remake lower than the og during sales since a while
>>744558667Thats what 99.99% of people live for these days.
>>744559091I skipped 3 because it requires a fucking EA account.
>>744563940just yo-ho itit's worth a playthrough imotake the plot/certain elements as a shitpost though
>>744550498EA going full retard with their sales expectations and expecting 3 to sell more than 1 and 2 combined.
>>744550887This is also exactly the case with the first Assassin's Creed. "People" will however completely dismiss you when you point this out, or if you say that you like the first one the most, and will often genuinely think that you are just baiting.
>>744550498It's a good thing when a series doesn't get milked forever actually, faggot.
>>744566929Just milked a little bit, right?
The bad guys won
>>744564307Ass Creed 2 and its spinoffs refined the initial formula, they didn't dilute it.
>>744550627Imagine if capcom cancelled resident evil 2 because re1 wasn't a huge hit lmao.Seriously are investors retarded? You barely have horror tps, Dead Space had a good market to share with RE gamesAlso the pozzed remake made people cringe too much so they quit.
>>744550498It didn't. EA was just expecting way stronger sales. But unlike RE4(similar game with greater appeal) it's not an action shooter but a proper horror shooter instead. That's why it shifted to a co-op shooter with DS3 but it was too late. To be as successful as RE4 it would have had to be a lot quippier, more stylish and cooler.
>>744550627Exactly this. They were also delusional even all the way into DS1R's sale expectations. I have no idea why they thought these games would sell ridiculous amounts instead of like 1-3 million.
>>744550498It abandoned it's core design philosophy in favor of chasing trends, many such cases. The first game was a slow, atmospheric horror game. The second game came out right on the peak of the popularity of Robert Downy Junior's Iron Man and it shoes. They took a silent protagonist and turned him into snarky quip machine who flies around with jet boots. It's a stark contrast, but many secondaries still loved the second game because the Marvel movie formula wasn't stale by that point. Dead Space 3 proceeded to shift gears again and started chasing the co-op shooter trend that was big at the time, as well as adding in a tonne of microtransactions.tldr; started off good, got progressively worse
>>744568573He quips maybe a couple of times over the course of the game, nowhere near the level of quipping necessary for it to be a Joss Whedon-like. Please stop looking at shit from your early childhood with nearly 20 years of hindsight and revising history with it, you're not intelligent for doing so, you're just annoying.
>>744550772what's wrong with the remake besides being a remake? (/v/'s original sin)
>>744568765FUCK SHIT FUCK SHIT FUCKYeah you're right, he became the AVGN which is much worse>These necromorphs are worse than having a buffalo take a diarrhoea dog shit in your beer!mfw he actually said this in game
>>744550498First game was a horror, second was an action game with elements of horror, third one was an action game
>>744550498EA, but also it's a really shallow and dull series outside of DS2.
If I were to make an uneducated guess, Dead Space was made, then after it was already made it was decided that it would be made into a multimedia franchise after the fact. At this point they made the anime, comics and railshooter spin-off for the wii. Dead space doesn't really leave you wanting more, there aren't any loose plot threads. They found an ancient alien obelisk, it was evil, it turned everyone into zombies, Isaac blows it up. It's implied that Isaac dies in the end of the first game because he get's pounced by ghost nicole and it cuts too black. If they had intended to hook people into a long running game series then Dead Space would have had to have been much more ambiguous. Ironically the series failed because it wasn't designed as a series, it was a standalone game repurposed as a multimedia franchise. It wasn't being milked from the word go, but it was being milked by the time the first game came out.
>>744568864>ugly, so much it is racist against Asians to push niggers everywhere >necromorphs are now bullet sponges who don't get staggered due that shitty flaying system, to balance this further for modern audience of normalfags they don't run anymore to the player where in OG necromorphs are fast but you're rewarded with stagger on hits, overall also giving the impact to your shots subliminally >sound design of the guns sounds like wet fart compared to original >backtracking time wasting "side quests" >to my eyes there is ground fog EVERYWHERE instead of mostly being in the med bay>graphixx direction overall changes Ishimura from industrial shit where shit is going south to a haunted house >writing is made shit in every conceivable way everywhere >every character is yet again, uglified to the max and kill yourself if you're a tranny seething at this argument Personally I also hate changing Contact Beam since DS2 already fixed that and laser steals from that very niche but super nice weapon in Dead Space Mobile that Core Extractor is.
>>744568864I don't want to type this all up again right now but I went over the issues it had a few days back >>743948976, >>743949462, and >>743950849. It genuinely changes so much of the game for the worse, and the original is still superior to it, but it's worth it.>>744571598>since DS2 already fixed thatNo, DS1R is the only game to actually make it worth more than anything but a gun you hold onto for the highest-selling ammo in the game at 1000 per pickup. As an actual gun it had zero justifiable reasons to ever pull the trigger as in DS1 almost everything could kill anything it could far cheaper and the Force Gun could even stunlock Brutes without having to aim unlike the Contact Beam and Dividers could actually be fought as they separated without swapping. In DS2 the Force Gun again allowed you to fight normal Necromorphs with it and kill them quickly while not costing 1000 every time you missed, and there's only like three Brutes in the entire game.DS1R actually makes it very cost-efficient to fire due to the automatic shots, has a large shot amount before you have to reload, and still has the railgun for the very few Brute and Divider encounters that remotely justify it.
>>744550498Because Resident Evil exists and does everything a lot better.
>>7445504983 fucked up royally but even for how comically retarded it got it didn't even have the TIME to actually kill the series. 2 was coasting on big popularity, they had the multi-media shit flying off, but the big problem with Dead Space was that once the first game did surprisingly well, Electronic Arts suddenly expected it to be selling 3-4x more than it actually ever did. Dead Space 2 sold like four million? Well, that's not quite what we wanted, so lets make the third game co-op, force DLC in there, and microtransactions for skipping the grind so people play to make the game bearable! What do you mean it sold WORSE? KILL IT!It's not much wonder the devs basically torched everything with the DLC and ran like hell. What really shocks me was how utterly piss poorly the remake sold though, like, holy fucking shit in a day itching for more Resident Evil-likes that thing was basically a box office bomb for gaming.
>>744550887People also forget the dead-in-the-water multiplayer crap that nobody asked for and died in no time flat, or the weird ass advertising like "YOUR MOM WILL HATE THIS GAME" that everyone thought would sell copies at the time. if 1 was like a cult classic that has rough edges but plenty to adore, 2 is that sequel that suddenly had big bookoo bucks going into it and trying to place it into everyone's gaming subconscious with as much advertising as possible. And I mean.. it worked! It actually like doubled the sales. But EA was in the "every franchise must compete with Call of Duty" mindset at the time so they just gutted them and raped the body to make 3.
>>744572624>YOUR MOM WILL HATE THIS GAME
EA wanted to turn it into Call Of Horror since the 1st entry, and Visceral had to fight them off until 3 happened, and then 3 happened and EA did the classic "optimize the game for us but when it fails, you're fired" thing that MBA-brained companies do.
>>744550498Genuinely EA is the only thing you can blame.
>>744567965>immediately handholding the player at every single turn is refining the formulaThat's one way to look at it.
>>744573494The game doesn't have yellow paint
>>744550724Or you simply lived under a rock because DS2 was big back then.
>>744550498they wrote themselves into a corner with 3I'm not kidding
>>744574179they intentionally did that, because even they recognized EA was killing them hard. they may have had plans for DS4, but it was at best "if we were allowed to continue" contingencies, since there's no way you end a DLC with a cliffhanger like THAT and expect a series to continue on.
>>7445741793's ending is better if you pretend the DLC doesn't exist.
>>744550498Not enough people bought and played the kino mobile game
>Take Dead Space og team>make them develop a Battlefield game>game fails because marketing>fire Deadspace og dev team
>>744550498>3rd person OTS camera is just fundamentally kind of shit, so the game needed to do jumpscares for everything>Came out after 2008, so they already started ramping up the mass appeal and stupid things like preorder bonuses>Fucked up the MKB controls with mouse acceleration>Dead Space 2 gets even more mass appeal and blew a fuckload of marketing budget on the worst ad campaign ever, which it naturally failed to earn back>Dead Space 2 added foreskin helmets and had Isaac talk, the series was dead once this happened>Dead Space 3 gets even more mass appeal with coop and a slashed budget and more marketing budget shitit was an alright game that was parasitized by the worst and most bloated marketing department imaginable.>>744568864Foreskin helmets.
>>744550627F