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PROJECT ZOMBOID BUILD 42 WERE IN TOP 10 MOST PLAYED ON STEAM!

100k PLAYERS! Where are the steam playercount threads now?
>>
>STILL NO NON-ZOMBIE NPCS!
jesus fucking christ
>>
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>STILL NO ZOMBIE SEX
Brehs
>>
>>744550773
this game exists for the sole purpose of making dumb challenge runs and uploading them to youtube so they can ruin my feed
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>>744551053
zombie pussy is rotten, and that stinks in a bad way
>>
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got a question, when it says water amount like this and not unlmited does that mean the water is shut off? i feel like ive only been here like week
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>>744551395
yes. the water can shut off before the power does. i got unlucky and had the water shutoff the first day once
>>
>>744551395
how about you play the game and figure it out yourself. its not rocket science
>>
Those zombies are gonna destroy those walls in 2 minutes.
>>
>>744550773
Bump
Lemmy is a faggot
Waiting for the kitemaking update
>>
>>744551395
It can shut off any day within the first month, including day one.
>>
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what gun mods do you guys like or do you stick with vanilla
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>>744550773
fuck the haters, the game's fun
favorite mods/collections?
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>>744551053
>>
>>744551395
Time to start leaving pots and pans around in the yard to collect rain water
>>
>>744551446
I turn on player invincible structures :)
>>
>>744552118
But that's illegal
>>
I really hate the devs didn't just make a Sims 1 successor.
As a zombie game it's fine, but we need a new version of Sims 1 far more than we need just another zombie game.
>>
>>744551079
That's because the main core gameplay is surviving the first 2 weeks, after that the whole game gets boring and repetitive.

Everyone minmaxing carpentry, electronics and mechanics every time.
>>
>>744550773
>new all-time peak

What the fuck? Is it really worth another playthrough without npcs?
>>
>>744554341
play multiplayer if you want to encounter NPCs
>>
>>744554506
I want useful and immersive NPCs
>>
>>744554604
You're shit out of luck then. Just wait another 10 years, we'll get them soon enough.
>>
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>>744550773
not gonna return until they add NPCs and more propouse to killing zomboids like an option that allows levels ups

also the underweight and overweight traits
>>
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https://youtu.be/w6x5M-Q_JxE
>>
https://www.youtube.com/watch?v=iuXsKqMMtjM&t=2s

Blacksmithing in B42 is amazing. I might do a primitive playthrough
>>
>>744555198
full primitive sucks
like using stone weapons only you mean? You can get a lot of damage with rock weapons with a high STR character but you got no armor just rags.

Or you mean medievalist? Medieval is overpowered because armor is overpowered as it should be. Cant get cut or a bite if you are covered in plate and chainmail. Well you can but the chances are really low. You can still get mobbed and fall over and you will get raped.
>>
IS THERE A /V/ SERVER??
>>
>>744554907
There are good NPC mods now doe.
>>
>>744555701
doesn't seem like it
maybe pester the /vm/ thread and see if you can get someone to spend money to host one
>>
>>744555967
>spend money

Surely someone on /v/ has a good enough rig to self host
>>
>>744556663
usually you want persistence when making a server like this, unless they can run their rig 24/7 with no interruptions otherwise.
seems like the /vm/ thread is discussing making a server
>>
>>744556714
>unless they can run their rig 24/7

Don't tell me you faggots actually shutdown your PCs
>>
>>744554959
This is the only semi decent guy who does this shit. Everyone else is an obnoxious narcissist trying to larp as epic radio hero man. I just wish he had more variety in voices, hearing Joe Rogan three times in one broadcast is annoying.
>>
>>744557026
I havn't shopped around too much but it seems like the best channel so far, it's just something ill turn on while im in the safehouse fucking around but honestly the premise can't be that fucking hard to do everyone screws it up adding extra sound effects or some cringe ass dialogue. all i want is some classic first week of apocalypse radio broadcast series type thing.
>>
>>744556801

that extra $4 a month for 50 watts in the night time is too much for most /v/ users to afford
>>
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>>744555726
not gud nuff
>>
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try these builds /v/
>>
>>744556801
i need to up my ups game.
>>
>>744556801
I just think keeping it on 24/7 is autistic. I'm an IT specialist btw.
>>
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>>744557521
>>
>>744550773
>>744552005
I had an idea at work for a negative "blue balls" trait, that would require you to masturbate frequently or else suffer stat penalties and perhaps lengthening the time required to complete focus related tasks, such as reading. Of course this means that masturbation would have to be added as a mechanic, but I think it would be worth the effort. Porn magazines could also be added, which could increase the time before the player needs to partake again when read, although would cause "porn addiction" if abused, causing the player to need to consume these magazines more frequently. I think this could easily be an 11 point trait and would like feedback for this idea, thank you.
>>
>>744555501
>Cant get cut or a bite if you are covered in plate and chainmail.
and you only need an irl month to grind the skill to craft one
>>
>>744557991
thats so easy and easier to manage that smoker
>>
>>744557991
You only get blueballs if you edge though
>>
>>744558042
then call it "Horny" or "High Libido"
its so easy to manage though jacking off is easier than finding smokes and smoking them then having to cough
>>
>>744557738
it's good for the capacitors and other components and reduces stress. pop the hood sometimes.
>>
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>>744557898
>crutch
desensitized is good filter. if you think its good you got filtered. redit and jewtubers dont know shit about the game.
>>
>>744558109
It would be far more frequent than smoking though. The idea was you'd basically be a hopeless sex addict, the kind that can't even drive to the grocery store without pulling over to jerk off on the way there. It really has the potential to be the most complex system in the game. For instance, I envision a semen retention system where if you don't jerk off you continuously build up anxiety and restlessness which makes things like sneaking more difficult, but if hold out over a long period you trigger a semen retention state where testosterone begins to raise and your character gains increased strength. Just at the idea stage right now.
>>
>>744558141
I know but in the long run turning it off/leaving it on 24/7 have almost the same effect in terms of stress. That was mostly an issue for older power supplies.
>>
>>744558404
its easy to manage regardless. there is legit a lot of down time in zomboid. If it has a mechanic were Zombies can smell your cum from far away though you are fucked.
>>
is there a mod to remove the photosensitivity warning yet?
>>
>>744558219

panic ruins your aim unless you pound benzos constantly and doesn't lessen until months in - you are a retard and cringe as fuck
>>
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>hit it's all-time peak today
Didn't you guys claim the game was dead?
>>
>>744558828
>panic ruins your aim unless you pound benzos constantly and doesn't lessen until months in - you are a retard and cringe as fuck
No? Aiming has 100% accuracy in B42, you cannot miss as long as you are aiming at your target.
>>
>>744558919

dumb as fuck, rain ruins it, fog ruins it, panic ruins it, gun degradation ruins it - a million fucking things ruin it - doesn't matter if you are aiming perfectly at head or not - you're a fucking tard talking out of your ass
>>
>>744558828
Get a load of anon stuck in B41.
>>
>>744558980
Maybe you should try actually playing the fucking game lmao.
You CANNOT MISS! It can be pitch black with maximum panic, stress and sadness. It can be across the screen but as long as your crosshair is over their head, it will hit EVERY time.
>>
>>744558919

you mean with your broken OP weapon mod you have perfect aim - most of the popular firearms mods on workshop have aim buffed insanely - mars guns, VFE, etc
>>
>>744559038
No, 100% vanilla, no mods. Guns don't miss in B42.
>>
>>744559029

you dumb niggers are all using mods that buff the gun aim and don't even realize it - truly pathetic shit
>>
>>744559029
if you arent being intentionally dense, you should turn on damage numbers and do your testing again. if you are being intentionally dense, purposely leaving out vital information, then fuck you.
>>
>>744559029
>>744559117
retarded modded gamer btw
>>
>>744559131
Boot up the current stable version of the game (42.20)
Grab any weapon.
Aim at a zombie's head across the screen and shoot.
Report your findings.
>>744559154
Weird, they don't get back up after you headshot them across the screen!
>>
>>744558708
A cum hungry zombie modifier could work...
Like I said, it has far more potential than being just a free lump of points like smoker. Sure you can take the points and just stop to jerk off every couple of hours, or you can pursue max level semen retention which would buff your character to a point you can't attain otherwise, but the tradeoff is that your character is at a big stat disadvantage for, say, a month of in game time, with heightened anxiety and weakened senses until you reach the semen retention state. It would functionally create a new "early game", "mid game" and "late game" tied to one optional trait, where you start off with mild withdrawal, turning into an intense debuff, and finally rewarding the player with a huge buff if survived.
>>
>>744559154

or you have zed on the most fragile health setting and not on random - you are playing modded and won't admit it cause your epeen is too important
>>
>>744559197
intentionally dense it is then.
hey we should talk about the unskipable photosensitivity warning.
>>
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How do you guys deal with getting sick with all the dead bodies around?
>>
>>744559283
I am wondering what you get out of outright not knowing how the game works?
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>>744559197
Just did it on vanilla stable 42, aimed a pistol directly at the head and it just missed
AMA
>>
>>744559197
>Aim at a zombie's head across the screen and shoot.

you are using marz guns probably, that mod has flawless aim at aim 0
>>
>>744559319
Turn off corpse sickness, its only there to act as an inconvenience and tedious thing to deal with.
>>
>>744559321

you are not white
>>
>>744559283
you replied to the wrong anon :(
the unskipable photosensitivity warning, we should talk about that.
>>
>>744557448
>Perfectly normal home life aside from her parents being divorced and her dad being a drunk pos
>Would've been born at the perfect time to capitalize on the girlfailure trend if she didn't decide to shoot up a school and blow her brains out for no reason
Truly grim.
>>
>>744551053
>decaying pussy
no ty, i'm not into necrophilia
>>
>>744559370
is it too late to turn it off once i started
>>
>>744559370
i just wish there was an inbetween setting. I wouldn't mind wearing a mask for 50+ dead bodies but the shit is like you get sick and almost die for 10 bodies (normal) or you are immune to it with 300 bodies next to you (low) and nothing in between - typical zomboid dev tuning
>>
>>744559494
Yes.
>>
>>744559502
You can make corpse sickness less impactful, there's a setting for it.
But at that point just turn the damned thing off, it's just going to be a bother sometime down the line.
>>
>>744559426

no, you replied to the wrong anon lol but i'll talk about that annoying shit - except i think it's skippable as soon as the load is done so it doesn't really cost you any time
>>
unskipable photosensitivity warning.... anybody? even a snort about how much it doesnt matter or you dont care? nothing at all?
>>
>>744559568

that's what i was talking about, nigger
>>
>>744559628

let's talk about how patch notes bragged about fixing vehicle desync in multiplayer and it's exactly the same as previous builds and they didn't fix jack shit
>>
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>>744559509
>>
>>744559568
What settings do you guys use for your runs?

I started playing on Apocalypse but after raiding three bookstores and not finding any carpentry skill books I decided to swap to sandbox just to change their spawn rate.
>>
Did the tree fade thing always looked this cancer?
>>
>>744559742
You'd think they would allow for hot-swappable settings, but apparently that's too complicated for them to figure out.
Not as if the game is massively long to grind in, and a single annoying setting can fuck it all up.
>>744559769
I basically tweak the game from being runescape permadeath with dayZ tier loot, to a singleplayer zombie action game which respects my time.
>>
>>744559742
downroad sandbox options mod desu
>>
>>744559625
... i said that anon claiming guns dont miss in b42 should turn on damage numbers and try again. then another anon said i was playing modded somehow? it doesnt follow so i assumed it was a misclick. was it not? how does that follow if not?
>>
>>744551919
Did you really just post an AI generated meme?
>>
>>744559845

nigger pajeet - you really think everyone playing is just not clicking on the head? You are using a firearm mod
>>
>>744559941
????????????
>>
>>744550773
do you still get bitten once then have to restart?
>>
>13 years of early access
lol
lmao
>>
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>>744559827
>dayZ tier loot
It's funny because you'd think for a game that prides itself on "realism" you'd be able to walk into a hardware store and find just ONE sledgehammer but nope.
>>
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>>744550773
What changed? Is there anything to do after you established a base or is there still no mid-game?

>>744550876
>STILL NO NON-ZOMBIE NPCS!
lol
>>
Waiting for the anon who says you can never miss to post his workshop subscriptions btw
>>
Any good mod collections?
>>
>>744559906
its so funny looking at people going AIIIEEEE AN AI GENERATED MOD meanwhile the actual devs used AI and are receiving massive praise
>>
>>744559707
i dont play multiplayer so i wouldnt know. i do know the unskipable photosensitivity warning needs to be skipable or removed by a mod like yesterday.
>>
>>744558828
I actually miss the old aiming system purely because of this. Beta blockers and leveling up aiming in general is pretty much useless in B42.
>>
>>744559992
HAHAHAHHAHA ALL THE SLEDGEHAMMERS ARE CANONICALLY INVISIBLE BECAUSE INGAME STOCK ITEMS SAY SO!
HAHAHAHA ISN'T IT FUNNY THAT WE TAUNT YOU OVER OUR SHITTY LOOT SYSTEM IRONICALLY!???
>>
>>744559992
This, they should have never built the game around basic resource scarcity - everyone else got sick and died so quickly that your character should be absolutely swimming in supplies with minimal searching, to say nothing of non-perishable items like tools, which shouldn't have been meaningfuly affected at all. It's early 90s Kentucky, Canned beans, lighters, cigs and shotgun shells should practically be infinite, bursting from every glove box and couch cushion you search.
>>
>>744560002
Setting sprinter chance to just like 15% makes the game insanely hard to play, making stuff like this not possible.
>>
>>744560002
7 Days has a lot of problems but you can at least mow down a horde of zombies in your preferred style.
>>
>>744560106
What does that have to do with you posting an AI generated meme?
>>
>>744560292
based retard
>>
>>744560002
me playing cdda
>>
>>744560326
based retard
>>
>>744560334
based retard
>>
cdda mogs the fuck out of this btw
>>
>>744560270
No, it doesn't. The gif will be the same you just won't pull as many.
>>
>>744560248
Leftists for some dumbass reason don't understand that less people=more resources, conversely they don't understand that more people=less resources
>Just bring in infinite bomalians, we can feed them!
>WHAT THE FUCK WHY IS MY VEGAN SALAD SO EXPENSIVE!? THE CHUDS DID THIS!
>>
>>744560452
no anon you cant leash them like that if their speed at which they move is faster than the speed you walk backwards, you will always be attacked first
>>
>>744560452
>I'm retarded
The few sprinters will catch up to you walking backwards making the tactic irrelevant.
>>
>>744560452
Sprinters have a unique grab ability and outrun you unless you're running rather fast. You can't really kite them.
>>
>>744560498
they understand it, they just only get upset when it affects them instead of the evil racist poors
>>
i always play this game like i am legend with retard zombies in the day and full nightmare zombies at night desu
>>
>>744560593
Based i am legend chad
>>
>>744560593
Same
>>
>>744560248
>>744559992
>>744560236
>>744560498
just turn up the loot in sandbox settings
>>
>>744560697
Oh I absolutely do, but on vanilla settings the game is outright retardedly balanced.
>>
>>744560697
>>
>>744560764
>>744560742
>Turn up loot
>Infinite loot
>Zero challenge
>No npcs to challenge you
>>
>>744560794
The game has no challenge on default loot, it's just more tedious.
I shouldn't have to scrounge through towns just to find a fucking club hammer.
I shouldn't have to visit four gas stations and a liquor store just to find some cigarettes.
I shouldn't have to go house to house consuming everything inside just to maintain another day of calories when fishing is so easy to fatmaxx.
>>
unskipable photosensitivity warning btw
no mods yet somehow
not a peep on r*ddit even
>>
>>744557991
semi related, a mod with porn magazines that open similar to the b42 fliers
>>
>>744560878
but then the game becomes way too easy wiht all those tools at your disposal
>>
>>744561010
Ideally, this is where I could see NPCs being useful. Maybe you have to deal with scavengers while looting or your base gets attacked by marauders to even it out.
>>
I like zombies. My tolerance for zombies is high. As far as I can tell from my Googling and watching of this game, there's no real goal other than "survive", and improving your character takes hours upon hours of menial tasks
Am I wrong? It seems like a more complex Minecraft
>>
>>744560943
billions died prior to the warning
>>
>>744561010
The game is easy already, it's just tedious and doesn't respect your time.
There is no mechanical difference between spending 30 minutes to find a hammer to build a chair, and spending 3 minutes.
>>
>>744561010
>doesnt play with extremely hard zombies
>>
>>744561129
There isn't any end-goal but 'survive' and the game is balanced like a hardcore runescape/WoW experience, you're expected to grind for IRL days or even weeks, but it's permadeath with no save/load function.
>>
>>744561130
:( oh no
so i can didable is somewhere then yeah? i have seen it, acknowledged it, and will not be effected.
>>
>>744561434
The warning just replaces the loading screen, removing the message won't make it go any faster.
>>
Bandit NPCs and lots of loot would make the game better.
>>
>>744561539
Just what the game needs, immortal zombie-immune randomly spawning hitscanners.
>>
>>744561539
download the bandit npc mod then retard
>>
>>744561461
what? oh the speed isnt the problem that it exists at all is the problem.
>>
>the problem is that it exists at all
ok so mod it out yourself? retard
>>
>>744561654
Alt tab out for a minute?
>>
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>>744557521
YEAH YOU WANNA GO OUT CUS ITS RAININ AND BLOWIN
YOU CANT GO OUT CUS YOUR ROOTS ARE SHOWIN
>>
>>744561654
>I'm brown
Why do you care? It's the exact same thing as the loading screen. Get a better PC and it'll be faster.
>>
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>>744550773
>kinofies your zomboid experience
>>
I still have no idea how this got so popular
I mean the idea is cool, but gameplay wise it's just a jank mess
>>
>>744560523
>>744560548
>>744560561
Yeah that's why you pull less so it's only 1 sprinter. Even 2 is doable. My reply was to 15% sprinters not 100%. Hitting them still stuns them. It's still walk back while aiming and left click.
>>
is base building still pointless? do zombers ever attack you like 7dtd horde nights?
>>
>>744561935
its the only one of its kind and for autists
7daystodie is nothing like it despite the comparisons
>>
>>744560270
>>744560281
>>744560331
>game is all about just backpedaling combat
>"just turn sprinters on bro"
>game is now all about hugging fences and half walls
wow great combat lemmy
sprinterfags are the fucking worse
>>
How do you fags play this boring slop?
>>
>>744562059
i have fun
>>
>>744561741
its funny you should bring this up because there doesnt actually exist a better pc lol but that doesnt matter here. i would like an option to disable the text from appearing on the screen. all other concerns are irrelevant.
>>
>>744562059
ERP
>>
>>744561987
i mean yeah I guess that makes sense
>>
>>744562106
post your chubby brown hand with timestamp giving a thumbs up in your favela
>>
>>744562059
Tweak the game into a singleplayer experience intended to be played for a week tops instead of IRL months and it's a lot more fun.
>>
>>744561741
hecking browns are ruining our photosensitive spaces
>>
>>744562276
>i'm far too brown to mod the game myself
we know
>>
>>744552041
this gets funnier every time i read it
>>
>still no NPCs
>still no goal besides "just survive dude lmao"

They should change the name to Project Zzzzzomboid
>>
>>744562380
try playing with 20 of your buddies
>>
>>744562354
i literally agreed with you my fellow aryan
>>
>>744562380
it's the Sims but with zombies
>>
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>>744561564
Having played the Bandit NPC mod, only half of this is true.
Even heavily armed bandits have a tendency to get overwhelmed if there's enough zombos for them to lure with their guns, because their AI is kind of trash. Also, they tend to get distracted by zombies if there are any around; preferring to shoot at those rather than you.
What is true is that if the bandits spawn in the mode in which they know where you are, with nothing else around, they VILL either shoot you in the foot, which inevitably gets you limping and killed. Or first hitscan shot just outright kills you.
But the worst thing is, if you do happen to take out all but one of that spawn group, with the remaining dude getting stuck somewhere for a time, there's no telling if at some point that guy re-emerges and shoots you dead later, because they never despawn unless killed by you or zombos.
>>
>>744550773
i got this on gog couple years ago, got bored and just didnt play it again, has anything changed? is there multiplayer?
>>
>>744562498
theres multiplayer and now basements n tall buildings n shiet
>>
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>>744562178
im at work rn tho hiding out in the mcc room lol. im in what amounts to a feraday cage youll forgive the time discrepancy. next you can ask for my hwinfo if you want. youll get a few days old screenshot and will have to wait till 0800 eastern time for an updooted one.
>>
>>744562563
AAAND I FOUND YOUR INFO
>>
>>744562603
post info plox
>>
>>744562563
whoops its the third now. every night.... baka my head.
>>
BUMPAROO!
>>
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>>744550773
>S T I L L
>T
>I
>L
>L
No NPCs lmao.

I head they updated alot of the towns on the map. How did they change West Point my beloved? The second floor residentials over the shops in the center of town was always an underrated base spot. They better not have ruined them.
>>
>>744563462
hey braphog
>>
best gooner mods?
>>
nothing else? i mean i know its uncouth to say "no u".... but like r u brown? or can we get back on topic?
unskipable photosensitivity warning.
>>
>>744563490
are you brown?
>>
>>744563505
wait until you're home from work and mod it yourself? i already have it working for me, it's a few lines of code
>>
I find it amusing that people still have no idea that non-explodingmicrowave/oven fires don't spread anymore.
It's pretty safe to use molotovs in a city without burning it all down.
>>
>>744563552
erm actually its not. its built into the obfuscated jar. funny thing: they removed all the loose plain text jar files with 42.20. why would they do that i wonder?
>>
>>744563812
>why would they do that i wonder?
They are planning on releasing the game on consoles, you cant' have loose files in console games or they'll shitcan you from the storefront.
>>
>>744563534
Not op but I am and I do also want to know
>>
>>744563858
that was a rhetorical question. thats the reason for the warning in the first place. but nobody will say so, and there has been a strange silence about it.
>>
is the photosensitivity warning thing just schizophrenic paranoia over the game going "woke"? the devs are already fags bro
>>
The game woulda been cool if it had paranormal creatures too like the michigan dogman or mothman, the jersey devil etc. such as in neo scavenger, maybe that appear later as months go by to keep things interesting
>>
>>744564023
no. i only want an option to stop the text from appearing on the screen. there is no other reason.
>>
>>744564059
mods are in that do that btw
>>
>>744564085
so make a mod that makes the screen black when its loading or puts an image over it so you dont have to see it lil zoomzoom
>>
>>744564085
Hack the java files then?
>>
>>744564095
Is there a mod that makes your mother rim my asshole?
>>
>>744564127
that would be fine if mods can load that early.
>>
deaths because you thought you could get the ground attack off before the zombie 1m away could reach you: too many
deaths from literally anything else: 0
>>
>>744564128
member the part about obfuscation? i guess this is one of the parts that irks me so. why in the fuuuuuck isnt it easy to disable? it should be a toggle in the options after you see it once, barring that it should be an option in an external options file, barring even that it should be a simple piece of media, either an image or a video, that i could easily remove or edit. like why is it so hard baked into the game?
>>
>>744564142
Try rimworld
>>
>>744564202
they can bro
>>
>>744564095
There are mods that reskin zombies to look like other things. There are no mods that add actual different enemy creatures
>>
>>744564908
may i have the link?
>>
>>744551395
water is like a non-issue in this game when it shuts off. Every house has multiple faucets, tubs, and toilets. They need to add a evaporation mechanic or something to make it not so trivial.
>>
>>744564976
>I DON'T KNOW HOW TO HACK A GAME BESIDES MODDING WITH THE MODDING API / TOOLS
gay ass nigga learn to code
>>
>>744565456
you can say the nigger word on 4chan my fellow white
>>
>>744550773
they added tall trees just so they could hide car wrecks behind them on the road
>>
>>744550773
Project same game for 45 years
>>
Haven't played in 2yrs
What did they added
>>
>>744560002
No, the game is still finished once you have a base in 20min and the rest of the time you are just doing random shit because might as well since you downloaded it
>>
>>744565489
brownest post award
>>
>>744550773
>WERE
>>
>>744551079
>>744554265
I thought it was all about the rape mods.
>>
/v/ is it to use debug mode to learn about how the game works and it mechanics? The tutorial was pretty shit and didn't explain how the game works...
>>
>>744565456
is that a no? you could just say so.
>>
>>744566638
Let me guess, they're the sort of AGP female pc getting raped by zombies sort?
>>
>>744566862
Keep debug mode on at all times, if only to prevent the game from fucking you over with bugs.
>>
>>744550773
still doesnt have bikes
>>
>>744560002
>Zomboid players be like 'this is the ULTIMATE zombie sim, they thought of everything, it's so realistic'
>>
>>744566940
What? I'm the one doing the raping. I rape NPCs. Weirdo.
>>
>>744567149
you're trying way too hard fag
>>
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They really should add endings, even if they're rare and hard to get.
Just imagine.
>after surviving for a while and surviving enough "events and triggers" to prove your base is stable, you get the settler ending
>raid the military facility, find the recipe for a cure, craft it and get the salvation ending
>raid the military facility, find a secret key to enter a room where you can nuke the whole county and you could even get an ultra rare ending for escaping the nuke in time

Stagnation, boredom and frustration shouldn't be the endgame of a project you've been working for this long.

That and make lifestyle mod a part of the game. Hell, there's so many cool mods they could integrate into the basegame.
>>
>>744567149
At least it's not CDDA where every time someone thinks of shit like this it gets nerfed and punished.
>>
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>>744550773
>Another character dead because my fucking attacks kept going through a crawler and it held me in place long enough for a sprinter to kill me
>>
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>>744567809
>sprinter
>>
>>744567809
The game isn't designed for sprinters, don't be surprised you have a bad time with them
>>
>>744567809
Damn that sucks but at most you lost a day
You are backing up your save, right? You're not one of those cucks who just takes the game's bullshit and lets it decide when you're done playing a character, right
>>
>Zombification off
>More severe normal infection mechanics, bleeding out and internal injury more dangerous

>Sprinters
>Howlers that make noise like a mobile car alarm if aggro'd
>Smelly zombies that cause the nausea of 100 dead zombies that you are forced to deal with or run away from before you pass out

would this just be a different game at that point
>>
>>744567978
>You are backing up your save, right?
You mean this?
>https://steamcommunity.com/sharedfiles/filedetails/?id=3721602150
>>
>>744568880
It is only a different game if you get NPCs because now you have actual shit to do. No I am not bitter, I am serious. Outside seeing the urban decay to get taken over by nature there isn't really anything to see after a while. At least CDDA has weird shit to challenge you with so you have motivation to do things, in Zomboid you just sit there and see if you can kill every person in the North America who now flocks to this one shitty town.
>>
>>744569542
Damn i wish i had this when i was playing before, i was copypasting folders like a pleb instead
>>
It's inexcusable the game has no fucking save/load function. It's a singleplayer game!
>>
>>744569626
you did at least use robocopy or linux equivalent yeah? actually copying folders dude... saves can get upwards of 10gb of all small files! that would be hell on your dive. hope it wasnt an ssd lol
>>
>>744569774
Nope, just straight copypasting
i started sweating bullets when i noticed the copying started taking longer and longer so instead of just pasting next to the actual save i started pasting into another disk..
>>
Any gun repair/cleaning mods?
>>
>>744560584
This
>What's the problem chuddie? Can't win in the job market against a sweatback who can't speak English but will work for quarter of your paycheck?
>WHAT DO YOU MEAN I'M BEING REPLACED BY AI AND INDIANS??!!!
>>
>>744571003
>Learn to code, chuddie!
>WHAT THE FUCK DO YOU MEAN I NEED TO GET IN THE COAL MINE!???
>>
>>744558816
I think they shortened it quite a bit.
>>
>>744567668
The only reason shit like that isnt nerfed in zomboid is fixing it is too complicated for the devs.
>>
>modders fix the game and add QoL stuff
>devs are highly retarded and don't know how to do that
>>
>>744573181
The tragic thing is if they got their shit together instead of seething over a bruised ego Zomboid would turn into something that would've been so much more then it is now. At the small price of someone turning it into a Star Wars game.
>>
>>744565143
it wouldn't appreciably evaporate either, nor would it go bad - there's nothing in the water to eat, no sunlight, and most homes in the 90s have copper plumbing which kills bacteria and algae

genuinely if the water mains broke but everyone else was gone you could live for years off the water in everyone's hot water tanks and piping in their homes.
>>
>add farming mechanics and skills tp support it
>make crops take 180 irl hours to grow
What's the fucking point of adding that mechanic if you don't want people to use that mechanic Lemmy?
>>
>>744573792
The times to harvest are so comically long that you can make them 20 times faster and it's still frankly too fucking long.
>>
>>744573792
Lemmy just wants everyone to become a fisherman.
>>
>>744573869
>Catch a bunch of small fish
>Magically character can catch 'legendary' fish that will make you obese in short order
LMAO
>>
>>744551053
Cute boy
>>
>>744573892
>forge 1200 forks
>magically now proficient in smithing katanas
>>
>>744573892
SOVLFUL arcade mechanics.
Struggling with a big fish makes me feel something.
>>
>>744573959
>There are guys in America right now making swords from steel bars and forges made out of satellite dishes and leafblowers
>Our dumbass characters can't make a sword unless they're a near-master of blacksmithing
>>
>Rabbits have more calories than entire cows
What the fuck is Lemmy smoking?
>>
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>No wiring, and no plumbing mechanic yet
>Instead, they focus on meme minecraft skills instead building basic infrastructure using scavenged materials
>>
>>744574006
Well this is the best chair a Professional carpenter can make in Zomboid so yeah, every player character is as retarded as the dev team
>>
is multiplayer still a massive pain in the fucking ass?
>>
>>744574192
All they have to do is give professions a fuckload of skillpoints (level 7+)
You should have the very deliberate choice of 'start with no skills but more trait points, or start with good skills but less trait points'
It's not that fucking hard god damn.
Why is my professional lumberjack barely able to use a fucking axe?
>>
>>744550773
>foid
>moid
>now Zomboid

God I hate zoomers on 4chan so much
>>
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>>744574216
Public multiplayer definitely. They still haven't patched in frens for everyone.
>>
>>744574229
>Professional lumberjack with superhuman strength and fitness can swing an axe twenty times before needing to take a break
Now I see why there's a five year break between patches
>>
>>744574273
i just want to play with my friend who bought me the game but last time we tried it was aids and gay
>>
>>744574287
Those axes are fucking heavy, Lemmy tried swinging one once and he was out of breath. He translated that to a super bodybuilder managing twenty swings tops.
>>
If I can't get controller aiming to work I'm not going to play.
>>
>>744574309
Damned shame.
Make sure you've allocate a ton of ram in ProjectZomboid64.json
It's crazy the default is only like 3000mb
>>
>>744574409
Use a fucking mouse and keyboard you cretin.
>>
>>744574442
Mouse and keyboard is an absolutely awful way to play. This game was meant to be be played on a controller and was max comfy on B41. Now you can't even aim at zombies.
>>
>>744574598
>This game was meant to be played on a controller
Okay now I get it, you're fooling around lmao. That's a good one.
>>
>>744574631
Full 360 degree movement and aiming, better menus, faster looting between tabs, better driving, can sit with your feet up and play. It was fully functional in B41
>>
>>744574759
The joke doesn't work if you keep on pretending, come on lets be serious now.
>>
>They completely fucked up stuttering while driving due to extra caching to make non-driving have higher FPS...
>>
>>744574006
>forges made out of satellite dishes and leafblowers
Great episode of Forged in Fire
>Some guy has a workshop with $40k worth of equipment
>Loses to some Flip with satellite dish forge in his tiny backyard
>>
>>744575219
That is exactly what I was referencing lmao.
>>
fuck lemmy and his scam "game"
CDDA.
>>
anyone got a pottery base up?
>>
>>744562059
its better with friends
>>
Does this game have a genuine suicide option? Like shotgun mouthwash option
>>
>>744576061
you can drink bleach
>>
>>744576103
Sounds like something you'd misclick
>>
>>744571650
i downloaded 41 just to see if maybe i had blocked out the memory of it being there too but no, its not. what do you mean they shortened it? its only existed for 1 (one) update!
>>
>>744576103
It doesn't kill you tho. You can survive it with a lemongrass
>>
>The game seriously expects you to kill hundreds of zombies with firearms just to get level 1 aiming
>In a game where zombies often take more than 1 bullet to kill and entire police stations have 200 rounds of ammo
So...You're expected to loot every police station on the map, just to have a chance of getting to level 3 aiming?
>>
>>744576650
The game expects you to imcrease the Global XP Multiplier to 10 or to debug your skills to 7+, that's how the fucking devs do testing afterall
>>
>>744576650
Yeah.
Sorry.
t. Knapper, hard R
>>
>>744576723
>>744576725
I just don't get it, there physically isn't enough ammo to actually gain aiming skill, what the fuck is going on?
>>
>>744576754
>I just don't get it, what the fuck is going on?
This is the core philosophy behind every single design choice made in this game
>>
>>744576754
I'd say they are noguns but they put in so many unnecessarily accurate details that I can only chalk it up to unrealistic expectations.
>>
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i bought this game 15 years ago on Desura and still haven't played it, lel. Is it finally finished? is it good?
>>
>>744576754
Wait for bows and crossbows. LOL
>>
>>744576921
I wouldn't give a shit about low amounts of ammo if aiming levelled up quickly.
But you can use an entire town's worth of ammo and MAYBE gain a level. And that's a maybe.
>>
>>744576976
So in character creation when you select a perk that gives you +1 to a skill like aiming, you see that +75% xp modifier it gives, right? Well in reality it's 300% xp gain because the devs are retards, so you better have a starting build that gives xp bonuses to the skills you want to raise.
Second, you need to read a relevant book before you start leveling a skill. If you want to raise Aiming from 0 to 1, you fucking better scrounge through every hunting store, library and school for that elusive Aiming 1 book, sit down on your ass, watch the green bar fill, THEN you can start leveling the skill.
After that you just need to find all the rest of the Aiming books and rinse and repeat! Isn't it fucking fun gameplay!
>>
>>744577218
That's just retarded though, the XP gain is so low that without books, it might as well not even be a thing.
And with books it is still glacially slow!
>>
>>744577260
And that's why you set the Global XP Rate to 10x
>>
>>744577218
Still don't understand the reasoning for needing a book. Just because a book tells you that you are doing it wrong doesn't mean you magically avoid picking up bad habits trying to do X, Y, or Z.
>>
I decided to play yesterday, and finding stones is super rare now. You find a lot of trash and various kinds of useless stones, but it's impossible to survive in the wild now just by gathering normal stones and flints and crafting spears for fishing.
Now I believe you need to build a more "complex" base to give yourself a 100% chance of surviving in the wild.
>>
>>744577524
B42 stones are best collected via grabbing 'large stones' pre-placed on the map, and smashing them with a hammer to get 10 stones out of each large stone.
>>
>>744550773
did they release a big update or how come it has suddenly risen from the dead?
>>
>>744577616
B42 'stable' has released.
And yes, despite being labelled as 'stable' it has more bugs than before.
>>
>>744577569
I didn't know that. The problem, then, is that you might run out of stones in that area after a while. Unless there's a way to make infinite tools some other way (with those new crafting options), just staying by a river won't be enough to survive indefinitely anymore.
>>
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>Install cheat mod or turn on debug mode
>Max all skills
>???
>Become a blast haver
>>
>>744577679
You will run out of pre-placed stones in a given area, but you can always forage for more.
Stones are most commonly found on roads for some fucking reason, not in the middle of the woods.
Meanwhile if I want to find stones, the woods is FULL OF THEM in real life.
>>
>Fully leveled foraging
>Suddenly start finding tons of huge boulders on the roads
>>
Since ammo is finite and you can't find more of it, would it be better to enable loot respawn? This game has so many glaring fundamental problems, might as well treat this game as zombie horde clearing game instead of hardcore survival game. Also why can't the devs add saves?
>>
>>744577860
It's so fucking retarded lmao.
Who would've thought that Kentucky roads are full of 40 kilogram boulders!
>>
>>744577893
Never turn on loot respawn, just turn up loot amounts.
>>
>>744577893

Is it even possible to run out of ammo realistically? Usually one of the firest places I'll look is that army surplus store or guns unlimited and walk out with more ammo than I could ever use.
>>
>>744557521
reminder that even 6'8 peter steele with a large dick was cheated on by his long term gf.
>>
>>744577893
The idea behind the game is that you're going to die sooner or later, and your role is simply to try to figure out ways to survive as long as possible. Even so, there are several ways to settle in a safe place and secure an endless supply of water and food, at which point you'll probably consider youwon the game.
>>
>>744578053
>Is it even possible to run out of ammo realistically?
B42 Stable nerfed ammo amounts by like 10x...
>>
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>large population
>highest gun and ammo settings
>spawn with guns (because kentucky)

yeah, its zomboid time
>>
>>744550773
>zombie game
>look inside
>anti-gun propaganda and green bar-filling simulator
>>
>>744576245
it's that one from the offset. that's what I meant. last.
>>
>>744578053
t. Never been to Louisville
There is not enough ammo in every single army checkpoint and gunstore combined to get into Louisville let alone try to clear any of it.
The population of that area alone is around 35k zombies
>>
Shame zomboid didn't copy cdda's theme more instead of going with the bland zombie theme. Game dries up the second you clear out a small area to live in
>>
>>744575896
Yeah. In vintage story. A far better game.
>>
>>744575046
there is no way this is going to be acceptable on consoles.
>>
>>744578804
>Everyone's going to crash their car all the time
That might make them buff cars for once!
>>
>>744578837
thats not what i mean, i can drive around fine, its just stuttery on an almost supercomputer. its going to god awful on consoles.
>>
>>744579064
Works on my x3d cpu just fine. Serves you right for buying intelaviv
>>
>>744579698
You probably shouldn't need a top of the line CPU for a fucking isometric sprite game. Just saying.
>>
Are curtains broken? I spent the entire day inside in anticipation of the helicopter but I'm sure it must have seen me because it was very close by the entire time it was around. Also feels like zombies have been able to see me through curtains as well
>>
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>>744573650
https://en.wikipedia.org/wiki/Legionella

Yeah it's an AI screenshot, but there are a lot of dangerous bacteria that do not need sunlight to just start festering in still water.
>>
>>744579698
i bet that usually works and most of the time you would be right but not this time. if you've been to /g/ lately and seen some schizo telling everybody they should get a blackwell 6000 and a 9950x3d2, thats me.
>>
>>744555726
name it
>>
>>744580290
>Trolling outside of /b/
>>
>>744578054
Dang, well that makes me feel a little better cause I'm not an übermensch and I'm ok with that
>>
>>744580354
>Claim game is bad
>Literally isn't
>The update actually fixed the draw call problem
>You are just an idiot on a 2008 netbook
Let me guess. UE5 is bad as well? Are the bad game engines in the room with us?
>>
>>744581372
Zomboid is not a great game.
>>
Any mod to move and consolidate all corpses to one spot
I remember there was one in B41, but I can't find it for B42
>>
>>744567518
This but make it random. Make the items hard to find and it changes where it is each time you start a new game and make them ambiguous. That way player wont know what they found and if they did they would still need to figure out what to do on their own.

Maybe make 1 ending hard coded to always be the same.
>>
>>744580172
>boil water before consuming
Doesnt seem impossible.
>>
>>744581372
i wasn't joking when i said "almost supercomputer" anon.
>>
Nothing personal kid
*teleports behind you*
>>
Project Zomboid would be better as multiplayer Sims game given the amount of map detail.
>>
>>744578689
The consumer is always right in matters of taste, some people like the cdda style, some hate it.

But I can't get over how thin zomboid is in terms of mechanics, content. Because let's say you strip cdda down to Romero and mobile, and force real turn time- you can, that's a 15 minute setup, and even stripped down CDDA is still a better game.
>>
>>744581975
Isn't that what it already is?
>>
>loot 100s of zombies
>gas stations, car glove boxes, houses and offices
>not a single pack of cigarettes
The dev's mega balancing autism about this trait being "free points" so they made cigarettes rarer than rolex watches but still nerfed the trait itself into meme tier uselessness
>>
zomboid is absolute proof that dumbass devs must be ceaselessly bullied until they give up and let other more competent people develop their game. even if it takes decades, it must be done.
>>
are mods getting updated though? I won't touch this game without a long list of mods to fix virtually every aspect
>>
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>>744583206
i haven't ran into any problems that made me wanna download a mod to bypass it, not yet at least, vanilla is pretty good now
>>
for me it's max zombie population and no respawning
i will clear kentucky of the living dead
>>
>>744582938
Apparently one of the developers REALLY hates tobacco, he had a huge melty in the /vm/ Zomboid general thread.
>>
>shitty update that has been cooking for over 5 years
>even if everything they wanted was added, still would have been a shitty hydrocraft update, cant even get all that you promised into this stupid update
>changes nothing to the core gameplay loop
>only adds stupid minecraft skills and some shitty cows
>nothing to fix combat, zombies, mid or endgame or the other half assed mechanics such as the calorie system or med system
>procgen map after promising everything is hand-made
>doesnt matter to the gamers, get rewarded with it and showered in more millions of dollars
gamers are retarded, or did indiestone somehow manage to gaslight everyone into thinking something like this is acceptable via suppression and censorship through all social media platforms?
>>
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>>744582938
kek, all i can find is chewing tobacco and cigs, even cigars sometimes
>>
>>744574069
Dont know why this update is causing more people to buy it. Literal nothing-burger update and it makes the game even more popular. Ridiculous.
>>
>>744583883
it's cause of the reworking of all towns, normals are drawn to newer and better (in terms of looks) buildings in open world games.
>>
YOOOOOOOOOO
https://steamcommunity.com/sharedfiles/filedetails/?id=3776797676
>>
41 or 42?
>>
>>744581772
Is that CDDA? Is there a general consensus on what is the current best fork/version to play? Haven't tried it yet.
>>
>>744585879
How much autism do you have and how much do you like getting kicked in the dick?
Main Fork (CDDA) Has all sorts of granular autism nonsense like your inventory being divided into the individual pockets and compartments of your clothing and bags and having sub-proficiencies that can be fun, but is overall a slower, grindier experience because it is developed by people who seem to have an open contempt for their players, it's also a strictly modern setting, with futuristic things like Bionics locked to some shitty OC faction where the only ones you can communicate with sound like a 1940s British cockney with a head injury
Bright Nights conversely abstracts things like the inventory, minor proficiencies (if you want to make a leather jacket, you only need the tailoring level for it, not the level as well as proficiency in leather craft, garment closures, and waterproofing), and nutrition, while having more focus on player experience and the game side of things rather than the simulation side, so if you've got a lot of meta knowledge its easy to get strong fast, even with a suboptimal character. It's also a near future setting so things like commercial bionics are available.
At the end of the day it's a matter of preference, I enjoy both versions depending on my mood, even if the CDDA devs are the biggest retards imaginable, the fork is, currently, still good in spite of that
>>
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im unironically having a blast
why does nobody post their base though?
>>
>>744550773
did 42 add anything that's really worth coming back for?
>>
>>744587262
Reworked aiming system, you can actually hit things with lvl 0 aiming. Bullets go where you aim like that trajectory mod but better.
>>
>>744557521
>6'8"
>220 pounds
Actual hollow human being
>>
>>744587148
can't get into the base part i keep dying after looting a bunch and getting a car
>>
>>744559437
wow its almost as if these retards are fucked in the head huh anon
>>
>>744587337
How does the cross hair even work?
Its design makes it seem like you are only gonna hit when they are already in melee distance but if you shoot from afar while the crosshair is still wide you'll hit your shot
>>
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>>744587148
my """""base""""""""""""""""""""""""""
>>
>>744586559
>How much autism do you have and how much do you like getting kicked in the dick?

I play Zomboid, UnReal World, Battle Brothers, Dwarf Fortress, My Summer Car, etc. If thats any indicator of my autismo lvl. Do the devs of the main branch have the same level of contempt for their community as the 7 Days devs? Would you recommend the main branch for a first time playthrough or do the devs make schizo changes all the time just because?
>>
>>744587451
So far it seems to me that the red area in the center is where the bullet most likely will land. You can actually hit from very far away from what I've noticed, even with something like a pistol or revolver.
>>
>>744587517
And you gotta bar right next door. Nice.
>>
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>>744587148
I wanna find somewhere like this that has it all, well for water, piers for fishing, pens for animals, areas for forging, gated and defensible and most of all comfy but this place is TOO big
>>
>>744587451
Ignore the crosshair, the center point is where the bullet always goes, you have 100% accuracy.
>>
I still don't know what caused the zombie virus
>>
>>744587843
It was me.
>>
>>744587716
You just have to fence off two areas near the water to make it safe, and once you clear out the area you are pretty much safe. Even on insane pop count you'll be fine. Pro tip, make sure to put a wall up next to the stairs indoors so you don't accidentally vault over them when running around inside.
>>
>>744556801
i have the shitdows bug that breaks sleep, the system never boots up from it and so im forced to shut down every night.
>>
>>744587843
Fauci created it in a lab.
>>
>>744558831
It's undead waiting for B42 and NPCs
>>
Any mod that overhauls the medical/health system? I want to be able to play as a doctor and have a more in-depth treatment system for me and my friends.
>>
>>744587148
My base from my last CDDA challenge run.
>>
>>744559319
By getting into a car, luring all zombies to one part of town and spending a week killing them and leaving them there to rot while I live on the other side of town.
>>
>>744559319
Put "-debug" into the launch parameters, then when in your save use the debug menu to change the sandbox options. Make sure to turn off, invincibility/invisibility/unlimited carry, etc before turning off debug.
>>
>>744559319
they despawn after a few days no?
and ive been killing a fuckton outside my house every night and dont bother moving the bodies and ive never gotten sick
just dont stand ontop of dead bodies for more than a minute at a time lol
>>
100k is like a nothingburger these days.
>>
>>744587716
There is that farmhouse near a lake with pier on Ekron outskirts. A livestock enclosure in the forest. Great place, not too big either. It's next on the road.
>>
For me its
>Bite transmission only
>Way more zombies
>Extremely low loot
>>
>>744589389
Bite transmission is still just asking for RNG to fuck you over.
>Lol whoops zombie attacking you from the front, through three layers of clothing?
>Bite!
Just turn infection mortality to 'never', it makes bites dangerous but not 100% lethal.
>>
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>infection transmission: saliva only
>>
>sandbox
>non-lethal infection
>map full unlocked from the start
>ammunition abundant

Yeah its gaming time
>>
>>744551053
There's a mod for it on loverslab
>>
>>744573792
Nerfed farming makes no sense. I could get more calories from fishing in 1-2 days from fishing. Or a few days foraging. Im pretty sure you can forage random fruits and vegetables on the ground 10x faster than you can manually grow crops.
>>
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>>744587148
Dog shit cleaning bandits that still appear every week or so. You'd think -60°C would keep them from leaving their houses, but no. Gotta shoot up the local hobo living in the storage units.
>>
>>744573650
It's generally not a good idea IRL to drink from the hot water tap. As hot water heaters age, they start becoming a breeding ground for bacteria, or worse.
That's why when you make tea or coffee, you take water from the cold water tap and boil it, not from the hot water tap.
>>
>>744589553
>it's another when you die you get raped mod
Where's the mod that let's me keep a chained zombie sex slave?
>>
how's the performance nowadays
I remember this used to run pretty bad
>>
>>744587637
Most of the autism from main fork will be planning and logistic related. In BN if you want a steel longsword, you need the fabrication level and the recipe from a book, as well as the relevant tools and ability to set aside a few hours to make it, although you can stop and come back to a craft. In DDA, to make that sword you'll need the fabrication level and recipe, but you'll also need to have trained your proficiency in several aspects depending on the quality of the steel you want to use, ranging from a piece of junk you wonder why you wasted time on to a masterwork weapon, as well as budgeting time over several days to a week due to a longer crafting time and the weariness system preventing long haul crafting interrupted by breaks for food and water
>>
>Rosewood fire station was always meta if you chose Rosewood
>Give it three floors, roof access and huge pond
>>
>>744590125
Runs like pure shit when driving, which when paired with the tall trees they added, makes driving on the highway dangerous as fuck
Theres constant stuttering and frame issues making me hit zombies so often my cars are getting fucked
4070ti super + 7800x3d + 32gb ram
>>
The game is way too fucking easy, opened up the wiki and had a full kit and made a base in military
>>
>>744591650
You need to manually change the memory/ram allocation. By default it only uses 2GBs so Kahlua/Java's garbage collector can't keep up. Changing it to 8-12gbs if you can spare it helps.
>>
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I've been using the bandit mod but so far I haven't seen any. I've heard gunshots but I don't know if that is just a meta event or the mod it's self but it's making my a little paranoid
>>
Okay fags who actually enjoy the game, any actual non-shitpost criticisms you have about the game that aren't enough to break it for you but do drive you up the fucking wall?
For me it's the entire UI, I can't put it into words but everything about it is wrong and I have no fucking clue on how one would fix it without cluttering up with 50000 keybinds or throwing it all in the dumpster and starting from scratch.
>>
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>finally decide to try this game out
>die a couple of times because I accidentally open the right click menu while trying to fight
>survive long enough to get thirsty
>try to fill up a bottle of water
>accidentally drink bleach instead and die
>get wounded, trying to patch myself up
>health panel is so finicky I bleed to death before I can treat the wound
>eventually find a car
>can't figure out how to get it started
>wiki says open the hood to see car status
>I do so and get a turbo autistic status panel of every individual component in the car
>everything is in the red
>fuck this, I'll walk
>zombies everywhere no matter where I go
>character is tired, sleeepy and hungry but there is nowhere without zombies where I can rest
>die again
>finally live longer by walking to bumfuck nowhere while surviving on candy and potato chips
>suddenly helicopter sounds
>a helicopter stays on top of me attracting ten gorillion zombies to my position
>every few minutes the helicopter sound goes away but then comes back
>the fucker is still following me hours later as I fight for my life
>once again too tired to fight and with no safe place to rest because of the fucking helicopter retard
>die again
Dude, fuck this game.
>>
>>744591650
Did you forget to edit the ini file and feed the game more ram?
>>
>>744592498
I love this pasta, a true classic
>>
>>744590494
I don't mind tedium if its rewarding in progression, but not tedium for the sake of it. So if its not too terrible then I might like the main fork more. I have no frame of reference other than Zomboid but BN sounds like its closer to Zomboid in its progression.
>>
>>744592324
>>744592641
wow thanks anons. i did do a steam command to give it 12gb ram but apparently the command i used doesnt even work
tried another and now it runs fine lol
i figured cos everyone says performance is shit, that was what they were talking about
>>
>>744593790
What method did you use?
>>
>have a good save going on a vanilla apocalypse playthrough
>clear muldraugh pd
>remember too late that ammo basically doesn't exist on default settings
>get 7 boxes of ammo
>have to make a new save again just to make loot make sense
i should get mods too but i really hate getting those red errors when I check the mod list in game and everything I want usually has those
>>
>>744593790
No worries anon. Just bear in mind, if you went with changing the batch files for the game you'll have to make those changes again after a major game update. I'd save those values somewhere in a document so you don't forget if you end up sticking with the game a lot.
>>
>>744576965
Very cool, Anon, but that's nothing.
>>
>>744594891
NPCs in TWO MORE WEEKS
>>
>thirsty
>take a sip of rainwater
>poisoned and die
>>
why can't /v/ into actual video games like Doom Eternal and Project Zomboid, is it a legit skill issue?
do all you spastics just watch videos on yellow paint and then watch dark souls speedruns and think you're top shit then try to play games and utterly fail.
>>
>>744595874
Fuckoff and die Lemmy I'm not willing to relearn your half baked tech demo
>>
For those who play online, do you also have the problem of waking up in the middle of the night for no reason?
>>
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>>744596034
>>
>>744596063
yeah probably fiddle with settings and enable tiredness its off by default because if you have 20 people all playing at different times and you can only sleep if everyone is sleeping at the same time it wouldn't work
but you can sleep again and again and again until its when you want to wake up (just move to wake up)
>>
>>744550773
What's different about this update?
>>
>>744596362
everything
>>
>>744596362
I'm playing with my online boyfriend and nothing is out of sync with 200+ ping and there is pottery
>>
>>744562563
your thumb looks like a toe
>>
>>744593715
DDA is the poster child for tedium for the sake of tedium.
>>
>>744593715
NTA but while main branch CDDA has its issues, it's a load of fun and rewarding. If you can figure out and enjoy dorf and its systems, you can figure out CDDA. That said, I usually play it with a save because I'm a coward
>>
Is it worth it to burn bodies? I just cleared the firehouse and have way too many dead zeds to bury and don't know what to do with them.
>>
>>744551919
None of the best gun mods are updated for stable yet
>>
>>744597242
yes it is, otherwise you'll get infected by just being around too many dead zombies. be careful to not burn your base down though
>>
>>744596525
>I'm playing with my online boyfriend
Of course you are.
>>
>>744551445
Posts like these really don't help foster a positive community, you know.
>>
>just get back into dorf fort
>B42 stable releases
fml
>>
A long time ago some beautiful fucker here made a body mod. Big tits and ass. It clips a little bit with some pants and skirts. Anyone know modeling enough to fix it?
https://files.catbox moe/n4tpv8.fbx
https://files.catbox moe/5ydeo0.txt
>>
This game would be based as fuck if I could just pick all the strong perks without taking any negative ones. Is that possible?
>>
>>744598420
Just play sandbox and give yourself a billion trait points
>>
>>744596362
nothing
same as it was 10+ years ago
>>
>>744596362
They added npcs (chickens)
>>
>>744551079
This game is only fun when Im watching a 100 man multiplayer gimmick run though
>>
>>744596362
They added pottery
>>
>>744578689
I think this is why they started dedicating so much time to all the grug crafting shit. Adding complicated things like NPCs or vehicles or other enemy types is just too hard for them, it's easier to add more crafting bloat to go more in the direction of minecraft.
>>
>>744591746
That's how it tends to be when you read the wiki and don't bother learning the game yourself
>>
are there any good NPC mods like the discontinued Knox Event Expanded?
i want my custom waifu Jill Valentine to follow me into the horde
>>
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>>744597708
Moving twenty zombies into one big pile was actually a way bigger pain in the ass than I thought it would be.

Also, are the devs stupid? Bodies don't just turn into ash when lit on fire was gasoline unless they're in a cremation furnace or something.
>>
>>744586559
I've been playing TGL but it's also the first time I've given this game a real try, so I wouldn't really know how it compares to those two
The dev of that fork is throwing updates up once or twice a week, so it seems pretty active
>>
TELL ME ABOUT PERKS
WHICH ONES DO I SNEED WHICH ONES DO I KEEP
>>
>>744601296
I meant to post "TLG"
https://github.com/Cataclysm-TLG/Cataclysm-TLG/
>>
It's amazing how almost nothing about this game has changed since b41, and it's still insanely boring after a few hours.
>>
>>744601440
but bro they have cows and shitty procgen towns now!
>>
>>744600715
not really. they're all really hackey and buggy. there is no real "NPC" functionality yet, so they just make zombies and basically try and code out the zombie behavior.
>>
>>744600723
If you don't have it there is a mod to increase the body drag speed. It doesn't mitigate fatigue obviously but it does make it better, especially for clearing roads.
>>
>>744596809
Fair, I know it can be a bit nuanced because everyone's take on tedium has different degrees of definition in terms of how they find it rewarding. But I'll take this into account.
>>744597192
No judgement here for keeping a save. But I'll keep the feedback in mind.

Thanks anons.
>>
>>744601505
Honestly at this point I don't even want NPCs in zomboid, I just want a colony simulator rip-off of zomboid based around small rimworld-sized colonies of maybe 15 or less. I don't even see anything good coming from them finally adding NPCs because they'll end up spending the next decade trying to make them functional. Fuck man, how is there not a single zombie colony sim besides shit ass state of decay, and invisible strain which doesn't even have real cities? Lame :/
>>
>>744559319
Real answer: put on a respirator. They're pretty common in garages and industrial zones now.
>>
>>744601557
it's a shame the KEE dev trooned out and deleted everything. xis mod was pretty good
>>
>>744600723
Antisemitic goy post
>>
>>744550773
it should be an MMO
>>
>>744601557
Project Humanoid was good. The devs hired that modder and made him delete the mod.
Knox Event Expanded was approaching the level of Project Humanoid. Then the dev will full modder tranny drama and deleted the mod because they weren't appreciated or some shit
>>
>driving full speed down the freeway
>hit a rat
>it completely totals my engine
>>
>>744601327
Don't fall for the meme of smoker being free points I got this shit and in a week finding virtually zero smokes (I found 1 cigar on a table and one pack with 2 cigars in a car)
>>
Is there a way to change sandbox settings in a already existent save and will it fuck with my game if i change loot rarity? Fuck those rare loots
>>
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>>744550773
FOTM shit. The update is a whole lot of nothingburger.

Fucking blacksmithing and pottery, farming and animals. All of which are only useful if you're playing on a long-run playthrough which goes against project zomboid as a whole. Because not only the game wants you to die one week in, but also because after you survive for more than two weeks the game becomes stale and stupidly boring. Like ok cool i didn't die two weeks in and now i'm playing a crappy stardew valley.

The only meaningful update here is the visuals and no more than that, which SHOULD NOT TAKE FUCKING YEARS after B41.
I'll give it couple weeks or months before people realize that B42 really is just a big fucking nothingburger that bricked most mods and then the hype dies down.
>>
>>744606618
>fotm
...for 14 years and 168 months I guess
>>
>>744606537
there's a mod called Sandbox Settings or something like that that lets you customize an already existing save. i never had trouble using it.
it might take a reload or a game restart to apply everything correctly though.
>>
>>744555501
You have not ever needed armor in zomboid

the way the 'armor' works in the first place is retarded.
>>
>>744606618
it amazes me how this 14 years work in progress early access shit still has mostly positive ratings on steam.
this game is a fucking scam.
and they even raised its price after the update KEK
>>
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>want to play PZ because i really love the idea
>the crafting is absolutely the worst part of it and it's a big deal
good lord man
are there any mods that make crafting more fun/engaging and not a retarded UI box galore?
>>
>>744560002
They haven't done a single thing to improve the survival pressure in the game and I don't think they ever will. The low hanging fruit is a combo medical-exposure system like casualties unknown has (so the devs have a literal blueprint to work with here) and I don't think they are willing to do it. They'll just keep it the same retardo shit that it is right now forever.

However, you can at least still prevent zomboid looking like your webm by increasing the sprinter speed and % chance of appearing.

That's my preferred way to play:
Sprinters: 20%
Sprinter speed: Faster than jogging, slower than sprinting
Guns: All of them

You either have a gun to fight a horde like that, and enough ammo to kill them and the other hordes you attract, or you sneak through areas. You don't get to just slowly wipe out giant hordes.
>>
>dogshit skill progression
>retard TV watching mechanics
>dogshit car mechanic mechanics
>1 bite and youre out mechanic
>invincible zombies in a universe where flesh rots and keeps walking thus you'd just be able to push it over and see its skull collapse into the pavement but nooo they RUUN now??? THEY RUN NOW!
>>
>>744582938
yeah cigarettes are gold in B42, its fucking dumb
>>
>>744561010
Which is what people are trying to tell you.

Zombies don't present a credible threat (especially not on default settings) and survival isn't meaningfully (let alone interestingly) difficult with greater scarcity, it's just more tedious.

Default zomboid without mods and without changing gameplay settings, is focused on being easy but tedious, which is great for the low IQ dregs who need their hand held everywhere, but it's awful as an actual game. You ever play a shooter where the dev team is full of incompetent morons who don't play shooters (starfield, star citizen), so they make enemies into bullet sponges and the controls are goofy as fuck without an inkling of a clue what a TTK is or how it influences game design? That's what zomboid is like.

They have no fucking idea what they're doing with the game or how to balance or direct it. It's like a game developed by an AI. Things that 'sound good on paper' but are just a mishmash of mechanics that don't fit the rest of the game, and it's something you see with human development teams when they're totally fucking clueless about the genre and also dispassionate and careless and so don't care to even learn.

Now, I'll say that the zomboid team is actually pretty clearly more passionate about the game than the lefty retard dev teams I've seen, but it's like a handful of competent people each doing their own thing without cohesive thought behind it - just like a game developed by an AI.

The team needs direction from someone who has a fucking clue and actually likes this kind of game and knows where he wants to take it.

Until that's the case they're just going to keep adding random shit on top of random shit that doesn't affect anything.
>>
>>744583735
>he had a huge melty in the /vm/ Zomboid general thread.
qrd? proofs?
>>
>>744561935
It's basically a multiplayer friendslop The Sims (with zombies) game.

It's popular because of the cooperative multiplayer (which is why the decision to drop mp for an entire release cycle could only have been imagined as a good idea by an absolute fucking retard)
>>
>>744608643
The vast majority of people playing Zomboid play it solo
>>
>>744564329
It's not even ground attack explicitly, it's ground attack at fences/windows because if you don't get the timing/distance just perfect (and the game is fucking jank so sometimes it just doesn't even matter) then the zombie on the ground does its sluggy speedrun at you and causes a 3 second stun that gets you killed by other zombies.

But I learned very quickly how to deal with this: Do not ground attack at fences and windows unless it's otherwise safe around you that the stun won't get you killed.
>>
>>744608742
then why the fuck did the game hit new peaks when they re-introduced multiplayer
how does that make sense
why is the only long running zomboid thread in fucking /vm/
>>
>>744574006
You could make an aluminum or steel sword using some metal cutting tools and some sheet metal/any of the billion cars left laying around

I really don't get why they went so crazy over this crafting stuff and then pretend like there aren't a billion and one ways to craft everything by ripping the relevant materials out of existing things and repurposing it.
>>
>>744576921
No, it's because the decision making part of the dev team is a fucking retard

They hired a guy who likes guns to do gun stuff, so you get gun autism
but he doesn't get to change the loot settings so that every house has a rifle and 50 rounds of ammo like everyone in kentucky actually had in real life

that isn't because he doesn't understand how common guns were in kentucky, but because whoever's in charge of zomboid's direction/overal design is a fucking retard that decided firearms MUST be scarce end-game weapons for no reason besides he's a fucking idiot
>>
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>>744608643
Bro 80% of the players play solo. The dev confirmed this themselves. They tried to fix the MP branch because thats the only way the game will keep a long term player base but the failed to add any long game events or objectives
>You can become a chicken farmer!
Err zombies?
>>
>>744600715
I wont be satisfied until the in depth dynamic The Walking Dead tier NPCs Lemmy promised are coded, the kind that totally mog all role-playing games before it, he really promised the moon with that blog
>>
>>744609516
link to the confirmation?
this better not be a fucking MrAtomicDuck poll
>>
>>744589586
Well the thing about growing crops is that it's the best way to feed 10,000 people quickly and easily because you can't as easily manage that calorie requirement on fish, deer, and berries. It's a difference in scale and efficiency. Hunter-gatherer works best at low population sizes, while agriculture works best at high population sizes.

Agriculture also has the benefit of storing better long term so that makes it good over wintering periods, which is a big benefit even for hunter gatherers.

But for the most part, it would never make much sense to actually grow your own farm for food in zomboid. Maybe as a supplement to a diet of fish/meat from wild game at best, and mostly as a 'just in case' kind of stash for when you don't want to fish or hunt.

It's kind of silly that it's even in the game at all. A game where you are expected to survive like a couple weeks, and where it takes hundreds of hours of playtime to go through most of a year, there's no point even bothering with farming mechanics except for autism/retardation reasons.
>>
>sprinters: all
>zombie hp: low
>zombie damage: low
>zombie population: insane
>gun/ammo spawns: high
>all item spawns: high
>>
>>744608742
You are the retard I was talking about, I assume
>>
>>744608983
b41 wasn't just multiplayer, it was a big visual and mechanically update too. Also multiplayer made it so streamers would play it which made it viral
>>
>>744560292
pointing out a copout to lazy soulless devs is not an excuse in-of-itself to start posting ai art but you got him there so that's that
>>
>>744607483
zoomers fell for it like we did
will be fun to read them in 5-10 years
>>
>>744609516
>Bro 80% of the players play solo.
And 80% of their sales came in after they introduced mp

This is not hard to figure out, jesus fucking christ

The main appeal and the reason everyone is coming back to the game is because of the multiplayer
Then people casually play singleplayer in addition to that because it's low pressure and can be done at any time/place without organizing something with friends.

If you cannot figure this out, you are a fucking retard, full stop.
>>
>>744610316
Nobody is playing this update for stardew valley crafting bullshit

they are playing the update because it brought multiplayer back, you fucking imbecile
>>
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>>744596362
>>
The worst thing about this game is the crafting.
>>
>>744610316
>>744609516
>most people are playing singleplayer
>people just want the new graphics and crafting

Then why weren't "most people" playing those updates with the new graphics and crafting, but without the multiplayer?

Why did the player population only explode once the multiplayer came back?

This isn't a hard one anon, you can figure it out
>>
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New update looks crazy.
>>
>>744554959
>AI sloppa images
>>
>>744610650
https://steamcommunity.com/workshop/filedetails/?id=3429790870

9000% improvement in the character models
>>
>>744610851
i tried using this and it was glitchy as fuck
>>
>>744610650
booba
>>
>>744610914
That's because you are a retard who can't read

you have to load and activate the mod into the game then quit and restart the game for it to actually load because zomboid doesn't let you swap the player model during runtime
>>
>Everyone shitting on zomboid from dumb shit from years ago
>No one shitting on dumb recent shit like making farming worthless since crops take 3+ months to finish or the constant profession nerfs for some fucking reason
Come on anons
>>
>>744550773
>by the time you're engaging with 80% of the rp mechanics and skills the game has zombies and loot aren't even a concern anymore
I don't get it, you could very well just never do anything except kill zombies and loot and survive forever while never interacting with all the shit they added
>>
Any good sus mods, lads? I don't care about the sex mods, I just want shit that's nice to look at.

Already got
>>744610851
>>
>>744550773
I just tried this out after letting it stew in my library for a decade and so far I've
>walked a bit, decided a random house will be my base
>hoarded whatever food and water I could find
>read skill books
>killed some zombies
I kinda like how it's basically just a gritty The Sims but I'm not feeling the squeeze.
>>
>>744587148
what difficulty do you play?
>>
>>744611117
Farming shouldn't even be a thing in the game to begin with
Nobody cares about it because nobody is farming shit, the same as the crafting could be completely gutted and as long as a few things like sheet ropes, wooden barricades, and baseball bats were unaffected nobody would give a fuck

because this isn't a farming and crafting game, it's a zombie survival simulator

Oh you want food? Go to safeway and pick some up
Oh you want tools? Go to home depot and pick some up

On the way you can kill some zombies (or get killed) and actually engage with the point of the game
>>
>>744611249
I just sort mods by most popular in the past 3 months or 1 year and download what looks good
>>
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>>744587148
Because I still haven't started on it. Been looking for a sledge to hopefully take down that scaffold...
>>
>>744611293
Once you're set up all the tension evaporates. It's been like this for 14 years now.

You either go full sims and decorate your base, or you start downloading mods and tweaking settings to try and reintroduce some struggle and challenge.

Try doing a nomad run where you travel from town to town and sleep in a camper. That's the most fun I've been able to have with the game so far (you'll have to get mods for this though)
>>
>>744611731
Farming used to work perfectly
Was a little bit of work but you get an insane amount of food every 2 weeks.

Now its pointless.
Its doubly baffling because like 4 chickens will make nearly 50 eggs a day so its not like they did it because farming was OP.
>>
>>744612165
The ethos of Zombiod is REALISM GOOD only when it hinders the player.
>>
i just can't get into this game, the fact that there are no npcs, the fact that you are the ONLY survivor left just triggers my autism. all of the complex mechanics and survival is useless
>>
>>744586559
The problem with CDDA is that there are no animations, both you and the zombies are just cardboard cutouts moving around the map. It's too ugly
>>
>>744612268
Well too bad you're likely going to have to wait a decade for NPCs. PZ's core audience has changed, it's first and foremost a multiplayer slop game now for normies and streamers. Play 7DTD if you want something with satisfying singleplayer
>>
>>744550773
every time i try to play this i get overrun by zombies and die within 3 minutes
>>
>>744612268
To be fair, you have to have a very low IQ to enjoy Project Zomboid.
>>
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>be smelly brit
>hate guns, want to make a game about zombies where the majority of time your potential weapons are melee weapons and that you can maybe a few guns and some ammo for emergency cases as a treat, a reasonable take
>make it take place in america instead of britbong islands
>>
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>>744612456
Thats not entirely true.
First you have to install britas...
>>
>>744550773
I'm not trying to be a negative nancy here, but what's the point of this game? I played heavily modded for at least 30 hours and it was so boring.

Initially the game is amazing when you're weak and new, but once you learn the ropes and are even equipped with basic guns and supplies the enemies are an absolute cakewalk. From that point on, say 5-10 hours into a characters life, the entire rest of the game experience is spent looting random buildings and slowly fortifying a base. Once that's done literally nothing can stop you, and when a horde eventually shows up you just kill them if you've beefed your defenses and if not you just drive out of there and escape, building up a base again somewhere else.
>>
>>744612506
yeah it's utterly retarded. rural 90s america, every fucking house should have at least one home defense gun
>>
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>>744558219
i'm using desensitized because it disables clothing discomfort. i like wearing armor for fashion, plus long term use of a respirator is practical when clearing towns
>>
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>>744587148
>Rosewood fire station
>>
>>744612506
I would've loved Project Zomboid if it was set in Britain
>>
I'm holded up in the Rosewood fire station with zombies coming around to the sound of my car's engine and the fucking electricity shut down after 3 days. I don't know where my damn flashlight is. Sned help.

This sound is eerie
https://www.youtube.com/watch?v=pAS7W8FTSIA
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>>744612367
what does it being a multiplayer slop game have anything to do with this?
normies and streamers fucking love NPC's
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>>744612506
He didn't even just set it in america, he picked one of the states where more than 80% of households have AT LEAST one firearm

He could've picked new york, or california, and the noguns would've worked still to a degree, but he picked fucking KENTUCKY??? For his no guns zombie game?!!?????? ????? ????
>>
>Papa Chad and Kl5 vehicle mods are not updated
>Tread's Military Vehicle Zone Defs not updated
>all the nice map expansion and enhancement mods not updated yet (understandable since the entire map has been overhauled)
>Military Environment Addon not updated yet
God damn it. I miss the fun stuff from B41. By the time those mods get updated I'm gonna have a 3 year survivor and I'll have to start all over again since the mods will not have mid-save support. Oh well.
>>
>>744612702
I actually want a mod that just removes all the traits
they are done completely wrong, it shouldn't be a point-buy thing, it's a nightmare to try and balance it like it is

Should've been specific archetypes, the fat nerd, the highschool cheerleader, the lumberjack, and each one is balanced carefully on its own with limitations

also women should max out at 5-7 in any skill instead of being equal to men
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>>744613216
ki5 vehicles has compatibility mods made by other people you should be able to find them
afaik they actually still work fine but you can't craft extra parts or repair broken parts without the compatability mods
>>
How people in Kentucky lived in 1997
>none of them had a driveway nor vehicle, not even a bicycle
>curtainless shadeless houses were in vogue
>2 articles of clothing and 1 pair of socks to their name
>one saucepan, one fork, maybe a single can of green beans in the kitchen
>only grocery store in a 35 mile radius had 3 shelves
>nobody patronized any restaurants because they didnt have any food
>everyone was safety conscious, always locked their doors and windows
>the garage they dont use for a car was also kept locked
>all budget went to home and car alarms (gotta keep their 2 pairs of jeans safe)
>children were pretty happy, always had 20 toys
>nobody else was, sent angry letters to each other constantly
>cell phone ownership declared illegal
>notoriously anti-2nd amendment
>even the police detested their use
>the town weirdo might have had a double-barrel shotgun he let rust over, for which he only possessed 1 shell
>all free time went to cardio, figuring out how to no longer require caloric intake and shrugging off 12 blows to the head from a cast iron pan
>enjoyed walks in the deep wilderness or to the local top-secret military lab
>75% of the population was brown or black
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>>744612797
The funniest part is how hard the dev nerfed rosewood and still people actively select it as a start lol
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>>744613302
i'd rather that they work on the actual gameplay. post your traits so i can judge them
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I want to live like Morgan did in season 3 of the walking dead. A random lunatic holed up in a building with hundreds of guns, shooting at anyone coming nearby.
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>>744613451
This is all pretty accurate if you set it in the UK instead of kentucky
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>>744613451
>get 2-3 weapon addon mods
>crank the ranged weapons amount to common and ammo to plentyful
>gun stores now have dozens of ammo boxes and can get anything from a desert eagle & glock to a kriss vector and an M60
>somehow the local sherrif from bunfuck nowhere has molotovs and grenades in his armory in addition to EOD suits
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>>744613612
Bartender. There are no traits for liquid mixing so i dont need any. Start it simple with some electric lemonade:
2oz vodka
1oz curacao
2oz lemon and lime soda
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>>744613451
Erm ackshually Zomboid is set in 1993.
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>raid drug store
>electronic door
>scavenge gas station for supplies to make a molotov
>find gas extinguisher
>burn_down_door.exe
>extinguish pathway
>get sleeping pills in the secure area
>run
>it all burns down to ashes
what a thrill
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>>744614527
feels like fire is weaker now for some reason? i remember it used to be my favorite thing to just chuck molotovs everywhere and watch all the zombies spread it around
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>>744614734
i remember when chucking one molotov destroyed an entire block. probably to prevent that & frustration from people accidentally burning down kitchens
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>>744614734
Theres a world setting for fire spread now.
Yours is probably turned way down
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>>744614052
Unfortunately the people who make weapons mods are also people who don't give a fuck about anything being realistic, they just want their raifu

So you go to a police station and instead of a bunch of pistols, pistol ammo, a few shitty rifles and shotguns, it's molotovs, bazookas, ballistic body armor fit for a warzone, an m240B, and MG42, some $60,000 rifle that only 500 in the entire world were even made and at least 200 of them are in kentucky specifically, and especially in police stations
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>>744615412
Yeah, when I go to a cop station I am expecting to find 100 glocks, maybe 50 M16s and a few dozen shotguns.
I found an AUG in the commissioner's file cabinet and weird shit from an AK to a Spas12 in the locker room.
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>>744559319
Getting sick from proximity to dead bodies is not realistic in the first place, unless the smell makes you queasy.
>>
Hey um I posted in this thread but nobody replied. Is everyone just retarded and wants to talk about gay useless shit, or?



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