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File: 20260717232940_2.jpg (776 KB, 2560x1440)
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https://youtube.com/watch?v=iuqi1jFrk9c
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>>744743378
Looks good to me.
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>>744743378
The artists for this game deserve their paycheck, but I don't know why they haven't added anything to the gameplay. The fact they haven't spat on the Alien title is the most we can ask for nowadays.
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>>744745638
Im really worried that they haven’t introduced any new enemies.
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>>744743378
looks like those race X aliens from Opposing Force. Either way miss me with that shit and wake me up when Dark Descent 2 comes out.
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>i'm ready to settle now
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>>744743378
genuinely what is the point of this sequel now that helldivers 2 exists?
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>>744743378
I hope that they will keep the possibility to play offline with bots, and even make the bots customizable.
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>>744743378
Looks kino.
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>turning iconic alien design into generic monster design that could be from any sci-fi/horror movie made in the past 20 years
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>>744747335
It looks way better than the age old bland default alien. It's about time someone improved on it.
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>>744747335
Zoomers lack any creativity. They dont think, they ony consume, so they recreate what they consume. Reason why theres only remakes and no originals.
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I hope we'll get proper match making this time with text + voice chat.
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>>744747601
>lacks creativity
>while he can't come up with a single design for an alien
kek
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>>744747335
Those older design are still in game retard
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>>744743378
Kinda impossible for a game like this to come out in Current Year and not get mogged by Helldivers 2.
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>>744743378
Idk man this looks kinda woke
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>>744746964
>wake me up when Dark Descent 2 comes out
Bravo Zulu and redpilled. There is so much they could do with that game.
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>>744748087
Actually felt bad pirating that. Surprised they didn't bank on it's success for a DLC or something.
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>>744747135
>>744747876
>trannydivers 2
>always online
lol, okay
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>>744743378
>shoot alien
>explodes into green goo
Do you take damage from their acidic blood if you point blank an alien?
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>>744748483
Sorry unc but this isn't a real problem in the present day.
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>>744748706
It will always be a problem and a deal breaker.
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>>744748408
Apparently the license ran out for the devs. Which is a shame because the enemy variety in dark descent is fucking awful. It could’ve been expanded on so much with DLC.
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>>744747335
It's just a variation, anon. Like the fast dog ones, the charger bull ones, predaliens and whatever.
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>>744743378
The first Fireteam game was really weird, like it didn't know what kind of game it wanted to be.

If you play it as a single player game its actually a really good Aliens/Prometheus game, it has a solid narrative, it could even have been adapted to work as a worthy entry into the film franchise.

But its focus is entirely on the co-op experience while also only half-baking co-op features. The game has no way to communicate with other players ingame, so you have to rely on external services and the matchmaking is shit. There's also a severe lack of maps to do, so you're just doing the same (albeit good quality) narrative missions over and over to grind all the classes.

The one DLC it got also messed with the alien visual design in a way that felt generic. I'm not a fan of that, I want the iconic aliens and prometheans, I don't really care for adding a lot of variety here. If they make a strong narrative again and don't half-bake the surrounding gameplay systems it'll win me over but if they erode the brand and phone-in all their features its going to be a bargain-bin purchase for me.
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>>744748706
It will be a problem when you're talking with the guys a few years from now and they go "hey want to fire up helldivers" and the servers are gone.
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>>744749442
>The game has no way to communicate with other players ingame, so you have to rely on external services
There was a while where companies were doing that so they didn't have to have a "report player for saying slurs" pipeline and pay people to sift the reports for how badly they want to ban someone or if the report is even accurate etc. I assume that was at the time when pearl-clutchers were acting like games with unmoderated chat (and a mute function) were worse than physical torture. It was pretty dumb for a while there.
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>>744749660
>It was pretty dumb for a while there.
I'm not sure there has been a lot of indication that its over yet. But maybe I don't play enough new co-op games to know.
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>>744749483
Ehhh, the way this game works (always progressing story, reliance on constant novelty and somewhat MMO like events) means it'd lose most of the charm for *me* if they really did stop developing it.
But IIRC some autists have already managed to make private servers so... there's always a way.



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