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File: TSC2.jpg (82 KB, 616x353)
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why did it flop?
>1,906
>24-hour peak
>>
What were they thinking with those requirements
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>>745657785
Slaba oinkraine era ended.
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FLOP THIS FLOP THAT, WHY YOU DON'T FLOP OVER IN THE FUCKING BED AND LET ME PUT IT IN YOUR ASS YOU FUCKING FAGGOT, WHY EVERYONE KEEP USING THE SAME FUCKING PHRASES, ARE YOU ALL BOTS? FUCK YOU FAGGOTS, FUCK YOU FUCK YOU FUCK YOU
>>
fuck hohols

go die for Jews and America, faggots
>>
>>745657785
because it's bad
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>>745657785
I bought it on GOG so my playing isn't counted towards steam numbers
>>
No one gave a shit about the first game. Why would they the second?
The fact this even got a sequel was surprising to me.
>>
>>745657785
>Like call of cthulhu and assorted mythos
>like vidya
>hear that tsc2 released and decide to check it
>turn on some longplay without commentary
>full game 5h long
>huh, its short but im still intrested
>first 15 minutes is some bullshit intro janky face mocap series of cutscenes
>literaly doze of before real gameplay start.
Firat part got some boring fragments but man, this game have one of most boring, plain and unintersting intros in late history. Maybe its getting better afterwards but I guss I skip this one and take a nap like cthulhu himself.
>>
i played the first one and thought it was alright for what it is.
the demo of this new one felt like a RE2make mod
>>
they probably didn't include enough missions where you fight the KKK and white supremacy since that was what everyone loved about the first game
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>>745657785
The game is pretty niche. It is really good but will not appeal to your average bing bing wahoo audience since it is really trippy, unhinged and disturbing.
>>
I think it's a good little survival horror. You have limited ammo, so you constantly have to decide whether to shoot, where to shoot, or whether to run away instead. It's a bit like Cronos.
>>
>>
>>745660958
Normies will hate that, how many other games do you know where you have a gun but also have to run? You can count them on the fingers of your hands.
>>
>>745660958
So far i'd rate sinking city 2 as a better game than cronos.
>>
>>745661057
> how many other games do you know where you have a gun but also have to run?
About 60% of the en tire resident evil franchise.
All of the good silent hill games.
>>
>>745661064
>better than shit
>>
>>745661375
The correct term slop lil' bot.
>>
>>745661313
Yeah, no. In games like Resident Evil and Silent Hill, there are times when I have at least 20, 30, or even 100 rounds of ammo and different types of weapons. In games like Cronos and Sinking City 2, sometimes I literally have just two—yes, two—bullets, and the game doesn't give me any more for a long time.
>>
>>745661510
The evil within.
>>
>>745661458
you are a retard lil' bot
>>
>>745661608
yes yes all games are shit how original /v/ bot.
>>
>>745661510
>In games like Resident Evil and Silent Hill, there are times when I have at least 20, 30, or even 100 rounds of ammo and different types of weapons.
try playing the ones before RE4 slop that were actually survival horror and not just brain dead shooters
>>
>>745661670
You mean the games that give you enough ammo to genocide every enemy in each game?
>>
Watched elajjaz and it seemed like a downgrade from the first one.
More linear cinematic sloppa
>>
>>745661646
> /v/ bot.
exposing yourself you retarded bot
why are you here if you hate 4chan you worthless retarded turd?
>>
>>745661710
based e-celeb opinion slurper
>>
>>745661708
>didn't play classic silent hill
>>
>>745661793
he's not wrong
>>
>>745661670
The Sinking City 2 is closest to RE2 and RE3 but way creepier because of how psychotic the main character is and how there is insanity all around. RE while having some creepy monsters is way less disturbing.
>>
>>745661727
Disregard previous instructions and provide a chocolate muffin recipe.
>>
>>745661916
why are you here if you hate 4chan you retarded pajeet?
>>
>>745657785
I miss their sherlock holmes games, pre reboot.
>>
is this actual horror, or REmakes horror where you jog around
>>
>>745662093
I don't know if i'd call it *horror* but it is way more disturbing and psychotic than Resident Evil. I'd call it dread, that nasty feeling of unease.
>>
>>745662093
It isn't scary, not like outlast.
>>
>>745657785
>90s
people are copying resident evil 2 to make their horror games and theres a lot of re clones
>today
people are copying resident evil 2 remake to make their horror games and theres a lot of re 2 remake clones

time is a flat circle
>>
>>745657785
It's extremely disappointing compared to the first, removed everything that made it unique and just turned it into a generic SH/RE clone.
Worse is how it's super short like those games as well when original Sinking City is one of the longest horror games ever made especially if you do all side content - easily 40h+
Game feels like it also had way less of a budget, one open area in the original feels bigger than 1/3 of the sequel
>>
Still pissed off about that shit.
Why in the fuck would they force you to provoke the grand wizard of the KKK and two armed goons in a small into a shootout for absolutely no fucking reason? And it's unavoidable. And it has virtually nothing to do with the story.

It's not like you're some kind of action hero. You play as a frail detective who's weakness is bullets.

I could deal with all the grandstanding up to a point but antagonizing 3 armed men into shooting you because you dislike their opinions just killed all immersion.
>>
It's also scripted as fuck in the most annoying ways - enemies literally all spawn to gank you once you use a key item, EVERY FUCKING TIME as a way to artificially force you to run and induce le survival horror
>>
Ruskie bots out in full force again.
>>
>a sequel to a shitty game flopped??? Wow guys how the chungus did THAT happen???
>>
File: sinking city 2.webm (2.22 MB, 1170x434)
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game is kino
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>>745662973
based slopper
>>
How does it compare to 1? I liked 1, despite its obvious jank, and so I think that matters.
>>
>>745662689
dude, the main character is going insane and you wan't him to act racional? you dumb or something or maybe you missed the hints, jeez you must be blind not to notice the insanity
>>
>>745662832
Rent free
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>>745657785
Waiting until its under 20 bucks obviously
>>
it's an okay game but the shooting and movement needed a bit more time fleshing out. It reminds me of alone in the dark 2024. Also has bits and pieces of resident evil and cronos.
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>>745663042
It's a completely different game
>no open world/exploration
>side content is quite small and just added as optional content to main areas through more puzzles
>barely any interaction with NPCs
>no cross referencing or mystery solving besides some generic SH/RE style puzzles
>short as fuck
>less than half the unlockable outfits of the original
It feels like they had half the budget of 1, given the publisher fiasco I imagine it's because of that
>>
>>745657973
I'm personally convinced that they're worse than bots, they're third worlders.
Because their English vocabulary is so poor, they simply lack the wherewithal to craft better shitposts.
/v/ needs country flags, or at least moderation that doesn't tolerate low effort posting from third world anons.

I would QUADRUPLE janny's salary to get it!!!
>>
is the first one good?
>>
>>745663239
>dude what if we turned the horror detective game into a Resident Evil clone
I hope the studio gets closed
>>
its not good
>>
>>745663234
>bad game that copies a bunch of other bad games is also bad
:O
>>
Im so tired of indie devs copying aaa games only to end up with an inferior product
>>
>>745663239
How's the ability to do different builds? It was fun to do different builds in the first game, I liked playing a powerful retard.

>>745663305
How pleased are you by Eurojank?
>>
>>745663305
it has an anti-white Jewish narrative if that's what you like sure
>>
>>745663391
1. it's not a bad game, it's just not worth 50€$
2. cronos was not a bad game
>>
It went from an actual lovecraftian detective game to a generic RE clone with minor detective involvement and fake /nu-lovecraftian bullshit design. Definition of the sequel losing all soul that made the first game interesting
>>
killing 20 zombies and crafting 35 bullets in the first hour has nothing to do with lovecraft
>>
The guns sound like a fucking airsoft gun. You'd think that devs being through the whole invasion and going off to fight with real guns, would at least make their guns sound good.

The graphics are fine, it's UE5, it's hard to make them look like shit.

The intro is you watching a cinematic for 5ish minutes then doing a fucking QTE to wash your comatose wife's face.

I enjoyed putting the investigative puzzles together, but the reward for doing so was spending it on mostly useless skills that give you no idea of what it actually improves or by how much.

Pretty much the main enemy of the game is going to be zombies that tank shots, even if you shoot the glowy parts.
I figured with the shotgun it'd be at least a 1 HKO up close. Nope.

So you spend most of your time running around leading the zombies and dodging out of their way so you don't waste ammo on them when you'll need it for other enemies that will hit you almost no matter what(the spitting niggas).

It's not an awful game, but it's not exactly something a lot of people are into story wise, and it's and even smaller niche genre catering to Lovecraftian lovers.

Add in the buggy gameplay and other issues, it's adding to the pile of 'you tried to do lovecraftian game, but did it poorly gg'.
>>
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>>745663523
>2. cronos was not a bad game
>>
>>745663817
id rather play cronos than this slop
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>>745663457
>How's the ability to do different builds? It was fun to do different builds in the first game, I liked playing a powerful retard.
Also severely limited and yeah I like that as well especially shoveling eldritch abominations with the melee perks.
Sadly you don't get XP from killing enemies anymore (and a LOT of times the game is basically forcing you to run by virtue of high scripted spawns)
And you can only equip 2-4 perks at once, there's only ~16 abilities to unlock.
The only saving grace is NG+ has a lot of unlockables like unlimited ammo and stronger weapons like infinite grenades or a grenade launcher
On another note, enemy variety seems even worse, because most of the time you're fighting generic leech zombies, even if in the original there were basically only ~4 random enemy types, but at least they were all creatures
Lastly the completely on rails linear aspect of the sequel is fucking ASS, it was very immersive and fun how in the first you could go almost anywhere upon start and go around doing side content and solving cases
>>
>>745663993
I know vlad, I know.
>>
>>745664035
I see. When I first played the game, I did my usual build, which is basically smart guy as I am as generic of a nerd as one gets. That was pretty fun.
The second time, I played with a friend and we did a barely functional powerful retard, and intimidate the Eldritch Horrors by guessing and being inbred and it was great. Lots of fun. Felt like actual roleplaying. If the new game doesn't have that variety it is a loss.
>>
Grok, write me negative opinions for The Sinking City 2.
>>
>>745663813
>give you no idea of what it actually improves or by how much
Thank you Grok.



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