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Next session of cattleslop battle royale starts in 30 min. Are you enjoying the sloppa so far?
>>
it's battle royale like warzone?
I thought it was an extraction game
>>
I have determined that it's not for me. I was never good at Fromsoft PVP and I don't particularly find it fun.
>>
>>745945424
Battle Royale-like maybe?. Start with 8 players. Drop on a map you run around killing monsters (pve) and players (pvp) at the same time, collecting things and getting stronger. After a some time, the lowest performing players get culled. This repeats for a couple rounds until 3 are left. Those 4 battle it out in a small arena. A whole match is like 25-30 minutes.
>>
>>745945305
I'm having a blast. I wish they'd just release it tomorrow.
>>
>>745945714
Those THREE battle it out.
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>>745945714
YUCK
I thought it was going to be a "pick map, jump into game in progress, grab whatever you can and try to escape but you lose everything if you die" not another battle royale shit
>>
I really need to do better at claiming weapon&character upgrades. And make sure I'm always level 20 by the end.
Even if I've got like 3x the virtue of the others, I've noticed that I'm often the weakest character in the final arena, ignoring my inflated HP pool.
That doesn't mean I lose or anything. But well. I've certainly been in a disadvantage more often than not. But I wonder how I can balance my virtue gain with my upgrade hunting without my virtue gain taking too much of a hit.
>>
>>745945305
This is the only good game fromsoftware has ever made.
>>
>>745945850
Yeah no go play marathon or arc raiders.
>>
>>745945975
I do but they are shooters not melee centered games
>>
>>745945305
I am having a blast with the Duskbloods network test on my Nintendo Switch 2 console!
>>
Wait holy shit I didn't know it was up again so soon
>>
It's surprisingly fun and easy to pick up. You can avoid PvP at your own leisure (mostly) and level up via PvE and exploration, but all characters are interesting to play from the start. Combat has aerial elements and is very fast, feels more like Sekiro or AC than Souls.
Easily the lower barrier of entry I've seen for a from soft game, which is exactly what they needed for the switch.
Performance is better than I thought it'd be but far from perfect, a bad frame rate drop ruins an entire game, but it's been rare.
My biggest concern is longevity and solo metaprogression. This has been fun but I can see myself getting tired with it if there's nothing outside of the matchmaking.
>>
>>745946005
Me too anon! Zork amiibo when?
>>
>>745946040
Right meow anon
>>
>>745946042
I swear whenever they make another game with fall damage, people are gonna be upset
>>
I like the game I'm just not sure it's a $70 game. $40 maybe. Plus the exclusivity plus the tendie network tax. It requires a lot for entry.
>>
I AM HAVING A BLAST!!!!1
>>
>there is actually a system option that allows you to move your character while the map is up
Aw fuck. Two thirds of the test over and I had no idea.
>>
>>745945305
>not-Bloodborne
>it's battle royale souls slop
>and a switch exclusive???
they're really just doing the gayest monkey paw shit imaginable huh
>>
>>745945714
>A whole match is like 25-30 minutes.
I've heard the average match lasts like 40 minutes
>>
>>745945305
Good morning, I just woke up, ready to play.
>>
>>745945305
PVP using Nintendos dogshit online plus Fromsofts dogshit online. Sounds like a nightmare
>>
>>745946409
What the fuck were they thinking?
>>
>sounds like
sucks being poor huh
>>
>thought the trials were in the cathedral, but it was in the sewers underneath
>I achieved nothing...
>>
So for the commendation virtues. It genuinely doesn't matter if you're 1st or 2nd or whatever in the early or midgame. If you're first at the end, you get 100% of the possible commendation virtue?
It's destination and not the path that matters?
>>
>>745946628
and yet it's doing better numbers than nightrein's network test.
>>
dude I love how enemy kins are on my ass 24/7 but I always randomly get the trash ones that never help so fun haha
>>
This game sucks ass why did I wake up early for this
>>
What's even the best kin, I like the fat fella with the whip because he actually seems to do something and his grab attacks on other players is pretty fucking funny to see. I don't think I've found them all though, I don't think I've found any of the female ones aside from gargoyle.
>>
>>745947465
Sounds like a (You) problem, just get better kin
>>
>>745946315
Zork status?
>>
So what gives big amount of virtue? I got culled on third phase while being top one on first and second phases. Somehow other people gained almost 50 points in phase three. I always get culled on second or third phase even though im doing stuff as fast as i can I dont seem to get enough virtue ever
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Got my first victory with Layla yes! I am officially having a blast
>inb4 layla
>doesn't count
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L2
R1
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>>745948118
Maybe they teamed up and killed a big trespasser.
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>>745946529
no, it's 24 minutes (8 min phase x3) + the final 3 fight. maybe add another minute for the time between phases.
>>
>>745949015
There's also an item that can extend phases by 30 seconds.
>>
>>745948118
fighting in the rites gives a fuckton of virtue.
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>>745949046
oh, that's pretty funny. I found an item that creates a respawn point, but i haven't seen the time extender.
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The game's alright, but it's 100% going to be ruined by metafags INCREDIBLY quickly. It's been a day and you already see a fair few sweaty players.

I'll probs pass on this one
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You might not like it but he's the best character. Please remember to accept his flower whenever he tells you he loves you.
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>>745949119
It's going to be people sprinting through the maps and then AoEing shit down. I legitimately can't see it being fun to play after the first week or 2.
>>
>>745948118
Killing other players is like 28 virtue a pop without the stone iirc.
>>
What are the penalties for dying?
>>
>>745949426
Nah I think optimization bs is what the game is designed for, that's when it turns into a euro worker placement board game, violence mode
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>>745949475
nothing, just losing time for respawn animation and runback
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>>745947404
signups are a meme
I bought KINOreign and never signed up for the network test
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>>745949591
Oh yeah that's what all fromsoft games are known for. yeah this game is dead beyond week 2 as >>745949426 said
>>
>They nuked Zorking's videos
FUARK
>>
>>745949591
The crowd for that is too small, who want both speedrunning optimizations due to the time limits AND to PvP.
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>>745949765
Me, who played the shit out of nightreign and ac6 pvp. Ranked will be fun, mark my words.
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>>745949820
Ranked will be super fucking sweaty with character stacking but the game sounds like it's perfect for you if you do like speedrunning optimizations and PvP..

I think a lot of people will be turned off though.
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>>745949890
You might not like it but this is what peak meta looks like
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>>745947968
Zorked.
>>
>>745949890
yeah agreed. Though miyazaki said he wants the game to 1. work for shitters too and 2. implement some kind of mentor system to acclimate new players. Seems insane but who am I to stand in the way of the zaki?
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Zork clan assemble
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I have not gotten to the final 3 battle once. I don't like to tryhard so maybe this isn't for me.
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>>745949890
>complains about reddit
>still picks the reddit character
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>>745950134
I will still buy it to support the game, though.
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Blast status???
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>>745949992
It never works out for the shitters in the end, what happens for every online game is
>high level players break the game, find the best strategies and then use them on streams/youtube videos
>mid level players watch those and copy them thinking it will help them win more because they care more about winning and getting a higher rank than having fun, the middle tiers of ranking are now infected by metafaggotry
>that strategy breaks containment and ends up in the casual matches so the mid level players can win against worse players since they're getting stomped in ranked
>casuals now attempt to use that strategy in the low ranks
This happens with every online competitive game these days. It's a player problem and not a game problem. But certain game systems can make titles more annoying to play depending on how the metas develop.
>>
>>745950234
I'm getting blast-furnaced by good players. It is a fun game though, even if I never have won.
>>
I think I just like Albert, man. That seems boring, but the others aren't really doing it for me. Maybe Jan? I want to like the Senator, but something didn't feel right.
>>
>do better than everyone else
>they deal more damage
RETARDED SHIT

I absolutely fucked the last two guys shit in but got practically two-shot by them
>>
Got my first victory as Trang Lang. I found a bunch of poison anvils which I think came in clutch, as well as hiding in the final round with the darkmoon and summoning the snake whilst the Zork and Albert focused on each other. Fun character even though I do end up r1 spamming and getting horribly staggered as a punishment lol
>>
>>745950234
Not really feeling it nor any of the current characters.
Part of it is probably not having much time to learn the map yet, and half the lobby being filled with hyper optimizers zooming.
Undecided if I’ll purchase it since it really doesn’t seem like I’m in the target audience. I also don’t have much trust in From’s ability to balance the characters when all is said and done.
>>
>>745950370
having the most points might mean that you farmed less than they did so they have more skills/higher upgrades/higher levels.
>>
Layla the goat no cap
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>>745950295
One might hope that there is a sufficient density of random nonsense mechanics and queue options that the playerbase who prefer silliness can self sort and be free. I mean, you could skip out on the pvp entirely if the 3 vs boss alternative day 4 is real, and think I heard you could queue into weighting that higher. If you do want ranked then you can pass through the cargo cultist hungry ghost realm. (May they find peace)
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>>745950361
Nothing wrong with playing the main dude
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>>745950295
If the game isn’t fun when people play to win it’s because the game sucks don’t hate the player etc etc
>>
i think zork is my favorite character unironically
i won one game with every single character but none speak to me like zork...
youre encouraged to hunt people down early game for his ability so you steal their max hp and his parry is actually so op
zork + lightning infusion is my otp
>>
>>745950682
Yeah, if there’s enough variety it should be fine. This is obviously just a small slice to get data on core functionality.
>>
I forget you can even shield in this game and idk if that's tied to parrying because I haven't done that either (or shout since the first session either)
>>
>>745950897
It’s obviously a personal problem but a lot of the inputs feel a bit awkward and my muscle memory refuses to pick them up.
>>
>>745950789
This but ironically
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>>745950682
The ritual site virtue is too good to pass up on. Really, all the points before the ritual sites largely don't matter because there's so much from them. If 3 people go to one and 1 player kills the other 2, that's like 70 virtue for them(28~ per kill plus the virtue from holding the node). That's per round, so your #1 and #2 could do that, if you're just playing the PvE way you're not going to compete in a highly competitive environment. The current state of the game where everyone has no clue what they're doing is not indicative of anything. The moment some faggot youtuber releases a guide, it's over.

And the problem is if it's too RNG heavy, the game simply is less fun because you get fucked by RNG and that feels bad if you lose because of it. That can happen right now if you don't find a Kin early on, I mean technically even which Kin you get is fucking massive so you're at the mercy of RNG there too. If you have the worst Kin and your opponent(s) have the best Kin, you are a big disadvantage.
>>
>>745945305
Everyone shat on Nightreign when it was announced, but it ended up selling millions and every streamer played it for months. So I don't even know what to think anymore. This game might also blow up, but then again it's exclusive to a handheld console with a 33ms GtG screen, so who knows. Maybe it's a temporary exclusive, like Monster Hunter Rise or SMTV.
>>
I keep getting network errors mid game. I have only completed a single match.
>>
>>745951302
Yeah, this has been most of my experience, or it’ll hang when match making for a while and prevent me from cancelling the queue.
I did get hit by the lightning random event and then immediately disconnected which was incredibly funny.
>>
>>745951302
I've only ever had some trouble getting into a match, as long as i get in one i have never dropped
>>
>>745951157
Nobody actually plays this handheld you dumbass, so the latency of the screen on the device isn't relevant
>>
>>745951039
Makes sense. I don't own a switch yet so I've just been reading and watching shit. Speaking of, I think it's confirmed that you'll be able to guarantee/customize which kin in particular you get from each of the three summoning site types. Anyway that's a good criticism, I think courting the casual playerbase here is a knife's edge trick even if they wanted to go in and tweak numbers.
>>
>soon they're gonna make us wait 3+ months before we're allowed to play again
>>
>>745951456
Funny thing is handheld is more consistent once you get used to 30fps, docked fps is fluctuating which can screw you if it happen during critical moment.
>>
>>745951476
>Speaking of, I think it's confirmed that you'll be able to guarantee/customize which kin in particular you get from each of the three summoning site types
Oh that'd be really good at reducing RNG, granted sometimes the issue right now is not being able to find the Kin summoning circles in the first place but they could just increase the spawn rates for those and fix that easily. I guess the issue then becomes if they're too common, people will be able to find the one they want and then the Kin just becomes a selection.

>I think courting the casual playerbase here is a knife's edge trick even if they wanted to go in and tweak numbers.
Yeah, it's always tricky and it's dumb because the casuals will fight you tooth and nail along the way. They're like kids that see their big brother do something cool and want to copy it so you can go out of your way to make a nice experience for them and they'll STILL try to metafag like their "big brothers".
>>
I feel like i do best with Jan despite me thinking his skills aren't that amazing. his regular running attacks and dash attack are just really solid, and the axe builds up a decent bit of stagger too.
>>
I'm having a blast
But I feel like some elements kinda lack focus. . Maybe I'm way too used to ER and NR combat loop, but it kinda feels like it's too fast at times, and some classic souls elements don't quite fit in. I don't feel like there's enough time at all sometimes to fight the field bosses. I think the pledge fest thingy should only appear in phase three (was about to write night 3 because of NR lol) But then again it is the network test, the full game most likely will flesh everything out.
Aside from that, I'm having a lot of fun and can't wait to play the full game. The world seems really interesting and the art direction's quality is to be expected of FROM standards but everything looks really fucking polished and cool.
>>
Zork can do whatever the fuck he wants, this is retarded
>>
>>745951039
>The current state of the game where everyone has no clue what they're doing is not indicative of anything. The moment some faggot youtuber releases a guide, it's over.

this is what I'm feeling too. Right now everyone is a bumbling rerard for the most part and still getting to grips with it so it all feels very equal skill level, but the moment it hits full release you're going to have fags who's watched every tutorial and meta guide running around and being annoying as fuck and making it unfun for people who just want to have, well, fun and not be tied to some strict loop.

inb4 "git gud", jerking off over vaati or oroboro is not a fucking skill and the process of "gitting gud" for newcomers might not happen if people are instantly put off by some tryhard faggot and shelf the game indefinitely
>>
>>745952249
It's not like every phase 4 will end up being a free for all spam fest. Don't forget the equivalent of nightlords we'll get, and possibly some other type of wacky game mode
>>
>Try to pick Layla as I haven't really used her and I want to see if she really is the shitter class
>game refuses to let me join a match
stop cucking me and let me snipe bitches from
>>
Anyone else not able to join matches anymore?
>>
>>745952970
Helps to reboot the game
>>
>extend timer to finish boss
>i didnt get a reward because it got killed before i came back despite doing 90% of it
Retarded shit
>>
>>745952970
I stopped for this round but when that happened in previous ones, restarting the game usually fixed it.
>>
>>745952419
NTA but let's be real, the PvP fights will be the ones people are excited for in the end instead of doing the same boss fight for the 50th time. The PvE finales will be legitimately worse long term. The question is what the third type of finale will be.
>>
I wanted to buy collector's edition, but the game is so shit and unfun idk bros.
>>
>>745953193
a race would be pretty funny.
>>
>>745953260
eternal zork sweep I guess they could design the level in such a way that it would be roughly balanced but seems like long distance mobility is one of the dimensions they allow characters to vary on
>>
>>745953230
>wants to buy a ce
your fault
>>
>>745953260
That's just the clock tower event, really. There's so much verticality that it could be interesting though.

>>745953230
Yeah, I dunno. If there was nothing I wanted to play coming up I'd pick it up because it's just barely fun enough but it seems kinda eh. My current game has 4 Laylas btw :).
>>
>>745950785
Yeah I'm having fun in rocket league even though I only started playing it recently. But it's annoying when the community is bad. My copium is that switch owners are on aggregate a bit more laid back than other platforms
>>
Won my first game as senator raptor. Good god the 1v1v1 at the end is the perfect place to use the dino form on two unsuspecting players who are too busy fighting each other to look in your direction.
>>
>>745953412
Souls CE's are like the only ones I get, cause aesthetics are very tasteful, and mature, and those figurines are like among the few that you aren't embarrassed to put on a shelf. They also go up in value too.
>>
>>745953230
There's a CE? Link?
>>
>>745953748
Not yet, but I'm willing to bet there'll be, bamco is like square, they always release CE with their games.
>>
>>745953797
This isn't namco
>>
Whats the best way to get out of being stunlocked by someone mashing r1? The amount of times I've died this way is a little embarrassing desu and trading doesn't seem to work, they always seem to have the better hyperarmour
>>
>>745953863
Oh wtf, so nintendo are the only ones that are responsible for PR and publishing? I'm just so used to fromsoft games being published by bamco all the time lol
>>
>>745954041
idk, I'm just mashing dodge, and it usually works. I wanna try using howl and block more, but those animations are so slow.
>>
the characters are cool but I'd rather have a solo game for one of them
like Zorkiro or smth
>>
>>745953736
>those figurines are like among the few that you aren't embarrassed to put on a shelf
really...?
>>
Ok so lightning is without a doubt the bet affinity. I always gun right to it and a kin and regularly make it to the last round.
>>
>>745946628

Been working fine aside from that first test that didn't work at all.
>>
>start with Senator
>do well, always get top 3, win a few games
>try Zork
>pve becomes a cake walk, clear out enemies extremely quickly and trespassers are free with spamming blood skills
>go back to Senator
>eat shit against trespassers, can't gain nearly as much momentum, get culled in round 2 and 3
Playing Zork made me retarded, don't let it happen to you too
>>
>>745949890
It's Zorkin' time!
>>
Streamers never use the howl, how does it work and how useful is it for you?
>>
>>745954041
If they can get a melee hit on you you'll always get hit by a second one
>>
>>745954449
Senator isn't that good against trespassers besides the weakest ones. You should only take them on when in a party that allows you to get your big hits in without interruption.
>>
I'm having a blast with this game.
>>
>>745954618
Howl is basically the parry, if you time it right it builds up massive amounts of stagger. If you cap the stagger bar you can suck the enemy's blood and deal massive damage. Weaker enemies that survive become your minions after getting sucked. Zork can actually hold his howl down so it's one of his more useful abilities.
>>
>>745950370

One of the loading tooltips says that players with lower virtue do more damage to higher virtue players.
>>
>>745954775
Ok but why? So people try to meta around being third for most of the round to end up with an advantage at the end?
>>
>>745954618
It's very good.
>>
Its impossible for me to get enough virtue for the last phase how are people already minxmaxxing the game
>>
>30 mins on queue and couldn't find a single team match
I'm sad
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>>745954960
reboot nygga
>>
>>745954901
Your best friend are the icons displayed next to each area on the map, they'll tell you what's where this round. Read what they mean and you'll realize where the free virtue areas are.
>>
>guard jan jump r2
>does it again
>guard
>burn
>take huge hits
>die
status shouldn't build up through guard
>>
>>745954983
just switched to single and found one instantly
>>
>>745954901
What are you doing to try to get VP? There are a bunch of different ways. It can be as easy as checking the map for Flame virtue areas and getting there first. I got like 33 flame in one map doing that.
>>
>>745954901
People know the spawn locations, like the ritual site in the sewers instead of the cathedral is a fucking mystery to some people.

>>745954960
Tbh I didn't even wake up early for this test and I'm probably not playing the next one. I think people aren't clicking with this formula so less are logging in each test. The duo queues weren't bad the first day.
>>
>>745953721

It's kinda the only place you can use it against players without a shit load of luck. It's way too easy to get blasted out of it in a 1v1.
>>
>>745955063
That and ritual sites with lots of players murdering each other.
>>
Took me a while to realize the marks on the top left meant how many stocks you had left during the final fight.
>>
>>745954825

So shitters don't get wasted when they bumble into the final round with twelve virtue and to discourage PvP during non-PvP events. Those are my guesses.
>>
Pyromancer kin is underrated.
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>you can parry jans ult
what the fuck
>>
>>745955037
this last test was 3 in the morning for west coast.
>>
>>745955226
People woke up early for the first one(which was cancelled after 2 hours of no one being able to get in). If the game was that good, people would be waking up early to play it after the past 2 tests but it gets old pretty quickly imo. It desperately needs the 2 extra maps mixed in to spice things up, assuming those other maps aren't also Knockout Tour modes. If it's the exact same thing except the grail battle changes then I'm pretty sure this game will go the way of Kirby AIr Riders since it's basically another City Trial game.
>>
THEY JUST WIPED OUT TOMATO TOWN
>>
It's over :(
>>
>>745954960
Really? I had 3 this morning. Last one just got interrupted though.
>>
How good are guard counters vs players?
>>
>>745954960
I spent quite a while trying to find a match, I was stuck in a loop of the game trying to connect me to one and then going back to searching, then when I got connected I'd encounter a network error within the first minute and noticed a lot of other people also got disconnected in while choosing a spot on the map to spawn. Reset my router, rebooted the game and then it worked.
>>
>got kicked out middle match
sad
>>745955593
maybe it was because I tried it in the last 30 minutes of this session
>>
Did you guys know about perfect dodges?
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WHAT!?
BRING IT BACK
BRING IT BACK
BRING IT BACK
>>
>>745955596
I keep forgetting it's a thing.
>>
>wanna make it stop randomly switching lock on mid battle that kept fucking spinning the camera around
>get fucked in the final phase because switching something off made it so the Gatling gun wouldn't track other players
damn
>>
>>745955645
no
>>
>>745955023
>stand there guarding while an enemy wails on you
>huh? why didn't i win?
if you're letting him spam slow as R2's you kind of deserve it, you could've howled and punished him hard.
>>
REMINDER TO STAY IN ROUNDTABLE AT THE END OF SESSIONS TO NOT GET KICKED
>>
>>745955645
Yes but I never remember to do the follow-up. I've done it exactly once on purpose.
>>
>>745955689
you can't howl right out of guards.
>>
>>745949426
Just like Nightreign then.

That game turned into sprintfarming practically overnight and all pretense of soul or character went out the window the second they introduced Depth of Night.

Not really sure why they went faster instead of slower for multiplayer, maybe it hides netcode issues better.

Someone's gotta figure out an endgame model that works for the Souls series so I don't have to play two decades of this slop tacked onto my favorite games in order to hold my own in discussions.
>>
>Explore caves alone for free shit
>Get maybe one kill in the evil ass rape zone
>Get maybe one capture in the evil ass rape zone
>Culled
This is every match for me
>>
Literally what is the point of the flame statues
They give so little virtue relative to the time you can waste looking for them
>>
>>745955224
Yeah, I lost the end cause of this, fucking stupid
>>
>>745955461
Well I woke up early for this. Got a couple wins in, feels good man.
I didn't queue for duos though. I imagine a lot of people don't even know that's an option.
>>
Do you switch areas often enough to make it feel varied enough? Enemy variety seems low and unlike Nightreign it makes sense to re-visit areas
>>
>>745955758
They're for free
Easily doable while exploring for upgrades and levels
>>
>>745955747
well duh, you howl before the hit lands, not after.
>>
>>745955758
There are big ones and you can find multiples of them within the same area. If they're in a wide open area they're pretty easy to spot but if they're in somewhere like the sewers they're a waste of time.
>>
>>745955838
no shit. he was content to waste his stam jumping and I was letting him. it wasn't a problem until the burn proc.
>>
>>745955758
They give tons and very few people contest them. The large ones give 6 or 9 which is crazy. I had a match where I skipped the ritual site even just to go grab flame virtues instead.
Also I think the biggest benefit is that if you secure just one, you're pretty much set for Phase I and II because there are always idiots who aren't collecting any VP getting culled.
>>
>>745955023
I have always hated this in Souls games. It's a stupid mechanic.
>>
The only way I could enjoy this game is by just exploring the map, and not caring about winning or losing or pvp or whatever.
>>
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I'd wish it was pve because pvp someone needs to lose so you have fun and that person losing gains kinda nothing at least in pve you over come a challenge together kinda like in real live.
>>
>>745955929
you can do that.
>>
>push in stick for sprint
>attack, lose your momentum, have to push in the stick again to sprint again
>holding A to sprint
>you keep sprinting even after attack, can chain multiple dash attacks
thanks from
>>
>>745955756
modern gaming is all about optimizing all the fun out as you min/max everything. people willingly partake in this nonsense. at least in single player games you don't have to follow that meta and you can just be yourself.

zoey zoomer can go look up elden ring afk rune farming guides or pvp loadouts and i'll sit there reading stupid messages about tonguing but holes with my 2 great shields equipped.
>>
>>745955815
>Enemy variety
After a while I started noticing this. We have what?
>the senator like dudes, the dudes with white robs, a big dude with white robes, wolves, jellyfish, rats, the werewolves and the rare little red ball dudes
So I hope they add way more to the full game.
>>
I think the map needs to be more random. Map knowledge is an insane advantage because there are so many fixed spawns for power ups.
>>
>two pieces of shit team up to steal my pillars and kill me in ritual of round 2
>sneak two pillars on them at the very end of round 3 and they don't have time to capture them back
>both of them get eliminated while I barely advance
GET FUCKED GET FUCKED GET FUCKED
>>
>>745955758
Some of them seem to always be in the same place, so if you memorize the ones that are in places where you want to be anyway, there isn't much opportunity cost to grabbing one
There always seems to be one in the Cathedral up the stairs in the back, so it's free early virtue every round if you can get there first, and Cathedral usually has some good stuff around anyway so you're not going out of your way to get it
I think a lot of people are catching on to this though, as Cathedral seems to be becoming a hotzone from what I've seen
>>
>>745955993
What? Is that a control option or something?
>>
>>745956085
good, I get to grab the one in the cave and all the other goodies by myself
>>
>>745955929
There's only 3 maps and no enemy variety between phases, it would get old fast.
>>
>>745955756
>That game turned into sprintfarming practically overnight and all pretense of soul or character went out the window the second they introduced Depth of Night.
You are fucking retarded
>>
>>745956049
Yeah there needs to be more grunt types.
>>
>>745956058
>that one public square in the city streets with like a dozen easy to kill dudes PLUS a blood upgrade
>>
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does anyone know what all the status ailments do?
>Eclipse: used by the nikke (scythe) enemies, prevents you from using godsblood stake
>Fire: Stuns you for a bit and deals quick burn down damage
>poison: applies a long damage over time effect on you
>lightning: stuns you for a long time after getting afflicted, letting people do another r1 combo on you
>iron infusion: (???) probably just more raw m1 damage
>zorks blue lightning: I HAVE NO FUCKING IDEA WHAT IT DOES PLEASE HELP ME
>>745955645
i know its when it flashes a bit when dodging right? whats the follow up to it?
>>
Test ended while everyone had 1 life left at the end. Whole match was a bloodbath. I'm mad
>>
>>745955953
PvP is genuinely the worst part of this game, they completely misadvertised what this game was going to be
>>
That was fun, there's one more session right?

Also Vaati said that From told him the game will launch with 3 maps (pending more after release) any guesses of their themes?

We have this one which is typical romanticism European vampire style.
We already saw another one that's like 1920s with cars and trains.
I'm guessing the third one will be ancient Rome or a futuristic one.
>>
>>745956176
iron infusion is a raw damage upgrade on the mainhand.
>>
>>745956058
Yeah once I know where more or less to look for whatever object of interest spawned in that zone I can get it reliably within a minute.
>>
>>745956085
The sewers under the cathedral have so many small trespasser werewolves in them too. It's an amazing quadrant, the best one for sure and the sewer entrance is right next to the cathedral. It's going to be where everyone attempts to go initially because it's quite frankly too good.
>>
>YOU CAN STEAL STAR FRAGMENTS THEN JUST RUN INTO A BOSS FIGHT TO NOT GET GANKED

DEFEND THIS
>>
>>745956127
Yeah, I dunno, I played 1 match like that, and it was enjoyable. They need to add some kind of coop and solo pve mods further down the line.
>>
>>745956161
Yeah that's become my go-to. Find a fire flask, sprint over, and enjoy the PvE commendation for the rest of the match basically.
The thing that I really don't like is that I can be right next to spots like that by fast traveling. That really shouldn't be a viable strategy.
>>
>>745956209
Fuyuki City Japan, 2004.
>>
>>745956261
I have yet to get a single star fragment but I never lose that phase anyway.
>>
>>745956204
mean, the PvP is fine. It's just that PvP in video games is boring. It's only appealing if you're a zoomer. And that's mainly because video games teach you that winning is fun and losing isn't, which is kinda retarded. If you play a card game with your family, you don't try to win every single game.
>>
>>745956324
Kek yea basically
>>
>>745956245
The sewer also often gets the strong poison forge which seems to be in the exact same spot every time.
>>
>>745956294
Yeah fast traveling makes things too convenient, there should be a risk and benefit situation with choosing to spawn far away from the ritual spots just to look for something before the ritual begins. With fast travel that whole equation falls apart because you can instantly teleport next to the ritual sites the moment the game tells you to run to them.
>>
>>745956324
the way this game is set up, it REALLY feels like fromsoft wanted to make a fate game and was turned down by typemoon (because it wasn't a musou). you even have the fucking summoning circles.
>>
>>745956209
3 maps is insanely little content.
>>
>>745956176
>whats the follow up to it
Cancels you recovery time and you don't spend any stamina. It's pretty good for when you use R2/ZR moves
>>745956261
What do they do? I remember getting one and just spent time doing my own stuff and nobody went after me
>>
>>745949426
I already figured this would happen since thats basically what nightreign became. I actually would've preferred the game to be a slow paced extraction game like what we originally thought.
>>
>>745955795
I checked all matchmaking options and I got two duo games back to back
>>
>>745956412
They told him at launch. They have more planned.
>>
I assume character customization will allow us to swap out our blood skills, our passive bonuses and our sigil. Right?
>>
>>745956405
It needs a cost. It should be an item or something. Makes no sense that you just do it for free.
>>
>>745956346
t. Retard who never played sports
>>
>>745956406
At this point I don't think Miyazaki or anyone at FROM wants to do something with an already existing IP. They got all the money they want, why the FUCK would they not want to create their own things? It's much more gratifying as a creator if you have the means to do so
>But it's just a ripoff of Berserk/Fate bro
Even better
>>
>>745956473
The game will be only sweats once those maps launch. No thanks
>>
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I'm a white (picrel), heterosexual (trust me), male (I'm on /v/). I don't know what to think about this game. I played every fromslop game except nightreign, I love dvskbloods artstyle and the characters are cool, but something is missing.
>>
>>745956245
I've been thinking the same thing
I decided to avoid that area in my last game just because of how active it was. Went to the clocktower in the south-east and had it all to myself
Was able to get a lot of early game momentum out of being able to grab everything in the area uncontested, so there's that to balance out how loaded the north-west quadrant is
>>
>>745956539
Blood skills definitely, not sure about passives, but i'm looking forward to seeing what the other options are.
>>
>>745945714
PVP is really, really situational there's just so many better ways to get virtue.
>>
>>745956586
>something is missing
your brain
>>
>>745956596
Feels like passives should definitely be something you unlock multiples of them (character locked) and then can choose 2 of them to match your preferred playstyle.
>>
>>745956545
I did for years lol in sports you get dopamine for the exercise alone buddy. You don't get anything from losing in games.
>>
>>745956637
>virtue
what is this? and how do you get this? and why do you need this?
>>
>>745956586
>zork
opinion ignored
>>
>>745956245
do you think that's unintentional? if a meta forms around these spots then people are going to fight over them or form alliances then and there. meanwhile another player can recognize the spawn traffic and choose another location to grab things with less contest.
>>
Revolver Lady and Baritone should both be promoted from Kin to full characters.
>>
>>745956692
A resource that determines if you make it to the next round or get culled.
>>
>>745956690
Good games offer enjoyment from the moment to moment gameplay. Are you stupid?
>>
>>745956734
Make the pyromancer a character.
>>
>>745956754
thank you, can you just kill trash mobs for it?
>>
>>745956779
oh yeah absolutely, he's great. he just slipped my mind because i only saw him once so far.
>>
>>745956539
It doesn't really matter because there will be a "best" build per character that everyone uses anyway.
>>
>>745949426
>I legitimately can't see it being fun to play after the first week or 2
Isn't this for all competitive games?
They are fun to play when everyone is learning, but once that phase is over it's just people following meta stuff.
>>
is it just me or do guard counters have way more poise than elden ring
>>
>>745956818
you do get virtue for being 1st/2nd/3rd in trash mobs killed overall at the end of each phase.
>>
>>745956846
that's such a retarded take, like people don't play pet characters or builds in literally every other competitive game out there.
>>
>>745956859
We know there could be PvE end bosses, like instead of the PvP fights, we might fight some big PvE boss together. And according to Vaati, you can customize your character to get more PvE stuff at the end, so let's see.
>>
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>>745956675
>your brain
I have to admit I feel a bit overwhelmed. But I will definitely play the next test round, can't wait, tendie bros.
>>745956715
>zork
I never tried him online, I played the tutorial character and Jan.
>>
>>745956725
>do you think that's unintentional?
Games like DayZ and PUBG had the same problem where everyone would run to the "best" area of the map as soon as they spawn in(and in PUBG you got to choose where you spawned in). So if it's unintentional, the devs were retarded and didn't look at what other games were doing. If there is a best area then everyone will flock to it and it's kind of hard for there to not be a best area.
>>
>>745956473
>They have more planned
There has been no indication or statement about this. They have also said this won't be a content platform, much like Nightreign, so not a live service thing
>>
>>745956951
There’s an insane amount of people who cry over the very notion of pvp these days. Fragile ego shitters to whom the very notion of losing elicits delusional cope
>>
Pls tell me there will be some sort of progression for your character in this game? I really dislike Nightreign, but this seems better imo? Shill to me why its better over Nightreign pls
>>
>>745957034
and then when everyone flocks to the best area I spawn in at the second best area and have it all to myself and get a huge easy lead while you fight 6 other dudes for rats in the "best area".
>>
>>745957002
>eating that slop
>”can’t wait” to play a game that he can’t articulate why he doesn’t like
christ man
>>
>>745956951
You can play offmeta and you can lose to people that are worse than you but picked better characters and skills. An old joke for WoW Arena PvP was players "winning at character select". There was truth in that, some classes were flat out better than others.
>>
>>745956818
Yes and you also get it for killing bigger mobs and as random drops.
>>
Why did I never struggle with parrying in the souls games, but I struggle so much more with howling in duskbloods (unless I'm playing zork)?
>>
I always choose to spawn in the area with the least amount of people and just collect/kill everything in it
It's worked so far
I should remember to use the items I pick up more often though
>>
>>745957254
same here, I love to parry in souls and recently e33 but this fucking game with the howling is insane
>>
>>745957254
Probably because the animation doesn’t imply a timing as much as a normal shield deflection does
>>
>>745957120
So the thing with it is that those players git gud quicker because they're having more competition and it's going to devolve into PvP shitshows to claim loot so they're going to get better at PvP much quicker.

Also, there's a cap to how many players can spawn in each area so the 2nd best area will probably be full too. You'd have to pick the worst starting area to have the comfiest start but you'll also take longer to get better at the game because you're not forced to get better if you're solo looting.
>>
>>745956596
There's a spot for passives on the menu, they're definitely customizable.
>>
>>745957191
Preemptively coping for losses you haven't even had yet is not a good look anon. playing offmeta has its advantages too, since people often have less experience playing against your build.
>>
Serious question, what is going on at FromSoft? Why drop you decades old identity, that has a massive following, basically guaranteeing commercial success, just to chase trends?
>>
>>745957076
There is confirmed character customization, so maybe you'll unlock more selectable abilities for characters as you use them but. I base this solely on the fact that a character has a passive that lowers your level requirements to use the second blood skill, this sort of thing wouldn't really need mentioning if the UI just took that into account and showed his second skill unlocking at a lower level than others but it still lists the default value without the skill taken into account in character selection, this makes me think you'll be able to replace it for something else in the full game. You also have sigils that you can use to give yourself different special objectives in matches and characters will sure as hell have more than just 2 blood skills.
>>
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strongest characters IN MY OPINION:
>zork, jan, layla
layla gets a free combo break alongside an extremely powerful range option and a noob killer
jan scales extremely well with fire infusion, alongside being the speediest most impossible to escape from chasedown killer once he gets a couple of upgrades for his ability
zork gets parries for FREE and is extremely dangerous to attack first. his ranged option, if you charge it, roll catches after his r1r1 and due to it detonating later sets you up to be combod even more. this combnined with his steal health passive, 3rd party options like his missiles or dash make him my fave
>>
>>745957676
It all started when Miyazaki saw this visual novel called Fate/Stay Night.
>>
>>745957676
Probably got tired of making the most repetitive shit on the market
>>
What's everyones' strats? I only really know the church layout
>Enter church, hope you got lucky and got a kin
>Run up the main stairs, cap the flame VP
>Clear the two side wings by the chair, there tends to be a twinkling demon
>From the main room, super jump and move upstairs. Super jump again, keep clearing rooms till you're in that circular room with the chandelier below
>Do both the outside roof rooms, skip the boss unless you got a kin and just nab the upgrades
Tldr church
>Cave
>idk just hug right, do the room with the two big guys in the pool that always has a thing
And uhh last but not least
>bridge from the tutorial
>it has a kin, sometimes

Yep so I only really know how to full clear one zone!
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>>745957170
>christ man
Sorry, I'm sorry... I only do this on weekends.
I'll force myself to like this game, I just hate that this is online slop.
>>
>>745957750
Layla is so good in 1v1 but that's the issue, she's so good that come the final round you can safely bet that 2 out of the three players will gang up on a Layla.
>>
>>745957564
That's just how it goes, you are fighting an uphill battle if you're playing offmeta and the higher you get in the ranked ladder, the harder it will be to maintain being offmeta because equally skilled players that take less damage and deal more damage have a distinct advantage.

Do you really think you're going to beat an equally skilled Steve player most of the time in Smash if you're playing Little Mac? It's more pronounced in a game like Duskbloods where a player stays in the match if you kill them, they'll know your offmeta for the last round if you PvP with them at all before that. Your element of surprise is ruined.
>>
>>745957914
Look for kin, look for lightning infusion
>>
>>745957931
You don’t need to like it, just use your brain and conceptualize why you don’t, and then stop playing. Weird anon
>>
>>745957797
Oh yeah, because battle royale have never been done before right? It is definitely not the most overused genre ever
>>
>>745956973
I don't think there will be PvE for final phases because from what I read on that IGN interview, Miyazaki only said you can quere for co-op but then you have to fight two players by the end instead of the 1v1v1 which we already have on the beta.
He also said if you don't like PvP you could custom your build do make your kin stronger or something like that.
>>
>>745958047
My man, it’s not very hard to understand that the devs would want to try making something new, for them
>>
Has anyone figured out which kin circle corresponds to which character?
>>
>>745957797
anon this is a hero shooter esports souls game. quite literally in layla's case where you can first person snipe. there's just some creeping thrown in like deadlock but you legit are playing control point in phase 2 and 3 lmao.
>>
It looks like the game could be some fun, but I'm not buying a console for a SOULS PvP game. If it was a complete Souls game maybe.
>>
>>745958206
anon, I believe in your ability to put thoughts together >>745958206
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The game is just mid, certainly not bad, but its legit just a PvPE Soulslike, its gimmicks don't change that. I kept waiting for there to be something more to it but there just isn't, it's exactly what it seems like. Certainly fun, but definitely not 70 dollar fun, and definitely definitely not "buy a switch 2 for it" fun
>>
>>745957992
I think its a little early to be crying about characters as broken as Steve or as shit as Little Mac. Some builds are definitely gonna be stronger than others, but in a game like this you aren't going to see 100-0 matchups, hell you probably aren't going to see as much as a 70-30.
Even disregarding that, it just shows a fundamentally fucked up approach to games that you're already crying about imaginary unfun metas rather than thinking about finding a playstyle you yourself enjoy the most.
>>
>>745958343
what i'm getting at is that this is a trend chasing game made to appeal to shareholders, it's fromsofts take on a hero game with souls combat. it combined a bit of dota with a bit of hero shooters(control point). so deadlock.
>>
>>745958646
If this was just a trend game, shareholders wouldn’t let it be a console exclusive. It being derivative of other genres doesn’t mean it isn’t a more interesting design space for the devs than making souls again, again. It’s not confounding
>>
>>745958645
>I think its a little early to be crying about characters as broken as Steve or as shit as Little Mac
We have Layla and Jan right now, to be fair. The only thing holding Layla back are people 2v1ing her at the end. Otherwise she's far and beyond the best character in the game by far.

> it just shows a fundamentally fucked up approach to games that you're already crying about imaginary unfun metas rather than thinking about finding a playstyle you yourself enjoy the most.
Play enough games and you'll know that the game will end up in that state in 2 weeks time once the meta is settled. It's about understanding human nature, every single game PvP devolves into unfun metas that you're forced to play against or as if you want to push ranked. That's why single player is better than multiplayer these days.
>>
i thought nightreign was already the worst flanderization of the souls genre but they managed to make something even worse

fromslop has been going downhill ever since DS3
>>
Never played Nightrein. Any reason why they didn't just shove elements from Duskbloods into it instead of making a whole new game for the same genre?
>>
There's something about the controls/inputs that is off-puttingingly clunky to me. It's just small things in the moment but the amount of times I've sighed at getting stuck in a long animation you can't cancel out of in a stupidly fast-paced game is a bit absurd. It kinda has the energy of Bloodborne but doesn't fully commit to the fluidity that game had. I wish I was better at articulating what I fully mean, it's just that I expect the game to be a lot snappier with your character to encourage more aggressive movement but then some things just grind you to a halt in a way that does not feel good
>>
>>745958939
nintendo paid them to shill switch 2
also fromsoft realized they can just resell asset flips over and over and people stilll buy them
>>
>>745958986
I sort of get what you mean.
>>
>>745959034
>realized asset flips
Yeah, that’s been from’s whole career, retard lol
>>
>>745958892
>It's about understanding human nature
it's pure undiluted defeatism. you've already given up to losing the game and are preemptively coming up for excuses for why you lost to all the Zork players.
Sure, people will find effective builds and copy them, but the idea that you "only lost because of their build and not because they outplayed you" is pure cope you use to make yourself feel better about losing, its not based on anything.
>>
Why did they add the retarded jumping when it gives the character almost no momentum and the horizontal movement is still slow as fuck. I'd argue that Wylder is a faster character than some of these ones.
>>
Has from said anything about an extra play session considering they cancelled the first one?
>>
>>745959447
>I'd argue that Wylder is a faster character than some of these ones
nightreign is just more polished, switch 2 is still garbage hardware
>>
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>>745945305
So is it a PvE game or..?
>>
>>745959408
I don't think you understand, this is literally every single multiplayer game on the planet and goes back to wavedashing and snaking if you've only played Nintendo games. You either learn to do that as well or you lose most of the time. But back then people could play with friends without knowing that those strats existed, now people can see them online and the 1 fag in your friend group will do it to win and now that game is ruined if everyone else doesn't play his way. Those fags in every friend group are now playing online as well and there's much more than 1.

The best example is WoW classic. Despite everything being the same, it's fundamentally not the same as it was back then because the players behavior changed. You now rush through everything while stacking every buff in the game to try to get a high score vs other players that you will never meet, as opposed to slowly going through the raid and shooting the shit with people.

Modern multiplayer games are bad. Because the players yearn for metafaggotry. They ruin every game they touch, it is inevitable.

>, but the idea that you "only lost because of their build and not because they outplayed you" is pure cope
Again, Little Mac vs Steve. Builds will matter, some will be better than others. You will be at a distinct disadvantage, so yes you technically will lose because you're being a snowflake that wanted to run a purely melee focused build against people that all know how to howl.
>>
>>745959456
Nope.
>>
>>745959447
Because the map is extremely vertical obviously. You have an air dash for horizontal movement.
>>
Is it possible they will add some sort of campaign to the game?
>>
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Why doesn't Zork have a cup? What'll happen to his victory blood once he goes back underwater? Will he just lose it when it inevitably dissolves in the vastness of the ocean?
>>
>>745960213
It’s kirby air ride city trial mode except you can form formal alliances
>>
>>745958986
there's a lot of input lag
https://www.reddit.com/r/TheDuskbloods/comments/1vw80qy/for_those_few_who_dont_believe_the_horror_stories/
>>
>>745960213
You're forced to fight 1v1v1 at the end so yes.
>>
>>745960458
I’ve seen autists faking this for other games so I don’t believe it lol
>>
>>745958986
>Bloodborne
>fluidity
Who the fuck are you trying to fool?
>>
>no dataminers
>no cheaters
never ever pc faggots
>>
>>745960518
Man I dont like this. It feels like it can be fun for a while but you will in the end get tired of this game. Will they add other type of scenarios where its not ending all the time 1vs1sv1
>>
>>745960650
it's real, the input lag on the jump in particular is awful even with a pro controller 2. you get used to it but it's honestly really fucking bad.
>>
>>745960731
Yeah they're adding "Nightlord" fight for phase 4, who knows what kind of other scenarios they'll add though
>>
>>745960650
It's real, but it's not like you're gonna play the game anyway lol
>>
>>745960747
First thing I noticed. FROM just loves their negative edge charge buffer frame slop. Maybe they're doing it so you can't bunnyhop in PvP.
>>
>>745960851
Nice I hope we will see a lot of variety and some sort of general progression. I hope I wont be dissapointed since i bought tendiemachine for this. How many gigabyte is network beta test btw?
>>
>>745960909
I have a Switch dos I just totally forgot to sign up. It comes out in like a month right?
>>
>>745961074
I think the progression is all unlocking stuff for your characters.
>>
I didn't play duos, how is it? Do you share items and stuff, do they appear individually for each team member, or are you always stepping on each other's toes?
>>
>>745961323
Yeah that sounds good enough for me, since then I can have something to look forward to each game.
>>
>>745961517
I know different people can just tap the same kin summon circle with no issue. Dunno about pickups.
>>
I've seen a couple of tier lists, why isn't the dinosaur rated more highly?
>>
>>745961074
Don't wanna disappoint you, but all of progression will be completely meaningless, because the only thing you'll be chasing is the better ranked avatar frame. It's always the same with pvp games.
>>
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>we want the esports crowd
>>
>>745957254
I think it's because the input is so much more awkward.
>>
>>745958986
Yup, I know exactly what you mean. Nothing really flows well into eachother. Everything has input delay and requires you to be hard locked on despite the lock on being terrible
>>
I've had the zeppelin event thrice.
But only now did I consider. The zeppelin is actually on the map during the phase-event. But the zeppelin isn't actually physically on the map, is it? In the sky or something? Can you reach it? Is there like a rope or something you can climb to get to it?
I am assuming not. But I don't look up often at all.
>>
>>745961756
You dont know that yet. We will see I hope its not like you say and I believe they can figure something out like some sort of progression for each character.
>>
>>745962861
It's too high in the sky to reach even from the highest building but it's visible.
>>
>>745946042
Definitely feels more like AC PvP with how much jumping and dashing there is
>>
>>745962956
I see. Well. That's cool still.
But it would have been cool if there were climbable ropes hanging down from it or something.
>>
>>745958986
It's input delay and animation lock. I haven't tried docked, but it felt awful in handheld mode. Also Bloodborne has just as much clunkiness. DS3 was their first game that had minimum of that feeling, and it pretty much stayed at that level until Nightreign.

I also wanna add, the absolute gods of fast-paced, fluid combat are Platinum, NG4 has the best feeling gameplay on the market right now imo. Other studios should copy them more.
>>
So when can we expect the game?
Any guesses as I understand it will be this year at least
>>
>>745963108
Yeah I tried to see if I could reach it when I first got it but I couldn't.
>>
>>745963181
I think it's December
if they didn't announce the release date by now, then it's gonna be late Nov to Dec
>>
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>>745962927
God I hope they add top 1,10,100 skins and titles, that would be so cool.
>>
>>745963181
Feels like a late October release with the date announcement happening about a month before then. Similar to what Nintendo did with Star Fox, and what I assume they'll do with OoT remake in December.
>>
>>745951039
Yeah, ritual virtue seems very overtuned to me there's been plenty oftimes where I rocketed up from bottom of the leaderboard to second or third just thanks to a single capture and kill
>>
>>745963331
Yeah prob December
>>745963351
StarFox isnt it purely single player game?
Its much harder with Multiplayer, but we can always hope.
>>
>>745963565
>StarFox isnt it purely single player game?
It has a mp mode with 3 different types of maps/battles but it's pretty obviously not the focus. Still simple fun but there's not much of a skill ceiling.
>>
>>745961809
Is this the bridge or can you actually get on top of one of the 1v1v1 arenas?
>>
>>745964085
looks like the top of the cathedral near the clocktower?
>>
Is it me or is there too much randomness to matches?
>>
>>745965419
too little if anything. metafags will optimize the shit out of the matches every time if there isnt randomness
>>
>>745961517
Duos is much more balanced for the final phase (it's 2v2 instead of free for all) and overall more balanced it feels like.
>>
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>>745951157
>Maybe it's a temporary exclusive, like Monster Hunter Rise or SMTV.
Highly possible for PC
>Fromsoft owns the IP
>nintendo is publishing it internationally but Fromsoft is still publishing it themselves in Japan
>Daemon X Machines was a switch exclusive
>another game where it was published internationally by Nintendo but by marvelous themselves in Japan
>It only ever got a port to PC and no other platform.
>>
>>745965915
I have snoygger fatigue, that's like saying "Ehh, chud? GameFreak owns the Pokemon IP"
>>
>>745965889
Wish they did something like:
>singles during phase 1 to 3
>duos for phase 4 with 1st/4th vs 2nd/3rd
>>
>>745956859

You're right in a way, but this is where game format and pacing matters.

You can "solve" a slow-paced game but if there's enough complexity in it, you can allow for players to have reasonable time to disrupt another player or develop their own counterplay.
When this happens in a fast-paced game, there is no time to properly counter the meta bullshit and often the opportunity cost of doing something anti-meta or disruptive is too great to yourself because you've given up your own access to resources.
In a slower paced game, a mistake doesn't cost you an entire match. There's more room for upsets or weird stuff to happen, and as a dev you can also afford to design disruptive elements knowing it won't fuck up everything instantly, just force people to adapt within a still generous time frame.

The issue is the constant assumption that a multiplayer session can't exceed 30 minutes and so this inevitably limits all kinds of player expression down to the same formulaic problems. Extraction games are shit but like MOBAs or military sim games, they have the advantage of more room (time-wise) to design a competitive experience within.

I'm vaguely interested in this game but honestly, From has been at its best designing slow and contemplative experiences. The fact they're not translating THAT aspect of their game design to an MP format feels like a major mistake.
>>
>>745966038
Gamefreak and Nintendo both own the IP
>>
I’ve only had time to play the first real session. Game is fun, Zork is fun. I can play the final session tonight and I’ll try winnining with dinosaur man. I like how strong consumables are in this, all of the damage dealing ones are great. Got fucked over by some blackflame one on my 2nd round and learned it through that.
>>
>>745945305
it doesn't really matter if it flops all the development was already paid for by nitnendo, meaning all the money made is pure profit.
considering bandai needs to steal 70% of the profits before fromsoft sees a penny on elden ring investors don't care if it doesn't come out on playstation.
>>
>>745965419
You'll be able to set a Kin for each type at release apparently so that cuts down on RNG a bit. But probably in a bad way because everyone will use the same meta Kin.
>>
>>745961809
>ctf_2cathedral
>>
>>745958986
fromslop network+tendue online
Them making a only online pvp game is baffling when you're used to their online components.
>>
>>745960418
He didn't really think that through. When you're zorking you don't bother with forethoughtening. You only zork.
>>
>>745946042
>Easily the lower barrier of entry I've seen for a from soft game, which is exactly what they needed for the switch.
might want to mention the 30 minutes of tutorials they want you to play. also easier to pick up than dark souls? with tripple jump and dashes across half the screen? i dont think so.
>>
>>745962927
>like some sort of progression for each character.
never gonna happen for a pvp game, especially one with a ranked mode.
Everyone always has to be in the baseline at the very start of the match.
>>
>>745960276
>b-b-b-b-but WoW
>b-b-b-b-b-but Steve!
nobody cares faggot, WoW is a shit game to begin with, and Steve and Little Mac are as extreme a set of outliers as you can get.
Yes some characters are better than others, no that's not why (You) lost. the game isn't even out yet and you're already crying about an imaginary meta, the fact that you don't see how sad and fucked up that is is unreal.
Like you've already decided you can't have fun playing Senator Raptorman because you might lose to Sniper Layla and that would just destroy your little ego to lose occasionally.
>>
>>745963181
>>745963331
>>745963351
>>745963565
I agree with this anon, i think delaying it to next year will be the smart move.
>>
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why is there no sekiro character
was there one in nightreign
>>
Trespassers are still complete fucking jokes. Absolute fucking wastes of time. I can't emphasize it enough. They suck ass and should be avoided at all costs. You will NEVER fight off a Trespasser and have it have been worth the time you spent. Never ever ever. The only way it's worth it is to swooop in during the final 30% of their HP and finish it off after everybody else does the heavy lifting.


The fights themselves seem neato but the game is WAYYYYYYYYYYYYYY too fast paced and competitive for spending 3-5 minutes on a task that elevates you allies as much as it elevates you.
>>
>>745968003
THERE AT LEAST A DOZEN BLOODSWORN DUMBASS FAGGOT SECONDARY RETARD
>>
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>>745968003
They said we will have around 10-12 characters on release, we have 6 on the network test and 2 only shown in the trailer.
>>
>>745968003
theres an edgy looking katana dude whos confirmed a playable character thats not in the network test. maybe hes the sekiro guy
>>
>>745966314
Not necessarily a consumable but I won a game solely by throwing a firebomb at the very end of the final duel when i was close to losing. Took the guy completely off guard. Felt glorious.
>>
>>745968006
They have pretty good drops, the vampyr one lets you regen health with melee hits. I can see those bonuses you get from killing them as a reason to kill them.
>>
so is zork actually any good at least in pvp? hes the only str chad in a game full of dex cucks. im worried he wont be fast enough to hit the enemies
>>
>>745945305
No. I played 2 games and I'm over it.
It doesn't really form into a cohesive game. Kind of just a mashup of a bunch of random features.
Structurally the game it's most similar to is fall guys. BR, numerous rounds, mostly PvE but the PvP is there to add spice.
>>
>>745968360
I've played against really good Zorks, they are tanky as fuck and hit hard. They are good.
>>
>>745968339
Absolutely completely not worth it at all. Like offensively so. You can go grab some cringe lifesteal upgrade. I'll have a level 5 Kin, full Blood Powers and level 20 as well as some commendation, flame and great foe revulsion virtues.

You little gimmick wont help you kill me and you accidentally gave upgrades to your rivals.
>>
>>745968450
is he actually inherently more tanky, or does he just become more tanky from that passive that steals max hp from other players?
>>
>>745967804
What's sad here is that you clearly have no fundamental understanding of how online video games work. Nightreign is PvE only and has that exact same issue WoW does where it turned into faggots rushing around instead of how it was at release. That's what the meta became because that's the most efficient way to do things.

You can make similar comparisons for every online game on the market. If you go play MKW it's going to be a lot of faggots with baby characters on the motorbikes and that's a dumb party game with matches that are 10 minutes long at most and you're playing with the most casual crowd possible, kids and their parents. Meta sweatlords STILL infest that game. Now for a hardcore game like Duskbloods, surely you can figure out what players are going to do when these same faggots were all using Rivers of Blood and Moonveil on day 3 of Elden Ring.

The worst part here isn't winning or losing, it's every match having the characters being played the same way with the same loadouts and the same kin. It's fucking boring.
>>
>>745968505
I feel the same, trespassers are cool, but the rewards are not worth it. They have to buff the rewards to make up for the time lost. Maybe make your kin reach max level instantly, or give more virtue to the one who did the most damage
>>
>>745968638
He's super tanky. Work is S tier tbqh

>best gun that isn't Layla's Sniper
>tank as fuck
>top tier third parry offscreen abilities
>great moveset and damage
>huge HP/Poise/Defense
>Ultra howling for EZ parry

Honestly cant go back yo lesser Blood Sworn after feeling his might.
>>
so what happens when the blood moon runs out of blood to drip?
>>
>Biggest chads
Jan players
>Biggest faggots
Layla players
>>
>>745968360
Right now he's good when everyone playing sucks but the moment people figure out how to parry, he's shit. He's the easiest character to parry. You'll have to basically rely on parrying others since his parry is enhanced but everyone else other than Jan has much better ranged options than you so you're going to get kited and fucked.

Some of the ending arenas also have pillars so your charge is easily line of sighted.
>>
>>745968776
That smells like CUT CONTENT

you see, originally, the blood moon could run out of blood, but it was cut from the game!! HAHAHAH
>>
>>745968826
>Biggest simps
Samir players
>>
>>745968360
His missiles and jetpack ram are great for ganks and PvE but nobody will fall for them in a 1v1 later down the line. Everything else about him is good and you’ll be able to swap one of those abilities out in full release anyway.
>>
>>745968867
>He thinks everybody has better ranged options
Speargun fucking cooks people
>>
>>745968936
Human Rocket means they can't use their skills without opening up being rammed. Missiles are also good for holding off kin. In fact Rocket itself is underrated for deleting Kin too.
>>
>>745968970
Yeah but they have ranged skills too on top of their ranged attacks, Albert comes to mind as completely thrashing Zork if played right. Zork's missiles fuck but the windup is way too long, it's good for killing Kin behind a pillar or Trespassers but that's about it.
>>
>>745969105
>that idiotic beam
>worth anything
I sidestep it and feed you an exploding spear.
>>
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>>745968003
>unsheathes katana
>>
>>745945305
Is the network test open or closed?
>>
>>745969160
It's not really the beam, it's the blood blades that he can stack multiple charges of. Those come out fast.
>>
>>745969212
closed
>>
>>745969056
>Human Rocket means they can't use their skills without opening up being rammed
He sits in the air for a couple seconds before launching off and then the enemy can just use their skill after he finishes. You can knock him out of the skill pretty easily too in case they try doing multiple rockets at the same time.
>>
how long after nightreign's network test did the game release? any chance duskbloods comes out in september?
>>
>>745969226
Oh yeah but the shield works and I'll be jumping towards you. Those work best when you get a good read and can punish me doing something like Human Rocket or Missiles or healing. And I can just bring Nikke scythes and shit btw
>>
>>745969258
Anon, I won like 5 times as Zork this morning. The tackle is still dominant pressure against anybody but the most level headed Layla who will likely be a le to zap you any time you try it.
>>
>>745969309
3 months from test to release for nightreign.
>>
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I just notice there's no bleed based bullshit you guys think we get bleed stuff in the actual game?
>>
>>745969335
The shield blocks eat up your stamina, which leads to getting staggered easier. As far as I'm aware, the skills can't be parried so they're the safest and easiest damage. If you go in for the hit with Zork's slow weapon you're going to get parried once players are better and it's going to be miserable.

I won a couple of matches with Zork, but he's good because everyone right now is bad if that makes sense. Absolute monster in PvE though. He'll probably be good for the game modes that don't end in a 1v1v1.
>>
>>745963052
The trip jump and air dash basically turns this into the ultimate stalling game for PvP.
I can see why soo many use the sniper.
>>
>>745969384
And I beat a Zork, as Petrus who has a dingy rapier, using the method I just talked about.
>levelheadedness
when the actual game releases everyone will figure it out. That’s how souls games work and it’s how a game like this will work.
>>
>>745969514
People try to parry me all the time. I just fucking shoot them when they think im gonna rush. This is Soulsborne PvP 101.
>>
>>745949374
>Samir
Isnt that a fucking poojeet name?
Samir? More like SAAARMIR
>>
>>745969557
Samir is the weakest character in PvP by far so good job but Im not impressed.
>everyone will figure it out
Only Layla can reliably fuck you for rocketing. Everybody else just has to let you do it and dodge you.
>>
>>745969594
People are barely landing parries at all right now, it's funny to see. They need more time to learn to the timings but there's no real way for them to train at the moment.
>>
>>745949374
His skills are impossible to hit if the opponent isn't retarded, but they are decent at PvE and he gets the dinosaur pretty early. His melee and ranged weapons are the best parts of his kit but those are only as good as your fundamentals are. I have not really tried the perfect guard thing so I don't know how much of a buff it gives. If it's something like 30-50% then it's worth it, but if it's like 5-10% then fuck that.
>>
>>745969820
Practice against Zork, his weapon is the slowest and if he tries to R1 you, you should be able to howl on reaction and get him. Zork himself also has a continuous howl if you don't want to time at all.
>>
>>745959408
>it's pure undiluted defeatism
NTA but its really not. By a long shot. Just look at any gear/build based pvp games and its the same fucking story everywhere. There will be a meta at some point and you either board that train aswell or get left behind.
>>
>>745963170
>NG4 has the best feeling gameplay on the market right now imo
Amen
>>
>>745970109
Yeah, I mean there's no training room to practice nor a way to join a match with friends to practice right now. So you have to do it live, resulting in people missing parries.
>>
>>745968970
It never hits anyone and it's too slow to use as a closer.
>>
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>>745951157
>selling millions and every streamer played it for months
>this means that it was good
>>
videos?
>>
>>745970464
I hit people with it all day. Jump shots are strong and it's a fine closer because Zork wants to proc a stagger so he can ZUCC and get the max HP buff.
>>
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>>745956346
>PvP in video games is boring. It's only appealing if you're a zoomer.
This is an absolute brainlet take. I fucking hate Fromsoft PvP, but there are plenty of PvP games that are superb.
>>
>>745945305
It's actually so weird to me that people bashed Nightreign for being fortnite, and now they're consooming a PvP battle royale like it's what they want from fromsoft
>>
>>745945305
I wanted to watch people play but no one's allowed to stream it. I feel like developers do this intentionally as a way of devaluing e-celebs. Half the fun of watching someone else play a game is seeing their initial reaction and you don't have that anymore because developers spirit them away in the middle of the night and give them early access. So instead of seeing someone play the game for the first time, you instead get a bunch of shills telling you how to play the game. Why would I watch that?
>>
>>745970398
The timing is the same as the Souls games after 1, you parry when their arm starts moving forward, not when the weapon is about to hit you. The only issue is having to do it earlier to account for latency, but right now it isn't noticeable because either chinks and thirdies didn't get into the network test or From actually got their shit together and separated regions properly this time.
>>
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Hopefully one day Miyazaki makes a From Software MMORPG. Honestly think a Soulslike MMORPG with PvE/PvP by them would blow up so hard.
>>
>>745970605
>people bashed Nightreign for being fortnite
But everyone knew it wasn't.
>now they're consooming a PvP battle royale like it's what they want from fromsoft
/v/ has been full of people shitting on the game incessantly.

Also, no one gives a shit what you want from From. This attitude is peak cringe. Game developers can make whatever game they want and you don't matter one iota - go make your own games. It's crazy to me that I have to remind you that you don't own FromSoft (don't know what you thought you did) when talking about Nightreign and Duskbloods, because I used to have to do this to all the actionfaggots crying that Elden Ring was just another Souls game or against Soulsfags when ACVI was announced. Every game From puts out, there's a large portion of /v/ that shits and pisses their pants because From isn't dedicating 100% of their time to making games they specifically want. It's unbelievable. No one does this with any other developer.
>>
Why does it have that gay ass signature slow combat? MP games should be fast
>>
>>745970792
>Hopefully one day Miyazaki makes a From Software MMORPG

Project Beast is basically an MMORPG. It's a shared world like Demon's Souls other half. You don't have to use items to play multiplayer, it just happens naturally.

Of course, they're hiding this mode from us for now so nothing we can do.

If you look at the ORIGINAL Chalice Dungeons in Bloodborne for example, there's dev footage of multiplayer working by just loading the chalice dungeon and you can "find" players inside the dungeon.
>>
>>745971079
>Project Beast is basically an MMORPG. It's a shared world like Demon's Souls other half. You don't have to use items to play multiplayer, it just happens naturally.
Yea but I want something like as big as WoW but Soulslike combat and made by From Software, so you don't have that boring as fuck tab combat.
>>
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Is AI right about Duskbloods?
>>
>>745971190
>Yea but I want something like as big as WoW but Soulslike combat and made by From Software

gotcha. maybe someday...

Armored Core V has my favorite From multiplayer in FROM Software history, i hope it shines again someday (but that's not my wish)
>>
>>745970605
Nintendo fans hate everything not nintendo. As soon as its nintendo its considered incredible.
>>
>>745945424
>>745945714
I think of it like City Trial than an extraction game.
>>
>>745971382
That game died within a month LMAO
>>
Trang Lanh is real sexy-cute. I like her design.
But Layla? I like her design too. But she just comes across as much more of a decayed corpse than as a woman. So she is cool, but not very womanly.

I really hope the full game has some other sexy lady. It's a bit of a sausage fest.
>>
>>745972039
More than 12 Bloodswornnis the vibe. Could be as little as 11... could be as many as 16
>>
>>745972039
Behind Zork's suit of armour? The sexiest lady you've ever seen. Naked and sweaty of course.
>>
>>745972039
We're getting the blue-clad eyeball orb holding lady (who might actually be a boy).
I just wish Gunslinger Beatrice were a playable character.
>>
>>745972358
That's a boy. Quite obviously too.
>>
>>745972445
But is he a girl when he puts on the skirt?
>>
>>745970979
I said what They want, not me. I love Nightreign, I still play it.
What I'm talking about is all the YouTubers dissing Nightreign and comparing it to Fortnite, there was a huge disinfo campaign and review bombing.
Now those same people are slurping on duskbloods which really is a battle royale, like what they said they didn't want
>>745971295
It's not just them. There really are people buying a whole console to play it
>>
>>745972445
Just because they're Vietnamese doesn't mean they're a ladyboy...
>>
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The game will be very dead in 6 month time
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Looks like hackazaki (aka la creatividad extinguido) successfully managed to rip off yet another popular Japanese franchise again
>>
I legit bought this trash console for this game, and man am I disappointed beyond belief. What's with the input lag being so bad on a multiplayer game with laggy players. Get me the fuck out
>>
>>745972983
More people signed up for Duskbloods than for Nightreign.
Nightreign has had a surprisingly consistent playerbase.
>>
>>745973190
Fate + Vampire Hunter D is a based combo
>>
>>745972983
most people dont like to play betas of games they will buy
you are retarded
>>
>>745973271
>I legit bought this trash console for this game
What the fuck is wrong with your brain?
>>
>>745973190
Type Moon had over two whole fucking decades to give us a game where we actually get to play a proper Grail War.
>>
>>745973271
I will never understand you people who buy a console for a single game. I've seen people want a ps5 for only astro bot. We need a god damn reset.
>>
>>745973573
Fate/Another, for WC3, plays a lot like Duskbloods.
And it's an awesome game. Legitimately.
>>
>>745973301
>Nightreign has had a surprisingly consistent playerbase
Yeah on PC, the test server wasn't available on PC.
>>745973332
I totally believe you...
>>
>>745973332
>in japan
>>
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>>745945305
>>
I understand everyone's concerns but the game is fun as fuck and this test has already sold me on it 100%
>>
>>745975304
I just hope it stays fun when it gets sweaty. This might be more fun as a party game with all of the randomness.
>>
>>745972358
>I just wish Gunslinger Beatrice were a playable character.
isn't from supposed to send out a survey? if they are i'm definitely mentioning Beatrice and Baritone needing to be upgraded to full characters.
>>
>>745973301
NTA but that was a multiplat and not a PvP game. PvP games get too hardcore and that filters new players. The skill ceiling for Duskbloods looks VERY high and it's complex enough that the skill floor is higher than average too.
>>
>>745973190
Albert's beam is basically Excalibur if you think about it.
>>
>>745975832
Survey's up. It's on their website.
I already submitted responses but forgot to ask for playable Beatrice. So it's up to you now.
>>
>>745945305
meh, i hate switch 2 and it's network
shit reminds me of how awful the DS network was
>>
can you queue for the 2v2 one with a friend anons?
>>
>>745977348
Yes. It'a a whole queue.

>Bloodbound pacts
- You're all in 2 man teams either pre-made or matched
- Final Battle is a 2v2
>>
>>745945714
thats it? thats the entire game?
>>
>>745977615
Yes you stupid coping shitskinned fuck. The game is infact actually exactly what they said it was when they revealed it. No secret Demon's Souls sequel. No big hidden custom character slow paced solo focused ARPG
>>
Lots of Zork fanart coming out.
>>
>>745945714
>>745977615
Really guys? That's all the game's about huh? Are you sure there isn't some hint telling you about an hidden campaign somewhere in the test network?
>>
>>745977853
Yes. It's what they said when it came out. Fuck off or take a tripcode like Nora does so I can filter you forever.
>>
>>745945437
this is me also. I will probably buy a Switch 2 eventually but to play other games. I like from games for different reasons.
>>
>>745945714
Sounds like a nightmare
>>
>>745945437
for me there's too many other games coming out that i don't want to devote time to this one. i'm very glad i got into the network test to see that it's not really for me. well unless it comes out in december or something, then i'd probably grab it.
>>
>>745978270
>Sounds like a nightmare
yeah, for snoys who will never ever play the game. LMAO
>>
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>>745977676
are you sure? like 100 and thousand percent sure??
>>
>>745972841
I see as many people saying the opposite too. A lot of soulstreamers I watched were hyping up Nightreign and played a lot of it like ela and dist. But then they turn around and say duskbloods looks boring and they will skip it. It's just the usual anti-nintendo narrative normies like to parrot.
>>
So this game is just jungling?

No one fucking likes jungling.

Not even junglers like jungling.
>>
>>745976308
i did my part, i mentioned making Beatrice into a character twice. once in the "Beatrice feedback" section, and once in the final comments.
>>
>>745977348
not in the network test, no. might be a good thing to mention in the survey if you fill it out to see if they'll add it in. (assuming its not already planned)
>>
>>745945437
I like fighting games but the PVP in From games has always been pathetic to me
>>
Ok but why is every character a vampire that sucks blood? I don't get the story.
>>
>>745979824
Zanzibart... Forgive me...
>>
>>745979175
Good man.
>>
>>745979060
Phase 1: Jungle
Phase 2: Jungle for at least half of it and then you can optionally go to mid where everyone is fighting
Phase 3: Jungle for at least half of it and then you can optionally go to mid where everyone is fighting
Phase 4: 1v1v1 with the top 3 scorers
>>
>>745979060
It's Kirby Air Riders.
>>
God I want this game to be out already, I'm hooked.
>>
>>745981867
It's more like Deadlock but with solo queuing.
>>
>>745982404
I can see the DOTA flavoring but it's not anything like Deadlock. The format is almost exactly like City Trial.
>>
What sort of events could they add to spice up the chaos during rounds?
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>>745983793
There's no limit to it. They can do whatever.

>A "Burglar" Spawns and if you can chase him down and kill him you can recruit him as a special rare and powerful Kin for the rest of the run
>"Oops All Rats!"
>Spawning a roaming Trespasser who hunts players down and can traverse the map to terrorize everybody unless you team up and put him down
>Alliances get scrambled, those not in Alliances are put into Alliances unvoluntarily
>Army attacks the Map, new harder PvE is happening
>A cursed Ritual Site is active the whole run but if you stay there too long you can get a perma-debuff or even maybe culled
>>
>>745983471
I mean it's seriously just a Souls game with moba elements and battle royale looting. I wouldn't really invoke city trial at all when Apex was much more influential in Japan these past years than Air Rider/s. Deadlock was already a hero shooter+moba hybrid. Duskbloods has that same hero character element and the jungling but then capture points from actual hero shooters.
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>>745984435
You don't eliminate people when you kill them so it's not a battle royale. It doesn't really share anything in common with MOBAs other than racing to make your character stronger. Creep camps are glorified XP vending machines in Deadlock, Sinner's are literal XP vending machines. With the free-for-all nature and the random element including events popping up on the map and even invading bosses meant for co-op, that is City Trial to a T.
>>
What happens if a Zork collides with another Zork both using the rocket?
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>>745984812
Trade, double knockdown.
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>>745978916
I mean, but that other anon was saying he's seeing the exact opposite.

Personally I don't think this game does anything particularly interesting and I think it really needed to. Part of Nightreign's defense was that it's just a small game, basically an official mod, and it's great within that context. Duskbloods needs to be better than Nightreign and I don't think it is. The characters have less things they can do and I don't think they're as interesting as Nightreign's cast. Nightreign was pretty intuitive all things considered since it took so many mechanics from other modern popular subgenres, you just run around collecting stuff and stay inside the circle. But in this game you have to basically just click a bunch of things and it all feels pretty arbitrary. What is the flame virtue? There's just chairs all over the place with skeletons in them and I'm lighting a fire in their skull? Or extinguishing it? What even? And sometimes a place becomes a ritual site (why, what is that?) and this means you can Capture the Point or kill people there for points but you get more points if you're holding the respective stone first..? Was that the best they could come up with?

A lot of people were also hoping they'd push combat beyond what Souls games have been, but they didn't, it's just Souls combat at high speed. Souls PvP has always been niche and it's not because the games are slow, it's because they're janky. Now they're fast and I do wonder just how many people that appeals to. If you love Souls PvP, would you really like the Duskbloods? You're not a slow knight with two attacks, you're a super mobile hero-like character with a gun. It's just kinda' weird. I don't know how many people were like, "I'd play PvP in Souls more if only I had a quadruple jump and spells had cooldown instead of mana."
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>>745984435
>battle royale looting
Not really.
>jungling
This is like saying Dark Souls has jungling.

I don't know why you're going out of your way to include MOBAs when describing Duskbloods when there's nothing MOBA-like in it that wasn't already in Nightreign. People were calling it PvP Nightreign before they played it and now you're like, "Uh, no it's Dota or Deadlock." Why? What the fuck?

>>745984747
>You don't eliminate people when you kill them so it's not a battle royale
You don't need to eliminate people when you kill them for it to be a BR, just that people get eliminated and can go requeue while the victors continue to duke it out. Fall Guys is a BR.
>>
>>745985475
I skipped Nightreign, did you also run around leveling up and getting power ups and stuff in that game?
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>>745984060
>"Oops All Rats!"
I'm surprised we've never had some fucked up Rat King boss ever. I guess because rats are just their go to super easy to slot in enemy with little changes to them. The rats in Duskbloods look more distinct than they ever have, really.
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New boss related to the lady of the bog, coming next network test.
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>>745985696
Nightreign is essentially a randomizer speedrun
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>>745985789
We had the Royal Rat Authority and the Royal Rat Vanguard in DS2
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>>745985696
Yes, but you also loot weapons and spellcasting implements which each have two spells attached to them. There's a few other notable differences. Nightreign uses the familiar Souls mechanic: you collect souls and can only actually level up at a site of grace, and you drop them when you die but can pick them back up. Duskbloods' characters have two passives, Nightreigns' have one. You do get permanent buffs to your character and skills over time, but I think maybe you get them a little more often in Duskbloods. The Nightreign characters are more specialized to party roles since it's a co-op game while the Duskbloods characters tend to all play similarly.
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>>745973190
>>745973573
>Type Moon had over two whole fucking decades to give us a game where we actually get to play a proper Grail War.

Type-Moon are a VN company. Nasu loves Capcom, Square and FromSoftware however.
>>
>>745970792
I'd take instanced like GW1
>>
I like it a lot. Does it actually play like AC? I should check out AC.
>>
>>745971079
>If you look at the ORIGINAL Chalice Dungeons in Bloodborne for example, there's dev footage of multiplayer working by just loading the chalice dungeon and you can "find" players inside the dungeon.

Link me up Good Hunter
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>>745973573
Fate/Samurai Remnant?
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>>745957676
>dropped soulslikes to make fucking sekiro
>made a crazy VR game
they have never been chasing more than their own success which they have done handily so far. Trust the process.
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>>745987621
Highly mobile players who can fly around and shoot at each other while building up a stagger meter that opens them up to getting buttfucked. That's the overlap. In AC everybody can Human Rocket and Missile Barrage like Zork.
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Miyazaki fun facts

DeS
>Miyazaki's favorite games are Dragon Quest 3, Link to the Past, Ico, Shadow of the Colossus, Oblivion, Left 4 Dead
>Miyazaki's favorite anime are Berserk, JoJo, Blade of the Immortal, Aura Battler Dunbine and The Vision of Escaflowne
>Miyazaki's favorite FS game pre-Souls is King's Field 2 and Frame Gride (Dreamcast)
>Miyazaki loves to read the backstory documents of Game of Thrones, Rune Quest and Lovecraft
>Miyazaki was working on Armored Core until Takeshi Kajii (SCE) pitched Demon's Souls because he loved King's Field
https://youtu.be/qVK_rc-tnGY?si=F-tUkqC0Hx4MAx3G
>Takeshi Kajii (SCE) had a critical decision to be made: do we ask FROM Software to make the game more accessible or do we let the team pursue the creative road it had set for this project? They chose the latter, and it was considered a big risk
>Takeshi Kajii (SCE) wanted Maiden in Black
>Miyazaki worked on animation where she’s sitting while shaking her legs
>Miyazaki set the "praise the sun" pose as the “miracle” action. Unfortunately, accidentally included it in the internal presentation he had to give, and one of the higher-ups actually said it was lame. He told them he’d get rid of it right away, but secretly kept it as an effect for RING OF SINCERE PRAYER
>"This is crap," Yoshida recalled saying. "This is an unbelievably bad game."
>Miyazaki designed all 5 worlds in 2 years
>Miyazaki was going to adjust DeS difficulty until he got a call from the person in charge of the SCE debugging team. “No, you don’t worry about this, the game should remain difficult.”
>Miyazaki: When designing the bosses, I made sure that they would be varied and exciting. I prepared different gameplay and strategies for each one so that players didn’t get tired of the same fight every time
>Miyazaki likes designing maps in a vertical way, when they would normally spread horizontally (Stonefang, Valley of Defilement, Undead Burg, Blighttown, SoTE)
>>
>>745970792
Their next game is going to have towns in it. Miyazaki said that's still a classic RPG element they haven't been able to implement into their games yet.
The game after that will include what they learned from Nightreign/Duskbloods, so maybe multiplayer and personal goals.
>>
>>745966038
>>745966145
Gamefreak does own the pokemon IP! But nintendo owns distribution, and a chunk of the pokemon company. None of which matters because gamefreak realized when they crammed pikachu into a shitty geocaching app that they could print money by smearing the first 150 on shit and millenials would turn it into a fucking bloodsport so they haven't made a good game since probably the 3ds?
>>
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>>745988175
>SCE Japan Studio’s Takeshi Kajii faced much opposition from Sony's management, trying to dissuade him from releasing Demon's Souls, but Kajii did it anyway
>Because of the action RPG style, people simply expected it to handle in the same as Dynasty Warriors / Sengoku Musou
>Maiden in Black received a more “unique” name in the EN releases, she shares her Japanese name with the Firekeepers of Dark Souls. Her Japanese name is "黒衣の火防女"
>Miyazaki: I’m deeply fond of the Old Monk boss, who summons a black phantom. The whole idea of summoning another player to be your boss was amazing to achieve. There were so, so many bugs because of him... The debugging staff told me to stop!
>The text in messages can only be selected from premade words and phrases so they didn't have to make any profanity or safety settings
>there are two areas that were meant as ‘places of evil intent.’ The first one is the Tower of Latria (man-made evil) and the second is the Valley of Defilement (natural evil)
>they wanted the dragons that you encounter at the beginning of the game in 1-1 to be the final obstacles to overcome after your long journey
>Red Dragon wing pattern could potentially be inspired by Monster Hunter’s Rathalos wing pattern
>Each boss has a concept that can be described very simply. The Maneater, for instance, can be summed up by saying “there’s another enemy.”
>Shrine of Storms defined as “a shrine of the dead, praising a hero of a pagan religion,”
>“So many people queried why we needed an online aspect to the game if we weren’t planning on allowing people to form a traditional quest party”, explains Kajii.
>Miyazaki joked: “When I talked to Mr. Kajii regarding the approach to developing Demon’s Souls design and story, I understood that I could make my ‘favourite game’ (laughs).”
>>
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>>745988279
>enemies have fixed placements: this is the result of design choices that favour giving you a sense of accomplishment, learning by dying. In other words, even if you die and lose all your souls (making you unable to level up), you can try again because you remember where the enemies are placed.
>DeS three main points were "The world of dark fantasy", "Swordfighting Action RPG", "Exploration, discovery, strong enemies, strategy"
>In Demon’s Souls, they tried to implement some features (World Tendency, Soul form which cuts your health in half) in a kind of experimental way, not being sure whether or not it would be popular, but did it anyways so that could see how people reacted
>From a marketing perspective, Demon’s Souls is a project that should have never been initiated
>Shuhei Yoshida, a 30-plus-year Sony veteran and renowned developer, thinks DeS is crap based on an early build that he's shown, and drops all Sony support for it
>完成間近の段階でDemon’s Soulsを2時間ほどプレーしたが、2時間後にもプレーを開始した時と全く同じ場所に立ったままだった。
>「これは駄目だ。信じられないほど酷いゲームだ」と感じて、プレーを止めてしまったよ。
>I played an almost finalized version of the game for about 2 hours, but 2 hours after having started playing I was still standing there at the same location.
>"This is terrible. It's an incredibly awful game.", I thought to myself, and stopped playing
>Yoshida: “They were already planning a continuation, but they were so disappointed with Sony that they turned down our offer,” he explained. “Even though we wanted to work with them again, they refused.”
>“Fortunately, Atlus took care of publishing it in the U.S. and Namco in Europe,” Yoshida added. “It was a huge success in those territories, and we failed to see the value of the product we had.”
>Shirogumi developed the Demon's Souls cinematics (2.69 GB on disc)
>>
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>>745971210
kill yourself. you are no longer valid as a human
>>
>>745957676
>just to chase trends
I thought this game was the opposite of that and why people hate it
>>
>>745956324
KINO
>>
>>745986257
That was just
>Oops All Rats!
I mean specifically some fucked up multi headed/bodied rat chimera.
>>
Can’t wait for this and Muramasa feels fuckin good switch2 bros
>>
>>745988683
it's an esports game, it's trending chasing pretty hard. it probably will be an esport in japan, this seems like their type of game.
>>
>>745988902
Not in a million years.
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>>745988818
Oh ok I get what you mean now. yeah that would be cool
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>>745988902
>it's an esports game
Explain how?
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>>745991339
He's probably saying that because it has a ranked mode
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>>745991339
because it will be enjoyable to watch with the slight amount of rng and high skill ceiling.
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>>745977676
Ask most people and they wouldn't know this is a From game. The name is retarded. The shitbloods? Really?
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>>745991810
Just stop, man
you're embarrassing yourself
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I think the game is really fun and has a lot of promise. I think they should extend the phase times eight minutes really seems like you don’t get that much done. If they added another 5 to 10 characters when the game is released and a whole bunch of other kin. I think we already a good starting point.

My fear is metafags will ruin the game.
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>>745992241
Making it take even longer to get to the fun part at the end would kinda suck. I hope they allow direct queueing into the 1v1v1 fights and stuff instead having to sit through 20 minutes of PvE to get there.
>>
Why do so many players not summon their kin? They never die die.
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>>745992327
>>
>>745991810
>Ask most people and they wouldn't know this is a From game
The best part about the reveal trailer was absolutely anyone who played the souls games seeing John Duskblood passed out drunk in that chair and immediately going "this is a Fromsoft game, but it can't ACTUALLY be a Fromsoft game, can it?"

There's something wacko about how their humans look, and it was obvious from first blush.
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>>745991712
it has no observer mode so it's impossible to make into a spectator sport
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>>745992739
devs making tournament builds for games which have spectator modes is common.
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>>745992808
Yeah and Duskbloods doens't have that
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>>745992890
the tournament builds are used only at tournaments. many games do this.
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>>745992367
kin are only good for jungling since everyone has FOUR jumps.
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>>745992967
Literally no games do this.
>>
>>745994567
tournament realms and tournament clients are used by basically every esport at major irl tournaments. get off my lawn, zoomer.



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