Is there any franchise that just said: “we’re done”, and that’s it? No more sequels, prequels, or additional stuff. Or does every franchise eventually wither away into a shell of itself after overstaying its welcome?
>>744709048RanceThe director of the series stuck with it to the end, they did a credit roll of the entire 35 year long series with an arrangement of songs from every game, with an epilogue and a thank you to all fans, then the director peacefully retired to blogpost and play hoi4
>>744709143Holy based
>>744709048https://m.youtube.com/watch?v=z9ebFsRCFTcDifferent because dude got into video games by accident and has a more art snob air to him
>>744709048Descent 3 ended conclusively and the franchise hasn't been touched since 4 got cancelled and re-worked into Red Faction. There's only been "spritual successors" trying to ride off the nostalgia of the first two games. There's Freespace 2 I guess if you count that but I consider it a separate thing and it came out the same year as Descent 3 anyway.
>>744709048>>744709048Jade Empire
>>744709143kino...
>>744709143I kneel
>>744709048Dark Souls. Fromsoft kept making the same sort of games, but Dark Souls as a franchise ended with Gael.
>>744709048Spore
>>744710142Technically but Elden Ring isn't that different from it.
The Red Star
>>744709048Only games that didn't sell very well. If a game sells well, a sequel is always put into development.
>>744709048Half-Life, they just vanished into the ether the instant they ran out of ideas
>>744709048mother
>>744710286Oh yeah, I'm surprised it took anyone this long to mention Valve games
>>744709048Capitalism milks everything dry by design.
>>744710408Its literally retarded not to. "Oh, I struck gold? Lemme just not mine it all."
>>744710295this
>>744710286not vanished gaben autism of reinventing the wheel with every game
>>744710216Like I said, they keep making the same sort of game, but at least they let the storyline end.
>>744710408As opposed to communism, a well known bastion of creativity, originality, and sustainable industry
If a game series sells well, it WILL be whored out, because major game companies are allergic to making new IPs because they might not automatically sell more than the previous game they made. Remember, in capitalism, the line must always go up. If it doesn't, your company gets shafted no matter how good of a job you've actually done.
>>744709048Uncharted did that.
>>744709048Hotline Miami
There's no way of saying for sure? We've seen games and franchises with spaces of over a decade between installmentsNo reason that title you think is actually done and finished can't still get another one if some suit dusts it out and thinks there's money in reviving this old series
>>744713091Privatechads don't have to think like that, as long as everyone's getting paid who cares if we didn't make as many millions this quarter than we did last one
>>744710142nah it ended by walking away of the stupid bonfire
>>744710216alex garland is making a movie of this so unless it has sequelbait for the gaylord dlc it doesnt end also the fartnite game
>>744713701Sitting with the firekeeper waiting for a new flame is the cannon ending, as per miyazaki. And I was talking about the end of the franchise in reality, not the end of the story in the game.
>>744710408>>744713091>capitalism badKill yourselves.
>>744709048Just CauseCrysisCastleveniaDuke NukemDungeon SiegeMost of the big RTS seriesDays Goneu might get a remake or remaster outta the other titles but Days Gone is gone gone.
>>744713829thats the true end stoping the stupid cycle even if the abortion autistic lore said it was off sometimes
>>744709048BurnoutMidnight Club
>>744713831What we're complaining about in this thread is directly a by-product of capitalism, so in this specific situation, yes, capitalism bad. Have you considered not being an unquestioning corpo bootlicker? Are you going to accuse me of being a dirty commie despite me not having said anything about communism?
>>744712950Commies like to boast about Tetris but the only reason the game is a worldwide phenomenon as opposed to a curiosity is capitalism.
>>744709048Max PayneDriverSplinter CellUnrealThief
Nier, I guess.
Mother. Reason we haven't even had remakes or remasters (so far) is because creator doesn't want to touch it.
>>744715319Payne is the only one of those that ended without intent fir more, and it works noth ways if you view 2 as the end or 3 as the end. The rest of those burned out. Driver, Unreal, and Thief had lackluster final releases amd cancelled projects, SC was so bad they had to whore Sam into other Ubisoft titles.
>>744709048Vanillaware don't make sequels
>>744709048Danganronpa
>>744718820>Creator doesn't want to touch itHe's also, you know, dead. So that also factors in.
>>744709048MOTHER
>>744718937no but remedy really regret finishing payne and record the audio of remake also their games post payne are mid like alan woke
Technically dark souls but from will continue making the same game with a different coat of paint and IP
>>744709143Does he make the Germanies bigger?
>>744724243He's a Japanese WW2 otaku that VGHs about conquering China and defeating American piggu
>>744724318Respectable.
>>744709048Front Mission but Squeenix keeps trying to resurrect it to no avail.
>>744713832Just Cause only stopped getting games because the last one was dogshit and the before that was a downgrade from 2.
>>744724318Holy fucking based. He's just like me. Need to try getting back into Rance, I loved the gameplay.
>>744722127>He's also, you know, dead?
>>744709143When the fuck is X getting translated?
>>744725247Just cause 3 was acceptable, 4 was abject dogshit
>>744709048Shadow Hearts maybe? Granted I think the third game didn't sell that well but I feel like they also weren't interested in making more(yes I know there's that spiritual successor thingie)
>>744725896Yeah 3 is alright but 2 was amazing so I was disappointed anyway
>>744709048There's no such thing as a good video-game franchise that should end. If it's good, then it can always be technically improved and perfected. Metroid should never end, DMC should never end, Tomb Raider should never end
Im reading some of the replies and some of these ended on mediocre or bad entries, or entires that flopped. I feel like it needs to end on a high note. Like people would want more games but the devs said “no we’re done that was the end”. Like if the Halo series ended at 3
>>744727226because it's a rare thing that requires an intersection of many factors. Above all you need a creator who has a strong enough ownership of the work to be able to say "no, it's done now" without suits overriding him. But the creator can't be an egotistic auteur type who thinks he can do no wrong, because he'll inevitably create a flop.The developers have to respect fans enough to remain true to expectations and not ruin their own sequels, but they can't pander too much either, or else the series devolves into an endless slop mill.You need an IP that's popular and successful enough to clear the bar, but not so popular that it inevitably gets dredged up for a soulless remake or forced sequel.You need a company that remained profitable long enough to complete an entire series, but actively decides to not become more profitable by endlessly milking their success.It's also only possible in the AA/indie space because the funding required to make AAA games means selling out to investors who will always demand more slop. But lower budget games inherently have a harder time getting popular and earning sequels.This also ties into the examples where a series ended because the creator died. If the property is too big then it won't be allowed to rest. When Miyamoto dies, Mario games will continue uninterrupted. If Sakurai drops dead tomorrow, they won't be canceling the next Smash Bros.
>>744727226avernum and geneforge series. there's still so much that could be done but vogel is a cryptokike that would rather make ten thousand remakes
>>744726010I don't think it's happening