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>G3 with wood furniture
STALKER 2 is good now.
https://www.youtube.com/watch?v=88xxzZ6CHRY&t=153s
>>
>$30 for a wood grain texture
>>
>>745947414
>dlc adds le girlboss
>stabs u
>that's a good thing actually
>fucks off
foidslop
game also looks like generic AAA slop with the graphics overhaul, adding all the greenery to a completely dead irradiatiated zone with mutants
fucking kill yourself
>>
>>745947414
Did they fix the damage sponge mutants, open world being boring as shit, dogshit performance, and actually figure out baked lighting so we don't have to lose 40% of our performance to worse visuals?
>>
>>745947490
>game also looks like generic AAA slop with the graphics overhaul, adding all the greenery to a completely dead irradiatiated zone with mutants
So you’re telling me that an area which had very little human activity is being reclaimed by vegetation? That’s crazy bro
of all the fuckin things to bitch about… did you shidd and piss about swamps, red forest or radar not being like fallout in older titles?
>>
shooting cloud simulator?
>>
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>>745947775
looks like it's time to wait for another patch hoholcucks KEEK
>>
>>745947414
>can adjust difficulty, economy etc
>but only when starting the game and not during
???????
why the FUCK would you do that? How should I know if mutants feel to tanky on 3/4 difficulty without actually experiencing it in game???
Are you hosed if you load an existing save btw? As in impossible to change things without starting from the beginning?
>>
>>745947874
idk zister looks good on my machine
>>
>atalker thread
>seething ziggers show up within the first few posts
nuclear butthurt lmao
>>
As a far cry 2 enjoyer the G3 is of course best girl.
>>
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>>745947921
purple color filters coming soon sista
>>
>>745947414
is the dlc worth it? i havent played since like 1.3 and while the gameplay was decent it was buggy as fuck and the economy was stupid
>>
>>745947414

ukrainians suck at making video games and all their games are funded by USAID
>>
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>>745947414
>still no FAL
'go to dick' as they say
>>
>>745948051
>>745947874
What am I supposed to be mad about?
>>
>>745947963
you have to understand, their ozon just blew up
>>
The changes to foliage and the lighting improvements really do enhance how the game looks. The custom difficulty is also nice as I can now have master but without the expedition requirement which I think is an improvement.
>>
Keeeekkkkk ukroniggers btfo as always
suck on westoid cock just to die, can’t even make alife game
>>
>>745948093
They made it look better and run better but since this is a change it sucks because...errr....LOOK IT JUST SUCKS WORSE NOW OKAY!?
>>
so whats the better option in the game early start of advanced?
advanced seems to allow you to play early and later parts of the dlc if I understand correctly
>>
>>745948125
Did they ever add the option to disable grass like the old games?
I know it's part of the design and fidelity, but I prefer it off all the same, less clutter.
>>
I have oinkranny fatigue to be h
>>
>start game
>set difficulty slider for mutants at 2 out of 4 since i always disliked how tanky mutants are
>like 10 pistol bullets for pig, ok
>single questionably accurate magdump kills bloodsucker, ok
>need 100+ bullets for the poltergeist in the ship during intro
I never know if this dude has a tiny hitbox, some bullshit immunities (with the weird stone shield) or if he has 9000 hp
>>
>>745948221
Do you take a lawnmower with you when you go out in nature you fucking faggot
>>
>>745947874
i noticed how everything is shiny now looks like the lighting system is fucked
>>
>>745948283
I’m a gamer, I avoid places that have grass
>>
>>745947414
>STALKER 2 is good now
You wish lmao
>>
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>>745947414
>bubba'd SKS
>not traditional woodstock
Death by firing squad using rubber .22s coated in salt.
>>
>>745947414
I clapped I freaking clapped and had to show my wife's boyfriend that wholesome chungus ukies added a wood furniture g3 to the game! Slava Ukraine!
>>
>>745948125
They made everything colorful and gay now
Refund worthy update (more like downgrade)
>>
>>745948302
devs said they're fixing the first person model lighting as it's incorrect
just wait for patch 3.0 or something lmao
>>
>>745948221
As far as I can tell no, the grass stays on.
>>
>>745948283
>Do you take a lawnmower with you when you go out in nature you fucking faggot
It's a video game, it's not supposed to be real, it's supposed to be aesthetically appealing AND a well designed gameplay space.
Sticking a bunch of shit all over that clutters the environment adds nothing but render load and noise.
>>
i think it’s anons falseflagging as ziggers, a real zigger would mention anal rape more often
>>
>>745948420
Unfortunate, I'll have to see if there's anything in the SDK that I can change to fix it.
>>
>>745948373
Yup - it shows they have no idea what a real irradiated wasteland looks like. At least bethesda got it right.
>>
>>745948463
>it shows they have no idea what a real irradiated wasteland looks like
Load up satellite images of what chernobyl looks like irl as of today, radiation does jack shit to plants
>>
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>>745947414
>wood furniture on a G3
Disgusting. Polymer is the only acceptable material.
>>
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>>745948571
riiiight
>>
>>745947706
Which stalker game are you talking about
>>
I have nihher fatigue.
>>
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>>745948571
>mfw the irl locations have completely different orientations than stalker map
What is this bullshit
>>
How many more years until /v/ can talk about STALKER normally again?
>>
>>745948905
This is true of all STALKER games. Especially CoP.
>>
>>745948912
Until the only way you can find a living hohol requires visiting a zoo in crimea
>>
>>745948571
Like i'm going to trust doctored satellite pics.
>>
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>>745948814
Fuck you buddy, the OG games ran fine and played waaaaaaaaaaaay better than this UE5 slop.
>>
Does the game still lack A-life?
>>
If you get the right lighting the wooden gate thingy with the radiation signs that overlooks the starting village can look a lot like the concept art they released for the game close to a decade ago.
>>
>>745949143
Yes, it is still nothing compared to SoC.
>>
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>>745947414
How well is going to run on a 3070ti ultrawide?
>>
>>745948814
Every other game had far more reasonable health pools for most mutants, far more coherent level design, much better performance, and even better lighting.
I remember sinking EVERY BULLET into that one fucking cat in the swamp in 2, only to heal spam my way through when I ran out.
>>
>>745949256
I play on a 5700x and a 3070 at 3440x1440 high and I get close to 60fps on average
>>
>can go around john wick style with canted aiming
Neat.
>>
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>>745949326
Neat, might finally take the plunge. Thanks, Stalker.
>>
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>>745947414
If it ain't got G3, I ain't buying.
>>
>>745948093
must suck being absolutely blind and retarded. They completely ruined the visuals and atmosphere. Sure, it runs better and is less smeary, but at what cost?
>>
the new update is a literal demaster of 1.9. It's amazing how cursed this game is. Still feels like shit to play and now they somehow ruined the only thing it kind of had going for it; the graphics and atmosphere.
>>
>>745949320
>>745949123
You obviously never played stalker games (other than 2 and whatever that zoomer modpack is that every kiddydiddler advertises on youtube)
>>
I see no reason to play this ue5 garbage made for consoles when COP exists
>>
>>745948990
you just keep confirming, that the only haters of this game and all publicity thats bad is just ziggers malding jealously over something they cant create, take, or even copy, TZD.
>>
>>745948405
keek the fanbase of this game is eternally waiting for the next patch. what a dogshit game. All the ukraine video game talent truly went to metro
>>
>>745948348
Kek
>>
>>745948990
this
>>
>>745949495
>strop insulting stalker 2! :(
lol
lmao
>>
>>745949645
get droned crybaby
>>
>>745949773
I accept your concession
>>
>>745949813
see >>745949586
>>
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>>745947414
>>
>>745947921
Your dilator runs games?
>>
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>>745948347
Here. It's a unique version of the SKS.
https://www.youtube.com/watch?v=5Oun96G6M8g&t=191s
>>
>>745947414
is the UI still made for console tards?
>press i to close loot menu
>have to press esc to close any UI element
designed for console toddlers
>>
>>745950019
kinda insane that they siphon so much money from me but can't fix this simple problem
>>
>>745949440
its unreal. there is no atmosphere lmao
>>
>STALKER 2 engoodened
>Ukraine punching nazis and winning the war
Good day to be SLAVA
>>
>>745950019
>its okay when the originals do it
okay crowbcat
>>
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>>745950090
this doesnt look like winning to me
USA is not dumping their missles there that much anymore
>>
The only good thing about this game is that my taxes already paid for my copy.
>>
>over 150gb (repack)
nope
>>
>>745948754
>showing plants in different growth stages or seasons

Ayyy
>>
Tried to play it but the world really feels empty. There is nothing to find. Barely any npcs with quests and those are just basic tasks like killing someone.
>>
Do people have bots scraping /v/ for any mention of stalker 2 they can descend on threads like cockroaches to shit it up?
>>
>>745950190
>politics in /V/ about a game that has nothing in common with politics
TZD always and forever
>>
>>745947874
how the fuck do I get rid of the weapon "glow" effect? there's a thin light line around every weapon and it's so distracting
>>
>>745950190
Hohols are talking abou lowering their conscription age yet again, grim.
Videos of children getting busified imminent, the Kiev regime doesn't care.
>>
>>745949256
Stolkor is weird in that the biggest performance sinks are cpu based
if you’re on 7800x3d you’ll be fine. If you’re on some dogshit ryzen 3600… eh, don’t bother unless you’re used to fps drops to 30
>>
>indoor areas are no longer pitch black
SOVL REMOVED
>>
>>745949485
>stalker 2 suuucks empty boring world and zero armosphere!!1
>2.0 drops
>stalker 2 suuucks the atmosphere got fucking ruined!!1
kek
>>
>>745947490
>adding all the greenery to a completely dead irradiatiated zone
Have you ever seen the real Zone around Chernobyl, dummy?
>>
>>745950774
>stalker 2 suuucks
You could've stopped there.
>>
>>745949618
STALKER Shedow of Chornobyl, Call of Pripyat, and Clear Sky, especially Clear Sky, are one of the most broken fucking things you could ever play.
The STALKER fanbase is like Bethesda fanboys but 1000 more pretentious because their trash was made in Europe.
>>
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>>745950019
skill issue
>>
>>745950854
luv me revisionist history
>>
I really miss when /v/ can have peaceful STALKER threads.
>>
>>745951018
>if you want to talker about S2 you get /v/pol
>if you want to talk about the original trilogy you get gamma/anomaly cultists
>>
>>745950069
It's probably not simple at all, retard. It always amazes me how morons like you think like that. They probably built the game in a way that would make severely difficult to address the implications of changing that, combined with the fact that the majority of people just don't give a fuck: very little incentive to fix that, and the game keeps selling.
>>
>>745947490
They made Zulu and Duty far more likeable than anyone of those Freedom nutjobs.
>>
>>745950968
Shad of Chore was a project that wouldn't have been finished until some THQ sent an American to Ukraine so the slavs actually made a fucking game and not a collage of dreams and half functional code. And even then those three games, especially Clear Sky is fucking broken at the best of times that crash all the time, requiring fixes that would make Bethesda modders laugh.
>>
>>745951117
>bro leave the heckin ukrahievos alone!! It's not their fault they overengineered and enshittified a simple "draw NPC at x meters" function!!!
>>
>>745951250
more like microslop ordering them to make this game xbox compatible enshitified the game
>>
>>745951429
Given how dumbed down clear sky and CoP are next to SoC the enshittification started 20 years ago.
>>
>>745950629
it's unintentional and they're fixing it
>>
>>745951586
good to know, thanks
>>
I honestly do like how green and lush the zone looks now.

>t. has been outside recently and doesn't live in a concrete jungle
>>
>>745951130
Freedom always made more sense as a freewheeling ancaps that just want to chill, smoke weed and fuck bloodsuckers
honestly they dont really make sense as a Real Faction (tm) working in opposition to Duty, to the point of a bloody conflict. There’s way too many factions that want everybody dead in the zobe for that conflict to really make sense
>>
>set all difficulty sliders to max
>except expedition mode, leaving that off
Now we're stalkan
>>
>>745951686
Oh fuck off with your drab and grey filters, I’m sick of vidya forests looking like a noir movie
>>
>>745951925
>bot can't parse words
>>
>>745951918
>dog bites you in the shins, takes off a third of your hp
>need like 15 bullets to kill it
is this actually enjoyable to people? it never made sense than normal mutants are resistant as shit, aside from pseudogiant, chimera and mayyybe poltergeist and boar
>>
>>745952028
have you never played a stalker game before? Use the shotgun for dogs
>>
>>745951918
High difficulty is a meme, everything is a sponge and hits super hard. It’s bethesda difficulty instead of the og "everything is lethal but so are you"
Think I’ll go second to last + a mod that doubles my damage even if it’ll probably trivialize the game a little, I just don’t like the current setup
>>
>mutated boar (an unkillable tank irl) has 220 hp
>mutated bobcat has 400 hp
huh?
>>
>>745952171
>everything is a sponge
yes I suppose it is if you just spray and pray and never use the correct weapons and ammo for the right type of targets. You keep firing shotguns at exo suits buddy.
>>
>>745950183
the original online radius is 200 meters tho
>>
the voice acting is unsalvageably bad
worse, the dialog as written is unsalvageably bad
all the new factions are retarded
all the new characters have 0 aura

ukranian is retarded, it's as ridiculous as insisting everybody is speaking esperanto
worst of all - too many fucking bullpups
>>
>best hobo phase in the series
>/v/ casuals hate it
checks out
>>
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I didn't buy STALKER COP when it was cheap on GOG, so now I want to play GAMMA and I can't because the game is too expensive.
Yes, I know how to pirate games, in fact I have GTA 5 and Black Flag installed right now, yet, I really wanted to own the game. GSC updating the old games and making them expensive made me salty as fuck.
Anyway, thanks for reading, and off I go to pirate STALKER 2.

>>745952393
It was a different time, anon. Please understand.
>>
>>745952482
the british english is an almost 75% aura loss.
they only did it as to subconsciously tell the players that slava urinos aren't dirty slavs but aryan westerners. english with a slavic accent was seen as too russian for them
>>
>>745952171
im playing on Master and a well-placed headshot kills humans right away
mutants are a mixed bag but Ive had a bloodsucker that only went down after I dumped a AK mag into it, while another one dropped from a few well-aimed headshots
>>
>>745952482
agreed it would be 9/10 if it was russian, ukrainian is fake and gay and game is shit
i’m going back to misery
>>
>>745950629
it's ambient occlusion, this issue exist since forever and nobody has still found a way to fix it, only to tone it down
>>
More like cost of cope.
>>
>>745947414
>is good now
Is still shit because they have not fixed ballistics in the game meaning tier system is still in, and managed to introduce even more bugs.
You fucking retarded shill, fuck off.
>>
>women in the zone
>not stuck in a rape cellar, getting fucked so much it's making Bonnie Blue jealous
>>
>>745947706
No.
>>
>>745952863
Stalkers have bloodsuckers and freedom for that
>>
>>745948435
Uh oh S2 dev melty! Shouldnt you be crying about muh war and use it as a smokescreen to mask your utter incompetence in making a decent game?
>>
>>745950183
Rent free btw, crowbcat is the boogeyman that wrecks every S2 apologist right before the fall asleep lmao
>>
>>745952663
So confirming the bullet sponge nature, got it.
>>
I enjoyed the dlc. The two new zones are good but cnnp you cant enjoy without having to dodge the anomalie or turn into a zombie which is annoying. Also no new paths have been opened up on map so its same choke points for travel. Night isnt dark anymore same as inside buildings. The fog also sucks and hangs around way longer than everyother weather type. I prefer how it looked 1.9. The extra folliage looks good in some places but too much in others. Right now the botched lighting and am occulsion only looks good morning midday and sunset if weather is clear or rain but fog fucks it all makes the bug visable. You have every blade of grass glowing and highlighted. You glow, you walk in pitchblack room and you give off a glow which you can see around your character, wasnt there in 1.9. Game loads faster but for me more buggy. I love stalker but this is alittle annoying.
>>
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perfection
>>
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ewww what is this shit
>>
xoxols cant stop losing, donetsk next xaxaxa
strelok alive in russia making balistic missils to kill xoxol
>>
>>745947414
does still run like Vasya the paraplegic alcoholic on anything that isn't Nasa computer?
>>
>>745953506
>clanker mode
absolutely vile, go jump in a fruit punch
>>
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>>745953563
>it's canon
>>
unreal engine is just too shit and muddy to be able to enjoy the game buried inside
>>
>go to stash
>somehow it was already looted
>in an area i've never been to
>on top of a pipe
I don't know what sort of shit this is but i'm not happy.
>>
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From what I read it seems that original A-Life was like this
>game spawns in actors, can be anywhere
>stalkers had a mission, like go capture a place or go to the bar and get a drink
>mutants just roam around a certain spot
>once an actor enters a certain radius from the player it becomes visible
Whereas U-Life is this
>game randomly spawns actors out of thin air within a certain radius and gives them a task
Is this true or have I been lied to? Only played the original games and I'm pretty sure A-Life was like that.
>>
>>745954109
Sorry man I’ll leave you some old bread and vodka next time
>>
>>745954151
its the same shit but the simulation area is slightly smaller in s2 because people try to run it on ryzen 1600 and gtx 1070
Naturally, due to the magic of old good new bad the system in stalker 2 is irredeemable liquid diarrhea while alife in base game is the best system ever conceived
>>
I'm sure they have tweaked stash contents as i'm finding a shitload of AP pistol ammo even when loot should be most scarce.
>>
>>745947414
I'm waiting for the VR mod
>>
>if you side with freedom they backstab you
I dont know what i expected
>>
>>745954758
freedumbers gonna freedumb
>>
>>745950030
You play games on a dilator?
Zister moment i guess
>>
>>745954151
Correct
https://legacy-sdk.stalker-game.com/en/index.php?title=Logic#Smart_terrains_and_gulags
>>745954286
Nigger
>>
this bus stop is taken comrade
>>
>>745955116
The essence of the zone.
>>
>>745950891
what mod is that?
>>
>>745948731
>>745947414
That's CETME, you noguns nufags.
Also, STALKER 2 is still Westoid UE5 Far Cry knockoff. AKA shit.
>>
>>745953563
>>745953832
I like teal color.
>>
>>745955832
colors are fine, the point is about having an aesthetic, recognisable silhouette

by SoC, GSC had managed to perfect the look of the series - the choice of guns, the hud, the npc models - all appropriately recognisable, all appropriately alien

the aesthetic crime Stalker 2 is engaging in is the equivalent of weapon packs replacing the LR300 is with an M16, writ large
>>
>>745955541
Distant Horizons
>>
100 meters.
>>
>>745955316
finding some new spooky shit, not sure if it's dlc or I haven't seen before
>>
>>745954151
OG A-life:
>game spawns individual stalkers on the edge of game map (SoC) or squads inside faction bases (CS/CoP)
>stalkers move on pathfinding graphs towards points of interest (gulags).
>>In SoC, stalkers move towards gulags that have unoccupied "jobs" (scripted actions like "guarding the entrance", "sitting around campfire", "sleeping" etc).
>>In CS, squad movement is controlled by faction war script
>>In CoP, squad movement is controlled by day schedule (i.e. loners move towards artifact spots at day and back to the base at night)
>graphs of different factions (and mutant spawn points) intersect. if two enemy factions encouter each other, a dice will be thrown to determine the outcome of the "fight"
>stalkers dying (either by player actions or dice roll encounters) forces more NPCs to spawn and walk towards now-vacant spots
All of this is happening while the NPCs are outside 150m (SoC) or 200m (CS/CoP) radius around player (so-called "offline mode"). While inside that zone ("online mode"), NPC behavior is much more detailed (using navmesh to move around level geometry, getting into actual combat and so on), but all of this is the usual stuff that every other game has. The most important distinction that makes true A-Life is that NPCs are never unloaded from memory while they're still alive. They still exist outside player's view, their actions, while extremely simplified, are still computed even if without player's input or external script to keep them moving forward the system will eventually reach equilibrium and cease any action until someone dies again
(1/2)
>>
>>745956376
thanks
>>
Waiting for 3.0
>>
>>745951484
How are they dumbed down?
>>
>>745954151
>>745956864
As you can see, this system is extremely simple. It has been done before (see Wizardry 7 rival parties, or privateer games like Space Rangers and A.I.M. that inspired Stalker A-Life in first place), we've seen dudes with nothing but bare minimum experience and right attitude replicate it (Dwarf Fortress and Kenshi are the biggest examples), but Stalker 2, despite having big words "A-LIFE 2.0" plastered everywhere in its marketing campaign, doesn't even have that. It uses that same combination of spawn bubble and scripted random encounter system that every AAA open world game have used, no different from Skyrim or, say, RDR2. There's no offscreen action happening, it doesn't lead to emergent situations, NPCs simply cease existing while they're outside your (extremely tiny) sight radius. And that is the biggest insult to me
(2/2)
>>
would love to use one of these to plough the zone
>>
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>>745947874
>You can actually see at night now
>You don't have to zig zag constantly if you want to stay on a path because it's not only 2 feet wide now
>This is bad
Anon we get that your epic 3060 can't handle this game but you don't need to pretend you played it.
>>745948051
Shadows are cast more accurately so it makes sense which areas are dark now.
>>745948373
It literally looks like the film now what the fuck are you talking about?
>>
>oy wanka, brang me da aaaaaughtyfact, cheerio, bruvva, I'll wait for yous heaah smokin a faeggg, long live the queen
umm this doesn't sound like stalker to me
>>
>>745956643
That has been in since day one. You get a unique artefact from it.
>>
>>745954887
>>745956864
>>745957270
Thanks for the info.
>>
>>745948051
What a fucking downgrade
>>
>>745958152
I'll have to revisit that, can't deal with fucking psi emissions well.
>>
>>745958124
the entire world has come to rape the zone, it's not 2007 anymore, I've come to terms with it
>>
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>>745947874
the fog is a new weather effect in the game, shitposter-anon
>>
>>745948281
The starter weapons just don't cut it for the first poltergeist. I just don't kill it and run through
>>
>>745959049
>they added anti-soul gas
>this is a good thing!
uh-huh
>>
>>745957270
>NPCs simply cease existing while they're outside your (extremely tiny) sight radius
They don't, but making shit up is fun I agree.
>>
>>745947414
Why does this game trigger shitskins?
>A BLOOO BLOO U LIKE DA STALKER 2 BUT I LOVE DA RUSSIA HOW FUCKING DARE U
Like are they retarded?
>>
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I know exclusion zone current day is more green but why they need to chage the whole colorpallet for this shiny, happy and bright.
Zone will literally kill you if are not prepared, it's not some fun stroll through your local park.

Stalker should be dark, gritty and depressing
>>
>>745960159
Pick your poison
>made in ukraine
>made in ukraine
>doesn't run on potato
>can be modded to run on potato but modding is 2hard4me
>no switch port ( a /v/ classic)
>has a large install size so runs over the data cap
>new bad
>>
>>745960374
This is the most brainlet take i've seen i na while. The point of the zone is danger is lurking around every corner yes but it is unsuspecting danger. That overgrown house covered in lush plant life that looks comfy? Yeah those plants are man eaters, or the place is highly irradiated.

Oh wait I forgot radiation should glow green and is not a silent killer.
>>
>>745960374
>Stalker should be dark, gritty and depressing
How you look at this game and think is not depressing fathoms me
>>
>>745948912
when Russians are banned.
>>
>>745960720
i dont think thatd do anything, 90% of russian posters live abroad
>>
>>745960374
yes everything should be dab and grey and miserable and it should rain without end
>>
>>745960080
They did before patch 1.5
The AI Director didn't go anywhere though, so you still have stalker spawning right under you nose
>>
>>745960514
>>745960695
>>745960890
You don't like STALKER, you like realism slop
>>
Started a new game, clear a checkpoint and they didn't fix the squads popping in literally behind you. How hard is it to fix this shit? It was a glaring issue a year ago and still happens
>>
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>>745960514
>>745960695
>>745960890
I stand my ground >>745948051
top soul, bottom soulless
>>
>kremlin bots on damage control
>>
>>745961326
Are you people still doing this. Nobody fucking cares
>>
>>745961376
I care, Ivan. Or is your name Sergey?
>>
>>745961326
>>745961439
>Criticizing a mediocre game makes me a russian bot
Please join the front so your microdick is blown up by a zigger drone
>>
>>745960374
>>745961124
Kill all Miseryniggers
>>
>>745961376
>>745961578
>ctrl+f hohol
clearly someone cares kek
>>
>>745961578
Why are you thinking about dicks, anon?
>>
>>745961607
>Clear Sky
kys already faggot tourist
>>
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>>745955671
>StG45/CETME/G3
>>
>>745961760
You keep typing with one in your mouth
>>
>>745961124
This is perfect.
>>
>>745961760
It's russian culture, you wouldn't get it
>>
>game :|
>game with shit visuals :)
>>
Theres a cool side mission in cnnp where you have to take afew enemy bases and hold them, pushing your frontline forward, its really good.
>>
>>745961820
I think you're projecting a bit ;)
>>
the damage miseryfags have done to this series cannot be understated
>>
>>745961824
That's a mod that makes it too brown

>>745961970
Speaking of brown...
>>
>>745949368
You could already do canted aiming when using NVG, they just expanded it to regular use. I honestly don't understand why they didn't just have that in the base game.
>>
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>>745961761
>hating on second best stalker game
flesh behavior
>>
>>745962160
Any way to disable the terrible toolpit telling you to use it every time you aim?
That shit is disgusting AAA tier garbage
>>
>>745962004
>game gives you like 90 bullets and three fully repaired rifles in the intro, and you can actually keep them if you know the ambush happens
>you kill the first few mutants with a pistol and rifle instead of using your knife
>picking up an artifact doesn't give you heavy radiation poisoning within 3 microseconds of the artifact being in your inventory
If 5 minutes pass and I don't feel like somebody smashed my balls with a sledgehammer it's not real stalker
>>
>>745947414
>No FAL
Hoholslop
>>
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sovl
>>
>>745962195
>hating
It's a prequel, that's the point I'm trying to make.
Early semi shotty and MP5 with 9X18 conversion alone makes the game fun.
>>
>>745962301
Holy fucking kino
What mod?
>>
>>745962252
This just further proves GSC have no idea how to make a REAL stalker game.
>>
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s.o.u.l.
>>
Still runs like shit, I hate it when immersive games keeps choking
>>
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a.t.m.o.s.p.h.e.r.e.
>>745962376
OLR OGSR
>>
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v.e.r.i.f.i.c.a.t.i.o.n. n.o.t. r.e.q.u.i.r.e.d.
>>
>>745948051
Why did they make it look so much more vibrant? I usually prefer vibrancy in a lot of games but it's just weird for a STALKER game, I don't like it.
>>
>>745962726
shit looking stunted trees don't improve the game unless it's some specific area like swamps
>>
>>745962478
maybe your i3 6300 is the problem
>>
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>>
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>>
yum yum yum
>>
>>745963074
>>745963150
>>745963226
>vibrant ENB slop
>>
>>745963226
>>745963074
>niggas simp for this while crying about 2.0 making foliage look decent
>>
The unsung element of stalker 2 is the excellent audio for atmospheric elements like rain, thunder and the like.
>>
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>>745962726
Well, it's been 40 years after all.
>>
>>745964413
AI
>>
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>the Noosphere, the aggregate of concepts, ideas, thoughts and collective unconscious, has breached and now manifesting into reality, breaking fundamental rules of physics, transforming the landscape into uncomprehensible abstraction and twisting living beings into something completely foreign
>...
>all it does is sprinkling some whirlwinds and ball lightning here and there
>center of the zone? zero otherwordly shit, just put a billion armed dudes there
>the mutants? all man-made btw
>exploring the unknown and the unknowable? that shit gay, turn it into the call of duty knockoff
Tarkovfags who ask to remove all fantastical elements have a point, it's incredible how every single game in the series did everything it could to unbuild all the mystery the setting could've had. I refuse to believe the devs weren't at least familiar with Silent Hill, they had everything they need to make it right, but no, we want far cry audience
>>
>>745965397
You've just summed up the true ending of shadow of chernobyl.
>>
>>745962481
Thanks brother
>>
>>745964689
you can look on google maps to see the same stuff bud
>>
TOTAL BURER DEATH
>>
Damn these vibrant colors.
>>
>>745947414
>pseud operator slop with bad gunplay
I'm good thanks
>>
>>745965741
>google maps
doctored images
>>
>>745966542
that'd be anomaly
stalker 2 is pretty far from rustslop
>>
So is this ever getting A-life on the level of Stalker 1 or is it fucked?
>>
where the fuck is the bed at slag heap!?
>>
>>745966805
Name three differences between old alife and current facsimile of it
>>
>>745966805
The official statement on this is "What are you talking about? It's there! And it's all working according to plan!"
>>
grok told me there is no a-life in stalker 2 and i'm never going to question that regardless of how many patches the game gets
>>
>>745967119
I haven't played S2 yet
>>
>>745952171
>>745952105
>>745952028
>play on a harder difficulty setting
>shotgun works on dogs and other small shit
>encounter a bloodsucker or a chimera or a pseudogiant
>it just fucking eats half of the entire ammunition supply of ukraine before dying
Meanwhile human enemies die just the same regardless of difficulty setting, apart from some exoskeleton freaks who eat even more bulets than the tough mutants
>>
>>745967247
assuming you're not shitposting: there really isn't that much difference in practice imo. the implementation is slightly different. the biggest downside is that the 'simulation bubble' is 100m around you, which gets exceeded if you play on higher graphical presets, so you do occasionally get enemies popping in unexpectedly, but frankly it's rarely an issue
the system was shit on release but it works fine right now imo. then again, many anons disagree (and i dont think all of them are butthurt ziggers) so ymmv
>>
>>745967465
I've been testing difficulty slider (WHY THE FUCK CAN'T YOU CHANGE THEM MID PLAYTHROUGH WTFFFF???) and setting mutants at 2/4 and humans at 3/4 seems like a good all-around setup, with the sole exception of enemy exos - they're resistant as fuck which feels alright, but there's just too many enemies that use exos late game so i'd expect it to be a slog
>>
>>745967605
>but there's just too many enemies that use exos late game so i'd expect it to be a slog
More slop game balancing for stalker 2 as to be expected.
>>
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>>745966805
>Offline simulation
Added in 1.5 patch, it's a good enough recreation of CoP system but doesn't do anything beyond the originals
https://www.youtube.com/watch?v=Kc1OTaj4V8k
>combat
Not in a billion years. The dev team has neither knowledge nor incentive to implement action planning into the game, and there is only so much you can do with FSM AI
>>
They're sure giving me a lot of time to finish playing through Clear Sky & Pripyat while unfucking S2. Finished SoC last month (vanilla, no mods, no EE), fucking solid game other than a couple jank moments with NPCs being fucking retarded with their pathing that I had to wonder if it was scripted or not.

That and NPCs in SoC don't seem to know how to play a guitar properly, putting their entire palm over the fucking strings and strumming away,
>>
>>745967676
idk mane I remember some hellish encounters from SoC in the NPP tunnels and stairways, those fucking monolith exos in those quarters felt like absolute bullshit.
But it's a sort of a final boss tier fight anyway so I guess it can be somewhat understandable to have extreme resistance there
>>
hot take but I think 2.1 (or whatever the first large scale bug patching past 2.0 will be marked as) will actually be pretty gud
t. bitched up a storm while playing through the game on 1.0 to 1.2
>>
>>745954872
peak ukranny bants
lmao
>>
>>745947414
What difficulty do you guys play on? I was doing veteran but that shit is honestly piss easy I have basically infinite resources and 50 guns in my stash like halfway through the game. Thinking about trying master with a manual save mod. Also how do you guys feel about the better ballistics mod?
>>
>>745969615
how do you make enough cashmoney? do you hoard and sell everything you can pick up?
it feels like i'm blowing almost all i have on repairing my shit, upgrading a decent armor causes the prices to be outright silly and even most artifacts aren't really worth that much
>>
>>745969779
yes literally just horde everything. I walk around with a few spring artifacts or weird water. I never worry about repairing armor I just sell it before it breaks and swap to whatever recent one I found. Gun repairs don't really burn a hole in your pocket. I never even bothered upgrading armor until I got to late game and by then I was already loaded.
>>
>>745970836
>the trick to being loaded is to sell everything possible while not spending money
Well, it makes sense I suppose...
>>
>>745971009
yes bro that's why I'm saying veteran is too easy I never get punished for walking around overweight all the time. The game just hands you so many unique guns and heals I never find myself worried enough about any encounters to find upgrading armor actually worth it
>>
>>745971958
>I never get punished for walking around overweight all the time
lose some weight, stinky amerikan
>>
I only use warsaw pact weapons in stalker games.
>>
Is the AN-94 in yet?
>>
The HK433 is THE Stalker weapon.
>>
>>745948990
>Until the only way you can find a living hohol requires visiting a zoo in crimea
Or a petting farm
>>
>>745947414
I will not be funding the Russian side of the Ukraine war. GSC can fuck off.
>>
>>745974338
I got one from a zombie in the tunnels in cordon during the quest that Quiet sends you on. Felt pretty good.
>>
Did they fix the retarded dragon age 2 enemy respawning on top of you buillshit?
>>
People complaining about exos when there are multiple end game guns that one tap them on any difficulty. What's crazy is the unique G3 you get by killing the Freedom chick. That thing can 3 tap a Burer and it's fully automatic lmao, about 5 chest shots for a poltergeist.
>>
Is the dlc self contained?
>>
>>745952393
Anomaly switch distance is 1000 meters by default
>>
>>745974321
Lol no way nu stolkor would have that
>>
It is ALWAYS morally correct to fleece freedumbers.
>>
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>>745975796
I'm a simple man, no Abakan, not interested. I couldn't care less if there's another 300 kalashslop or natoslop rifles at hand. I need my Abakan.
>>
>>745952539
you don't need to buy CoP to play GAMMA, in fact you don't even use your own files for it
you need a clean, specific version of Anomaly installation (which is linked in the mod installation guide) as a base on which you install GAMMA
>>
>>745976789
Good to know. Thanks anon.
>>
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>>745974321
>>745976170
Time to play CoP for the nth time.
https://www.youtube.com/watch?v=0yZgz8DlzTY
>>
How is the story compared to the first three games?
>>
>>745977832
Obokan is so fucking overpowered in Memeslinger it's not even funny.
Firing at 1200 rpm while spamclicking is crazy. Reminds me of Battlefield 3, but on top of that you get a 60 round magazine.
>>
>>745978357
More of the same;
>have main task to do
>gotta jump through hoops
>~surprise tweeeest~ (omg no way, marked one is strelok!?)
>a slog assault at the end
>>
>>745947490
>game also looks like generic AAA slop with the graphics overhaul, adding all the greenery to a completely dead irradiatiated zone with mutants
Peak retardation on your part, real zone is full of greenery you seem to don't understand basic of radiation, nature always survive and prosper trees and animals will get corrupted but always survive there even plants and microorganisms that eat radiation. So fuck off moron and educate yourself, there even villages with people that grie mutated veggies and hunt mutated animals which both of them they eat.
>>
The custom difficulty is fukken perfect - lets me get all the goodness of master without the annoying expedition mode.
>>
this game, does contain a soul
>>
i played the three first games. they were amazing. the one with the clans fighting wasn't that good. what i enjoyed the most was going through the underground pass or something like that. i think it was the third game. i may buy stalker2 when the price goes under €10.
>>
>>745947490
lmao, I entered the thread to see some oldfag discussion about the series, and this is the fucking zoomer post I see. Some retard tries to fit in by complaining about boss girls.
>>
>>745947414
does skif's makarov still do more damage than an HK416?
>>
>>745979246
>posts obvious bullshot
>>
>>745949123
It seems you don't even know that CoP was considered extremely outdated graphically when it came out.
Also, do you know what SLI in GTX 480 means? That's TWO GPUS.
>>
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>>745979246
Severals, even.
>>
>>745979246
>>745980762
Ah, I get it now.
>>
Why did they pick a puny makarov as Skif's weapon? It just looks ridiculous whenever he charges into some battle with a shitty handgun while everyone else is rocking some kind of rifle.

I get that they didn't wanna animate every single gun for the cutscenes, but come on, atleast have it make sense progression wise.

Also, fuck whoever had the genius idea that quest items, logs, keys and PDAs weigh.
>>
>>745981123
>Also, fuck whoever had the genius idea that quest items, logs, keys and PDAs weigh.
[laughs in CoP]
>>
>>745947414
>Still no SIG 550
Why do they hate me?
>>
>>745981123
The makaraov is cool though.
>>
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>>745981318
They will never add the 550.
Switzerland is a neutral country that doesn't send donations to the Ukraine, therefore they're enemies of Ukraine.
>>
>>745979246
Is it still the CoP cucked version or it's the based SoC one giving you super speed?
>>
>>745982961
Just higher stamina regen.
>>
>>745983094
They added stamina regen artifacts???
I remember at release you were stuck with base stamina which was incredibly tedious.
>>
>>745947490
>stabs u
Didn't happen to me. Why did you side with her?
>>
>>745983320
Stam artifacts have been there since release, you probably were just unlucky. There are still energy drinks in case you have none.
When I relaunched the game for the DLC I loaded my 2nd playthrough dating back to 1.3 because I found a thunderberry in Garbage 10 hours in (highest stamina regen).
>>
>>745983320
There have always been stamina regen artifacts.
>>
>>745983970
But have we always been at war with Eurasia?
>>
>>745980356
>my personal screenshots are bullshots now
I do try.
>>
freedom did nothing wrong
>>
>>745948090
>>
>clusterfuck can't have lasers
damn, it would be the perfect gun
>>
>>745949382
i fell in love with this gun in battlefield 3 and nothing has topped it yet
>>
Didn't finish Stalker 2 but reinstalled it for the new update and I'm in Pripyat. How much longer til I reach the end?

And is it worth playing Anomaly or Gamma or whatever? I've played the original trilogy a long time ago but don't really feel like playing through them again. I've heard that anomaly and gamma are just sandbox stalker but also really really fucking hard. Stalker sandbox sounds cool but I don't necessarily want to micromanage every aspect of my survival either.
>>
>>745989324
Pripyat is just one short main mission, and then it's straight to finale (point of no return). Maybe 2-3 hours.

>Stalker sandbox sounds cool but I don't necessarily want to micromanage every aspect of my survival either.
Yeah, you might not like them. They both were created with the idea of "look how hardcore my modpack is."
But if you decide to check them anyway, I would recommend Gamma over Anomaly. Despite its crafting and healing systems Gamma is still less autistic than Anomaly.
>>
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>>745948731
>>745949382
>>745988225
What game has the best G3?
https://www.youtube.com/watch?v=E0bMJ4HIZSU
>>
>>745987209
Jagerblick is what you want now. Unique version of the Arev in Pripyat. One taps exos.
>>
>>745948348
why ware pro-russian bots so obsessed with cuckold fantasies?
>>
>>745989324
analmeme/gayma need a ton of manual tweaking to make them not aids as fuck to play. they're good fun if you have heavy autism but the "le hardcore" aspects are retarded and do their best to make it unfun. you probably won't like them based on your comment about micromanaging, but I mean they're free so why not
>>
>just saw the bitch from the dlc call a poltergeist a "polter"
like wtf is wrong the voice direction in this game
nobody would call a poltergeist a polter, they'd call it a geist
>>
MISERY is a meme (even the dev admitted in the past her never actually beat it without cheating) yet for some reason people thought something intentionally designed to be as tedious as possible was actually god tier game design.
>>
>>745947414
>G3
That's a CETME Model C you faggot
>>
Dumb woman, you're clearly sitting, not standing! If this is the sort of person freedumb recruits no wonder they are in shambles.
>>
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Did they fix the awful combat AI and dead a-life, or does the FPS still drop to a cinematic 30 when there's more than 5 enemies on screen?
>>
>>745990781
What’s the best move then? starting with call of chernobyl and modding to taste?
>>
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least gay Stalker 2 fan
>>
>>745947414
Does it have this though?

https://www.youtube.com/watch?v=FGbqzjA4zKk
>>
>>745993398
so /v/ is majority russian?
>>
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>>745990540
It's a pretty mid medium bore automatic rifle. But it is better than the FAL so that is something. The best non-AR-10 from this era was easily the CETME Model C. I can recognize that the Spanish of all people are the only European country other than Finland and Switzerland that understand weapon design as an American. But we still do it best baby.
>>
>>745993738
yes, in the mind of a retarded expat ukrainian/lithuanian jew, but I repeat myself
>>
>>745947414
>STILL no multiplayer
>No confirmation that it's ever coming
>Game store page still clearly references it and sells versions of the game specifically stating the content will be usable in multiplayer
Fucking Ukes, Ruskies should just do the world a favor and nuke them.
>>
>>745980356
hello retard



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