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This was the E33 before E33: a "jRPG" for those who hate jRPGs. People who seriously insist that XII > X are the same people who enjoyed Expedition 33.
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E33 is a jrpg for people who love jrpgs. You faggots really took that kotaku tier headline and ran with it just because the game was so good it reached normalfags who don't usually interact with turn based games.
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I've never played E33.
I thoroughly enjoyed FFXII for PlayStation 2.
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luv Expedition 33
luv FF1-10+13 trilogy+16+7Remake/birth
'ate XII+XV
simple as
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I love jrpgs
I loved E33
I got xii on release and I still HATE IT WITH A PASSION
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>>745832763
X>XII, but FFXII does have the best implementation of RTWP combat. Owlshat simps can fuck off with their tedious bullshit.
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so is this board mostly just shills and bots now? e33 was trash.
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>>745832763
>People who seriously insist that XII > X are the same people who enjoyed Expedition 33.
That's dumb because e33 feels inspired by x in a few ways, cycle of inevitable death, fake people, you know.
XII isn't even turn based for fucks sake.
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>>745832763
Wrong. I wouldn't play Expedition 33 if it was the only thing available to play. I'd spend an eternity ignoring it if I was in a cell only with it.

I liked FF12. It did away with he select attack combat. You could look around.
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>>745832763
i love XII, X and E33
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>>745833183
there was nothing but praise when it came out, then faggots like (you) and griffingaming mindbroke themselves because people started criticising square for ditching turn based
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>>745832763
what the fuck are you talking about
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X and E33 are great
XII is garbage, genuinely feels less like a ff than e33. Hell, you put an end to a fantasy in it
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>>745832763
So it's a bad game because you rate X higher?
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12 is trash and anyone saying otherwise is just being a contrarian for narcissism points
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>>745833613
ivalice best setting
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>>745833706
Explain what makes Ivalice the best setting.
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>>745832763
The biggest cheerleaders if FFXII are the ones who jerk off to Freya. Everyone else knows it's mediocre
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>>745833706
Not only is it boring as shit, people only like it because it's "political" but they are done ina braindead way.
>oooooh tactics so gooood
>no one ever talks about the demon invasion that renders the setting obsolete
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Matsuno games have a special appeal for...certain people.
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>>745834395
You can say furries and autists.
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>>745833613
This but the other way around.
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>>745832763
matsuno slop
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XII is a mediocre at best game but at least I can actually build characters however I want there and it's not QTE parryslop rocket tag
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>>745834639
>I can actually build characters however I want
Not in the original, the licence board is boring as shit and they all end up feeling exactly the same with different overdrives.
There's a reason they had to make a version with fucking jobs tacked on.
>and it's not QTE parryslop rocket tag
Worse, it's seeing the game play itself.
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I like 12 more than 10 and I dropped 33 just after the location that pretends to be underwater. Checkmate nigger
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>>745834818
>There's a reason they had to make a version with fucking jobs tacked on.
That's the complete opposite of being able to build characters however you want.
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>>745834864
>I like 12 more than 10

Didn't read further
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12 is a mid game. Its super fans are fucking annoying faggots.
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FF12 is kino despite being unfinished. Last FF game to actually FEEL like a FF game, they basically should've stopped making them after 12.
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xii is the only good ff game
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x is fucking gay
you know that right
acual dick on dick gay
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>braindead jrpg fags get filtered by even the most simple skill-based mechanics and proceed to cry about e33 in thread after thread every single day
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E33 eternally buck broke OP, his anus will never recover
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>>745832763
I was loving the game at first till I realized the game only needed me to push the stick forward. Like I beat the superbosses that have shit ton of health and seem like they never gonna die, thank god for the speed up feature, and I literally didn't do shit but watch the screen for 10 minutes.

Once you got stuff like Esunaga, Curaja and Charge you simply cannot die since you never run out of MP, Heals, Cures and buffs/debuffs. And what Esunaga couldn't cure then a Remedy could. Gambits were too simplistic but too smart. You didn't have to think much, so everyone would end up assigning the same instructions anyway.

A game that did a Gambit-like system much better than FF12 was Unicorn Overlord because it restrict your actions by count and types, so you actually had to think. There was no 1 strategy beats all and everything like in FF12.
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>>745832763
>People who seriously hate classic FF are the same people who enjoyed Expedition 33.
I mean, you're not wrong.
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>>745832763
>X
linearslop
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>>745835407
>There was no 1 strategy beats all
lel
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>>745834818
What exactly forbids me from giving Vaan a katana or a gun in the original release?
Meanwhile E33 has absolutely nothing but stacking incremental damage multipliers.
>it's seeing the game play itself.
And that's still a better tradeoff than QTEslop because you're still working on (shitty) RPG mechanics rather than simon says
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>>745837115
so you played e33 for 20 minutes and got filtered by the first enemy is what you're saying
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>>745837341
>Random insults without arguments
Glad you're conceding
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>>745832763
if there is anything FF12 proves is that turn based combat sucks and it's a waste of time. If turn based games had gambits they'd play just like this game.
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>>745837497
what else is there to say considering everything you posted about e33 mechanics is wrong. character builds are one of the stronger aspects of the game, its not even remotely close to 'nothing but incremental damage multipliers'. and I can safely dismiss 'QTEslop' criticism as you simply being bad at video games
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>>745832763
FFXII is the last good FF, stfu
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>>745837764
>what else is there to say considering everything you posted about e33 mechanics is wrong.
Can I give a sword to Sciel?
Can Lune use Stendahl?
>character builds are one of the stronger aspects of the game
Hmmm yes, the game where you can't even decide what weapons or commands a character can learn surely has a lot of character building...
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>>745838320
No because the weapons in e33 aren't generic, each character has unique mechanics and the weapon traits all play into them in different ways. So instead of having a sword with +5 attack that you just slap on any character you have 20ish weapons available per character which each have 3 traits that accommodate different builds and playstyles, but the real meat of the build is in picto choice of which there are hundreds and it's fun to try finding different synergistic weapon/picto/skill combinations. If you just let everyone use everything it would just homogenize every character into playing the same. And your last sentence isn't even coherent, you do decide which weapons to equip and each character has a skill tree and 6 slots in which to assign skills they unlock, which determines which commands are available in combat. Almost seems like you're just arbitrarily looking for things to complain about
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>>745832763
Expedition 33 has a good story, good music, a sensible combat system, and is properly paced so no, 12 isn't like e33
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If Vaan was a bunny boy there would be zero flaws and XII would be universally in everyone's top 3
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>>745839794
So you agree that there is no character building.
>If you just let everyone use everything it would just homogenize every character into playing the same
No, because YOU are the one who decide how character develop, which is not what happens in E33, if all the characters end up playing the same then it's YOUR decision, not the system's, and in E33 you don't even have that option because there's no character building or customization, or any RPG mechanic for that matter.
Thanks for confirming that you don't like nor understand RPGs.
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>>745840057
lmao we are talking about jrpgs not crpgs you spaz. Aside from pictos/weapons/skills, the mere fact that e33 lets you assign attribute points on levelup already puts it ahead of 80% of the genre. Do you hold all jrpgs to these standards or just the ones with skill-based mechanics that you get filtered by?
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>>745840735
>He thinks only CRPGs are allowed to have character building
oh dear
>the mere fact that e33 lets you assign attribute points on levelup
Doesn't mean anything because those attributes do nothing but increase damage in a rocket tag QTE system, characters are still stuck in a preset archetype with no way to get out of it.
>Do you hold all jrpgs to these standards
I absolutely do, because unlike you I actually like RPGs.
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>>745832951
Every so often we get a western turn-based game and we get a lot of legitimately racist headlines about "finally! a JRPG that's not so japanese!"
On the other hand the same guys writing those kinds of headlines got super pissed with FF16 when Naoki Yoshida outright called it arbitrary racism
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>>745832951
fpbp, devs very clearly made e33 because they liked final fantasy. They outright said so
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>>745841439
The foot fetish Blue Mage made it obscenely obvious to me, nevermind the game in general being a huge FF love letter right down to the name, "Clear Obscured" -> Final Fantasy
Fun playing FF14 and they named their relic weapon achievements in Dawntrail after E33
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>>745840986
ok in that case name 5 jrpgs better than e33 which meet all of your autistic character building rules. So you need to be able to equip any weapon on any character, every character must be able to use any character class, no restrictions on who can use what skills and abilities, and there must be no character-specific mechanics imposed by the game whatsoever
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What’s wrong with XII? It’s a Matsuno game, and he made giga-kino with Vagrant Story.
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>>745841912
Plays more like FFXI than a more typical singleplayer game
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>>745832763
luv E33
luv FFX
luv FFXII
simple as.
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>>745841625
Metal Max 3
Metal Max 2R
Frontier Gate+
Any Lunatic Dawn
Any SaGa
Vandal Hearts 2
Tactics Ogre
Any Elminage game
Phantom Brave
Any Shiren the Wanderer
Elona
Elin
Oreshika
Don't know why you even came up with that last point anyway which is not something I ever said or implied, but I don't think I need to go on at this point even though I'm sure you'll try to weasel out of this again by implying that some of these games aren't JRPGs or that rigid class systems somehow don't count.
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>>745832763
FFXII is a game I love playing. Is it great, eh uh... nah, but I still find it fun to play when I do play it. Personally I like it more then X since I can customize a lot more even though the story for XII is not good.
But I prefer FFXI over both as its a much better game, mostly because your party is real people instead of programmed AI (I do like that aspect in XII, but its too easy to just make it play itself) and the level of customization is way greater in XI since you only have your own character to really worry about. The major downsides of FFXI is that its a subscription based MMO and it was very obtuse and archaic back in the day, hell it still can be that way even with current day retail XI's QOL changes.
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>>745832763
this is a jRPG for those who love Penelo ASS
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>turn-based rollslop is a jrpg
everyone in this thread is an insufferable faggot
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>>745832763
ff12 demands you use your cerebellum and rewards you with less gameplay for doing so
e33 demands you use your lizard brain and has you press more button
ff12 is for people who prefer let's plays
e33 is for people who fall asleep of they aren't physically engaged for more than five minutes

ff2 (NES) is the only good jrpg
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>>745832763
>E33: a "jRPG" for those who hate jRPGs
top10 very "creative" ideas for a thread on /v/
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12 is fun when you ignore the story and focus on character builds, side quests, hunts and acquiring items earlier than expected.
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You know you faggots are allowed to like more than one game, right?
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>>745845191
This is /v/ you're not allowed to like any game



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