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File: gd sc.jpg (515 KB, 1917x1079)
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Fangs of Asterkarn
>>
>Grim Yawn
>>
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>>744669440
was this really necessary
>>
>>744669602
why did they hide the thighs of Asterkarn, this is bullshit
>>
I bought the DLC after having not played since 2020 and it is fun for what it is, but this game is so fucking boring on the moment to moment gameplay. The itemization is deep, but it's annoying to parse through and the dopamine hits are very rare even though the systems in the game are phenomenal. All ARPG fans should play this game but not everyone will love it. Also I hate niggers.
>>
>>744669728
It's tied to a super secret questline that involves you going on a long as fuck journey just to see the rest of those creamy thighs.
>>
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wtf they're asking me to kill my solaelbros? who do i sacrifice...?
>>
>>744670171
The stalker and those that are asking for it.
>>
>>744670171
Just talk to them. I either kill the creep or the woman who wants to die because of the creep.
>>
Got bored of birb, gonna do a Runebinder Inquisitor build
Which class pairs best with it?
>>
Am I supposed to do the desert or this new snow zone first?
>>
>>744670534
desert, because later in the snow area you'll get a quest that's gonna send you to the end of the desert expansion
>>
>>744670534
It doesn't matter
You will do both anyway
>>
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oh shit this set turns you into a floaty ghost
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>>744671173
The fuck? Which one?
>>744670534
Desert, Snow is harder.
>>
>>744670534
Malmouth
>>
>>744670474
Probably Arcanist/Occultist or even Berserker for onslaught
>>
if I applied the 50% faction booster I can't apply the 200% booster?
>>
>>744671229
zakull
>>
>use the new altar system with 25% rep boost item
>enemies still give same amount of rep
???
>>
>>744670171
You should kill yourself.
>>
>>744669440
I decided to buy the DLC and replay it
Currently lvl 26 on veteran hc and i remember why they call it grim yawn
>>
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There was an anon last thread talking about binding skills to the first attack slot. Can you elaborate on that and how to do so?
>>
>>744672723
only certain attacks or default attack replacers like savagery can be bound to left click
>>
>got burned out right after Forgotten Gods
how long is FoA main story?
>>
>>744673507
Not that long, desu. I did ~everything along the critical path, all the side quests I could find, exploring random caves, and I was done with it pretty quickly. Didn't feel nearly as long as I remember AoM and FG feeling.
>>
homolust legal in cairn?
>>
>>744673996
ask Creed and Ulgrim
>>
>decided to play soldier again
>Cadence still fucking blows
welp
>>
Chamber of the council being so short with 3 bosses is pretty good double faction farm.
>>
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>level 20 is max for skills
Well that is a super lame limitation tu put into your game.
>>
>>744674450
which part of it?
>>
>>744676165
Iirc, you can only put as much as +10 on a skill? It's limiting but it discourages just +skill stacking since that's usually the best way to get more effectivity out of it.
>>
Why did nobody tell me that making a completely new save for this was a retarded idea...
>>
>>744671367
Wait how would Occultist synergize with a build that is tri elemental damage when it's all chaos?
I'm leaning towards Arcanist even though I just did a build with Arcanist secondary because nothing else looks like it synergizes at all.
>>
Would building around Panetti's Replicating Missile be good in endgame? It's a really fun spell to use
>>
>>744672331
Did you actually make the offering? You have to click the "offer" button at the bottom.
>>
>>744676947
Curse of Frailty has elemental resistance reduction, something Arcanist has none of. Blood of Dreeg is the best heal/buff in the game. That alone makes it better support mastery for, but there are items for occultist skills to convert damage from chaos to elemental too.
>>
>>744677124
There was a spellbinder that used to be able to clear SR31 with panetti's. I think it used the krieg set. You could also do the same thing with inquisitor.
>>
>>744676373
Nah, you can put as much as you want, bu there's a cap of 26/20
>>
>>744676904
I love starting fresh saves. I'm thinking of starting one right now even though I only just got a character to late game since expansion launch. The sight of a new and empty shared stash excites me for all the garbage I'm going to fill it with.
>>
>>744677368
>you can put as much as you want
You can max out a skill with your skill points (i.e. 8/8).
The only way to go above that is with item bonuses and those are limited to a +10 above the base max (i.e. 18/8). Every point above that amount is wasted so you might as well respec those extra skill points.
>>
Should I start an Elementalist or Defiler?
>>
>>744669440
damn she looks busted
>>
What build will carry me if I’m a noob to Grim Dawn? Thanks I love you
>>
>>744677860
Do people actually know the names of class combinations like this? I have no idea what these are.
>>
>>744678104
Pick something from this that looks appealing to you.
https://forums.crateentertainment.com/t/beginner-build-compendia-for-fangs-of-asterkarn-forgotten-gods/106137/2
>>
>>744676262
the damage part
>>
>>744678117
It just comes with time. You don't try to remember them, you just play long enough that you pick them up.
>>
>let's buff a dungeon boss that disables your every passive and buffs permanently
fuck the devs for that
>>
>>744678465
Most Arcane enemies do that already, Grava Thull as well. Not sure why they're a thing but they are.
>>
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>>744678117
https://www.grimdawn.com/guide/character/masteries/
>>
>>744678104
my own retard smash build consists of soldier/shaman going all-in on physical damage from cadence, with token lightning support.
makes me cry a little that all the Warder gear focuses on Savagery instead of Cadence.
>>
>>744678569
Arcane enemies disable your shit for a time, Morgoneth on the other hand not.
>>
>>744678651
D R E A D N A U G H T
>>
>>744678117
I keep the image saved and bring it up on the second monitor once in a while, such as hanging out with /v/ros when new GD expansions drop.
>>
>>744678651
Oppressor is such a funny title. Like what, do you deal more damage against minorities?
>>
>>744679009
No, you deal more damage against gamers
>>
>>744678569
nullification is a skill in the game and some bosses just happen to use it
>>
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>>744673909
What the fuck I wrote desu not desu
>>
I feel like the expac should've introduced more overall power if they actually wanted people to crank up the ascension altar
>>
>>744679384
we got another one boys!
>>
>>744679384
>newfag is new
baka desu senpai
>>
>>744679384
lmao
>>
>>744676785
Sex with Korinia
>>
>>744669440
YOU
JUST
KNOW
>>
>>744679672
Base ascension mode should be easier while altar effects should be hard to compensate and they should probably last between sessions to reduce friction. Right now the game is asking you to start ascension on a very cracked out character and gradually ramp up when doing so eats resources and is inefficient for many farms, locking out weaker builds from experiencing it. Adjustments should make it something all end game builds are on while the crazy top ones are pushing some new metric of like, Ascension maxed super bosses
>>
>>744679672
It does, potion mods are borderline bullshit and I guess Ascended items add a bit.
>>
>>744680509
+20% dmg ain't all that
if your build wasn't already smashing all content then it won't be doing it now either
>>
>>744679952
Anasteria and Korinia are only a small part of my harem
>>
>>744679672
They should have added more devotion and skill points desu. If they wanted to go crazy they should have added ultra-ascendent where you could spec into a third class.
>>
>>744680660
+8% ACDH and 100% of your HP as Damage Absorption and getting like 4 charges of that to spam is pretty good actually.
>>
It's a serious problem that builds do not come online in this game until level 94. What were they thinking?
>>
>>744680865
the shield only goes up to 50% of your CURRENT hp bro, and that requires sacrificing the second mod
>>
>aether guards are not aetherials in the faction kills
???
>>
>>744681146
They went with the wow system where new content has new factions so established toons don't have advantage.
>>
>>744681023
My mistake but that's still massive, and you can slap both on them on your frankly useless MP pot. I'm sure there's crazier effects that you can do.
>>
>>744681241
Works for red blood niggas tho.
>>
When do I move on to elite/ultimate difficulty?
>>
>>744681432
i moved straight to ult from veteran when i had max or close to max resist on everything. werked for me
>>
>>744680813
honestly it could've been as simple as adding a Kanai's cube
>>
>>744680813
>coming up with names for every 3 class combo
I wouldnt want that job
>>
is there a limit to how much you can reduce resistances?
>>
>>744682647
no but not all of the types of reduction stack
>>
What do I use as a filler spell between my runes?
At some point I will auto attack between casting runes but I'm not there yet
>>
>>744682420
You could probably get away with something like affix names, so you'd have a "Storm-touched Witchblade" for a shaman+soldier+occultist
>>
>>744683324
Everyone would complain about how fucking lazy that looks. Including me
>>
>>744674450
You're Soldier.
For leveling, it's Forcewave past like level 5 or 10.
Then you respec into Cadence when you have a decent 1H weapon that matches your preferred damage types and go sword & board on their asses, tanking everything. At that point, Cadence has enough damage to be good even if it's not gibbing stuff.
>>
>>744683131
Put a ice spike perhaps.
>>
>>744681432
I switched to Ultimate when I got to the shared stash in Devil's Crossing.
Honestly should've switched sooner by going to the Crucible stash instead.
>>
Allostria needs correction badly
>>
I just got this off some boss bee I spent 10min and 3 deaths kitting in a cave.
https://www.grimtools.com/db/items/12649
First time Dawner, how do you upgrade it Empowered/Mythical/Legendary?
I have been freed from melee torment!
>>
>>744684519
TL;DR: you find it randomly.
>>
>>744684519
empowered/mythical is from random drops at a higher level
you need a blueprint specifically to craft a legendary version
https://www.grimtools.com/db/items/12649
>>
>>744684519
Empowered/Mythical/Legendary are just higher-level versions of the base item, which you get the same way you get the base item except at a higher level
>>
>>744684621
>>744684676
>>744684725
Thanks. I hope this lasts for awhile then.
>>
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I don't remember finding this before. Is it a new thing or have I somehow missed looting this one body in over 1000 hours?
>>
>>744684927
It's the lady from Valbury.
>>
Berserker should have had an exclusive skill that lets you dual wield two handers.
>>
>>744685373
Lot of ladies in valbury if you know what I mean.
>>
>>744685403
Hero Siege has that!
>>
>>744684927
The body only spawns if you talked to Katrine in Port Valbury beforehand. Look forward to Alice in Grim Dawn 2...
>>
>>744669758
Rainbow mod makes sifting through equipment 1000 times better. I never really enjoyed this game but I recently reinstalled with the mod and a little bit of knowledge on how gauranteed drops and Monster Infrequents can make starting new builds allot better. Having allot of fun as a middle ground between classic d2 and full autism PoE
>>
>>744685373
I know and I've done Valbury plenty of times before AoM so I'm wondering how I missed this so many times
>>
>>744679384
So...first day on 4chan?
>>
>>744683768
Im talking about my level 100 character. After coming back from spellcasters youd think the risk of being where everything hits you would equal more damage, but its just slower and dumber plus taking all the required damage buffs not including anything shield related takes up damn near every point you get. Can only get up to 20 mastery in my other tree with like 2 skills taken there
>>
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Another new area that wasn't there before.
Also I took out the Primal Strike modifier, 1.7s cd isn't bad considering the dmg you gain.
>>
>>744683131
There is only one option.
https://www.grimtools.com/db/items/1430
>>
>>744685795
It matters more once you hit high APS.
>>
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Is the Perdition set super easy to get? I got the 5 pieces, and I'm not an Oathkeeper, so that sucks.
>>
>>744685880
by the time you get the whole set you'll have out leveled it anyways
>>
>>744683131
https://www.grimtools.com/db/items/8756
>>
>>744685859
>APS
attacks per second or is it something else?
>>
>>744685880
Make an alt and use it later.
>>
>>744686131
Yeah, attacks per second.
>>
Going to try out a pet build, Necro + something, what are we thinking, yawners?
>>
Onslaught has grown on me. I think Berserker might be my new 2nd favorite class after Nightblade. Chunking enemies with 8-stacked Ring of Steel never gets old
>>
>>744685792
Damn man, my DK has plenty to spec into other stuff. Dunno where all your points are going.
>>
>>744680953
>t. guidefag
>>
>>744687098
Stop replying to him every thread.
>>
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>>744685545
>spoiler
Grim Dawn 2: Glorious Dawn
>>
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>>744686725
I liked Oathkeeper Necro. Pretty much evil Paladin with a lot of Auras.
>>
this game is so ass
you spam the same 3 skills for the whole game
>>
>>744687304
Hmmm, I've never played pets in Grim Dawn so I was thinking one of the more obvious pet masteries like Occultist or Shaman, but you have me interested in the auras idea. What kind of auras would you recommend from Oathkeeper to support pets? I've only played a few masteries
>>
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>>744687490
Oathkeeper has a pretty good summon in the end tree. Me I went mostly Oathkeeper who summoned Skeletons, but you could do the reverse and just go Auras
>>
What's the funnest piano build
>>
I started up a melee runekeeper but I think this is just not going to happen. I just wanted to be contrarian. Wanted to play cold melee but didn't want to play reaver since that seems like the obvious pick.
No idea if there's anywhere to take this.
>>
>>744687860
Occultist+Shaman
>>
>>744687703
Scales with Player Bonsues tho... There were the Shaman totems that also scaled with Player Bonuses that I was interested in, so maybe I'll add Oathkeeper/Shaman to the list and run Necro/Occultist for now
>>
>>744687860
Lightning Stormbox Doombolt deceiver
>>
>>744669602
Historically accurate.
>>
>>744669602
Always was
>>
>maps change the debris location after a while
fuck off i thought i was crazy
>>
>>744687304
Rolling for new toon tonight
>>
>>744688515
Yeah, they do that to "randomise" dungeons. You'll get used to it but it'd never be fun desu.
>>
>want to farm shoulders
>wind birb Anivia has 3 spawnpoints that are literally right next to each other in a line with a portal very close
>ice birb Tundra which I want has 6 fucking spawn points, 3 in to the left and 3 to the right with lots of walking around
For a snow themed expansion the devs lowkey hated ice gear farm.
>>
>>744688050
Taken deserves to put his face there for all the shit he's put up with.
>>
>>744688823
Just kill one and then reroll the affixes.
>>
>>744688673
i don't mind it in the dungeon themselves but getting cucked out of a fast route to arkovian undercity really rustle my jimmies, especially since this fucker isn't dropping his shattered soul
>>
surely just one last pull at this boss will get me a better rolled MI and I can get back to leveling aieeeeeeee
>>
>>744687490
A nice thing in Oathkeeper is that you can go wind devils with guardians of empyrion and stack the ele reduction. They're arguably not pets as much as they are damage auras though so you aren't exactly experiencing the pet playstyle
>>
>>744669440
Still at the startish of the game but I feel like im htting like a wet noodle. Any tips to making damage feel better quickly? Im a wereraven spamming the wereraven ice skills right now.
>>
>>744689279
>Pump up your main skill (until the mana costs steer you back, then just put ectoplasm on your rings and helm)
>Pump your buffs and final skill
>Make sure your weapon actually matches the skill you're using
>Make sure your devotions make sense for your build
>Slap a component on your weapon
>>
>>744689279
Skills that scale off weapon damage (it'll mention in the tooltip if it does) are shit in the early game because your weapons suck. You want to level with a skill that doesn't scale like that. What classes did you pick?
>>
I'm enjoying my veilwalker but I have a feeling I'm gonna get one tapped on ascendant. The lack of circuit breaker is stressing me out.
>>
>>744689453
>>744689386
were raven berserker arcanist. Just hit level 10. Getting the winds skill seems to be working, so I just keep putting points in every level?
>>
>>744689453
He's a caster, casters don't usually have weapon damage skills.
>>744689279
It's more of a mid-game advice, but grab resistance reduction skills after your damaging ability is maxed. -n% reductions stack, n reduced and n% reduced don't. In devotions head towards rhowan's crown. Viper may seem useful but it only works with % weapon damage skills. Flat damage also only works with % weapon damage skills. As does life leech.
>>
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>>744687860
Runebinder set with Lightning Vindicator using the Grim League mod that adds an MI to convert Shaman's vines to Lightning. You end up with like 5 things to spawn on the ground that all blow up everything in sight. I would walk up to totems or bosses and press 2-3-4-5-6 down the number row. Leveling was a breeze too just keep walking and place down vines and a rune and every pack explodes by the time they've left the screen.
>>
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Huh she is gone after getting her to revered but the gate is still locked.
>>
>>744690736
She's busy right now, I'll unlock the gate a bit later.
>>
>>744686048
ok yeah that's the plan when I get there but my character is currently level 30
>>
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>>744690908
>I
>>
>>744687304
ROLL
>>
>>744690908
kek
>>
Alright now to rover farming.
>>
>>744688050
I didn't even notice the thighs on the malmouth girl from all the tits.
>>
>>744690736
that door is to a mini-dungeon with her as the boss. it's locked unless you refuse to work with her and the Iron Legion dude outside offers a mission to whack her.
the decision kind of used to be more important a long time ago since obviously you couldn't get her augments if you did that
>>
>>744690979
Just pick an element (fireball or ice spike) and use the component for it. You should be leveling with +ele damage gear and devotions so either work.

>>744689704
Do Battle Surge or Untamed Rage not count as circuit breakers?
>>
are zolhans technique or markovian technique worth using with cadence at all? ive read posts that say theyre useless but theyre also from like 9 years ago
>>
>>744690736
She's in Malmouth
>>
>>744691436
Battle surge - no, and untamed rage feels too weak to be one, but technically it is.
>>
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>>744690908
hillarious one anon
>>
>>744691767
SEX with Kita
>>
I can't finish Valbury on ultimate. I run into Loxmere and he doesn't stop chasing me.
I managed to kill him once only to die to his dot.
>>
I wonder what it takes to child max in Grim Dawn. There're so many quests where you just fling kids back to X settlement.
>>
>>744691476
Depends on what ur doing
Tbh Slam from the claw components is better than the random chance
>>
>>744692079
>Reminded that the birb quest is on Valbury
Is there a way to reroll that? I fucking hate Port.
>>
>>744692148
Fling back the child in the sealed cave next to the rover camp on the Homestead map.
>>
>>744692184
Quit before accepting to reroll
If you already accepted, have fun at the port
>>
thinking dervish with both summons, eye of reckoning, and alkamos' warsword
>>
>>744692523
RIP me.
>>
>>744692148
Make sure to sacrifice those innocents to cronleys rape gang
>>
>>744692714
Tell Loxmeme I said hey
>>
>>744690736
That's my (Taken's) wife. Our children will be the MCs of Grim Dawn 2.
>>
>Got 60%+ resistance in every element
>Except for Aether which is 8%
>Get to Homestead
>Decide to just skip Port Memebury because I'd get fucking owned.
>>
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cannot get my god damn OA into the 3k+ range :')
>>
seal of resonance has 500 restore/s
>>
after bouncing hard off it years ago, these daily GD threads got me to start a new char and im having so much fun tbqh, thanks fags
>>
>>744694123
yeah but doesn't it force you to stand in a small area thus getting hit by AoE shit?
>>
>>744694346
seal of resonance is a weapon/offhand component
basically you have a baseline 1000hp/s heal for builds that don't have lifesteal
>>
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>>744671173
I love it. Another set makes you a red ghost. It's just the body armor so you can troonsmog it.
>>
>>744672331
I don't think it works properly on small enemies. It works on heroes/bosses though which is the important part.
>>
>>744694317
What did it for you? I usually feel like most people never change their mind on the game.
>>
>>744694458
It works on small enemies if you get it to 120%
>>
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>>744694403
Wrong picture, that's my retarded alt
>>
>>744672331
It seems to be some rounding issue but if you kill bosses it shows it works properly
(it also works fine on normal enemies but at 100+% increment only)
>>
>>744694391
Oh I thought it was that Inquisitor spell
>>
>>744694391
wtf I never noticed that on seal of resonance, but apparently it's been there for ages
kinda unusual it's restore not regen, that was rare back when they added it
>>
The mi double rare drop sound is so cool.
>>
>>744692231
I keep forgetting to do that.
>>
>>744694695
Sadly nothing as crunchy as PoE's tinks though.
>>
ascending costs a lot of iron bits. idk i guess i had never thought about how much i had.
>>
>>744694752
not laughing at the +100% iron bits potion augment anymore now bitch
>>
>>744694792
Everything costs a lot of bits desu, rerolling is pretty harsh as well. Better make sure you're drugged up with that 100% more bits potion.
>>
>>744694752
best way is to farm SR with a maxed out bits potion
I was getting 1M+ from 26-27, you get about 30% more from 30-31 but it was a bit slower for me
you can farm 10M in less than an hour if your build is decent
>>
>>744694732
dumb poodrone
>>
>>744694932
I can't do SR :/ whatever changed with 1.3 I haven't been able to do more than a few shards in a row before my game gets stuck on an infinite loading screen
>>
>>744695703
grim
>>
>>744695703
weird
I would do the needful and verify the game files if you haven't
>>
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>oh yeah, that happened
>>
Does this game have any waifus?
Thinking about buying, but I don't think I will if it's all crusty old men.
>>
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>>744696015
>>
>>744696068
Kymon's BITCHMADE FAGGOTS
Your god is literally an eldritch sandnigger deity using you to resurrect himself lmao
>>
If I'd known soul fragments would be such a low as fuck drop rate that I have to take all the soul echos (8 to 1 exchange rate!?) then frankly I wouldn't even bother. Though I do find it funny that I've had 5 back to back surprise ambushes just from searching a corpse, a rock, and 3 simple chests. What the fuck is with this rng?
>>
>trying to farm an MI for a mob that is scarce as fuck
this is painful
>>
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How come you can use movement abilities to jump through some walls but not others?
>>
>>744696476
I don't know. Hope this helps.
>>
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>>744669440
bro they literally plagiarized the GW2 Norns from 16 years ago for that art piece
>>
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Guy who has only played GW2
>>
>>744696502
Thanks. Sent :)
>>
>>744696476
Movement abilities seem to have two ranges.
1. The usual range, listed on the ability.
2. A maximum path range. This is longer than the "normal" range. It's a limit on how long the walkable path around obstacles to the destination can be.
So leap can go around corners, but it can't go to a totally separated area that you'd need to run some long path to reach.
>>
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You got the best armor, right anon?
>>
>>744696181
Like a an old jrpg. Walk one step get drawn into battle, repeat five times in a row. Other times you can walk a long way without any fights. I am flipping over a lot more rocks now.
>>
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>>744696535
bro they literally plagiarized the Women Who Run with the Wolves: Myths and Stories of the Wild Woman Archetype from 34 years ago for that art piece
>>
>>744696906
>even to the ancients, the knowledge was implicit
Fascinating...
>>
There's probably enough support for cold devastation
https://www.grimtools.com/calc/NXlMDYWN
I want to build around devastation but all the skills it's paired with on items outside of Pyrran are dogshit meme tier
>>
>>744696535
boss baby ahh post
>>
>>744669440
Temu Diablo
>>
>>744687304
rollan
>>
>>744696906
Thy Knoweth
>>
>>744696693
With gdstash I have every armor.
>>
>>744696973
I'd say you should either go with winds and keep the set, or go full onslaught, drop that set, and try to pump up your autoattacks with devastation as a boss killer. Two guns in that case.
>>
>>744697234
can't use devastation with 2 guns, and the winds is just not going to do enough damage to justify standing still nor does it have good upper onslaught stack limit
Devastation has a long enough cooldown to justify going up to 9 onslaught stacks
>>
>2026
>Still no Steam Workshop support
ISHYGDDT
>>
>>744697373
oh yeah, I always forget about that
kinda awkward
>>
Which cult do I choose in the Forgotten Gods, brehs
>>
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>>744697373
Well of course you can't use 2 guns with devastation. You can cause plenty of devastation with 1 gun!
>>
>>744697509
booba
>>
>>744697509
Solael is probably the quickest/simplest if you care about quests but I like Dreeg
>>
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I'm gonna attempt the Steps of Torment.
Wish me luck :)
>>
>>744697619
Go knot that executioner
>>
>>744697619
>killing Zanzibart
>>
>>744697697
More like shartifart
>>
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>>744697820
>designated
>>
I've ran out of scrap, how has that happened. God damn crafting
>>
>>744669440
Is the expansion good? Aside from the horny posting (which is nice btw) is there a lot of content given the price? Thinking of getting it, since the new class seems very fun to play, ie werewolf specifically, but I'm not sure if it's worth it rn.
>>
>>744697916
>Is the expansion good?
It alright
About the same as forgotten gods.
>>
>>744697509
Different one on each difficulty.
>>
Just finished a base, AoM, and FG run on normal since it's been a long time and I dont really have the storage to twink or anything, level 58. Should I do FoA now, or go to ultimate and start clearing stuff there?
>>
>>744698145
Fangs will gie you the push to 60 where you should start doing Ultimate.
>>
>>744698145
You might as well start now, get some rep and unlock new potions
>>
>>744697916
Mixed bag, some of the individual parts are nice. Alchemy is cool and probably broken as hell but all the really good parts are hidden behind faction reputation and the faction that has the real important boosts to potions is hidden in a cave you can easily miss. Ascendant launched almost incredibly overtuned for top of the line Ultimate builds, and the altar is really only useable on lower difficulties if you don't want to spend 5+ minutes bashing an enemy that has over 12+ million health and ridiculous amounts of hp regen or health steal. The actual story missions are nothing to write home about and I already forgot them and the final boss has a lot of bugs that has been causing surprise one shots to people.

6/10 not the worst ever, but man it could've been better.
>>
>>744697905
>There's a poop set now
Kino.
>It's all about Retaliation for the most part
Time to figure out a good class combo for this.
>>
>>744698318
Last I knew best retal was warlord but it's been a while so I might be wrong now.
>>
>>744698318
it requires lvl 101 so it's unusable
>>
>>744697916
It's amazing if you like endgame builds. It is filtering a lot of noobs however. For me it's a 10/10, more than I could've hoped for.
>>
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>>744698412
>>
>>744669440
Is it any easier to target farm specific legendaries or does the diluted pool mean I have to farm 100 hours for 1 specific legendary?
>>
>>744698516
it's not any easier
if you keep doing SR in the same game (without exiting) you will have a lower chance of getting items that already dropped
>>
>>744698516
the vast majority of legendaries don't have dedicated drop locations, Kriegs set is the only set I can think of you can target farm, but it's across multiple different bosses. Everything else is RNG.
>>
>>744698516
>>744698641
Seems like there's more from BPs this expac, but I havnt actually counted or anything.
>>
I'd forgotten that the whole caveat of running at 2x speed is that I have to refresh buffs and debuffs a ton. Holy shit Mystic takes so many buttons no matter what build you're on.
>>
>>744698516
Typically you just farm and hope for a recipe drop
There are target farmable sets
Krieg
Dark One
Vanquisher
Apoclypton
Morgoneth
the 3 Shattered Realm sets
Alkamos' rings
Apoclypton
Poop set

The awakened blue sets are also significantly easier to get since blues drop about 4 times as frequently
>>
>>744697373
With the Eastern gloves winds will have 6 onslaught stacks and you already have 10% chance to reduce Devastation cd on it. Making a build around Devastation and not wanting to use it as often as possible feels weird to me.
>>
>>744698953
Devastation is already approaching 90% uptime because I'll be using Eternity relic. It doesn't benefit from having lower cooldown than duration since there can only be 1 devastation at a time.
My issue with Winds is that I'm already not that happy with standing still casting aether ray (it's playable, but scary), and it deals like twice the damage with nearly twice the lifesteal from offhand. I don't think I'm going to be very happy channeling winds, I'll just take potshots with onslaught.
>>
>>744698412
The Grips give -1 level req.
So 94 for 4-pc, 100 for 5-pc.
>>744698409
Also yeah, it's gonna be Warlord.
>>
Any good wereraven stuff I should look into? Going cold focused with arcanist secondary.
>>
>>744694123
I noticed this too. I thought it was 500hp restore on a cooldown or something but nope it's constant regen. Surely that's not intended?
>>
>>744699506
It's a new mechanic in the game. Not-regen so not affected by % regen stat, but is affected by healing stat.
>>
>>744699232
i wanted to play that combo too but i felt like i do nothing
>>
>>744699232
There's not a lot for Evoker from what I've seen. A lot of Wereraven seems to focus on converting the damage to Chaos.

https://www.grimtools.com/db/items/9115

There's the Awakened Eastern set but the Winds of Astekarn skill sucks to use imo
https://www.grimtools.com/db/itemsets/193
>>
>>744699506
Maybe if you had bosses with steady damage it would be overpowered, but with health swings it doesn't matter. Maybe if you could somehow get to at least 3k/s, but i don't think that's possible.
>>
There should be an option to start with a lvl 70 character so that you can jump straight into ultimate
>>
>>744699923
>jump straight into ultimate
You can jump straight into Ultimate anyway.
You can reach level 40 before Krieg just by doing all your Quests.
>>
>>744698229
Any op werewolf builds yet? Or is it mid? I really only wanna get it for the werewolf and new armor sets for the fashion.
>>
>>744700808
Werewolf is pretty good, easy to level up and lots of late game supports.
>>
>want to make grenado
>instantly remind myself that doom bolt is just easier to build around
yeah
>>
>>744687275
Grim Dawn 2: Grim Harder
>>
>>744699120
>It doesn't benefit from having lower cooldown than duration since there can only be 1 devastation at a time.
It's still quite nice because often you will want to move on and drop a new devastation.
>>
>>744701097
Should be extra grim because all the aetherials you killed can just come back and start again with the knowledge they already have.
>>
>>744701010
You know it's sad but true
I feel like I see more support for canister bomb over grenado, too
>>
>>744695845
not really its not even out yet
>>
>>744700808
Werewolf is good but you need to fix your survivability early on. Hard to say what the best set ups for it are yet since they dumped a ton of support on it immediately.
>>
>>744699732
Whelp, guess ill mod it to occultist subclass if the cold doesnt work out. I like the winds right now though.
>>
Reminder that if you're not running a hybrid build you're not having fun
>>
>>744701010
>>744701248
https://www.grimtools.com/db/itemsets/87
embrace the mad bomberman
>>
>>744701749
Agreed, if we're talking hybrid onslaught + fat cooldown
>>
>>744701749
Not enough skill points for that.
>>
>>744694470
it was boring but apparently i wasnt playing the game right as far as classes go
>>
https://www.grimtools.com/calc/NYPek04Z
Surely there has to be a better way to fit the new doom bolt MIs than Rah'zin
This stupid set has no survivability on it
>>
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>>744679952
>>744680670
>>
is there a list somewhere of all the new items ?
>>
>>744703942
Yes
>>
>>744703942
https://www.grimtools.com/db/version/1.3.0.0/new/items
>>
>>744703985
thx mate
>>
>>744699923
It would be 10x better if you could character skip to ultimate difficulty with the main campaign completed with all your devotion points collected. Also fully unlock respecs so new players aren't punished for experimenting with masteries.
>>
>Partway through Forgotten Gods ultimate
>"Wow this is so much harder than Ashes of Malmouth I'm doing no damage to these enemies!"
>Open my inventory to sort and realize I'm on my empty alt weapon set and have been the whole time
huh...
>>
ooh mama wonder what I can do with this
The devotion for it doesn't seem to be as straightforward as Aether skellies though, but I'm not playing the right class for it anyway.
>>
>>744705836
I unbound weapon swap because of this.
>>
>>744706907
Chaos pets are pretty good! And there's a good early devotion skill for chaos RR
>>
>>744705836
lmao
you hit W by accident at some point probably
i de-bind that weapon swap key unless i actually need it.
>>
>>744706907
I gotta say I tried and didn't like the chaos skeleton. They have really slow attack animation compared to the archers. Also a lot of their damage requires them to be in melee range (the multiple projectile nova)
>>
>>744706907
Oh I forgot to mention, the item has a hidden mod that causes it to always summon chaos caster
>>
>>744707151
The Bysmiel Eldritch Hound?
>>744707287
I have the same issue with this because the mooks die fast and they would keep repeating their attack animation before actually getting to cast anything (typical mooks are a non-issue anyway) but with this >>744707359 I think it'd be less of a problem, unless you were using the exact same dagger.
>>
I'm about to fight the Warden playing a Runekeeper(Ber+Inq, lvl 24~) on Veteran with an attack trigger focused build and it's fun to see everything proc like crazy I'm having some real survivability/crowd control problems.
I've got a point in most of the attack modifier skills and have dumped the rest of it into Onslaught, with a point or two in the fire/ice Runes but it doesn't seem to be doing much. Is the moveslow on Storm Box reliable? I've never gone far with Inquisitor before, and the only class I've beaten the game with is Cabalist which is a pretty braindead experience so I'm not sure how to plan with this build.
>>
wait a fucking second Ascendant is cool!
>>
>>744708832
Most bosses are basically immune to slow
Your are going to kite people with leap, maybe another movement skill from item, and your dash
Make sure to max Pact of Amatok for cold damage
>>
I just found soiled pants, I didn't expect the throw feces skill to deal so much damage lol I thought it's just a joke skill
>>
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You know your build is fun when you stop to kill random mooks you should really just be running past
>>
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did they nerf this nigga or did i actually make a good build? this was way easier than on my first char in ultimate
>>
>>744710208
He had a lot of ghost hits and they reduced it.
I got popped once fighting him on release too and took very little on subsequent fights
>>
Ascendant Beronath is rough. You take so much damage just from the pools
>>
>>744709817
It's part of the secret set this expansion and it's tuned like crazy.
>>
https://www.grimtools.com/db/items/14962
This item is really weird
Cadence modifiers thus far have only modified the 3rd hit. I also tested and the resistance debuff also triggers on the 3rd hit. However, the cooldown reduction also works on the 1st and 2nd hit. This is ofc a good thing because it'd be pretty bad compared to other cooldown reductions otherwise, but mechanically it's confusing.
>>
>>744709968
Taste my blade
>>
>>744709817
the fact that the pants are pre-shitted and come with a throw shit skill is only the setup, the effectiveness of the shitted pants is the punchline.
>>
>>744710638
i was always a fan of nuke + spam skill builds glad to see the expansion is adding more
>>
just wait until you find the piece of shit that requires level 101 to equip
that's a truly fantastic piece of shit
>>
Beronath as melee is so fucking obnoxious. I can't see the lightning bolts when I dodge behind his model.
>>
more like fags of aidsterkarn lmao
>>
>>744705836
spirit is not a dump stat
>>
>>744712670
If I'm playing elemental crit weapon damage am I supposed to invest in cunning or spirit?
>>
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alright this build is a certified banger
>>
>>744712770
physique
>>
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What the fuck is with the voice on this guy
>>
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any good way to farm these shits
>>
>>744713064
I do totem farming
>>
>>744712839
the swoocer has become the swiggidied
>>
>>744712839
What build?
>>
>>744713631
kek
>>744713668
zakull spellbreaker
>>
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Finally got the ascendant clear but I had to turn the game speed down to 1.5x.
>>
>>744705836
>It's a "forgot I swapped out my right click with another ability to check the damage numbers when gearing half an hour ago" episode
>>
>>744712670
even if you've got max inner focus from arcanist?
>>
>>744713064
you need to kill a bunch of shit
>>
>>744714561
Inner focus gives you more reason to max focus than to skip it.
>>
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>>744712670
>>744714561
>>744714681
I think one of you means "dump stat" in the sense you don't put points into it, and the other the opposite.
>>
>>744714728
i'm not sure what i think
>>
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do i really gotta do FIFTY (50) quests for the bird fuck to max out his rep?
>>
>>744714759
"Dump stat" got its name from D&D, where your dump stat is the stat you dump the lowest roll in, as such it is your lowest stat.
>>
>>744713064
spend ashes at altar, do totems, troves, skull enemies, whatever. kill dread :^)
>>
*yawn*
>>
Where does Vinn the giant spawn? I want his shoulders.
>>
>>744714827
More like 15 since it gives a lot of rep per quest. Like 5 times other faction's
>>
>>744715061
Max Cronley infamy then keep fighting their trash mobs until he spawns (50/50 between him and Fabius)
>>
>>744715137
it gives 500
you need 25k to max it
>>
>>744715238
500 for the easy quest (kill 200) or 1500 for the dungeon quests
Your pick
>>
>>744715271
isn't it RNG which one you get?
>>
>>744715291
He's a bounty table so you can quit out if he gives you something you don't want.
>>
>>744715291
The last one gives 3000
It's a grind but it's doable
>>
>>744714827
just GDstash that shit man
>>
>>744715195
>Cronley infamy
For fucks sake.
>>
>>744715432
>unironically cheating

i don't like path of exile but at least it being always online keeps cheaters like (You) away
>>
>>744715682
And unlike in PoE cheating here doesn't affect you at all
>>
>>744715454
It really isn't that bad since they more or less doubled the infamy gain from those. Bloodbound infamy is infinitely worse.
Just do all the cronley bosses, they are near rift gates.
>>
Playing through this is making me want to revisit Titan Quest
Post ending in 67 decides my TQ class
>>
>>744715682
yeah you just keep bashing the same dungeons you already stomped dozens of times before for an arbitrary number on your rep panel
>>
>>744715682
if anything cheating in PoE is way worse because you can bot and buy currency from chink bots for like $5 and the chances of you getting banned is minimal
>>
the most controversial topic in arpg ....................................................... you have to grind
>>
>>744715847
I just remembered Elon Musk admitted he paid to get his PoE2 character boosted
>>
People have been cheating in ARPGs since D1. D3 and PoE were the first games where grinding was actually mandatory because these were online only games.
>>
>>744715928
in d3, you could also swipe your credit card
>>
bro gonna log in to a game where the starting screen says "loot crate" or "grinding gear screen" and and the first thing bro says is "I'm not going to grind"
>>
the mastery bar tax is the dumbest fucking shit man
i hated it in titan quest too
>>
>>744715682
This game's repeatable content isn't good enough to survive as a live service, that's the key difference and the reason people resort to save editing
>>
Yeah the live service games PoE that absolutely doesn't require grinding and repeating contents
>>
>>744716179
retard
>>
>>744699923
I have a level 70 blank character that I just copy every time I want to start a new character
>>
I love when I log in to PoE and they skip me to lvl 99 and gave me full gears so I can finally enjoy the ahem gameplay without the need to resort to the worst part of its gameplay (the campaign and the mapping)
>>
>>744716218
that's a good idea
>>
Yeah I gotta rethink this Runekeeper build. I either haven't found good enough pistols to swing it in Veteran difficulty or I'm gonna have to invest in something other than Onslaught for my damage. I killed Krieg but it took ages, it also took ages to kill a lot of the elites that were in the laboratory.
>>
>>744716267
just dial it down to normal difficulty man
>>
>>744716218
>>744699923
Titan Quest has this option, no idea why they didn't carry it to GD
>>
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>>744706907
Newfag here. Which calculation comes first?
The +100% Chaos Damage or
the conversion from Fire/Vit > Chaos?
>>
>>744716312
It would be cute but not done in Titan Quest way, because the skip to China in TQ is the most retarded thing ever and it also locks out lower difficulties for the lolz.
>>
>>744716221
Grim Dawn's main campaign is really bad and the entire reason to jump back into this is to play the new content. Story skips are a common thing in games, devs are just shit.
>>
>>744716375
A common things in game(s) like Diablo 3? It's not a thing in PoE and people over there don't have this "issue" because it's a strictly 1 character per season game. And nobody liked the PoE campaign either, they have begged the devs to remove this shit for a long time. Last Epoch's skip is even less useful than GD exp pot.

This is a Grim Dawn "problem" because people actually want to make multiple characters in this game.
>>
The meat shrine in the Dread Wastes doesn't reset its progress between sessions, right? How much meat does it want?
>>
>>744716367
Conversions.
>>
>>744716506
It wants 10 meat and the inert orb bought inside the citadel. There is no progress.
>>
>>744716521
fuck
>>
I'm autistic and if I don't complete every quest and uncover all map areas I can't move on to the next difficulty.
>>
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>>744716513
Thanks! I asked because there's a post describing conversions saying skill % Modifiers comes before Conversion and I was thinking that would apply to this because the modifiers are specific to Raise Skeletons. Was thinking it'd be dumb if that were the case.
>>
SR farming is probably best on normal/veteran since you can clear more runs faster, even if you technically get less legendaries per run compared to Ultimate. Though I wonder if the new ascendant modifiers can also affect SR.
>>
>>744716698
they do not
>>
>>744716698
>SR farming is probably best on normal/veteran since you can clear more runs faster
Good builds can clear Ultimate SR30-31 in 3 minutes. Ascendant difficulty has no effect on SR
>>
sale when?
>>
>>744715994
hence why they wanted grinding to be mandatory in D3
>>
This item was bad but I feel like you can't just give a skill 45% more damage and tons of cooldown reduction and not make it busted somehow
https://www.grimtools.com/db/items/14090
>>
>>744716971
That was when they had the real money auction house up and running. Fuckers deliberately toned down pretty much all drops to push people into using the RMAH, but a lot of people just broke pots and other random items for gold and items since it was safer and didn't potentially involve getting wombo combo'd offscreen by those shitty tongue whipping shitheads in Act 3.
>>
I understand why bloodbound totem drop rates are so piss now. They drop like candy from ascendant chests.
>>
>>744717136
You mean the dynamite chests? They are called replesnant troves I think.
>>
>>744717185
Resplendent* but I just know them as the ones that need dynamite to open. Best change the DLC brought? You can use materials from your bank anywhere and not need them in your inventory. Quest items too.
>>
>>744717210
The troves also spawn in base games, they are just called treasure troves and they also carry tons of mats in them.
It really helps to open all you can find as opposed to farming cancer mats like Manticore Eyes or Bloodbound totems.
>>
>>744714561
>>744714728
it was int joke you dumdums
>>
>>744717086
And even if you did fork in the money to buy items that would blast through D3 the only thing left for you to do was still just to grind some more since that was all there was to it.
>>
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Man I hate the feeling when you get a double rare and then it looks like this
>>
>>744717523
what is a double rare, anyway

i've gotten a handful and none of them are remarkable
>>
>>744669440
Imagine the cookie...
>>
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>>744717567
you get magic in both ends
>>
>>744717567
Some affixes are "magic" and they typically do single thing like "of ruin" which gives % physical damage
Some affixes are "rare" like "of arcane balance" which does a bunch of stuff like add elemental damage, add some OA/DA and resist
Sometimes people will call an item "triple rare" because the base item is a monster infrequent too.
>>
>>744717567
it's nothing
99% of double rares are bad, they are just rare
although they can be a good base to reroll a bit now with affix rerolling, if you actually want that item
>>
I don't know how I'm going to do it yet, but I'm going to make the Ulzuin's flame set work. It'll probably just be swapping between canister and grenado and being a mad bomber, but it's something.
>>
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>5 minute detour across the other side of the map because of a tiny bit of rubble
holy shit
i am actually mad
>>
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>>744706907
>>744716367
https://www.grimtools.com/calc/NXlMDE9N
Do I have the right idea? I assume green is wrong and the +100% Chaos Damage is actually added to the global +% modifier?
>>
>>744718328
the shrine of amana of valbury
>>
>>744718376
Conversion happens first. No double dipping.
>>
man, how common are petrify effects really? I want to try to swap out my earthshatter treads for something else but that petrify resistance seems pretty rare, and I don't want to get caught off-guard by that
>>
Is it worth going the most efficient path to lategame devotion or do i just grab ones that are actually useful and get it slower
>>
>>744718439
So do I start from 1480 Fire > 1480 Chaos
or do I begin the math from 565 Fire > 565 Chaos?
>>
>>744718621
Conversion happens first. No double dipping!
>>
>>744718579
Pretty rare. They are on Udenbog basilisk enemies, timewarped enemies.
>>
>>744718592
yeah
>>
>>744718672
fuck
need to change my devotions on my 100% elemental cadence build then, wasting a ton of potential
>>
>>744718672
fuark
Appreciate the help.
>>
>>744718592
get the -res devotion for whatever you're playing then immediately useful stuff to help cover resists or HP, you get at least 2 full devotion respec potions per campaign to use when you get 55/55
>>
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>>744718704
>>
>>744718795
the biggest constellations are often worse than -res reduction constellations for your build
After you got the -res go for the big constellations. Most builds can hit 2 constellations, or 2.5
>>
>>744718778
>>744718863
alright, thanks
>>
I know that all the blacksmiths have a small bonus they add to the shit they're crafting, but is there one that's generally preferred or do most people just use whatever?
>>
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what pots are you running bros?
>>
>>744719114
Blacksmiths do WHAT?
Is that why there are 2 blacksmiths with the exact lineup right next to each other in Kurn?
>>
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>>744719114
Depends what bonus you want. The blacksmith in Malmouth Outskirts has a chance for extra crit damage.

>>744719141
Yes, they have different bonuses. They're not massive, I suppose it's only if someone really wants to minmax their gear. If you hover over the symbol next to combine it will show you.
>>
>>744719141
https://forums.crateentertainment.com/t/blacksmith-which-bonuses-are-the-best-in-order-of-power-regardless-of-built/110447
This is an old list, not updated for FoA, but it shows at least all the others.
>>
>>744719238
God this came can be so dogshit at not telling you basic stuff.
>>
>>744719121
one shield and one heal
>>
yeah the blacksmiths were one of those quirky little things. like when you recruit one to Devil's Crossing one was for physical and the other for magic.
>>
>>744719408
it literally does tho
https://www.grimdawn.com/guide/items/crafting/
>>
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hear me out...
>>
>>744719484
>4chan as a constellation
>it's cold and toxic
>>
>>744695845
Fucking unreal engine
>>
I can never tell if devotions with pet bonuses have part of their power budget allocated towards those bonuses or if they don't count
>>
>no cold vitality constellation
Why though?
>>
>>744719791
there are dedicated pet constellations like Shepherd's staff, Bysmiel's Bond, Staff of Rattosh, Typhos and Ishtak where 90% of their powers are on the pet stuff
Most other constellations more or less have "free" pet bonuses.
>>744719818
It's not a real damage type in the game, you either do vitality or cold. There are good enough conversions for both.
There are some other cringe damage type pairing this expansion introduced like chaos/bleed and cold/bleed
>>
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>want to do a bleed build
>remember that arkovia exists
>>
>9 Manticore Eyes for a relic
Jesus Christ that's a lot. That wiped out a third of my stack.
>>
>>744720119
It hasn't been an issue since the game left beta
Only basic skeletons/ghosts have 100% resist and bleed builds go up to 150% bleed resist reduction.
Many skeleton looking bosses don't even have high bleed resist and on average bleed resist is among the lowest.
Zantarin, the undead nemesis despite being a skeleton has only 9% bleed res
Vitality is the resist that gets gimped

(also arkovia is entirely optional and is probably skipped in most runs)
>>
>>744720119
simply shred resist
>>
>>744720134
It's worth it, many Nightblades use that relic over higher level ones because it does good damage, it scales nicely with the game, it has a nasty -150 enemy DA for your crits and you can bind celestial powers to it.
>>
>>744720119
Just rush your resistance reductions
>>
>>744718672
>>744718748
OK, this also helped me get a better grasp of things
>https://www.grimdawn.com/guide/gameplay/combat/#q21
>if you take a skill that normally deals Aether damage and has a % Aether damage bonus on one of its modifiers and use a conversion modifier to make it deal Chaos damage instead, then the skill will benefit from % Chaos Damage bonuses instead of % Aether Damage bonuses and the % Aether damage on its modifier will become % Chaos damage
>>
I feel like playing some sort of retarded elemental retaliation build with Vindictive Flame and Hyrian's Glare.
>>
>>744720446
That's right! Conversion happens first. NO double dipping!
>>
>>744707287
Have you tried the aethr revs?
I've been doing cold skeles and they really fuck, enough that I want to do the revs when I get the epic but I'm predicting its probably going to be worse. Skele firing squad clears rooms before you even walk through the door.
>>
>>744720475
Yes!
But also this
>skill will benefit from % Chaos Damage bonuses instead of % Aether Damage bonuses and the % Aether damage on its modifier will become % Chaos damage
>If you find a piece of equipment with a modifier for one of your skills that features conversion, that is another example of Skill Conversion.
So while conversion happens first, I'd assume the +218% Vitality Damage in this case >>744718376 will be turned into +218 Chaos Damage, which means I still benefit!
>>
>>744720593
haven't found the aether skeleton leggo, but I assume melee skellies are gonna be ass
So many AOE sunders in the game and most of them are melee range. One hit and your entire army is gone.

Archers are definitely the safest option, might lose to skelly mages in clearing trash but they can always be doing damage while dodging things. Skelly mages really want to be up close half the time to do their full damage due to their shotgun spell.
>>
So what happens if I double convert? Lets say I get an armour piece that converts vitality damage to physical and then I have an ability that converts all physical damage to cold does that mean my damage will fully benefit from cold devotions or %cold damage modifiers?
>>
>>744720835
You only convert once. Except for skill modifiers on the skill tree, which "convert" the skill before "real conversion" happens, as god intended.
>>
>>744720869
>Except
There are no exceptions.
>>
>>744720446
>>744720475
Global conversion does NOT convert % damage modifiers on skills?
>>
>>744720924
Yes there are.
>>744720935
I am actually not sure about that lol.
>>
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>>744720983
Sure m8.
>>
>>744679384
baka desu
>>
>>744720935
transmute and per-skill conversions are applied first
That converted damage cannot be affected by global conversion

Example
Aether Ray transmuter changes its aether damage to chaos
Now get random belt that converts aether damage to lightning. You still only have chaos damage on your ray.
>>
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>>744721026
If I convert grenado's physical damage with pic related, then the lightning damage can be converted again. Furthermore, if I equip a Mythical Crescent Moon, which converts grenado's physical to cold, it will NOT apply, as the skill itself has been modified to do lightning damage. These skill modifiers generally apply before any other conversion. I have tested this personally.
>>
>>744721115
Sure anon, I'm sure it does, but you just can't show it because your dog ate the screenshot.
>>
>>744721185
Test it yourself then. Or whatever, I don't care. It's a well-known mechanic amongst GD nerds.
>>
>>744721057
Ignore those, if you don't have any, the wording of the article makes it unclear whether or not global conversions do or do not convert % damage on skills, it doesn't specify one way or another and uses the wording "damage dealt as" when it starts talking about global conversions
>>
elemental damage constellation are too spread out
>>
>>744720208
Devouring Swarm was a mistake
>>
>>744721359
Wrong
There're basically two ways to do elemental
1. So called medium constellation combos: Hyrian, Phoenix, Harp and Crab
2. Go for the bottom three: Blind Sage, Attak Seru, Leviathan
>>
>>744719946
Magical bleed is such a stupid ass thing they pushed this expansion. Like there's good shit that does do that damage but it's all in spite of. You scale one and get the other incidentally and they don't play well together at all
>>
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I'm not the guy that moron is arguing with but since he's spreading lies I'm going to show this by wasting a potion of respec

I have 0 flat chaos damage. I have cadence, pure physical damage. +400% chaos damage from spirit bonus and gears.
Now I take 3 levels of Cadence's transmuter, which gives me 72 elemental damage. That's 24 flat fire, or 120 fire after %.
The chest piece converts 33% of that into chaos.
See the second screen. 40 chaos.

That means the physical damage on the weapon, converted to elemental, did NOT get converted again. Conversions do not happen twice. The tiny amount of chaos is from the flat on the transmuter.
>>
>>744721502
it's 46 because there's a 1.18 modifier on the transmuter btw
>>
>cult of cthon is technically correct
bros...
>>
>>744721487
my point exactly
hyrian and phoenix have retaliation shit on them and the bottom ones need a ton of affinity spent on shit you don't really care about
also leviathan is cold only
>>
>Do full dungeon trove altar
>Do anguish
>No dungeon troves.
K
>>
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>>744721502
>>744721115
>>744721185
>>744721269
Akshually it seems to work on some skills and not others. For example guardians of emp, it's converted with the transmuter, but then my chest here converts some again afterwards.
>>
>>744720134
That's very fast to farm really. Just go to the previously blocked off mine gate with the long aether damage floor before it.
>>
>>744722001
probably because it's a weird minion skill idk
>>
>>744722001
Is the green splash from Manticore celestial power?
>>
>>744721981
they messed up when they added a new difficulty to make the campaign map more rewarding compared to crucible/SR but it still boils down to just farm totems. The dungeon chests and bosses should be much more juicy and there should be a guaranteed chest on each floor
>>
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>>744722084
no it's the poison aura of the guardians
>>
>>744722107
Yeah I was anticipating being disappointed, but I thought running five of them would spawn at least one of these chests.
Like I'm only on normal, but I expected SOMETHING.
>>
>>744722001
>>744722114
lmao it's actually because the transmuter spawns a different minion, there's no conversion
https://forums.crateentertainment.com/t/all-you-need-to-know-about-conversion/38123/169?u=ape123
>>
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>>744722159
>doing rogueoids on normal
>>
>>744722209
>spawns a different minion, there's no conversion
Ah. So this is what crate means when they're constnatly whinging about the TQ engine being a pain in the ass.
>>
>>744720869
What about double conversions of the same type? Like if gear says convert physical to cold would that stack. Say I have two pieces that say convert 40%, would I get 80% conversion total?
>>
>>744720119
undead are both the squishiest mobs in the game and also the least important. they're never part of any important main quest
>>
>>744722309
Yes it stacks
I was WRONG about the skill modifiers by the way, please ignore that
>>
>>744722309
>double conversions
That's a single conversion from multiple sources. Yes, they sum up and normalize if necessary.
>>
Despite Crate's idiotic description the transmuted Guardian minion not being conversion is a good thing since you can make it pure acid or pure vitality. Something I never tried.
>>
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These fuckers do not spawn in the Dread wastes.
>>
>>744722539
what was the item that turned them into fire wolves? its not mentioned in the item at all that it does it
>>
>>744722584
Gryphon Eye medal (not the stoned gryphon btw, those drop Korvan Eye)
Not Apoclypton set either, shame
>>
>>744722613
apoc set leaves a medal slot open anyways doesnt it?
>>
>>744722584
Gryphon eyes, iirc
>>
>>744722647
Yeah, but initially I thought Apoc would do the transmute too, so I can combine with Blazeseer set (requires medal) for +1 pet instead of +40 damage
>>
Man, it's pretty impressive how disgusting they made the Fleshworks.
>>
>>744722738
Agreed. I find it more fun than being inside the beast's asshole in poe too, for some reason.
>>
>>744722738
it took me a few playthroughs to realise the aetherial scamps I'd been vaporizing were mutated children
>>
>>744722870
One of the Malmouth bounties says as much. It's pretty fucking horrifying.
>>
Should I just use mark of dreeg rather than trying to fit in manticore in my devotions? I was thinking the 100% poison + 20% duration on vitriolic gallstone is a better component for weapons, but mark of dreeg has huge poison hit too.
>>
>>744723084
Manticore has flat reduction which is important unless you have another source.
>>
>>744723084
Probably not, only 15 sucks and manticore has good nodes anyway.
>>
>>744722582
I think they spawn at the summoning altars.
>>
>>744723126
Mark of Dreeg has flat reduction although it's 15 compared to manticore's 28 at max level.
>>
not sure which way to go with my conjuror for pet damage, seems like either elemental or bleed is what the natural paths are
ive been eyeing the mogdrogen devotion with its bleed support and then cranking up the auras in shaman but the crow just blasting everything with lightning is also pretty good
no where near endgame yet, just started malmouth on this character on elite
>>
are there even any hot male npcs in this game other than the shirtless load screen guy
>>
Would it kill the devs to not add fucking shotgun blasts and aids pools to every single fucking boss fight
>>
>>744723675
You can go physical/bleed hellhound/briarthorn early and there's late game support for it.
Raven has some leveling gears that support itself, and late game there's a set exclusively for it. There's also some elemental conversion but for pairing it with skeletons.

You can choose either approach while leveling. Pure Raven will clear quite fast since it gets more projectiles as it levels, and they can shotgun to kill boss quickly. Hellhound/Briar is typically slower but the pets are very tanky and you never really have to worry about them dying.
>>
>just realized there's no cap to how much extra duration discordant gem can add to arcane will
jeez, no wonder it was taking so long to fall off
>>
Should i buy the crucible DLC?
>>
>>744723838
for me it's the fact everything just stacks, it's even worse outside of bosses.
those poison bugs that split into smaller ones which then explode in a poison pool each, you kill them all and then have less than half a second to get out there or just die from dozens of poison pools damaging you all at the same time
>>
>>744724212
Only if you like the challenge. There's no exclusive drop from it, the farming potential can be replaced by shattered realm/ascendant and it in general is just a test of endurance for you & your build. Also a lot of builds feel different there, and every resist stat is checked.
>>
>>744724329
the buffs you can buy with tributes are pretty whack, even at wave 200 on gladiator I didn’t feel the need to dodge every single sunder
>>
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Holy shit, I didn't realize how silly a grenadier build would be. My friendship with fire forcewave commando ended. Mythical Ulzuin canister/grenado build is my new best friend.
>>
Are there any good acid builds outside of oathkeeper/occultist? I think I've played one of those already.
>>
>>744724453
Nightblade/Oathkeeper
Either acid Righteous Fervor with Nightblade's weapon pool or acid Shadow Strike
Nightblade/Necro weapon pool acid nightblade with a few conversion items
Acid grasping vines Shaman/Occultist
>>
>>744724453
They added a new set and some legendaries to support an acid/poison cadence build this expac
>>
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I literally can't even damage this guy his HP doesn't move.
>>
>>744724918
post build
>>
>>744724918
he has 95% all resist so you need resist reduction
>>
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>>744724612
Huh, that's cool
>vitality to acid
Why
>>
>>744724981
Because it gives you damage for pairing it with Occultist (Second Rites)
>>
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>>744724943
https://www.grimtools.com/calc/NQQRX7jN
>>744724956
Even with Bonechilling and Rhoawn's Crown the bar didn't even move I don't think my retarded chud wolves can even hit him or something lmao.
>>
>>744725137
probably go full pet instead
The pets are performing at about 1/3 expected capabilities right now. You need the curse of frailty for cold res reduction. And you need to focus more on pet constellations and stats rather than your own stats.
Aim for near 2000% pet damage, 100% pet crit damage.
Move constellation to either Mogdrogen or the top right corner instead.

Don't worry about your damage, you won't be in melee range for it to matter.
>>
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>>744725285
Maaan I don't wanna be a full pet build cuck tho I wanna get in there with my dogs. I shouldn't have made a hybrid build it never fucking works in this game.
>>
>>744725441
They need to add some stat like % pet damage added as your damage otherwise it will never work
>>
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>>744725441
>>
Somebody mentioned Discordant amulet having no limit on Arcane will duration
Neither do these
https://www.grimtools.com/db/items/14653
https://www.grimtools.com/db/items/8714
https://www.grimtools.com/db/items/17071
I don't think anything is exploitable yet but this might be funny
https://www.grimtools.com/db/items/14985
this + the gloves can be funny when surrounded (like Crucible)
>>
Zero fekkin Warlock items. Only nightblade legendaries.
>>
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Feel like I should do something with this...
>>
>>744727363
Interestingly the biggest bonus on it is the weapon proc which has 50% retal to attack for whatever reason
That's enormous.
>>
>>744721057
Uhm actually there are certain skills that can be double converted like Oathkeeper's pets (since it's technically not conversion, the game summons a completely different type of pet)
>>
>>744727363
That's not even that high of cold and frostburn damage and it has no res.
>>
>>744727429
Never made a Retal build at all, is Retaliation Damage to Attack the only stat you need? Or do you still need like, Physical Damage + Resist Reduction or whatever?
>>
>>744728326
You need to convert all retal damage to 1 type and resist reduction still needed
You just don't need to stack like +%fire damage (won't work). Stack retal damage, % all retal damage, and maximize % retal damage to attack skill modifiers



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