What do you look for in a monster roster?
Cute monsters that look like cute girls with extras
>>744605532What about when I am done being horny? It's a bad character design if I stop liking it after I jack off. Miyamoto said so.
man I loved joker 2 so much
>>744605028>VarietyIt cant be all cool monsters, it has to have cuties, tough guys, beauties and weirdos>Interactivity You cant just have them be essentially be collectables, they need some form of usage and maybe customization through the game.>Non-exclusivity On top of the above, i want to have make use of multiple at once through the playthrough, cant have a bunch of guys and make me use 1 at a time. >OptionsI dont want to be forced to use only the meta monsters to have fun, hard mode can be bullshit but in normal there should be some leniency on how strong my party must be.>CompendiumSome form of archive where once i collect something it either stays there or i can get it again easily, worst thing is limited space where i cant have a full collectionI think these are the 5 musts to have a good monster collecting game.
>>744605028At this point, if it's not Siralim Ultimate where I can make a macro for each monster to automate combat, I don't want it.
>>744605028Always my nigga Harmour
>>744607754Yeah, it's great. Have you been playing the English patch of Joker 2 Pro too?
>>744608143No not yet, can you fight online?
>>744608232I don't know. I think that's more of a DS emulation and homebrew question.
I dunno. Anyone played LumenTale or Aethermancer want to tell me if the designs are any good. I like the games but not for the designs.I like a lot of Digimon designs. Labramon, Lopmon, Agumon, Patamon. All very cute creatures. So I would say Digimon does it best for me.
>>744608061Do people actually like Siralim's monster designs? What's the best one? I haven't played that or Beat Cassettes.
LumenTale has a monster called Smellwing. Kinda hard to forget. That's the most I can remember of monsters outside of Digimon/Pokemon.
>>744610082they have that simplish charm, and Ultimate.
>>744609816Oh that is a neat icon of filth. How is Lumentale as a game?
>>744610697It's good. The capturing system is pretty basic. You just insta-capture it basically, but the combat is fun and challenging. It has mixed reviews now? Idk why
For me it was spectrobes.I softlocked myself by not doing the side quest and never beat it.
>>744606057come play smt, we have monster deisgns that are simultaneously interesting and sexy
>>744609816Aethermancers designs are alright, nothing too outstanding but nothing offensively ugly. Some are pretty cool, but theres no evolution or anything so what you find is what you get. The combat is really fun but basically everything that isnt combat or team building sucks, you just kinda walk about between fights picking up tiny amounts of money. Makes you wonder why they even bothered with an overworld, because its so undercooked
>>744610758I looked up gameplay, and it isn't 1v1 like Pokémon, even though it's blatantly aping that game. That's enough for me to try it out. But I do have to say, from the very few (I assume they're called) lumens they have the vibe of Twitter fakemon. Everything in that game is going to be marketable almost to a fault.
>>744611658Sure, I don't care. Isn't marketability what you ask when you cry about designs.
>>744610991I tried like 4 times, and the battle system was too rock-paper-scissors for me.
>>744611812Because you're definitely not playing Siralim or Aethermancer
>>744611895Guy who dislikes marketability here. Aethermancer is a rogue. I hate those, so I won't be playing that.
>>744605028I want utility (especially out-of-combat utility) to be so important that low-mid game monsters remain useful to the end even if they can't contribute as much to a fight. I want to have some small critter I've had since level 1 standing beside the endgame legendary world-ender monster.Design wise, everything they can cram in. Variety of common and exotic animals, mythological creatures, demons, dragons, dinosaurs, aliens, cosmic horrors, women, abominations, ghosts, constructs...
Making them all distinct in gameplay was something I used to think was an obvious need for these jrpgs.
>>744615613Eh, monster battlers shouldn't go overboard with furry pandering anyway. How well did "Smellwing" work out for LumenTale?
>>744616107Did you mean to reply to a different post? I'm talking about making sure all potential party members in the jrpg play differently so team building is fun. Not if they give weirdos boners.
>>744616564Sorry I thought distinct was for designs. My bad.
>>744605028Monster girls, and I'm not kidding, if your creature collector lacks fuckable monsters I won't enjoy it.
>>744605028Only cool things and weird things, and lots of them.
>>744622429But that's fucking boring.
Don't listen to this faggot >>744622429What gamers want is waifus.
>>744624672Thats also a path to nothing but mid.
Is it ok when about a third of a roster exists to be sacrificed to get one monster?
>>744626467IIRC rigor mortex wasnt even goodzenith dragon shat all over it for a size 3
>>744610082>Do people actually like Siralim's monster designs? What's the best one?I do. They're not all great, but there are some good ones.Ultimate is the only one you need.
>>744626749Yeah, but if you want that 100% completion, you gotta turn it into that contraption.
>>744626467was the latest game also as autistic? I skipped it
>>744627204The Dark Prince? Even though I think that was the entry that casualizes itself to get more new fans, you can't really get rid of that autism or else it won't be a DQM. I want to say it's toned down, but it's hard to say. The game has like 500 monsters. Here's a guide to get a taste.https://game8.co/games/DQM-Dark-Prince/archives/435994
>>744627960Yeah that one, looked terrible for some reasonYeah it seems fine enough looking at that site, Ill likely grab the next game even if I dont want to play as a loli
>>744627048I meant which monster do you like