Why don't jrpgs let you role play?
You know there are thousands of Discord servers meant for that purpose right
>>744603478because you are misusing the term. If you want to play pretend, go play gmod
The "silent protagonist" is one of the worst cliches in a traditional JRPG. You have a pre-defined character, with a pre-defined look, in a pre-defined story, with a pre-defined playstyle with pre-defined cutscenes but he's silent so you can "relate to them" or "decide for yourself what their voice is". This makes no sense.It's just a compromise between an actual character and a character entirely made by the player. In the former you can have a character with a unique personality and interesting interactions or dynamics with other characters (ala Luke fon Fabre from ToA or Joel from TLOU) or you can have a character that is entirely made by the player (like in Fallout or other tabletop-inspired games where you make a character, decide what their stats and skills are, decide what they say in dialogue, and so on).The "silent protagonist" meme doesn't take advantage of either. You don't have an interesting character who develops or interacts with other characters, and at the same time you don't have the freedom of choice of a character made by the player. In the latter it actually makes sense that the protagonist is silent because the game is literally designed around building dozens, if not hundreds of potential characters, all of whom have tons of potential personalities and who the player ultimately controls in both action and dialogue, one or even several "voices" would have no way of fitting all of them. The "silent protagonist" is neither.
>>744603478you're playing the role of that character.
>>744603478Just play Etrian Odyssey.
JRPGs arent RPGs, simple as, they just use RPG mechanics for things like stats.
>>744603478You are role playing, as the characters.
>>744604565name a real RPG then
>>744604630Then every game is a rpg then
>>744604308TRVKE. Early jrpg protags were only made without voice acting or personality due to early console limitations. New jrpg protags stay like that because "tradition". It's especially stupid when these games give you these small dialogue options to try and give you some semblance of player choice.
>>744604701no, the story and situations have to match. you have to be playing as the character in their situations. a warrior getting into battles and talking with people to progress the adventure is an rpg. some dude jumping on turtles is not.
>>744605270Why not?
>>744605339role playing is more than just a character doing activities. the circumstances and what the activities even are matters.
>>744603478roleplay simply means that your avatar's abilities are abstracted into statistical values
Because for japs role playing = number go up.
>>744605270You're playing as a character with pre-determined status sheet, Mario (likes jumping on turtles). Look for a Mario status sheet and there's one. It's no different than a barbarian or committed warrior with their background.
>>744606687
Misunderstanding that never corrected itself. Japanese saw primitive dungeon crawlers labeled as rpgs at the time and thought that is what an rpg is and then went from there.
>>744606774stfu
>>744607134>tranimelole
>>744606774>real crpgs haven't been tried yet (until ultima 4)what a stupid, long winded way of saying japs also made CRPGs before western devs started shoehorning in adventure game mechanics into their "dungeon crawlers"
>>744603478I find that better than what WRPGs can do>Yes>Sarcastic yes>No (yes later)>Can you repeat that?>Kill everyone and lock the game
>>744604656Kenshi
>>744603478most videogames lack role playing options in that the scope is limited, true roleplaying is for tabletop. JRPGs wisely understood this, and thus honed in on a more singular solid experience that was more mechanically minded, the crushing of critters for gold and XP while dungeon crawling.
>>744604716>writing personable main character was a console limitation remove console limitation from your lexicon you've proven you don't understand it
>>744603478Role playing isn't making story choices, it's using stats, abstracted rules, and mechanics to represent characters and their actions. Just having characters with stats and hardline filtering everything through those stats without giving you some real time minigame you can play to invalidate damage or whatever makes it an RPG.Yes, RPGs with QTEs to attack/defend are less of RPGs than those without such a mechanic.
>>744610892He just didn't want to admit Japanese developers are shit at writing RPGs.
>>744611108Only by the metric that being good at writing RPGs is about giving the player as many story options as possible.
>>744610752>and thus honed in on a more singular solid experience that was more mechanically minded, the crushing of critters for gold and XP while dungeon crawlingYou mean the mindless grinding of respawning enemies to make the numbers go up? There's a reason why, when BG3 became popular in the mainstream enough that even Japs started playing it, they immediately flooded Steam with negative reviews due to the game being difficult and confusing to them.
>>744611198you haven't needed to grind in just about any JRPG made after the SNES era, and even then all the good ones figured out how to balance xp curves and enemy difficulty pretty well. the rest reads like fanfiction so I don't care lol
>>744611385These types think that ever engaging in a battle that isn't obviously tied to progression, a boss, or otherwise basically forced on them is "grinding".
>>744611004Thank fuck someone in this thread isn't a retard. I don't know how so many smoothbrains miss the GAME part of RPG.
>>744611617I can understanding not liking games with high encounter rates, I just flew through the South Sky Ocean in Skies of Arcadia gamecube and even I started to get fed up with the amount of times I had to fight those stupid jelly fucks. but stopping to grind intentionally doesn't really happen outside of like, trying to level the playing field for super bosses because you got boomed, or if you really need all your pokemon to be the same level in the older games.
>>744611004This. My favorite RPG series is FIFA btw.
>>744603478They do tho
>>744603478They're all japanese theater
JRPG should really be Japanese Menu Simulator
>>744612087naw JRPGs also usually have some kind of world navigation to it, dating sims are more Japanese Menu Simulator than JRPGs
>>744611875fifa is largely about the player's mechanical skills in a real time contextnow captain tsubasa, that's an RPG
>>744611875>not 2keasily the best basketball american that made it simulator ever made. Are other rpgs even trying
>>744611875But FIFA has constant direct involvement of the player's skill...
>>744607104>Japanese saw primitive dungeon crawlers labeled as rpgs They were RPGs.
Anything whose physical adaptation would have a character sheet is an RPG.
>>744603478Video game RPGs are called so because they borrow the stats and item properties of tabletop RPGs, notably Dungeons & Dragons. But calling them "Adventure games but with RPG mechanics" is a mouthful.
>>744612847"Adventure games" is the real non-genre that makes no goddamn sense. What classifies Link's quest as an adventure but not Mario's or Kirby's?
>>744612648>Anything whose physical adaptation would have a character sheet is an RPG.I've been playing RPGs this whole time!
>>744613119Why would your character sheet be one guy whose stats are just his real life stats? You play as the whole team. You'd have fixed cards representing players, probably.
>>744613018link had to find stuff and figure out puzzles with items wheres mario/kirby mostly had to run from one side of the screen to the other
>>744613018Classic adventure games are about using items and and talking to NPCs to solve puzzles and progress the story. Action adventure has that with combat mixed in.
>>744604716No you knuckle dragging retard. Plenty of early JRPGs, including the ones for consoles, had protags who spoke. Silent protags have always been a lazy way to have a self-insert without putting in the effort to add unique sprites for them.
>>744607189>anime website
>>744604308>not being able to create a silent character that has more personality than most other voiced characters in their own game
>>744603478the term RPG does not belong to video games and its use in early genres is vague and clunkyit is what it isshould JRPGs be called JRPGs? probably not iunno back then if you had leveling, stats, turn based combat, dungeon crawling, its how video games resembled table top games. its that simple.
>>744603478The games that tried the kind of roleplaying you're looking for didn't sell.
I dont understand why people think an RPG requires you to have the ability to constantly make choices or dialogue options. I mean isnt the point of role playing that you are playing as a character? If you can just choose whatever option you want at any time I fail to see how that is roleplaying.
>>744615542>you are playing as a characterwhat does this even mean though? aren't the majority of video games RPGs then? why is Super Mario Bros not an RPG?
>>744604565Yeah, JRPGs are just anime in video game form. And I'm glad for it, since I think role playing (acting) is the gayest shit on the earth.
>>744603478Role-playing means there's multiple roles for you to choose in the game. It doesn't mean dialogue choices. It doesn't mean a branching story. It doesn't mean go where you want and do what you want. It definitely doesn't mean that every game is an RPG
>>744603478>JRPGs aren't like WRPGs?There's a reason there's so many RPG subgenres and they aren't all just called RPGs. Let them be different