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fell for it again award
>>
I played this one time, got screamed at and votekicked by sweaties for taking about 8 seconds to ready up, never played again.
>>
Which is first?
>Half Life 3
>Heavy Update
>MvM Update
>Portal 3
>>
>>745219440
mvm update
>>
>>745219432
Good, stay out until you watch/read the meta you time waster.
>>
>>745218657
>got an aussie black box on my second tour
>don't play black cocks, sold it
>46 tours later haven't even gotten particularly decent killstreak kits, let alone another aussie
>>
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>>745219440
>>745219460
The Heavy update and MvM update should be combined into one. Would be kino.
>>
>>745220007
unironically i don't think the 8-ish devs (be they contractors or valve randoms) have the confidence to deploy new weapons, even though the 64-bit dedicated port was a way bigger undertaking than fucking about with weapons and making balance changes
>>
>>745220007
>implying there's actually going to be a heavy update
>>
>>745218657
If you have to do online gambling, TF2 is probably the worst way you could do it.
>>
>15 tours
>no aussie
I'M FUCKING DUE
>>
>>745220285
It was tolerable until rarity tiers happened
>>
>>745218657
>weapon, but gold!!
why do retards spend so much money on this again?
>>
>>745220681
How often do you use the weapons with your hard earned killstreak kits?
>>
I wish valve would crash the economy and rerelease the strange original and gunslinger
>>
>>745220690
Even then, the potential profit is much higher from CS cases than aussies
>>
>>745220681
>i'm due
drop chance is 2% or so

https://steamcommunity.com/sharedfiles/filedetails/?id=2312971683

-t dropped an aussie on the 2nd tour
>>
>>745220681
the average was 1 in 30 i think, youll get the shittiest one though
>>
>>745219432
Good fucking riddance.
If you need more than 10 seconds to think of what upgrades you need you are worthless goycattle, especially if you're already getting hard carried, just upgrade whatever and stop wasting everyone's time around you faggot.
>>
>use the gas passer
>people get genuinely pissed and quit
>because it's too good at killing robots
>even though everyone is trying to clear tours as fast and frictionless as possible for the aussies
TF2 players are something else
>>
>>745218657
I played a ton of this mode back when it was new. Good fun. Made an easy 200 bucks just selling australium weapon drops.

I can't imagine bothering with it now
>>
>>745222130
>see someone aimbotting I a 3 stack
>leave because I want to play the game
>this means i should stop wanting to play well for some reason (?????)
Pyro mains are retarded shitters.
>>
>>745222130
MvM players are genuinely mentally ill, it's almost community-induced psychosis
>>
>>745222370
>I can't imagine bothering with it now
Lol. Lmao even. Trying way too hard
>>
why would you boot up tf2 to play pve
>>
legit never played that mode
>>
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>>745222417
>because I want to play the game
then go to boot camp or Potato.tf if you want to do just that.
Or try your luck on other tours that are not Mecha Engine or Two Cities. Because those are just casino slot smulators these days.
>>
>>745222130
>>745222529
Samefag
>>745222529
*tf2 btw. Way too many troons playing ts
>>
>>745222629
>boot camp or Potato.tf
Lol
Lmao even.
>Or try your luck on other tours that are not Mecha Engine or Two Cities.
I do
>>
>never unboxed an unusual
>never dropped a salvaged crate (when they existed)
>never got an aussie
fuck you valve, I'm your ideal shabbos goy and you've never rewarded me
>>
>Taco/Pizzabots
>>
>>745218657
Why did they not add robot parts to every other mission? Feels like a wasted opportunity that just funnels everybody into Two Cities.
>>
Australiums are fucking ugly. The only ones I'd use are the Eyelander and Wrench.
>>
>>745219432
Lurk moar, and by lurking more I mean consuming all the supplementary material beforehand so I don't have to tard wrangle newfags
>>
>>745219432
good
>>
I don't even want an mvm update
>>
>>745220007
call it the heavy metal update
>>
>>745219440
The MvM update after the TF2 skeleton crew throws their hands up and decides not to monetize anything.
>>
>>745222130
i remember playing my second tour just using the unnerfed gas passer and some fatass with 150 tours and a lisp screaming at me for trolling. i ended up with the highest damage dealt and bots destroyed.
>>
>>745219432
>these replies
do mvmfags really?
>>
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>>745218657
I got an australium RL on my first tour. Sold it for hats and bought Rainbow Six and Ark (fucking regret it). Much later got a Pro Ks Iron Curtain, again, sold it for hats. It wasn't so bad.
Funniest thing is the amount of sniper cheatears farming two cities. I asked the guy how much profit he made, and honestly, it didn't look so good, considering he wasted like 1000 bucks on tickets
>>
>>745227249
There's a normal free mode and a paid mode. The paid mode is glorified gambling. Of course people are gonna be annoyed that you're wasting their time in the paid mode.
>>
>>745228646
Is the free version even worth playing? I mean, at the beginning is fun and completing all tours for bragging rights, but I can't see people really playing just for the sake of it.
Its extremely repetitive, the only redeeming quality compared to opening crates is that there is actual gameplay in between and so you are forced to delay the gambling dopamine rush a bit.
Watching some guy wasting hundreds while clicking a button for 30 minutes like a drooling retard is soul crushing
>>
>>745220834
>Strange Original is $400
Holy fuck
>>
>>745228646
Official MvM missions are so fucking easy that you could have half the team go AFK and it'd still be a breeze.
>>
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>>745222130
it's boring, same reason as having a cheater sniper in the lobby. that being said mvm is a braindead solved meta even without the gas passer so who gives a shit.
>>
>>745223236
Just buy them like every sane person does
Low level unusual are like 50-100 bucks, same with aussies.
If you have more 1000+ hours in tf2, I don't see a problem for getting something nice for your fav class.
Actual high tier stuff is so expensive and rare that you actually would have more luck if you spend that money in some crypto scam and actually buy whatever you want with the money you got
>>
>>745228937
>Is the free version even worth playing?
potato.tf is worth playing for the novelty of it and map variety. valve bootcamp on the other hand is a shitshow don't bother.
>>
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>>745226460
I was considering it, but that name is already taken.
>>
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>>745222130
Can you imagine if the MvM update actually nerfed some weapons like the gas passer again.

Bring back projectile penetration on the pomson by the way.
>>
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I get the idea for having a rewards system for playing MVM, but I'm still fucking baffled Valve thought it was at all a good idea to invent essentially a keyless crate other people can prevent you from opening.
>>
I use spy to kill giants
>>
>>745218657
I have one of these and I have never managed to get into a match.
>>
>>745231727
If anything the loot pool is not good enough to justify endlessly grinding tours, specifically the same tour over and over because the others dont even give you killstreak kits. You should be able to get aussies, killstreak kits, chemistry kits, collectors kits, older crates and maybe even unusualifiers from playing any tour. Getting an unusualifier for the conga from MvM would be more exciting than an aussie.
>>
>>745222130
It stops being mentally ill when you realize that they genuinely think other people are stealing from them by being able to play MvM and this process not being obnoxious enough to drive away all non-fags.
>>
>>745231946
Mentally ill as in it makes no sense at all, they're still totally retarded.
>>
>>745223236
I got a salvage and unboxed a strange gunslinger which I later (a decade later) sold for $400
>>
Do we like the Spiral Sallet
>>
>>745232595
It's pretty nice.
>>
Only thing I ever bought was the pot helmet for soldier, its MY fucking pot though.
>>
>>745219432
Based honestly. I haven’t played tf2 in over a decade but it should take you less than 2 seconds to realize you upgrade damage and lifesteal
>>
https://www.youtube.com/watch?v=S_IIYjA_AK8
>>
I like the original war paints over aussies im gonna be real with you.

A coffin nail sticky launcher is way sexier than an aussie one.
>>
>>745227249
They’re not good enough to shoot at real players. What do you think?
>>
>>745221086
nigga you are goycattle the moment you fall for the mvm meme
>>
I sold a bunch of rare tf2 items 3 years ago. If I had held them, most of them are worth 2-3x more now.

Money is fucked. Glad it'll all be over soon.
>>
>>745218657
>literally gacha
>has an optional mode where you can play the same exact game but without the pay pig gacha reward
why do tf2 fags look at me like I'm a freak for choosing to play boot camp, mann up monetization is extremely retarded
>>
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worst part about the MVM update is that as long as it's not a broken shitfest beyond the usual issues content updates tend to have in this game, people will lap it up and claim that TF2 is somehow "back". Valve doesn't have to fix the underlying issues, they know that as long as they just add more junk into the game, streamers and youtubers will make content about it.
>>
>>745227249
As somebody who has played a decent amount of mvm, I can personally confirm that they are the worst of the tf2 playerbase, and quite possibly among the worst of humanity. MVMfags hold ridiculous, frequently contradictory views. They want to get things done quickly and efficiently... but screech at the top of their lungs if they see somebody use the best strategy (gas passer pyro). They want to get play fast and screech if you take more than 5 seconds to ready up, yet will have a severe spergout if anything ever goes wrong and will literally dedicate the next hour of their life to ensuring that nothing gets done.
Nothing about these people should be trusted or respected, even if you are retarded enough to play the game mode despite that like me, these aren't people you want to interact with if you can help it.
>>
>>745228602
There's no way the average profit you can get from gambling is ever going to be higher than the market demand, farming is retarded.
If there is an ounce of demand for the gambling aspect of mvm being "fun", the value of the reward is never going to top the direct value.
Unless the mode is a nothing but a grueling, annoying task, where people would rather pay than play, sure, but putting that on yourself isn't magically going to change the perceived value.
>>
>>745228646
why not just go to a machine that instantly spits out result when a lever is pulled, when the process for doing the gambling annoys you to a point you just want to speedrun it and get it over quickly
>>
>>745235126
there will be no mvm update
>>
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If canonically RED and BLU are fighting the robots, will the mvm update give us an offensive mode where we destroy a robot base a BLU Team?
>>
>>745236956
community mvm has tried it and it tends to have the same problem: it's just defense (in the sense of you need to hold off waves) but you need to move forward.
Doing something akin to A/D CTF exposes the mission to being cheesed by scout or soldier just delivering the bomb, and if the bomb is largely immobile it's fucking boring for that player.
designing missions is also significantly harder to do unless you are the person who made the map itself and can design things in a very tailored way.
Often the best way to make the human players be on the backfoot is to start them on the last point and give them control over the map as waves are completed, rather than making them actually push into 50 giants that are waiting to gape the first anus they see.
>>
>reinstalled tf2 yesterday
>last played in 2011
>don't know what to navigate
>don't know what all the game modes and maps are
>don't know all these crazy ass weapon variations with weird stipulations
>don't even know how I'm dying after walking out of spawn
sad to see how no one is playing the game to simply have fun anymore. it's all dick sizing contests on cosmetics and weapons. not to mention compfags that I'm sure are refugees from other dogshit games.
>>
>>745237379
Making it payload feels to me like it'd basically solve the first problem, TF2fags love payload. My first thought in regards to the 50 anus-gaping giants issue is to have robot spawns strictly timed so you want to kill the first 25 anus gapers before the next 25 show up or something. I haven't played any of the attempts you've mentioned thought so maybe it's been tried and this entire post is retarded.
>>
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>>745237779
I like dropping my weapons and skins for other players to pick up and use especially my objectors. Thats like the best part is picking up someone elses weapon and killing them with it.
>>
>>745237903
I enjoy matches where a Saxxy/Goldpan fag shows up and repeatedly sudokus so everyone in the server is goldfagging.
>>
>>745237827
payload has the exact same problem in mvm as it does in competitive.
on a team of 6, you're dedicating a significant amount of your team to be the cart bitch and that's just simply not fun.
yes, payload mvm has been tried in custom missions, and it runs into exactly this problem unless the cart moves so fast that it may as well not be a cart in the first place and instead just be standard capture points.
but for it to be standard capture points, it's just a single defensive hold that you need to crack and then YOU are the one on defense holding off waves of bots while your capture progress fills up. It's the same as regular defensive mvm, the front line just changes and engineer (teleporter in particular) is even more essential than usual.
>>
>>745218657
It’s either this or dealing with the retarded engie that just does the rancho relaxo taunt the entire match.
>>
>>745219432
Shame, when MVM first released and before people got autistic everyone just bought one ticket to play the paid mode and quit the game before winning so they could keep their ticket. It was fun and chill.
>>
>>745223236
I got a strange PDA out of a salvaged crate. It was the one which could have a strange original, too. I shouldn't be petty, because again, some people never got a salvaged at all.
>>
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>>745242508
>The cheapest strange original right now is 172 keys
>Keys just went up in price too
>>
>>745229486
spending $100+ on a single item in a videogame is the most idiotic thing I've ever heard. there is no game I love that much. it's fucking deranged.
>>
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I fucking hate war paints. I will never use a war paint weapon. I also hate that every item now has rarity grades. It really aggravates my autism.

I miss stranges. I miss regular crates. Did you know that the regular-ass Mann Co. key has not been able to open a crate in over 10 years? The last Mann Co. crate was released in July 2016. It's literally just currency now.
>>
>>745243225
The new war paint case we just got for summer is great the problem is all these systems are lifted wholesale from CSGO without any consideration for the impact it had on TF2's existing items and economy. Every time a new event comes out i see randoms unboxing normal crates when only cases give the new effects on hats. The distinction is retarded and the case system doesnt work.
>>
>>745243034
keys haven't gone up in price, value of metal is just in a perpetual freefall because there is nothing that is going to take them out of circulation other than crafting hats, which is pathetically slow
I miss when chemistry sets dropped, those were a perfect metal sink.
>>
>>745243225
Valve downgrades the lighting on stock weapons just to upsell war paint is quite despicable desu.
>>
>>745243946
The game was being downgraded visually since the Mac update reduced the texture quality cause the game couldnt run on Mac to begin with.
>>
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>>745218657
>>745219432
The tryhard MvMfags who will screech that you aren't playing how they want and try to votekick you, because they have 30,000 hours in it, are legit brainless gambling addicts chasing a high. Imagine choosing the gayest possible option for chasing the dragon - a golden pan made of pixels in a game that's community is now 80 percent troons, femboys, and furfag trash.
>>
>anons actually pay to play a gamemode in a f2p game
holy goycattle lol, tf2 fags are mentally ill
>>
I played MvM when it was new, bought a huge amount of tickets when they were half off one time for christmas or something, and made a large net profit of steam funbux from finding multiple australium guns. Overall I made like probably around 150 USD profit factoring in the price of the tickets, which I later used to buy other video games on steam.

that was only possible right when it was new, though.
>>
>>745244697
australium guns weren't added until a year later
>>
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I got two austaliums recently
>>
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>Eric making more than one blog post assuring people a year later the MvM update is still coming

Pretty sure they regret even doing this unless its some kind of training for newer employees to learn how to make PvE content or some shit. Deadlock was supposed to get a PvE mode but that is clearly being led by Hopoo and not whoever is on the TF2 team.
>>
>>745227249
mann up fags have extreme gambling addictions
>>
>Texas Hold 'Em can be played for free
>Players often put money on it for thrill
>Players often lose thousands of dollars and ruin their lives

>Mann vs Machine can be played for free
>Players can pick the P2P version because it has better teams, more of a novelty, and can get cool drops
>Most a player can spend in one day is like 8 bucks

Is this really worse or even as bad as opening a crate?



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