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>The 30 year anniversary is coming up in 3 weeks
>Not a single PEEP out of Activision or Toys for Bob or Sony or even Naughty Dog
So this is the slow death of a beloved IP huh? I thought things were supposed to look better for us after Crash 4...
>>
>>745693276
Slow death? This nigga wasn't even in PS all stars
>>
>>745693276
Well, Crash 4 was a franchise killer. That's why Crash's twitter hasn't even updated to announce he's in fortnite.

https://x.com/CrashBandicoot
>>
People overestimate Crash’s legacy. Only the ps1 games were real hits.
>>
>>745693276
He's in Fortnite soon
>>
>>745693276
He's in fortnite and they've been releasing new merch. Calm the fuck down.
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Post it
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>>745693631
>headcanon
WoC sold 5.5 million copies.
>>
>>745693662
>>745693745
Oh JOY!
Fortnite and Funko Pop!? Wow just delete the thread mods, clearly Crash is doing A-OK!
>>
>>745693276
This series fucking sucks anon
>>
>>745693817
Wrath of Cortex sold initially on brand recognition alone and tanked over time because the game was mediocrity incarnate. Every single game after that (except for the nostalgia cashgrab remakes) has been a monumental disaster and the very definition of diminishing returns.
Wrath of Cortex killed Crash the most painful way possible, with a slow death by a thousand cuts.
At least Crash 4 and Troon Rumble completely obliterated the IP on the spot.
>>
>>745694354
>Crash wasn't popular after the PS1
>N-NO, NOT LIKE THAT THAT DOESNT COUNT
every time
>>
>>745694761
I see, you're like 12 years old. You have to be at least 18 to post here.
>>
I had fun playing wrath of Cortex as a kid, only years later did I find out it was hated
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>>745694954
I recently emulated it and I had fun with it. It's still worse than any of the PS1 games, but it was still a decent time overall. It's just basically crash 3.5 with more gimmick levels, (I hate the mech suit levels)
>>
>>745694761
I know like, it's genuinely an issue that there's a(t least one) toys for bob faggot that posts in these threads.
But I wonder if the seething rage at people that like Crash games other than the ps1 ones is some weird cope that for some reason "their" crash 4 is somehow less bad.
Even though much of it is explicitly worse than wrath and not just because you know It's About Time had an unmolested development cycle and there isn't the possibility of a
>Director's Cut
That fixes the niggling problems of the game like wrath has.
>>
>>745696235
People are allowed to like whatever they want and that's fine. I love crash bash even if it's a gigantic piece of dogshit. But I'm aware it's a gigantic piece of dogshit, and that won't stop me from liking it. Same with Twinsanity or whatever.
I'd rather take a thousand Wrath of Cortexes than another Crash 4 I'll tell you that much, but Wrath of Cortex was still a failiure that destroyed Crash's reputation for years until Nsane Trilogy revived it, and then Crash 4 killed it again. Well, not the fault of the team behind the game, but Universal's mismanagement, holiday deadlines, yadda yadda. You know the deal.
>>
>>745696532
>Hey I'm really reasonable but um all the games are irredeemably horrible but less horribler than It's about time which killed the game and nobody liked crash until toys 4 bob saved it and those damn crash fans that don't exist killed the ip by not buying it
You know there's a reason why people love Nitro Fueled, and it's not because of malignant autists that hate fun online.
>>
>>745697079
I don't even know what your problem with my post is, but honestly I don't care.
>>
Crash Team Rumble killed this series for good.
>>
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>>745694354
Dead thread but I'm bored so i'm mega blogposting
TWoC did badly damage the image of Crash with being the 1st game on next gen (and Jak brutually mogged it) but I think Crash could've bounced back if any of the other devs actually cared
Nearly every dev post ND didn't really care for ND's artstyle and just did their own thing
>VV were faithful to the ND style but never got a chance to make a mainline platformer. They were also the most respectful too like how they brought back Zembillas for CNK. CNK is far worse than CTR tho
>TS dials up the wacky factor of Crash's Looney Tunes influence to 200% and is its own thing. This was the start of the flanderization (Crash acting like a dog, Coco is a ditzy airhead, Cortex becoming too overly silly instead of intimidating)
>Radical is the final blow, the TS depiction of the cast is now even more exaggerated and we've hit full flanderization. Crash is even more retarded, Crunch is just Mr T etc
>CTTR is the worst kart racer with boring track design and repetitive destruction gimmicks that get old fast
>Titans series surprisingly has lots of callbacks and weirdly keeps the established world design of ND (while trying to expand it) but the gameplay, character designs, writing, and personalities don't fit Crash in the slightest and kill him until NST comes along
We also now know from dev insights, that TWoC and TS was 100% the fault of the senior/lead devs and had nothing to do with the publisher, Traveller's Tales had some good talent but their leadership was beyond retarded
Radical are really weird overall but they by far did the most damage since that was the true point of no return with how flanderized Crash became.
Even if TWoC still happened, if a dev like VV got to do a mainline they would've course corrected Crash I feel
1/3
>>
Coco posting begins....NOW!!!
>>
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>>745699467
>At least Crash 4 and Troon Rumble completely obliterated the IP on the spot.
TfB games are worse than TWoC to me because TfB just repeated the exact same mistakes that killed Crash in the first place
This era was just a repeat of the PS1 era
>Remakes out of nowhere, heavily advertise that Crash is going back (and sticking to) the ND style
>Big success, Crash is back as an icon despite NSTs problems
>Everyone wants CTR next, NF delivers while also giving much more than people were expecting
>NF adds so much new content it's more of a new game instead of a remake, and all the characters are designed to fit more with an ND-like artstyle
>Time for new game, hype levels maximum
Then
>TfB randomly change the artstyle (again)
>Character designs don't look anything like their ND versions. Cortex is closer to his Titans design than ND
>IAT's marketing talks about how the dimension theme will bring new ideas but it's just a Warped rehash like TWoC
>Physics aren't accurate to the OG trilogy (even NST was more accurate). Riding controls were absolute dogshit on launch and even post patch they still suck
>Misunderstands Crash gameplay design with bloated box counts and spamming hidden boxes and gems everywhere
>Copies TWoC level design of normal platforming into gimmick sections, but spams them even harder
>Barely any Aku masks (and they don't carry over in levels), quantum masks are either rehashes of things we've seen before (Tornado Spin) or basic platformer gimmicks we've seen in other games lots of times
>Retcons every game post Warped
>Many characters are completely OOC
>The forced woah meme
2/3
>>
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>>745699489
Yes!
>>
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>>745699532
Everything about IAT shows that TfB don't get Crash, and they're no different to the other post ND devs that damaged the franchise
Yes I admit post ND devs treated Crash badly and killed him, but I cannot ignore it happening all over again because Crash had a bigger audience than he did in the 90s with the remakes and he became an actual icon again

It's one thing for Crash's first death being due to him getting passed around and devs only caring about 'their' takes instead of being faithful to what Crash is and making their take be continually building upon Crash.
But it's another to now see the bad history, then make the willing choice to repeat literally everything all over again

TfB repeating history by only caring about their take, but then their take of Crash just boils down to rehashing shit but with worse physics, worse art design, flanderization again.
At the bare minimum the other post ND devs actually did new things but TfB didn't even do that.
Titans games gave Crash the JUST haircut and turned Tiny into Tony Tiger but even those shit games actually tried to tie things together.
TfB just threw everything away and went "THIS is Crash now and he's better than before" then wow look at that he died again

I don't care for TS but I get why it has a micro fanbase, and I also get why the Titans games don't have a cult following.
It's been 6 years since IAT and nobody talks about it earnestly, if it gets brought up it's always about the art style, the box counts, hidden boxes/gems, the cringe writing etc
If someone says they like it, then they cannot say that without also pointing out about how people dislike it or they just outright shit on other people for disliking it

That's why TfB treatment is far worse than even Radical to me, Crash was even bigger than before but the death this time hits harder
Let's not even get into Rumble

The only positive things I feel about Crash rn is the PS1 CTR custom content as that's actually hype
3/3
>>
>>745693276
Crash was only good when Naughty Dog made them.
>>
>>745699467
>We also now know from dev insights, that TWoC and TS was 100% the fault of the senior/lead devs and had nothing to do with the publisher
As far as I know, Traveler's Tales initially wanted to make something more open world akin to Twinsanity (when it was called Crash Bandicoot Worlds) before Universal dialed everything back and caused trouble during development. This may be outdated info.
The game had heavy time constraints too and had to be developed in essentially 11 months which was rough for the new hardare + new team combo.
Feel free to correct me if I'm wrong.
>>
>>745699684
>This may be outdated info.
It is actually
Some of the actual TS devs (including FakeNina) have talked about the development of TS and it went like this
>Crash Evolution was the first idea, original plot was Evil Twins were making their own planet by taking pieces of other planets, and they were going to take the islands (One of the devs mentioned the twins were based on the martians from Looney Tunes)
>Got scrapped because lead devs saw R&C1 recently release that had the exact same plot and setting
>TS turned into dimension hopping, but the lead/senior devs couldn't agree on a solid idea forward which lead to many devs leaving the project and new ones being brought in
>Many devs worked on different ideas they felt sounded cool
>Final version of TS was a desperate stitched together of attempt of things that worked
If you don't believe me you can look at the TS devs YT where they've shared many stories and official dev docs and concept art that's never been shown before

Devs have said that the publishers were very patient with them, gave them extended time and budget to make TS, and they were responded positively to the tech they got shown like TS' physics system

One of the devs even said that one of the guys sent by the publisher to check in on the dev team got shown how the box placement tool worked and is the reason why there's lots of Nitro crates everywhere as that guy thought Nitro crates were great gameplay

Like I mentioned in my other post, I'm not a big TS fan but if you're interested in the history at least watch this trio of vids about Crash Evolution.
For the other stuff I've mentioned, you'll need to watch their other vids as the info is all scattered around them

https://www.youtube.com/watch?v=JJPGyRZRbYk
https://www.youtube.com/watch?v=K_spdTexn_4
https://www.youtube.com/watch?v=PPyHDyRX4Lw

The N.Gin battleship vid also had lots of TS info
https://www.youtube.com/watch?v=bcTOz0IO-Ps
>>
>>745700978
Also Mecha Bandicoot was also supposed to have a shmup-like level which was supposed to explain how it got from Crash's dimension to the 10th one
https://www.youtube.com/watch?v=GAHRhAlwlqA
>>
>>745694954
Wrath Of Cortex is fun as an introduction to the franchise until you realize it's just Warped but with worse controls, worse boss fights, worse abilities, and more annoying vehicles.
>>
Crash is the best!
https://m.youtube.com/watch?v=aRXdSdzJTuc&list=RDaRXdSdzJTuc&start_radio=1
>>
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>>745693662
>>745693745
I have no words
>>
>>745693276
It should've died the moment it left Naughty Dog's hands. Every game after that was just a painful desecration of the IP.
>>
>>745693276
turns out no one cares about the DKC with tacked on 3d and no movement tech scotformer that got gaped and raped wide open by mario 64
>>
>>745693817
yeah due to brand recognition alone, you realize it's a terrible game 5 minutes in
>>
>>745696235
This
>>
>>
>>745693276
The PS1 games were the only good ones, who fucking cares. It's a zombie IP like Sonic or dunno, Megaman.
>>
I really wish VV had a shot at a mainline Crash. The GBA Crash platformers were probably the best thing we had gotten from the series after ND
We could've had a kino Crash 4 with them
>>
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>>745693276
let it go anon
>>
>>745703249
shame we'll never get to see what that could've been
they got robbed twice, once in the 00s and again in the 2010s with how everyone was expecting them to make the next crash after nst and future tense
>>
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>Still no PC port
>>
>>745693631
I'm still mad at Sony for blowing it. Imagine having a Mario killer and just letting other retards take it away instead of purchasing the IP.
>>
>>745703626
>PC Port announced
>Denuvo and EAC added to make the game run like crap
Monkeys paw
>>
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>>745703626
Anon...it's been nearly 10 years now...
It's owari da...
>>
>>745704510
>7 years ago
Feels like 2....
>>
>>745693276
this was a series of games for kids i played when i was 6 anon
>>
>>745693276
It went through the slow death like 20 years ago, then failed to have a revival a few years ago. You should be over this by now
>>
>>745702824
Crash looks weird with too many polygons and textures
>>
>>745705016
And?
>>
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nina
>>
>>745705016
And the game journalists of today struggle to clear it
>>
>>745706129
so why does anyone care about the series at this point? it was literally a cartoon mascot game for children
>>
>>745706885
Because the games were even if the franchise was marred with management fairly good and mostly designed to actually be something fun to play?
You know, even setting aside the whole "game for children" thing you're mixing up with the game for everyone thing
>>
>>745706885
>it was literally a cartoon mascot game for children
bro that's nearly every scrimblo
that's like asking why people care about mario or sonic
>>
>>745693276
Let my nigga rest in piece. This IP died the second Sony released PS2.
>>
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>>745703713
Actually it isn't their fault. The Crash Bandicoot IP was owned by Universal Interactive as apart of the contract Naughty Dog signed to gain a publisher for the original Crash Bandicoot game, Universal Interactive then got bought out and merged to become Vivendi Games who got bought out and merged to become Activision Blizzard. Which is why they own the Crash IP now. Naughty Dog didn't own their own IP, neither did Sony. So Crash got whored out into becoming another third party mascot platformer and Sony retaliated by buying Naughty Dog all together in 2001 to avoid that bullshit from happening twice. Got to love how litigious and bureaucratic the gaming industry is behind the scenes.
>>
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>>745699598
Thanks for the effortpost, Anon. Goods work and almost perfectly mirrors how I feel.
God damn, we were so close to getting some good, new Crash games.

Can't overstate how lucky we were that NST and Nitro-Fueled turned out as well as they did. The teams behind those games cared. Glad I got to play NF through all the Grand Prix events.
>>
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>>745693276
>Not a single PEEP out of Activision or Toys for Bob or Sony or even Naughty Dog

It would overshadow that new Spyro game
>>
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>>745693631
Actual Valid Take

I’m also a Crash Bash Enjoyer I love its OST
>>
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>>745699489
Ohhh look at that tummy
>>
>>745706885
Stop being dumb
>>
>>745706218
Sex
>>
>>745708056
Let's be honest...it's gonna flop
>>
>>745707335
why do people care about mario or sonic? I don't
>>745706980
>fairly good
for 6-8 year olds, yes
>>
>>745693276
there was a crash 4?
>>
>>745700978
That’s Twins, sure, but TWoC was 100% fucked over by Universal.
>>
>>745693276
What do you expect them to announce?
>>
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>>745709767
Yeah
>>
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>>745709962
Just a "Happy Anniver Crash!" Tweet would suffice
At least pretend they care
>>
>>745710774
The anniversary isn't here yet
Who makes a celebration like that 3 weeks in advance?
>>
>>745710774
I know it's not what you're hoping for but if you care for the CTR mods the 30th anniversary custom adventure mode mod was nice to play
>>
>>
They're so boring and ugly
>>
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>>745710774
Corporations do not care. If I could put into words the bizarro levels or apathetic void they have for people and IP'S they manage I would. All they care about is momentary profit or gain. This could be something as simple as stealing candy from a baby to grandiose like getting 2 billion dollars from a capeshit movie everyone forgot the same day. They do not care. If they could have insects elevated to human intellect and then duped into paying 1000 dollars for movies and vidya they would do it.
>>
>>745713004
Soul vs Soulless
>>
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Twinsanity was the first game by that team



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