Ost/atmospehere and parkour is kino but most of the rest of this is tedious as fuck wow
For me, it’s the based beggars, drunkards and madmen of Assassin’s Creed 1:https://www.youtube.com/watch?v=LujI0JfSa8Y
>>744712603Turn off the hud and the map and it becomes a much better game
>>744712603Also you must play the game with a controller, you get zero precision with m&kb in this game, making the parkour extremely tediousPreferably a controller with backbuttons so you get full movement while simultanously having camera control
Parkour has a huge difference between 1 and 2, why did they make it so simple for 2.
>>7447143281, revelations and unity i think had the best parkour
>>744714513Dont remember about revelations than the hookblade but unity was a game changer, the parkour still holds up today. Even better than shadows
i bet you collected all the flags in the kingdom as well
>>744712714I love to hate these bastards! Modern AC games need more incentives to use the roofs.
>>744712603that's basically the entire series, except 1 has repetitive missions while most of the rest of the series is railroaded as fuck to the point of whacking you upside the head of coloring outside the lines for a secondalso never let anyone forget even for a second that 2 introduced tailing missions as we know them
>>744712603>>744714589>>744715028brain damaged, ADHD, ritalin, 0 attention span, tiktok, uber eats youtube shorts zoomer alert
>>744712603This game deserved a remake way more than Black Flag
>>744715312I grew up before tiktok was a thing, but all the other things I agree.
>>744712603Assassin's creed got me into parkour as a teenager, 1 definitely has the most realistic parkour, it's a lot slower and calculated animationwise. Realistic but I found it not fun, the Ezio games have a nice balance between realistic motions and video game speed.
>>744715028>that 2 introduced tailing missions as we know themthey're just eavesdropping missions with movement