Most overrated doom game of all timemanaging the 5 different fucking cooldowns is cancer and having to tediously exploit the same weakpoints on everything got old in the first 2 hourstossing a grenade into a cacodemon's mouth or sniping off an arachnotron turret for the 10th time is not engagingalso the fucking forced platforming sections no one asked forfuck this shit
awwwwww boo hoo :'((((((
Yeah that game is harder than the other ones, sorry you had a tough time with it, it's made for people looking for more challenge.
>>744619582>Mrw my action game has action
Yeah I got bored of it, felt very samey, same old recycled animations on repeat, eternal yawn more like geg
>>744619582>kvetching about weakpointsHow many times do we have to go over this
>>744620032There's a reason action games aren't supposed to operate on cooldowns
>>744619582I loved it, it was adrenaline pumping game.FPS done right, not like Titanfall 2 and Call of Shit
>>744619582you are just bad, gameplay is the least of eternal's problems
You're a shitter if you're constantly targeting weak points, especially on enemies like cacos and arachnos. Bursting them down with weapon combos is more efficient.