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Can a crowdfunded game ever be seen as an honest work of art? If a creator has to rely on incentives and stretch goals to make something then that feels cynical. Like the game only exists to justify being backed in the first place.

It's especially weird when a game gets more content after launch not because the developers thought it would be fun, but because it's an obligation to the people who gave them money.
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>>744736846
You don't get to pretend to care what's cynical and what's a work of art when you spend all day discussing and shilling AAA goyslop.
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>>744736846
>Can a crowdfunded game ever be seen as an honest work of art?
Wasteland 2 was crowdfunded, so yes.
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>>744736846
Yes, and every piece of commercial art suffers in exactly the way you've mentioned anyways. Financial reward as an incentive affects and warps every aspect of commercial media in ways both big and small.
Why we're narrowing in on crowdfunding I have no idea outside of the obvious potential for scams.



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