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File: splash_excel.png (1.93 MB, 1254x1254)
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EXCEL RAYNE X has entered serious development after breakthroughs in Unity x BYOND environments.

With it, an announcement from TEAM EXCEL who is making the game (including me).

We are NOT going to hide a parallel dimension from players like modern japanese videogames do, we're going to be completely transparent about it's development complete with instructions on how to access it.

To prove this committment, we JUST released the UNFINISHED version of Excel Rayne Datastream -- prequel to the Excel Rayne X story.

You now have an entire (unfinished game) to comb through in preparation for the real game, which might take a year in development..

The full announcement with game download is available here: https://www.tapatalk.com/groups/sega_sonic_corp/viewtopic.php?f=27&t=500

And before you ask, NO, Datastream does NOT have a parallel dimension like japanese videogames do, it's unfinished literally and i'm not hiding secrets from you. Be thankful for what we at Team Excel are fighting for.
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>>744687252
buy an ad
>>
I suggest heading over to /g/'s /ldg/ to learn how to make AI images better
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>>744687252
Buy an ad.
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>>744687923
some of those dudes are cracked af
>>
what the fuck is this and why should I care about it
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>>744688071
>what the fuck is this and why should I care about it

an online fantasy J-style RPG. It will support up to 100 players on launch. It will get a Steam release eventually.

This game is going to force Japan to answer on the parallel dimension issue. But this game is still in early development. We're shooting for a 2027 release.

BYOND is an interesting choice of game platform in this day and age, but it's where my coding expertise lies, so go with what you know.
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If a game has AI sloppa anywhere in the art, title screen, or marketing, I will not play it. Simple as



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