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File: 20260802232446_1.jpg (250 KB, 1366x768)
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play project zomboid
>>
>>744622176
Peak rape dungeon vibes.
>>
>>744622176
How is that sunny outside at 8pm
>>
/v/ server when
>>
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>>744622384
I only played solo so as far as I care never
>>
>>744622176
terrible tranny game, I honestly have no idea how they fucked up so badly
how do you make a game so fucking boring holy shit
>>
the mod that redoes the sound system is getting real close to what i want. all thats left is for things like shutting cupboard doors and wildlife noises being real.
>>
>>744622510
what mod?
>>
im waiting for npcs and sex/rape/slavery mechanics
>>
>>744622176
Soon
>>
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>>744622176
this game is literally so boring, so annoying and so clunky and painfully slow, yeah get mad at me nigger most overrated garbage ever
>>
>>744622782
Yeah good luck with that, gonna be a while even if it's in the next major ver.
They got zomborut/zombolust for the current version with NPC mod support.
>>
>>744622176
I liked it but I moved onto Vintage Story, it's a lot better and has actual promise. Project Zomboid development is insanely slow and they just got rid of most people working there so it's probably genuinely over.
>>
>>744622657
https://steamcommunity.com/sharedfiles/filedetails/?id=3774192369
>>
>>744622924
>I liked it but I moved onto Vintage Story, it's a lot better and has actual promise.
It's a shame the mods are so jank half the time.
Fun otherwise.
>>
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>>744622176
I have played. I'll play again when npcs are implemented and multiplayer is supported
>inb4 phone poster
I'm posting while taking a shit at work, sue me
>>
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is the sex mod good?
>>
PZ is impressive cause they found a way to take something like surviving in a zombie apocalypse and make it a boring slog
>>
>>744622384
Once I get back to the states, I can look at setting one up. Of course as soon as I see any weird shit on my network I'll kill the server and burn my house down
>>
>>744622176
>paused
you didn’t beat the game
>>
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suggest me mods
>>
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Already played it.
>>
>>744624053
Quick search didn't really bring up anything and I can't search properly for a few hours. link?
>>
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finally got a modded playthrough going
anyone have an idea of what the error thing means? everything is green in the load order
>>
Fuck you niggers, i've been trying to not boot it up all week.
>>
Any necessary mods, bros? Also, would you recommend pirating it or buying it? I put in about 150 hours in a pirated version a year or two ago.
>>
>>744622384
there was a /vm/ one that, as soon as i typed "nigger" in game, a mod wielding full armor, the largest backpack and an AR teleported to me and asked me to stop. i posted that to the thread and killed the server kek
>>
>>744624974
also, people who host servers can't help themselves but add 250 mods, including infinite ammo machine gun shit. gay.
>>
>>744624974
lmao
>>
>>744624974
That's because YOUR le funni use of the N-word causes our server to collapse/get delisted. We have to crack down on that immature nonsense.
>>
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>>744625160
>>
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so why did zomboid metamorphose into literally The Sims? it's really uncanny
>>
>>744624337
Anthro survivors, obviously
>>
>>744624053
Not interested in zombie fucking so unless they add NPCs I have no use for such things.

>>744624075
Its the type of game where you craft your own narrative so if you think its boring that really says more about you than anything.

>>744624569
You must be retarded because just a simple search for "zombo win" brought me right to the mod page.
>>
What npc mod does the sex mod use? And is it compatible with anthro survivors?
>>
>>744625360
Because the dev used to be a literal sims modder?
>>
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>>744625360
they hired a guy from miney-crafta which is why its now vintage story: but shit edition.
>we promise to add npc stories guys ;)))
>btw its too hard to do that in LUA
>ignore all the mods that implement it
>those are made by maga fascists and banned from the forum
>for the past 12 months all we have made is a bronze age farmyard sim
zombies?
>>
>>744624053
does it give fitness xp?
>>
>>744622176
Its fun for like an hour at the start then gets boring.

It needs two win conditions. One is to find parts from each area of the map to repair a boat and leave. The other to build a settlement with +20 NPCs living in it.
>>
>>744625641
Dude back off. They're going to implement NPCs, shit just takes time. Trust in the plan.
>>
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>>744625760
>I need a quest marker!
>>
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>>744625760
>npcs
anon i...i have some bad news...
>>
>>744625160
you are not the arbiter of speech
no one wants to play your server
>>
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>>744625496
>You must be retarded
I saw the git and know I can reverse from there but I'd rather have the direct link to the mod because I'm lazy. Of course search results vary from person to person and I'm not typically looking up zombie porn either. The blocked results are from me blocking anything related to reddit and facebook. Don't worry about it, I'll just use the female version to reverse search the actual mod.
>>
>>744625930
They literally will take down my server if I don't reprimand/ban you n-word shitters.
>>
>>744625905
Is this real?
>>
>>744626087
fuck off retard
>>
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>hear banging
>don't see zombies
>character instantly gets nervous
so that's where they were. how do you even fit that many zombies into a fucking 2x2 tile room lol
>>
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>>744626087
LAMO i literally have an ethnic cleansing mod on my server and it cannot be taken down because its my fucking server.
>>
no
>>
>>744624337
>>744624864
QoL:
Common sense: Honestly, I only use it for the crowbar prying, the rest feels like redundant or bloatlike with b42
Eat stack button: eat an entire stack of food with one button. godsend if you ever forage food.
forage running: running doesnt turn off foraging, just nukes radius while you run
fridges off: lets you turn off fridges to save generator gas
has been read: tags books so you know what you've read and what you already have
item condition: shows item conditions in hotbar
kill count: detailed kill count
map legend UI: shows you what colour means what in the map
map symbol size slider: lets you draw larger/smaller on the map
neat crafting: makes the crafting UI cleaner
slower discomfort: makes discomfort accumulate slower; configurable
proximity inventory: lets you loot from all (containers/zombies only; config) that are within range. just makes rifling through the pockets of the dead easier in groups.
rain cleans blood: rain cleans blood
reload all magazines: adds a button. Guess what it does.
replace bandage: button thats lets you replace a bandage with another bandage
staircast: this one takes an extra step to install, but it lets you see up the next floor even if you're only partially up the stais. godsend.
>>
>>744626286
Any actual good mods? Like total conversion mods that turn it into Game of Thrones with medieval politicking whilst fighting zombie hordes, etc.?
>>
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>>744626363
>>744626286
>>
>>744626286
the rest feels redundant or bloatlike*

did not include mods that significantly change gameplay or balance besides the crowbar prying from common sense, but that one feels like it should be vanilla. Also slower discomfort, but it feels like vanilla discomfort is way too fast.

I can include more mods that I use, if ya wants.
>>
>>744626363
I don't use total conversion mods, I'm not the type to use mods that significantly change gameplay or content, or mods that greatly impact balance and shit. other anons would probably have suggestions in that regard.
>>
>>744626363
the mod where you shit yourself to death if you dont use the toilet
>>
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>>744624864
>>744626286
I haven't seen a need for anything else yet.
>>
>>744624053
It's okay but discontinued.
You're stuck with
>ZomboRut (more direct continuation of ZomboWin Defeat, works with bandits)
>ZomboLust (instead of it being a defeat result, it's a "get out of getting bit" card that gets you raped, with the ability to violate zombies and bandits)
>Depraved Sense (in dev mod built off a fresh codebase)
>>
>decided to try this since I seen it shilled on my algorithm on X and have not played it in 8 years.

Its the exact same game with no objective but die when you get bored but improved visuals. Why the fuck cant these retards not design a objective to their shit sandbox.
>>
>>744624053
sauce?
>>
>>744626151
I used to think people(before society totally collapsed) used to dump bodies into random rooms as temporary mass graves which is why random clown car situations would pop out

Later on found out the lore is the virus is airborne and /yourdude/ is immune(but not to bites) so I guess it's just the "Don't Dead Open Inside" zombie trope
>>
>>744626678
? Are you kidding? They VASTLY improved the buildings and cities. There's a lot more character to them now. Find your perfect base and HODL.
>>
>>744626678
>wheres the boss encounters? the legendary mutant zombies? the S+ grade loot? the plotlines and narratives?
you should play some AAA stuff instead
>>
>>744626087
then don't host a server, fagboy
>>
>>744626639
Actually, I had forgotten about the two Reorder mods, and there is now a nice Inventory Pin mod.
>>
I would but I'd rather play with someone and don't know anyone who'd play this with me.
>>
>>744626915
No? We're a community and need to have a place to play together.
>>
>>744626087
Good goy
>>
>>744626678
>my algorithm on X
perhaps you should return from whence you came?
>>
>>744622384
One of two options
>Pure vanilla
>Everyone bitches over wanting X or Y mod added and the nonstop shitflinging and bad vibes kills it
or
>Modded
>But nobody can agree on which mods are necessary QOL and which ones are bloatslop, nonstop shitflinging ensures
>>
>>744622176
LAPTOP STATUS: STOLEN
EARLY ACCESS YEARS: <10
NEW LAPTOP STATUS: ALSO STOLEN
MY GAME: JUST FUCKING BUY IT
Kill yourself you fat denigrating lambasted fuck.
>>
>>744626853
Butt anon. The zombies don't move outside of their grid squares.
>>
>>744626286
you are a pussy lmao
>>
>>744627001
its okay I made the algorithm stop recommending shit games e celeb streamer games.
>>
>>744626286
for me it's not being able to make rain barrels out of tarp in the base game for some reason
>>
>>744626961
"we"
i've literally never heard of you or your nigger-loving server
>>
>>744627035
dont forget the guaranteed griefers which will necessitate admin vigilance which will lead to burnout and/or jannies being added who will inevitably be assholes
>>
>>744622176
I've tried and keep dying because you can't fake the Zombies out. They somehow are able to climb fucking gates and open doors with no issues.

#NotMyRomero
>>
>>744627128
>guaranteed griefers
who the fuck cares, there would be griefers / niggers in real life
>>
>>744627212
yeah dude surely lots of people want to play on a server where you spend time to set up a base and then one day you log on and everything is burned out lol
not every game is rust
>>
>>744627190
>open doors
you can turn that off
>climbing fences
that's fine
>>
Still searching for that lets play video of the guy who is confused about the wife saying "Smells like burning" before he realizes the house is on fire and loses his shit
>>
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what to do during dogshit weather?
>>
>>744627354
Read, exercise, organize shit
>>
>>744627257
how many boosters and how many mods do you run?
>>
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how do i repair my bat? i just killed one bazillion zombies and its durability is very low now
>>
>>744627385
Fire is in the base game bwoh..
>>
>>744624337
I downloaded the manual save mod but it isn't working. I have an error that says, "Watcher is offline" and it won't let me save. Does it work for you guys or is it just me?
>>
>>744627476
duct tape or wood glue or something
>>
>>744627476
You need duct tape
>>
>>744622176
too autistic for me
>>
>>744627476
just grind out level 9 carving and craft your own hehe
>>
>>744624974
Kek
>>
>>744626087
OI YOU GOT A LOICENCE FOR DAT NWORD M8
>>
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>>744627521
>>744627561
>>744627681
WHY IS THIS MENU SO CONFUSING AND WHY IT SAYS I NEED MOREEE ITENS I ALSO DONT HAVE LVL 3 IN WHATERVER THIS GAY SHIT IS
>>
>>744628171
>metal bat
bro...
>>
this game is not about zombies anymore, it's about doing gay farming and crafting with your gay friends
there will never be a decent hardcore zombie game
>>
>>744628171
>when you hide a lot of the crafting in your subhuman UI
>when a lot of these are supposed to just be "right click" actions
>dumb fat fuck dev can't do simple shit like making right click context sensitive
It's so over. To the right. It's over on the right side of the menu.
>>
>>744628224
its the only weapon i found also you could see its a metal one in my picrel
>>
>>744627476
>Metal bat
You can't.
>>
>>744627084
??? how?
>>
>>744628420
whats a good long weapon that i can easly repair early? other than usual bat bc fuck using knives
>>
>release an even shittier update than b41
>reach highest ccu peak
fuck gamers they enjoy slop
5 years for a shitty minecraft update which solves none of the games underlying issues

oh but hey they redid a couple houses while procgenning the rest of the map ebin
>>
>>744628502
Normal bats.
>>
>>744622176
Ill just play sims and have more fun
>>
>>744628502
>Good
>Easily-repaired
>Early
You can only pick 2/3 of these at once
>>
>>744626087
who is they?
>>
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>>744622176
>sandbox
>non-lethal infection
>map full unlocked from the start
>ammunition abundant

Yeah its gaming time
>>
>>744628502
fire axe with wood glue and whetstones it's been lasting so far...
>>
>>744628702
BASED
>>
>>744628645
probably the site he rents from, LMAO. renting.
>>
>>744628702
go play left 4 dead, dumbass
>>
>>744628951
>I lived in this town/country since forever before the apocalypse but I dont have a map or remember where the nearest hospital is

e
b
I
n
>>
>>744629000
unironically me
>>
I kind of hate how annoyingly complex this game is. You could trim like half of the mechanics and it would be a much more enjoyable experience
>>
>>744629094
Same I think repairing weapons was way more simpler before b42 but the dev and player base have autismo
>>
>>744628702
Literally me. You make your own goals in this game, my goal is to gun down every last zomboid I see.
>>
>>744629000
i use gps for everything
>>
>>744629094
>when you don't know how powerful a fucking bowl is and now you feel extremely silly because you are hunting for a damn bowl and getting frustrated because you cannot find one
Knowledge is literally suffering.
>>
>>744629183
I saw someone playing a modded rimworld run that turned the game into a top down survival shooter which really just made me wish that we had more than just darkwood in that category.
>>
>>744629189
Thats fair but bullshit like not having a map for where you live is ridiculous and I prefer dying because I did shit like shot a shotgun with 80 zombies around me and aggroing them all than dying because I didnt saw one zombie in the bathroom and it bite my left toe
>>
Is there a way to back up my save i want to try wacky shit like using my fire arms but I literally never shot a single fire in this game and im afraid I'll aggro the whole town
>>
>>744629258
It wouldn't be so annoying if loot rates weren't so obviously forced. I like realism if it's autism realism but not when it's "realism for X thing so masochists can circlejerk about how hard the game is, vidya fantasy logic for Y thing because uhhh go fuck yourself nigger"

Like wtf do you mean I can't move a fucking chair from one side of the room to the other without enough Carpentry skill? Only 1 house in 10 has bowls?
>>
No.
>>
>>744629501
>i want to try wacky shit like using my fire arms but I literally never shot a single fire in this game and im afraid I'll aggro the whole town
How many bullets do you have
Does your ammo match your guns
Can you find a part of town a good distance from your base with clear lines of sight and movement(intersections are good)

General rule of thumb you can expect between 50-100 zombies to come for you if you shoot in a town, more if you shoot in Louisville
You use guns when you have built up enough that you actually WANT to make noise and commit a mass area clearance operation to nuke all infected around your base
>>
>>744629605
People unironically cried about how there would be so many guns in 90s Kentucky that the immersion was ruined by the lack of guns everywhere in 90s Kentucky. So the dev added more guns.
>>
why don't american zombies keep their natural gun wielding reflexes?
>>
>>744629893
It's actually a fine motor skill, zombies lack that. Even opening doors should be beyond them but the dev is genuinely a fat dumbass.
>>
>>744629893
There is a mod for that now. It's called Armed Zeds.

https://steamcommunity.com/sharedfiles/filedetails/?id=3762864726
>>
>previous build
>pick cigarette smoker trait because cigs were everywhere, making it an obvious free neg perk
>current build
>pick cigarette smoker trait
>cigs can't be found anywhere
why the FUCK did they get rid of this
>>
>>744630291
For all the guns, also the dev is a fat dumbass
>>
>>744622176
I don't really like it, so no.
>>
I think Bandits is a mod I can't play the game without.
>Gives you a reason to carry a gun.
>Get to experience the types of wounds you can only get from PVP(Getting shot, etc)
>Gives you a reason to fortify your base.
>Have to fight enemies that are armed with guns.
>>
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shiiiiiiiiiiit
twich in the same place and near the same things. i cant be sure its not a false memory that i heard a meta even happening or if im hallucinating because meta appears in the log.
oh well. i play modded so i am not looking for troubleshooting. we'll try again in another patch.
>>
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>>744624053
>The new zombie sexo mods all focus on female pc's because the devs/their primary audience are troons that want to be women
>And so mods either have only 1 or 2 animations for male pc's that were included as an afterthought, or just outright don't have any male pc animations at all
Being a zombie fucker is a cursed existence.
>>
>>744622176
too hard for me, but I enjoy watching Nurse

https://www.youtube.com/watch?v=g0ZFUV8wtxI
>>
>>744628702
>>744628951
>Turn off zombification
>Turn up lethality of normal infection (you know, because it's 'realistic'), make bleeding out and internal injury potentially lethal

>sprinters as part of the base experience
>howling zombies that attract other zombies like a car alarm when angered
>smelly zombies with the nauseating effect of 100 dead zombies each
>abnormally scary zombies that cause high panic levels even in Desensitized survivors

wondering if that would just turn the game into something else lol
>>
>>744631554
that would actually be pretty fun, but there would need to be an extraction mod to get you out of there
>>
Lemmy won.
>>
>>744630642
>are troons that want to be women
why cant you autists internalize that people dont always play a game as themselves?
I know autism prevents you from experiencing empathy and being able to imagine how a hypothetical character would think and act, but you should learn this is normal for everyone else.
>>
>>744625641
how is it like vintage story? genuine question as i love VS but have yet really settled in with zomboid.
>>
>>744632274
Why can't you retards distinguish between creating game content over playing it?
>>
Talk about Project Zomboid. This is not a request. -_-
>>
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Everyone I see playing it just turns it into a minmax treadmill and the actual zombie combat looks so tedious
>>
>>744634769
Maybe you should play creatively then?
>>
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>xp factor 7-10
>food: scarse
>everything else: normal
>infection: off
>>
>>744634769
if you dont want to conga line them for 10hrs you can:
1 burn them (campfire/molotov)
2 lure them away by yelling/sirens/speakers (making them fall from tall buildings also counts)
3 pipebombs
4 guns
5 vehicular manslaughter
>>
>>744635813
turn off drag down and set ammo to abundant
>>
>>744635827
>can't find any guns/ammo in large amounts
>vehicles literally never work/are busted, can't find one
>pipebombs? how the fuck does one even construct that?
>sirens/speakers? impossible to find
So... the only other option is molotov cocktail then. Great. What a fun game.
>>
>>744635827
>4 guns
they nerfed ammo spawning into the ground
>>
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If the game is so shit then how are they reaching higher all-time player count peaks with every update?
>>
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>Sorting inventory at base
>Game misinterprets a click drag as a double click and my character drinks a sip of bleach

Well I guess I'll play again next update in 5 years
>>
>>744636119
World of Warcraft probably has ten times as many people playing it, it must be ten times as good
>>
>>744635962
1 gun stores or survivor houses
2 look for cars in big parking lots like at malls or big stores
3 start engineer job or find the written recipe
4 speakers or noise makers, something like an alarm from a wristwatch or clock to divert zombies
sirens are on ambulances or cop cars and you dont need the keys, you can just smash the window, turn them on and then run away and hide while it lures all the zombies from like a block away into it
>>
>>744622176
Played it on/off a few times but never got really into it. Will try out again soon though.
>>
>>744636215
>a sip of bleach
How does that kill you? The poison stat shouldn't be high enough with just a sip.
>>
7 days to die is a better game
>>
>>744622176
I did and fell through the roof because the devs are too niggerish to put in actual collisions to stop you from falling to your death in a permadeath no-saves game.
>>
>>744622176
I'll consider when it's out, if it hasn't been ruined by being sold to investors by then
>>
>>744627128
>>744627257
>two anons accidentally discover why multiplayer is retarded in PZ and they should have focused on NPCS instead
>>
>>744638968
so ur never gonna play it then
>>
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>>744627128
>>744627257
I feel bad for people with no frens, and having to rely on playing with niggerfaggots from 4chan as the next best option after the worst possible option, public multiplayer.
MP is not worth it without a group of people who you actually know.
>>
File deleted.
>>744636119
>>
>>744637171
Weak Stomach
>>
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>>744636119
oopsie poodles
>>
>>744628267
>Right click dismantle all electronics to get electrical xp by dismantling watches was too confusing chud
>Now you have to use the new and improved crafting UI!
>It will always default to your penlight for some fucking reason instead of the watch
>You need to select the watch, then select max, then click the okay button
>This will only do one specific color of watches of course, so you need to do the whole thing again for any other watch
>>
>>744626674
>You're stuck with
You're saying it like most games have several distinct rape mods, the fact that there are three currently developed out of total of four is fascinating and very autistic
>>
>>744629782
>So the dev added more guns.
Way too fucking few. You find a gun in like 10 to 20% of houses, and 0 ammo to go with it. Also they're so utterly retarded you find many more rifles than handguns, what the fuck?
>>
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>>744622176
Where's the deer sex mod?
>>
I like the idea of games like zomboid but I have zero interest playing the developers personal retarded hallucinations of what counts as """""realistic""""" when it's exclusively used to justify tedium and annoyance and never implementing extremely simple and realistic things that would make the game easier or more fun.
>game is set in fucking Kentucky in the early 90's
>instead of LITERALLY a 50%+ gun ownership rate with virtually every home having some, they're treated as rare because the developers are fucking british and canadian and hate the idea of players having easy access to firearms despite setting their game in fucking suburban/rural Kentucky where there's more guns per capital than almost anywhere else on the planet
>Steel tools that can last an entire lifetime with basic maintenance IRL shatter to pieces in a few dozen uses even when used for their 100% intended purpose, like using a Crowbar to open shit or Bolt Cutters to cut locks
>Years of development and still no actual fucking rope and stuck with shitty bedsheets because making a base on a roof or similar and pulling the rope/rope ladder up to sleep would be "overpowered" despite primates sleeping in trees to avoid predators for a fucking million years
>no NPCs despite the game starting with the map almost entirely untouched and unlooted with tons of intact houses and such where it makes no sense to be the very last man alive when you're not immune to the virus, meanwhile modders implement NPCs and quests just fine
>>
>>744639512
If they actually put 2,500 mixed ammo and 2-3 guns laying around in every house instead of being map-wide then their non-American minds would break from the mental strain of having to balance around that. They cannot even make NPCs.
>>
>>744640707
aren't guns already balanced by being loud as hell, inaccurate, and drawing more zombies to you
>>
>thing: realistic and convenient
>"M-MUH BALANCE"
>thing: realistic and inconvenient
>"M-MUH REALISM"
>>
>>744625360
The Sims 1 aesthetic is what got me interested in the game.
>>
>>744640707
They could just add sliders for making zombies sprinters or superhumanly durable like every other fucking zombie game and movie, or if they want to be "muh realistic" make injuries more serious and take away the fucking magic Far Cry bandages so you're a glass cannon with thousands of rounds of ammo but have to play much more cautiously and not shrug off literally anything that's not a zombie infected bite.

Alternatively, stop being lazy pieces of shit and make more maps to play with fucking rural Kentucky being the "Easy" node for surviving the apocalypse because it's low population density with easy access to fresh water and millions of rounds of ammunition and every house having at least one gun in it, then add a DANTE MUST DIE difficulty where you spawn in a crowded london apartment where you need a loicense even for kitchen knives and need to break into police stations just to get a handgun
>>
>>744626087
how the fuck are they meant to know
>>
>>744640727
They increased the amount of ammo now but before the total amount of ammo on the map was so low that drawing crowd aggro was never worth it.
>>
Zomboid desperately needs more in the evolving world department, or possible objectives and things you can work towards.
You kind of have to make excuses for yourself to leave base and a lot of the "progression" features feel like they don't ultimately matter. Like you have no reason to fortify a base, travel around the map, etc.
Its not like the game has to have a genuine ending, but some tasks for you to go out and accomplish would help a lot.
>>
>>744640727
trvke
you could give every new character a gun and the best thing you could do is use it as a noisemaker draw away zombies from where you actually want to go
>>
>>744640727
They even give you muscle strain, so it's not like you can fire them all day and mow down 2000 zeds. And if the devs weren't retards, they could just make you temporarily more deaf the more you shoot to simulate IRL, meaning you wouldn't see zeds coming up behind you since that's a representation of your hearing, just like with the deaf trait. That would already balance it all very well.
>>
this game causes a deranged schizophrenic rage here but I have yet to see a single good suggestion on how to fix it
>>
>>744644215
true horde migration with a slight weighting to the players location would be nice
>>
>>744644215
The devs themselves hired the NPC dev solely so they could make him do useless busy work and delete his NPC mod. No amount of suggesting an addition of NPCs will fix it when you have the game's own developers plotting against you.
>>
>>744622176
I am we just settled on the river just outside of louisville
>>
>>744636119
xqc played it
>>
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>>744644215
my pie in the sky idea would be to extend the map tenfold all the way to Indianapolis with a safe zone at the end, if you reach it the credits roll, there would also be randomised roadblocks between there and you, mile long road wrecks, blown bridges, mega hordes, stuff to prevent you from just driving there in like a day or two
>>
>make a game that sucks
>and it's boring as fuck
>but you can make number go up
>million sales
Is this really all it takes?
>>
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>>744622176
just bought it, what am I in for? Also is there a /v/ server? maybe some anon would like to teach me a couple things
>>
Wish there was a game with the engine but for fantasy dungeon crawling.
>>
>>744645862
seems like an easy enough mod to make if you can be bothered doing textures/models
>>
>>744644738
nah for me it was the wife smothering
think i still have my desura login details written down
>>
>>744644215
/v/ sucks at hard games see every Doom Eternal thread
>>
>>744644215
>but I have yet to see a single good suggestion on how to fix it
NPCs
>>
>>744645493
20 hours of milking cows and feeding chickens
>Zombies?
>>
>>744645493
Watch tv
>>
>>744622176
I refunded it.
>>
>>744622176
But I am, anon
>>
>>744646884
It's actually nearly impossible to add functional NPCs to the game based on the underlying coding.
>>
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>>744622176
>only 40 minutes in
>slipped up and heard the zombie bite sfx
>>
>>744622357
In summer it can be bright past 10pm in some places
>>
is the 32 floor apartment building they showed in the trailer actually ingame or was that just to show off the new z level limit?
>>
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>>744624053
Can I use it with the child mod?
>>
>>744651263
It's really weird the game doesn't have zombie kids, Days Gone and No More Room in Hell did it.
>>
we need to keep project zomboid alive, bros
>>
>>744622176
I tried and died. Wasn't that how the story was supposed to end?
>>
>>744622828
Brave and stunning
>>
>>744649635
so change the underlying code?
>>
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>finally decide to try this game out
>die a couple of times because I accidentally open the right click menu while trying to fight
>survive long enough to get thirsty
>try to fill up a bottle of water
>accidentally drink bleach instead and die
>get wounded, trying to patch myself up
>health panel is so finicky I bleed to death before I can treat the wound
>eventually find a car
>can't figure out how to get it started
>wiki says open the hood to see car status
>I do so and get a turbo autistic status panel of every individual component in the car
>everything is in the red
>fuck this, I'll walk
>zombies everywhere no matter where I go
>character is tired, sleeepy and hungry but there is nowhere without zombies where I can rest
>die again
>finally live longer by walking to bumfuck nowhere while surviving on candy and potato chips
>suddenly helicopter sounds
>a helicopter stays on top of me attracting ten gorillion zombies to my position
>every few minutes the helicopter sound goes away but then comes back
>the fucker is still following me hours later as I fight for my life
>once again too tired to fight and with no safe place to rest because of the fucking helicopter retard
>die again
Dude, fuck this game.
>>
>>744656289
Those last few deaths are completely on you for not paying attention to the moodles. When you get tired, you need to get to a place you can safely rest, and you spawn in one. If you keep fighting and running to complete exhaustion, then yeah you'll die. Always have some cleared house in the vicinity you can quickly sprint to, enter the bedroom, close the door and rest without making noise.
>>
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How do I go back to the old and superior aiming system?
>>
>>744626210
>ethnic cleansing mod
tell me more
>>
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get to carving 9 and you can make bats (stat identical to baseball bats) from large branches
it's a very fast skill to grind and the carving books are common in bookstores and libraries
you can also get to carving 7 to make short bats (everyone likes short blunt more anyways) from a mere tree branch
if you have a recipe schematic/magazine in your inventory, like one you find in a survivor house, you can craft anything one level earlier too
>>
>>744658930
Carvers get the rope.
t. knapper
>>
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>>744658930
>get to carving 9
I always pick illiterate
I'll just go find an axe somewhere
>>
>>744658930
>need level 9 to craft a baseball bat
see this is why zomboid is retarded. so much grinding to get to high levels just so you can start playing the game.
>>
>>744650673
Sundown in kentucky at the height of summer is 9pm.
>>
>>744658930
>need a schematic to make a wooden club
Zomboid is retarded, its lost the plot.
>>
>>744622176
>play unfinished slop by undisciplined devs thats about as deep as cookie clicker
No
>>
>>744658930
level 9, near peak mastery of all carving
somehow this is the level of carving needed to make a rounded hunk of wood
>>
>>744659969
Lets be honest, its basically 'released' now
The early access tag is a 13 year old meme
>>
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>Leave sheep for a day with lots of water and feed
>Get back with new pigs
>Whole flock died and already desiccating, shit everywhere
Nice stable build you retard
>>
>>744660105
>still no gameplay beyond clicking shit, and spread sheet number crunching
Grim
>>
>>744659773
>so you can start playing the game.
The game is about scavenging, crafting just allows you to bypass the randomness of scavenging and allow consistent sources of items. High levels of crafting are where the game ends
>>
>>744660034
well yeah they're carving an actual regulation baseball bat. you CAN make a carved wood weapon much earlier, you just make a large handle and put some nails on it
>>
just loaded into my savefile and all my mods turned off for some reason, fucking rip my 10+ hour grind
>>
>>744660913
Holy shit, I thought it was only me
You can't click CONTINUE use load instead and inspect the mod before you load
I've lost my save twice to this shit
>>
>>744660198
>all you do is click shit
most games are either pushing buttons or clicking shit, that's just how they work
>>
>>744660913
>>744661136
there are save backups you retards
>>
>>744661162
The difference is those other games have gameplay anon
>>
>>744658930
Absolutely retarded. I was carving walking sticks and clubs out of branches back when I was a young boy scout.
>>
>>744645493
Play your first couple runs on apocalypse with no traits to get a feel for things.
Then jump into sandbox, change the settings to your liking, and start experimenting with traits.
Also bump ammo spawns to 2.0 from 0.6, the devs are retarded and English, so they're obligated to make guns painful to use.
Try to avoid mods until you actually kinda know the game, they're great but picking the ones you'll want requires you already be familiar with the game.
>>
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dream mods or update?
I want gore, zombie dismemberment and proper melee animations that aren't just swing. give me swing but fancy and dashes and shit
>>
Haven't played in like 4 years. Have they fixed the grind yet or do you still need to multiply the XP gain by a ton to avoid doing nothing but sitting down reading books and TV
>>
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>>744663065
Hire this kurwa dickhead to fix the first aid skill, character sprites and basic gameplay.
>>
>>744663181
>manually applied bandages
>using specific chemicals to suppress pain and treat ailments
Honestly would be kinda cool.
>>
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>>744637703
Said no one at all ever, not even in ironic jest.
>>
>>744663360
nta but the dungeon design and combat is pretty fun
>>
>>744663569
Zomboid has actually rng special event locations that generate. 7days is the same 4 or 5 pre scripted magic teleport enemies in bullshit events. Of all the other comparisons you could pick you pick the literal worst one LAMO
>>
>>744625496
>Not interested in zombie fucking
Just change the cow textures.
>>
>>744663065
1. A unified KI5 car mod that takes the sane cars that fit in universe, with better colors (not desaturated) and better spawning, e.g. trucks at truck stops.
2. More drugs, or more broadly chemistry
3. More chaos, there should be more cars crashed everywhere with hastily gathered supplies packed in them
>>
>>744663764
7dtd isn't really comparable, the only other game that is is cata dda
7dtd is just an action looter shooter, its fun but not an autism grinder you can roleplay in like pz
>>
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>>744663065
An actual proper plumbing system
Piping, wiring
Power options
Not stone age smithing
>>
>>744636119
>already on the decline
lol
>>
>>744664428
>actual proper plumbing system
>Piping, wiring
>Power options
I think they haven't touched this because it is far too complex for them to implement. I mean it is far easier to shit out 1000 minecraft recipes than it is to write something like minecrafts redstone system.
>>
>>744640382
Indiestone used astral projection to witness the beauty and glory of The Last of Us Part 2 years before it's release and following their spiritual liege, the golden globes nominee, Neil Druckmann, and defy the disgusting players the pitiable concept of "fun".
We don't use the word "fun" in serious video games.

Cringe shitposting aside tlou mod conversion is really cool and exactly gives the special unique zeds zomboid would benefit from.
>>
>>744664428
>>744664574
They did say they were going to do actual plumbing... Once... A couple years ago...
>>
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>>744622176
i am
>>
>>744664574
i would at least like some convoluted way to turn power and water back on, even if only temporarily
like you gotta bring a bunch of generators to a substation and connect them all using elec 10 or something
>>
I'm 30 hours into my save but some of you guys are making me wanna play with mods
Do I need to make a new save or can you just enable mods in world and all the new shit is spawned in?
>>
>>744664905
some mods you can just drop in mid playthrough but a lot of them will require a fresh save to function properly
>>
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Forgot how fast corpse sickness kills you. I spent a bit too long trying to drag dead zeds out of my living space, ended up with a fever and died in literally under a minute. Didn't even have time to get to my meds and treat it.
>>
>>744664748
very comfy
>>
>>744641101
He sends the logs to the developers.
>>
>>744664748
>furrows
Does he know?
>>
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>>744664748
>play the game
>every single thing in this jpeg is modded
you dont play the game
>>
>>744666024
kill yourself furfag
>>
>look away for two seconds while talking with friend
>random sprinter bites me on the fucking head
thank christ I turned off infection owned
>>
>>744665146
Priority one is always a filtered mask of some sort.
SCBA mask also works, but comes with the limit of removing your backpack and a lot of discomfort, along with needing oxygen tanks instead of filters.
In fact, I don't even think there's a reason to use the SCBA over a filtered mask, unless I'm missing something.
>>
>>744665146
just turn that shit off, this is why the walking dead is based
>>
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>>744624053

I put my penis inside a vagina unprotected earlier but I wasn't able to finish because we got interrupted.
>>
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I want to somehow connect all these rooftops together to make a big rooftop base but I don't know how.
>>
>>744665146
Wait what the fuck that can kill you?
I've just been moving away from bodies because I thought you might get locked into a throw up animation or some stat drain shit. I didnt know standing around corpses can infect you and end a run
>>
>>744667414
wiki says its just standing around 20+ corpses for 7 hours or more. dust masks makes it slower I think but filter masks outright remove it I *think*
>>
>>744667395
planks and nails
>>
>>744667395
get a bunch of planks, get on the roof and build bridges connecting them, don't fall off though and i'm not even sure if this works still
>>
>>744667395
Step 1: fall to your death because the devs are niggers and roof tiles have no collisions.
Step 2: give up and wait for a few decades for the devs to implement bridges between roofs by themselves, as the interviewed lead artist described it was planned.
>>
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>>744667624
>Step 1: fall to your death because the devs are niggers and roof tiles have no collisions.
did someone die by falling jej you're supposed to check what tiles are walkable by hovering your floor build on the tile
>>
>>744667414
Yeah it seemed about as quick as dying from blood loss from a neck bite, kinda ridiculous imo.
>>
>>744667618
Yeah, but I want to make it in such a way where zombies can't get up there too.
If I were to sledge the stairs on the right building and build a window with a sheet rope would that work? Would I still be able to get heavy shit like tvs and freezers up there if I don't have stairs?
>>
>>744667618
It works if the roof actually has collision, but you'd better fucking check to not instadie, and probably the biggest issue you'll encounter is that the rendering is absolutely dogshit at telling you if you're on the same level or not, so you could visually have a perfect bridge from two 3rd floors, but it might actually have one end on the 2nd or 4th floor, and you'll of course fall to your death.

You can theoretically use the walk to button to always be sure you won't fall, but that is stressful as fuck to do, never go higher than the 1st floor if you don't want to be stressed constantly.

>>744667801
>see physical glass tiles from the warehouse north of Muldraugh
>very gently approach it
>instaphase through like a ghost and die
Yeah I died, cause the devs are niggers for not fixing this but bothering to implement 30 fucking floors, who the fuck ever asked for that? It's absolutely useless to have so many floors and it's a nightmare to render and run properly on a game this unoptimized.
>>
>>744667856
>window with a sheet rope would that work?
yes this works but there is now a chance of you falling off the sheet rope so it's risky
>>
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got some neck protection
>>
>>744625905
https://youtu.be/meU2gAU7Xss
>>
>>744668090
Hmm, if that's the case I think I'll just make a shitty gate to prevent zombies from getting up there then and keep the stairs.
>>
is this like mmorpg glorified discord server for bpd women preying on autists or something?
>>
>>744625360
retard, it was always like that
>>
>>744668525
niggerbabble
>>
>try it again
>using default mods make the game crash
lol okay, still incompetent but it's not a big deal
>attack second zomber
>for exactly no reason character pushes behind me
>zomber attacks me
>keep fighting
>start stomping on head (from above the head)
>miss
>start swinging
>miss
>zombie gets up, push down again, start stomping again
>works
>check health
>>>>>bit in hand
that was a fun 5 minutes, I spent more time trying to get into a game than actually playing
>>
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Anybody try an all sprinters playthrough? Thinking of giving that a try with some other modified settings.
>>
>>744668925
>default mods
>>
>>744668952
No, sprinters turn the game into a cheese fest.
>>
>>744627506
>nigga can't read the description
>just downloads random shit and doesn't know how to troubleshoot problems
Just ask the modder if you need help...
>>
>>744665146
Wait, you can actually die from the smell now?
How are you suppose to treat the fever than? I thought you can only recover from it by well fed and sleeping.
>>
>>744668925
you sound old and slow
>>
>>744668925
>default mods
how many layers of brain damage is u on unc
>>
>>744669046
I've considered doing something like that but you have to lower the population to basically nothing since just one or two sprinters are enough to kill you.
>>
>>744668954
>>744669228
>>744669453
oh they're still the same ones from when I played last time, I completely forgot about it
regardless, the rest of the post about combat is because the game is dogshit, if I aim my cursor to the right, I want to hit to the right and not to the left
>>
>>744669726
The argument for brain damage still applies if you think all your mods from way back when are just going to be up to date and functional in a new stable build.
>>
>>744669889
>regardless
nigger
>>
>>744669923
I don't care about that part of your post.
>>
>>744670000
checked and that's why you're a nigger
>>
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>>744669706
just set ammo to abundant as it should be and be vigilant. sprinters make very obvious and different noises so they are easy to hear as long as you don't have deaf or hard of hearing.
>>
>>744622176
no
>>
Why does custom sandbox get rid of randomized spawns? I spawned in the exact same house next to the eye glasses store three times in a row.
>>
>>744669726
try playing the tutorial you drooling retard
>>
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I set ammo to max of 4.0, this is USA, there shall be no ammo shortage under my watch. If I could set it to 10.0 for true realism I would.
>>
>>744622176
Why would I do that? It's a sandbox with nothing to do in it.
>>
>>744670741
>it's just sand, where are the castles?
>>
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>>744670119
They can sneak up on you without a peep, got bit in the neck from behind while refueling my car. Absolute bullshit. You cannot rely on sound alone.
>>
>>744628951
left 4 dead is shit though
>>
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>>744670819
>"It's a sandbox"
>There's no sand. Just a box.
>>
>>744622828
So just like real life? Is real life dreadful, boring and painful for you? If your answer is yes, then I understand why you hate the game, it's because you're not a functioning human.
It's rewarding to have a character that improves over a long period of time and all of that progress is permanent given that you survive, the stat and gear improvements are very noticeable and meaningful.
The clunkiness is easily overcome through knowledge and understanding of the mechanics and controls.

The PROBLEM with the game is that there's generally no goal other than survival. It's the reason why I can't get into something like Long Dark, and it's one of the reasons I don't play DayZ all that much.
You'd want at least SOME goals for your game, otherwise it's going to be completely aimless, especially when playing solo. Because survival is actually really easy once you've managed to isolate yourself from the initial crisis. Inventing your own goals has never been that rewardind, it just feels like you could be doing anything else with your time. In multiplayer, you have other people as your goal, you can form bonds, survive together, PvP, base building, base raiding etc. In single-player, you really don't have anything other than, survive, kill zombies. That does get boring eventually. If you've cleared the entire map of zombies, then what? Start a new save? No.
>>
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>>744670836
you can see zombies from this far behind you. if you're old with dogshit reaction time then don't play a permadeath game where any attack can kill you
>>
>>744625160
faggot
>>
>>744671237
not him but that's simply not true, you can see that zombie because you've seen it before if you were lets say unpacking something from a trunk then you are completely blind to what's going on behind you
>>
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>>744626961
gayyyy
nigger
>>
>>744651886
more shit for the devs to get people upset over, they're barely able to maintain and improve their own game just on their own standards already, expecting them to handle something like zombie children in the ways those games did it is asking too much for them, all they could want to manage is having some text in the radios and news talking about children during the infection

if project zomboid had zombie children they should give them a 1.5x aiming xp multiplier because of the size and speed differences (i already play with 4x aim learning speed)
>>
>>744626151
what fucking difficulty is this kek
>>
>>744622176
>play project zomboid
Where can I download it for free then?
>>
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>>744641773
>>744670990
that's the point of the game. the lack of meaning in the world to survive for is the core of most zombie themed naratives.

>"Even if you survive you can't take society and it's distractions with you."
You want to bring your values into a game about the end of the world.
>>
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>>744671391
google zomboid's "perception radius" instead of being a retard. this is well known by literally everyone and you have your choice of videos with technical breakdowns on what affects it
>>
>>744622828
sounds like sandbox games aren't for you
good thing gacha exist
>>
Why is the foraging system so fucking weird and unintuitive. If I want to gather rocks I have to enable my special batman blurry vision that makes rocks randomly spawn in the woods???
>>
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>>744663269
doesn't that 28 years later movie have some bald britbong dosing fags with morphine and crushing up pills for neupagan shoymanic rituals
>>
>>744622176
Is it at least as good as Cataclysm DDA?
>>
Can you set infection to bite only in SP?
>>
>>744672053
Something like that, I can't recall the exact process but he basically just dopes them up on a bunch of morphine and just hangs out with them until they end up cured.
I think someone came up with the theory that the virus suppresses parts of the brain to prevent an immune response, while the morphine relaxes it and results in the body being able to respond to the infection.
I have no clue how realistic this is since I'm not a neurologist.
>>
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>>744671965
just open your eyes and right click a stone to pick it up, i'm shocked how stupid everyone in this thread is
>>
>>744669726
Turn on combat outlines
>>
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I'm currently doing a retexture on a truck pack mod, but I wonder though, is it even possible to make crafting NOT A PAIN IN THE ASS?
It's probably my only criticism about this game since everything else is fixable via sandbox. I don't know what crafting mods could fix the issue of crafting being so utterly fucked. You shouldn't go through 8 steps just to cook a fucking dish.
>>
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>>744672330
its bullshit but in zomboid micro dosing vodka is legit the best way to play...in fact if you mix 51% water with milk and trace vodka you negate the games entire happyness/discomfort/panic/pain/stress/food system as this wombo combo gives you perfect calories and mood immunity on auto sip lol its hilariously retarded. cas:u has a much better system of mixing your own crystal meth ice cream tho.
>>
>>744671814
I hate this cope, basically appeals to "muh realizm" but there's no humans on this "world" machetes and katanas are made of paper, spears made of wet tissue. Sledgehammers are somehow the rarest thing in the whole county.
Always the pitfall of this kind of shitass devs where realism is overruled by making things tedious
>>
>>744672053
>>744672330
he gave the jeetzombie antipsychotic pills mixed with morphine or some shit, it's really retarded how the infection isn't just an infection anymore but also "muh mental illness". no, i'm not kidding either.
>>
>>744639245
Rosewood race riots were the best part of the server.
Then when the main clans base got burned and they cried in the thread to rollback the server + disable fire and it actually happened the server immediately turned to dogshit
>>
>>744672175
>>744672175
>>744672175
Answer my question shills. I'm interested in the game but I want to know if there is depth to it or if it's only a graphical+UI/UX upgrade over CDDA.
>>
>>744631692
>>744631554
Completely seriously I just want L4D2 special infected as part of the game but make them incredibly rare to start with and increasingly common as time goes on.
And how active they are depends to a degree upon the time and seasons.
>>
>>744641058
It could really benefit from just making zombies way harder to actually completely eliminate, although I guess that could end up being really hard on your computer.
Like you shoot a zombie's leg off? It starts crawling around. Shoot all its limbs off? It sits on the ground and tries biting at anything nearby.
Hell, shoot its heart? It's slowed down but still moving. Shoot its head? Now it's blind but still moving.
Etc.
You need to put them in a furnace to actually destroy them. And zombie ash and blood? Ruins the land for cultivation.
>>
>>744644648
I would love this if only because I'm from Indy and featuring my ugly fucking city in a game would please me.
>>
>>744672406
Does this work with flint/logs/branches ?
>>
>>744672175
zomboid isnt made by a tranny
hope this helps
>>
>>744645493
Update, I played for 40 minutes and almost fell asleep, how can you people enjoy this shit, im refunding this dogshit game
>>
>>744675138
it's a make your own adventure game. Trust me, i had a similar experience when i first started. Took about 3 false starts to get into then i sank 400 hours in
>>
>>744675138
>Buy a sand box mod your own adventure game
>"It's shit there's nothing to do"
Gun and ball gun and ball
>>
>>744677378
do you have autism?
>>
>>744675138
>I played for 40 minutes and almost fell asleep
Then you don't like survival games (actual survival games, not friend slop omg dinosaurs like Ark)
>>
>>744624726
Some mod is shitting the bed and not working properly. Download the error magnifier mod from the workshop, it shows which mod is cause the errors and why.
>>
>>744676785
>playing unfinished grifter games
LOL
>>
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>>744677749
Come on son...there is nothing "survival" about zomboid. You can simply eat butter and whiskey once per day and never starve. Not a single status effects is fatal other than sickness.
>>
>>744677743
yeah but that's irrelevant
>>
I wish kenshi had PZ's level of autistic technical complexity. Very fun world and cool lore but pretty shallow in terms of how you can actually engage with it. Meanwhile i find PZ has a boring setting and combat but a wealth of autistic little things you can fuck around with.
>>
>>744662019
I used to pull out the nails holding train rails and sharp them to make chivs at 6, this retarded game is telling I can sharp a metal pipe into a knife without being a qualified industrial welding inspector?
How about you allow me to make gun powder, it's not rocket science, you can even implement tha by adding the military manual for that in some barrack in game and then learning it.
>>
>>744678718
>irrelevant
okay
>>
DAMN!
You gotta back in the body though, and some of the textures clip. If anyone knows how to model the clothing to stretch, here you go.
https://files.catbox.moe/n4tpv8.fbx
https://files.catbox.moe/5ydeo0.txt
>>
>>744678848
what complexity does zomboid have?
because non of its features are anything but basic bitch and super shallow even after all these years. you win the game simply by take a few basic tools into the forest which you can do on the first game day.
>>
>>744667624
Even rooftops you're intended to be on are a deathtrap.
>>
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>>744680780
>use "walk to"
>character auto paths to avoid all hazards
WOW that was hard
>>
Has anyone noticed a memory leak/random freezing? it'll just lock my entire pc up almost and force me to hard reset.
>>
https://steamcommunity.com/workshop/filedetails/?id=3640496116
>>
>>744682009
Asian textures always clash so terribly with the base game.
>>
>>744681464
There is a delay when you move between map chunks but if your cpu is good you dont really notice anything.
By good i mean any x3d chip
>>
>>744626363
the horse and bicycle mod are really good. Some bow and crossbow mods were good too but they haven't been updated for b42.
>>
>>744682182
Says the guy with sims1 and pixel art being mushed
>>
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>guaranteed bunnygirl outfit spawns in Rosewood at the porn studio house
Rosewood won
>>
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>>744680780
>walk into pit
>fall
>>
>>744673672
>I hate this cope
It's a zombie survival game. Coping is the point.
>>
>>744625160
Shut up, faggot.
Nobody who wants to play on a fucking /v/ server of any description gives a shit about whether or not you're listed on one of the normie websites. Either run a /v/ server, or go infest some normie Discord. You can't have it both ways, basic economics.
I'll give you a food metaphor because you're probably a fatass: You can target people who want to eat fast food, or you can target people who want to eat fine dining, but trying to get both in the same restaurant is fucking retarded and doomed to failure.
Either have a /v/ server with freedom of expression and low moderation, or else go appeal to faggots like yourself. One or the other.
>>
744683703
Jannies, ban this low-effort-trolling nigger.
>>
>>744683571
Theres a porn studio house?
Also how do you actually get into the locker area of the rosewood gun store? theres a metal cage that cant be opened and no door
>>
>>744683946
>metal cage
Sledgehammer as always.
>>
>>744683946
You need sledgehammer
Either luckchad finding them or craft one with smithing level 10 LOL
>>
>>744683703
You can clearly see it's covered in glass panes dough.
>>
>>744683946
>Also how do you actually get into the locker area of the rosewood gun store? theres a metal cage that cant be opened and no door
Sledgehammer or, welding torch maybe. definitly a sledgehammer though.
>>
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>>744622176
days gone or dying light are superior
>>
any mods that make crafting fun or bearable?
>>
>>744684102
And you can clearly see them missing while on the roof itself. I don't know why anyone would take the chance to find out if it's safe to step on or not when it isn't entirely clear if you can.
>>
>>744622176
I would but I'm still waiting on those npcs promised a decade ago
>>
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Can those steam mod faggot just separate all of these useless music/server modpack and enforce strict tagging, it's particularly bad during B41
>>
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>>744684102
>You can clearly see it's covered in glass panes dough.
>glass
Well, don't walk on those doe.
>>
>>744684007
>>744684030
>>744684106
Fuck. Ive searched every industrial building and garage in my 30 hours playthrough and havent seen one yet
I've fucked a few firemans axes on doors cos of it
>>
>>744683946
Its up the road from the drive-thru theatre where all the fancy new houses are being built
>>
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>>744684394
Also check vehicles! Sometimes there's a random utility van with sledgehammer, especially if it's a poi on the middle of road
>>
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>>744684402
>Its up the road from the drive-thru theatre
Based, thats my new spawn. found a sledghammer in a van at the theatre and, a generator magazine in the new constrution site. Next stop the xxx studio, i guess.
>>
>>744684402
interesting
i wasnt sure what you meant until i opened the basement door
nearly died but i killed all of them
even the fluffers
>>
>tools set to common
>spend 12 hours in a save
>check maybe 30 or 40 tool spawns
>swimming in all kinds of tools save for a goddamn sledge hammer
how the fuck do i even get started with blacksmithing?
>>
>>744686792
do you think a smith works an anvil using a sledgehammer? holy retardation
>>
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>>744687070
no. I need to grind my blacksmithing up so I can craft one.
>>
Wish I started on extinction mode now but i'm 20 hours into my outbreak save with a good base, many vehicles and guns
Having 2x zombie pop, random sprinter zombies, barely any loot and pitch black nights sounds kino
I feel like I ruined my experience by finding an army surplus store early on that had no zombies around and I got an army backpack and full camo, vests and guns within a few hours of playing
>>
>>744687210
>barely any loot
honestly i would do the same but 2x zombie pop with sprinter zombies is just crushing your balls while playing
it should be rewarding to go thru that many zombies that could be sprinting at you
>>
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>>744680780
>>744684102
>non-flat window pane details at ground level
>giant obvious holes with no windows whatsoever on roof
>>
why u guys are shitting on devs that keep their game updated without any added cost like they own u npcs and stuff while u bought their shit like ten years ago when this wasnt even a discussion
>>
>>744687903
Because I have paid for it under the premise it would be added soon™ and I have the right to complain about the abysmal dog shit work.
Dicksucknyeeger
>>
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>>744687903
>>744688040 its the same person who shamed the devs 10 years ago saying PayPal was right when their laptop was stolen a egoist piece of shit they almost lost the whole game once but didn't let that stop them
>>
>>744680780
Don't worry Anon, I understand your grievance. Seeing everything else rendered and be obstacles to movement but rooftop fixtures are not is just the kind of detail that will bother people.
>>
>>744687903
At the time of purchase EA actually meant paying for the game early so the devs can keep the lights on the get the game finished
It does not mean keeping the game in EA just so people can excuse the poor performance and letting modders do the work of adding content
>>
>>744622176
So what is actually new in the stable release that wasn't in the beta builds?
>>
>>744688272
I've paid for it I don't care about your drama, I want the product I bought.
>>
>>744625160
It's a litmus test, nigger
>>
>>744684297
No because you don't have to craft anything at all. You can find everything in the world including working farms, black smiths and all the garbage they added like pots
>>
Do they have NPCs yet?
>>
>>744639245
I have frens but my tastes are too autistic for them.
>>
>>744690705
NPCs due to build 43, possible around 2029 or 2030
>>
>>744688040
>>744688658
>>744689182

i bet u dont even play the game and ur just complaining for the fun of it get a life attic nigger
>>
>>744690705
im trans btw
>>
>>744629605
Yeah, but the game is supposed to happen a week after the first infection, guns would be used, ammo would be depleted.
>>
>>744629893
if the devs followed romero's vision from "day of the dead" then some would
>>
>>744691363
The games own "lore" is that an outbreak in spiffos diner caused zombonies and everyone was evacuated to the check point zone and they all died. So no, no one used all the guns or can openers because the army moves them to the safe zone.
>>
>>744637703
the fact that zombies will just "generate" the second you get to a location and hit a quest start is such a fucking immersion killer that i can't get into it. it should be that zombies spawn beforehand which generates the trader quests or they spawn on accepting it from the trader
>>
>>744683946
Molotov
>>
>>744649635
It isn't impossible, just a long and tedious task because of poor optimization of the code.
>>
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when do you think they'll add fort knox to the game?
>>
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>>744694241
This is a game that centers around realism. Fort knox isn't real.
>>
did they nerf heli events? i remember them being much more hectic and scary
last char i just sat in the second floor of the muldraugh pd and not a single zombie came the whole day
just now I tried driving by the big shooting range during the event and they barely react. was hoping to lure them out and away.
>>
>>744683946
Where's the gun store in Rosewood?
>>
I want to but it runs like shit on my old ass computer :(
>>
Interior lighting is such a stupid mechanic now. Cat's eyes is a near-mandatory trait with 42 but its still utterly fucking useless indoors because of pitch black interiors. Any mods to fix this without touching the overall darkness setting?
>>
>>744663065
Cincinnati
>>
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That northern riverside hotel is so fucking perfect. tall gates on 2 sides with pure river on the other 2 and only a gate to enter with a fuckton of space for animals, a farm and as many cars as I want. I just wish the building itself wasn't so massive. It's too big for 1 person and I had to spend forever tearing down all the electrical items on all 3 huge floors so my generators don't die too quick. It was almost perfect.
>>
>>744695429
The small house looking building right above the Jenny's Table and Bright Flag Inn with a cream coloured upper half (which are between the church and the spiffos).
Absolutely diabolical facing it's front out of view so it just looks like some shitter home, there's several stores like this in rosewood.
>>
>>744694981
Guns unlimited zeds just stand around if there's a fence between me and them
Dunno if anyone else has that happen.
>>
>>744622176
it's alright.
single player apocalypse at default settings is a total fucking slog though after you've gotten past the initial hurdle of securing a base and food source.
bringing any non-gun related skill over level 6 is an abysmal grind even with a full set of books.
crops taking like 6 in-game months to grow for a pitiful yield when you can just take a walk across a field with search mode on and get a backpack full of mushrooms, berries, plants and fruit (wild oranges? in kentucky?) feels like the devs are genuinely taking the piss.
>>
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>>744624053
>male monster on female human
I hate this gay shit. Let me fuck zombie girls
>>
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>>744697564
yeah I'm getting that too. Kind of regretting having random sprinters now. Gonna be impossible to get in and get guns and ammo without already having a good amount
>>
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>>744698385
>>
>>744698280
what are the best settings for singleplayer?
>>
do you guys think zomboid would benefit from having shorter years?
like instead of it being 365 days in a year, what if it had 2 day weeks where a year lasts 104 days.
>>
>>744698815
Increased EXP gain (I do 5x rate) and disable infection.
>>
>>744660207
But the game gives you so many weapons that crafting just seems pointless unless you are doing quirky self imposed challenges
>>
>>744695603
get a flashlight u tard
>>
>>744677725
Theres tons of actually fun sandbox games
>>
>>744680780
>All these weird defensive excuses as to why your character falls through roof tiles
>>
>>744684301
Okay then address THAT issue then. Why do the windows warp out of reality when you go up to the roof?
>>
>gta vi before npcs
>game has been out since 2013
>>
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>Play the game when they have you getting shit for your bedridden wife or something, killing a home invader, and getting held up by some guy looting a store
>Enjoy my time with it and put it down waiting for when the game has a full release so I can prioritize my coursework at university
>Come back
>NPCs somehow have become a mythical concept that the developer seems intent on sabotaging all attempts at making reality
>>
>>744698815
i play on what is undoubtedly called easy mode
>a pack of lips
>normal pop
>normal peak
>peak day 1 just in case
>high condition cars
>infinite gas at pumps
>no utilities shutoff
>saliva infection only
>no looted buildings
>no nutrition system
>that setting that adjusts loot based on nearby population at abundant
then
>gyde's trait magazines so i can take all the negative traits for points to distribute skill bonuses.
then its just da grindan game for 30 hours
>>
>>744622924
>they just got rid of most people working there
Why? Was there an announcement?
>>
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all these years and they still haven't updated their shitty vanilla cars
>>
>>744698547
Just very carefully kite and draw out sprinters to handle separate from the pack, or use a throwaway car to do the same. If you decide to shoot out of the window, have a slightly less shit throwaway car so you don't get stuck. Random sprinters are scary, but they make themselves known and can be dealt with if you're careful enough.
>>
>>744672175
>>744673840
>Is there depth to Zomboid compared to CDDA
Absolutely not.
The only reason to play Zomboid over CDDA is if you don't like CDDAs sci fi elements, and the UI/UX things you mentioned.
Zomboid lacks a ton of depth compared to CDDA. There's even a meme in Zomboid that there's nothing to do once you've gotten self-sustaining and scavenged a bunch of guns. There's barely any reason to get stronger or stockpile gear unless you just wanna clear out an area compared to CDDA where you actively need to get stronger as the cataclysm gets worse. Even Bright Nights (CDDA but splintered off after Kevin went autistic with the realism and retconned society being post-modern with cybernetics and shoving cybernetics with his gay little faction and removing looting and scavenging CBMs with just buying them from a fucking vendor.) has more depth than zomboid. No reason to play Zomboid other than the graphics, preference, and multiplayer. Which tbf are decent reasonings.
>>744674598
Nobody liked Keven even before he trooned out lmao.
>>
>>744625641
If I remember correctly, they added all of the newer features to try making pure wilderness survival runs possible, and to address the issue of a lot of people playing on a server that everyone has looted and stripped bare of all furniture for resources and carpentry xp, because people who had long-term servers were running into the issue of having to star over once the map was cannibalized and people couldn't really continue, especially if you were new to the server once that had already happened.
>>
Npcs and factions when?
>>
>>744702070
im trans btw
>>
>>744702070
Build 43 they said it a billion times
>>
>>744626562
Lifestyle mod really does make the game more fun, having to actively improve and keep your environment from being shit to keep your character's morale up, and plan your actions around having to take a shit, so you're not trying to run while keeping your cheeks squeezed together because you ate a ton before.
>>
>>744627098
I think you can im vanilla now. They addressed a lot of the dumb things you couldn't do before in their newest build (and left a few others unaddressed).
>>
>>744622782
>>744622850
Do you guys really think they are going to add anything even mildly interesting? They added fucking pottery for fucks sake.

You know what I love in my zombie survival games? FARMING!
>>
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>>744625760
Holy fuck, I would play this game if those were in the game. It would give me a reason to actually play the fucking game.
>>
>>744680780
whats the mod showing you getting experience in the top right?
>>
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until NPCs are actually added I will never play this game, all of these Zombie Survival/Rust clones always have the same problem where they just kinda expect you to play multiplayer and never make playing singleplayer actually enjoyable
>>
All loot set to abundant. This is America in 1993 damnit, I shouldn't be lacking for material goods of any kind.
>>
>>744702910
That on is called "XP Drops - Oldschool Runescape". There is also a newer one called "Neat XP Drop (Fixed)".
The whole NeatUI suit is p cool but the OSRS one with a retexture "[B42] OSRS XP Drops Retextured" is more in line with the vanilla style.
>>
>>744694543
Holy shit is this real? No way there's a cat that big.
>>
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>>744704913
thank you anon
>>
>>744704215
agreed, for all the claims of realism, for the majority of people, they just got fucked by the airborne mutation. suddenly they felt like they had the flu and 3 days later they're zombies. no chance for rioting or looting. entire communities just suddenly become full of zombies after people take a few sick days.
even with panic buying, that should just mean that more houses are full of stockpiled loot.
>>
>>744702189
>build 42, a simple addition of additional crafting recipes, dumbass animals that shit themselves to death, a lighting system tweak, and a vibecoded map update took over FIVE YEARS
I can't wait to play b43 unstable in 2036!
>>
>>744684214
both are abject dogshit except for dying light 1
>>
>>744625160
>We
>>
>>744695603
i dont want a flashlight I want cats eyes to function indoors too
>>
Why do the devs insist on rarely expanding the gun system except under heavy criticism while also nerfing melee combat endlessly
>>
>>744709615
I thought they fixed rooms with closed curtains being pitch dark in the middle of the day by allowing some light in? I could have sworn they mentioned it in one of their weekly posts.
>>
>>744687772
>>giant obvious holes with no windows whatsoever on roof
The worst is that there is some remains on the roof still, this tiny corner bridging the gap between the glass and the roof's floor, just like when you build wooden walls then you stand right by them, you can see the tiny bottom of it and it does still stop you of course. Well in that instance, nope, it's there just to lie to you and get you killed.
>>
>>744687772
Also, why the fuck haven't the devs implemented what Minecraft did how many fucking years ago with the crouch safety? As long as you're in combat stance, your character should automatically stop at edges and not fall. Again those fucking hacks devs can't do the most basic shit right.
>>
>>744710495
It is to realistically simulate a lax in judgement.
>>
>>744622782
Wait, there are no NPCs in this 15yo game? Lmao
>>
>>744710495
just don't fall
>>
>>744710868
technically zombies and wildlife count :)
>>
>>744625782
To their credit, at least they're not selling JPEGs of the said NPCs like a certain other developer.
>>
>>744625360
Indiestone started as a group of sim modders
>>
>tie four logs to make them easier to carry to my base
>unpack them once I get there
>weight alert pops out
>the four logs are in my character's inventory instead of dropping to the ground like it used to do in the previous version
>no setting to change this, can't even select my bag to make them go there so at least their weight is reduced a little
>same happens when I saw them into planks, they go straight to the character's inventory and weigh him down a lot
What the fuck were they thinking? This makes carpentry so much more annoying
>>
Project Simboid when
>>
>>744711336
That's fucking retarded.
>Set log on ground.
>Saw log into planks.
>Planks magically teleport into my hands(?)/pockets/Inventory.
>This makes sense, but nothing else that would be convenient and break the "realism" immersion.
If they make it a setting, like virtually everything else, it wouldn't be so retarded.
>>
Anyone have any tutorials on working/modding the outfit morphs? For making clothes stretch to a body?
>>
>>744622176
How the fuck is Autotsar still the only motorcycle mod?
>>
>>744712840
KI5 is witholding updates on his due to some rendering error in B42 that modders can't fix.
You can see it when using autotsar's motorcycles.
Vehicle rendering overlaps the character's legs.
It's kind of a petty reason, but yet another to hate indiestone.
>>
What the fuck is wrong with the perk system? It says you can give yourself 100 perk points so you can pick as many perks as you want... except 100 perk points isn't enough to pick every positive perk in the perk list. You literally have to give up on tons of nice perks.
>>
>>744702027
Thats funny because the dev themselves tells people to "shut up and reset the world" if they dont like the limited resources. You already have respawn loot in the options menu and foraging auto respawns after a few days so you could keep playing forever if you wanted with all the shitty cave man bloat.
>>
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>>744684214
>GUN AND BALL
>>
>>744622176
Haven't played this game in almost 4 yrs
Do i still need mods or vanilla now fun?
>>
>>744667395
That's my base at what the hell!
>>
Anyone else like playing on zombie vision poor so they don't have to play so zoomed out all the time?
>>
>>744628267
>foraging isn't left clickable
it was over before it even began
>>
>>744622176
There is no interesting systems in the game that make long term play enjoyable. If there was circuitry, irrigation, interesting traps/bombs the game would be much more enjoyable.
>>
>>744714848
The game does have timed, remote and proximity IEDs and noise makers.
They don't work but it has them.
>>
Beyond dogshit game. For a game that looks that awful, optimisation is also horrible.
Devs keep adding unfun things into the game just to make it EVEN MORE tedious.
>>
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ah man first x16 run of the new build with all three farm animals but the houses are all burnt. no wonder there's no zombies
>>
>>744711336
Same with unbarricading survivor homes, the planks automatically go into your main inventory instead of just dropping to the ground.
>>
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>need a sledgehammer to break the wall into the forbidden basement
>>
>>744622176
Been getting back to it and its mods slowly
So, are you dressed properly for the zombie apocalypse?
>>
>>744715668
HAND CRAFTED INTERIORS
>>
just learned a schematic for a full suit of armor but is there any point in actually making it?
wearing as little as possible seems to make the most sense to me cos if you get grabbed you die anyway, right?
better to be fast and light so that cant happen in the first place, surely?
of course i'm only a few hours in so i dont know the 'meta' so to speak
>>
>>744713051
Respawn loot doesn't work if some retards go around breaking all the loot containers down for materials/xp. That's why they changed the default carpentry leveling from breaking shit, to building things for xp. It's giving people more options, especially for the long term, instead of everyone wandering around the woods hoping to find what they need from foraging.
>>
>>744717419
it's expensive as fuck both in time investment and material cost to build most craftable armour and no it won't save you from being dragged down and chewed on by a massive horde. Best to travel fast and light
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>>744717419
Getting pulled down by hordes is a skill issue for slobbering dumbasses, the random stray retard bite is what gets you late game.
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>>744715668
Most definitely an error, but neat as a concept.
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>>744625160
delisted from where? there is a list of servers for niggers?
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My friends tricked me into buying this steaming pile of shit. Avoid like the plague
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>multiplayer was good for a few days but now its getting a bit laggy and glitchy
should I delete all the dead bodies off the server?
>>
>>744622176
And do what exactly?
The same old shit of looting a full neighborhood then grabbing a random house because making your own is a can of worms and zombies will just bust your walls down unlike game made houses.
Then you're gonna have to deal with an annoying pack of 20 zombies by slow backward walk and bashing them with a pan for 10 minutes on repeat.
You do these on loop until Winter where you sit on your ass while avoiding the Helicopter too just one time.
>>
>>744719745
I feel like we're playing completely different games. I play with 4x hungry and roaming zombies and bandits mod. I have me own ranch and chicken coop and lots of guns and food and cars. It's just comfy. Sometimes I leave my base to kill some cute anime girl zombies. Kind of your fault for sticking to default dogshit settings, no?
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>>744719896
>I feel like we're playing completely different games because I use 10 different mods that make the game into something completely different
No shit...
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>>744663065
I really want that mod where you can zip tie zombies and fuck them to work again, man....
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How come when I take screenshots using the print screen key (whether by itself, or with the windows key to save to a folder), I always get this warning from the intro being captured instead?
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>>744720727
Must be Windows being retarded
Tried with any other program like OBS or Greenshot?
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>>744720727
you can use shift+printscreen. it will be saved to the clipboard then you paste it into paint or whatever.
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>>744720727
try doing a win+alt+prtscreen screenshot with the xbox overlay, unless thats what 'or with the windows key to save to a folder' is
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>>744720727
I have a similar issue when taking screenshots with ScreenX, the first screenshot preview is always a minute earlier and if I do it a second time then it suddenly becomes up to date.
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>>744720727
Zomboid has always had problems with the print screen key.
For some reason the capture will be of something way in the past.
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>>744720727
Sometimes, the Windows print screen feature captures whatever a game was displaying when it last became an active window
You can test if that's the problem by Alt-Tabing out and back into the game before taking a screenshot
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>>744721104
>>744721162
>>744721206
>>744721447
>>744721560
>>744721654
Thanks. Somehow, alt+tabbing out and back into the game fixed it. Now I gotta walk through every house in the neighborhood to find that radio with the emergency broadcast station on it because the screenshot didn't save the first time, and I forgot what house it was in.
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>>744625905
>>744626101
>>744668426
>>
>>744721950
yeah my bad about the shift printscreen thing. that isnt true. i must have alt tabbed out at some point and assumed thats what did it. oops. the real fix(tm) is, as you said, alt tabbing out then in then printscreen. or just use steams screenshot feature, that does work.
>>
what's the point of the top of the world challenge? it looks artificial when you can just go down the stairs to escape
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>disable zombie respawn
>all loot rarity to max of 4.0
>disable muscle strain
>all tedious bullshit is changed
Now its zombie killing time, I will clear out Rosewood and make it my home. I shall become the terminator and there's nothing you can do about it. Devs don't know you need healthy balance between gameplay and realism.
>>
when are you supposed to use guns?
are you only meant to shoot when you plan to leave the area quickly anyway?
>>
there is nothing to do in this game
>dude make your own fun
with what mechanics? Building is shit, there are no NPCs to RP with and if I wanted to mindlessly kill zombies then Dead Rising does it better
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Are all houses meant to be open now. Every where I go their front doors are wide open.
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>>744722923
When you want to clear out a very large horde from a neighborhood/complex you want to occupy or loot.
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>>744722996
play like an i am legend simulator
get cool cars and cool shit from cool places that you wouldnt be able to have when the world was normal
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>>744639245
I have friends but this game seems more fun with a bigger group of people, and I'm not gonna drag all of my friends into playing this game with me. At most I can do 2 or 3 at the same time.
>>
I hate how realism is cherrypicky
>it takes ages to grow food or an animal to reach adult state
>but said animal barely gives you any meat fuck you
>you get muscle cramps from swinging a crowbar
>but the crowbar is filmsy, a solid piece of metal somehow can break
>you get hot in multiple layers of clothes
>but these layers don't protect from shit in fact even kevlar vest can be somehow bitten through, fuck you
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>breaks ur game
pshhh nothin personnel kid
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some games tell you when mods are out of date, for example TW: Warhammer but in zomboid I have to manually fucking check each individual mod to know what shits up my game
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>ProjectZomboid - Copy
at this point its on you dude.
>>
>>744725714
what did he mean by this



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