What do you call the aesthetic of the Switch 2?
>>744627072>no themes>no comfy bgm>no sovl>ads on the screen>button on the controller locked behind paying a subscriptionthe "aesthetic" is something between goyslop and transcoded
Hyper-utilitarianism. It's so flat and nondescript that it transcends the corporatized minimalism of the 2010s and embodies a sort of Zen state. It's almost like the logical endpoint of the "distraction-free" idea for app design. Except gaming is the ultimate distraction, so that presents an anachronism that, somehow, makes Switch 2 more distinct than Switch 1.
>>744627072Ugly and uncomfortable.
>>744627072They're following Apple's playbook closely since the switch 1. You can tell by the commercials, especially.
>>744627072Minimalist. No themes, very little clutter, massive game tiles, anchor bar with solid shapes and colors. In regards to the actual body of the console, it's all-black with neon blue/orange accents.
>>744627657