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2>CE>3>ODST>Reach
>>
Reach is somehow even worse than 343 slop
>>
>>745963603
System Shock 2 > Fear > Quake > Doom > Unreal > Operation Flashpoint > Delta Force >HL > Heavy Gear >>>>>>>>>>>>>>> Reach > ODST >2>CE>3
>>
single player
CE > 2 > 3
multiplayer
3 > 2 > CE
the rest doesn't matter
>>
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>>745963950
>>
4 and 5 > everything.
>>
i won't stand for reach hate. the campaign was kino. 10/10 full stop. for multiplayer the armor abilities were a novelty at the time and could only be called bad in retrospect. i can't defend armor lock, it was worse than bubble shield in nearly every aspect.
>>
>>745965408
2/10 troll post
>>
>>745965114
quality >>>>>>> quantity
>>
>>745963603
>boomers still seething at Reach because of sprint and armour abilities you don't even have to use, many of which were in 3 anyway

Reach = 2 > 3 > CE > ODST

Anyone putting CE and ODST over Reach when you know for a fact those 'games' consists of like 5 reused levels is not arguing in good faith
>>
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>ODST>Reach
>>
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>>745966052
>t.
>>
If these Halo games played more like traditional arena shooters just with the wide open maps and vehicle combat I wonder if these arenafags would have been far more accepting of Halo. I think they would have. Especially if it launched with a simultaneous Xbox and PC release.
>>
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>>745966130
shanmu, the halo reach campaign is just multiplayer and firefight maps stitched together
>>745966427
this is how i feel as a halo fan
>>
Reach>2>3>4>CE>ODST>4>HW>HW2>5>∞>CE remake
>>
>>745968818
Accidentally ranked 4 twice, the second position is the correct one.
>>
>take the fight to earth!
>2 earth levels
>play as an alien for several levels

kind of a miracle bungie got away with that shit
>>
>>745968940
>Halo
>lets make all the levels on earth
a fucking retard you are
>>
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ODST>2>CE>3>Reach>Dogshit>Halo 4>Never played a 343 game again so put the rest here.
>>
>>745969513
ODST is one and done
other halo games are replayable without feeling like a rehearsal
>>
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>>745968818
>ranking any 343 shit over bungie shit
>>
>>745968467
I mean yes I suppose so, though I'm pretty sure they were designed for campaign first. The locations are still cool though and there's a lot them. It's better than 25% of the game being Forerunner hallways like in CE.
>>
>>745969691
nah
>>
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>>745963603
Halo Wars > Halo Wars 2 > Halo 3 > Halo Reach > Halo 3: ODST > Halo 2 > Halo CE > Halo Infinite > Halo 5 > Halo 4
>>
ODST>>>>>Reach>2>3>1

Dont care about multiplayer, they ware all cool.
>>
>>745969346
that was all the marketing. its literally the cover of the game.
>>
>>745963603
ODST was genuinely dogshit upon replay, carried hard by the atmosphere of the Rookie missions (which are 80% boring backtracking, but that's half the Halo games campaigns anyways), the novelty of being an ODST, and the soundtrack. The dialogue was some of the worst of the series and the amount of quipping that came out of the main casts mouths pulls you out of it every single time.
>>
>>745970609
Republic commando has the same problem except the gameplay in that is really shit instead of being above average
>>
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>>745963603
>>
>>745970609
They should have went all in and made it more of a survival horror thing instead of just making you a reskinned Spartan still fucking shit up. It's pretty much just a Halo 3 DLC. It's also too dark, not being able to see anything gets old fast
>>
>>745964054
>the game where half the missions are just the other half in reverse is the best singleplayer
kek do halotards really
>>
>>745963603
I've bought the MCC collection 2 years ago, never having played the games before.
The only game I remember some parts of is 2 because I liked the story and CE mostly because it was fucking annoying at times.
>>
3>2>CE>Reach>ODST
>>
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>>745971785
>I have come to explain why this thread is not for me
https://www.youtube.com/watch?v=gZPdH5BWBfY
>>
>>745963603
CE>ODST>3>2>Reach
>>
>>745971603
Better sandbox encounters. Remixing an older level with two extra factions kept it refreshing and original. People don't care about an empty map, but what fills it and enables good experiences.

https://www.youtube.com/watch?v=BSqm5Id6Hw0&list=RDBSqm5Id6Hw0&start_radio=1
This song kicked so much more ass in chapter 8 than chapter 3, which was a remix of chapter 5 because it was such a great moment.

Also something underrated about reusing the old missions, something very understated, is that you could see the effects of the story unfolding. Most FPS don't allowed you to see the consequences of events after you already got the first dressing of a set piece.
>>
ME1>ME3>ME2
>>
>>745969513
Halo 2 has arbiter levels. If halo 2 was only mc levels, it'd be kino, but everything except the Great Journey for arbie was shit.
>>
>>745973079
mental illness
post your pasta and get out
>>
ODST>3>2>CE>Reach
ODST only has one bad mission, doesn't have any that really overstay their welcome, good sandbox balance
3 is similar to ODST but has more rough missions, lengthy vehicle sections and the like
2's level design is generally tighter and individual sections are more memorable, challenge makes it stand out in a fucked up kind of way, still has a few bad missions and sections, most intriguing story arby being front and center
CE is fun but rushed in a bad way, level design is wack and repeats itself as it goes
Reach is just weird, feels like they totally lost the "vibe" of the series and the weapon sandbox feels pretty terrible, most "just use ur plasma pistol and dmr lol" game of the series
>>
>>745963603
2>reach=CE>3>ODST
>>
>>745963603
Non-halo player here.
Is Chief dead?
>>
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>>745963603
I just played 2 anniversary and I hated the CGI cutscenes and the look for Cortana and Miranda a shame OG 2 isnt available for sale
>>
>>745973615
Nah, he's just taking a nap. At the end of the game, he says, "Wake me, when you need me" cause he's always tired because he shoots and runs a lot.
>>
>Play Halo CE
>Looks fine, plays fine, AI and audio are good, missions are decent outside of the library
>Play Halo 2
>Looks like ass, weapon balance is absolute ass, missions are mostly ass, story and pacing is all over the place and the "boss" fights are absolutely fucking terrible.
>Play Halo 3
>Looks great, weapon balance is still off but better, missions are all good but lot of backtracking, the final "boss" is a joke, all the cortana yelling in your head is fucking terrible
1=3>2
>>
>>745973615
he's not deceased he's just really tired
>>
>>745970609
this
they also tried to shoehorn in some bullshit romance crap literally no one gave a shit about
>>
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>>745963834
I'm a Reach hater, but I wouldn't go THAT far.
>>
>>745973736
Everytime I think about hating Halo 2, I think about Delta Halo and then go easy on it.
>>
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People rating based on campaign balance, what do you actually value in a Halo campaign's sandbox?

For me I want a good variety of weapons, but I want the UNSC weapons to be good, and I want power weapons to be good. basically the closer it is to "just use PP and magnum/BR on anything above heroic" the less I like it.
>>
>>745973672
>>745973817
Pity
>>
>>745974134
The most important thing in the game is enemy AI and enemy placements.
>>
>>745974092
Yea it is a good mission
>>
>>745973615
died of old age
>>
>>745974134
there's 1 level in the entire series that has this problem
>>
>>745974134
Well first of all I do want them to be sandbox instead of non stop linear hallways, it's fine for some epic scenes there and there but not for everything.
And then having a nice weapon balance gives you a lot of options on how to handle the enemies
>>
>>745963603
cmon now
ODST had good atmosphere but the gameplay was abysmal
Reach definitely played better
>>
>>745969513
>>745970206
>ODST single player/co op
>good
>>
>>745974590
The only bad mission was the escort mission at the end.
>>
>>745974590
>ODST had good atmosphere
man am i tired of this meme, all ODSTfags laser focus is on is that copypasted city where you play as rookie, it's trash and the x-ray vision makes everything look the same.
>duuude i just love encountering grunts and brutes over and over again in a shitty city level
lets not get into the celebrity cameos and awful love story.
ODST is below Reach and even 4
>>
>>745974134
i would say player mechanics and enemy AI is the most important part, melee lunge is the biggest mistake in Halo apart from sprint, it makes melee feel like an automatic finisher since you literally can't miss and because of the insane damage it did in 3 and onwards
>>
>first 3 or 4 levels are in scenic wide open areas with elevation and sandbox potential, marines, vehicles etc
>rest of the game is just you walking through sci fi hallways
This is every Halo except Reach and 3. Thus, these are the two best Halo games.
>>
>>745975317
that's bullshit
Assault on the control room and Delta halo are the most open vehicle maps and they happen later on
>>
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>>745974646
Yeah that's right, what are you gonna do about it? I'll replay it again.
>>
>>745974646
The only problem with ODST is that the dialogue was cringe. Everything else, even the character and plot was fine.
>>
>>745969513
>>745969691
The hub design alone makes it the worst one
>>
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All Halo games suck cause when you run out of ammo youre forced to use the shitty Covenant guns
>>
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>>745963603
2 > Reach > CE > 3 > ODST
anything else is a fanfiction
>>
>>745979002
This.

Baby's first FPS!
>>
>>745979002
>>745979074
>skill issue tourist reveals xiself
classic
>>
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>>745970609
>>745973818
You had to be there, zoomer

>Halo LAN parties
>Halo XLink Kai
>Halo Custom Edition
>Halo 2 XBox Live and SMG spawns
>Halo 2 LAN parties
>Halo 2 Multiplayer Map Disc
>Halo 3 Co-Op over Xbox Live
>Halo 3 Bungie vs. The World
>Halo 3 Vidmaster Challenges and Road to Recon
>Halo 3 ODST Firefight
>Mythic / LASO challenge runs
>Reach Beta Test
>Reach Launch and the shitstorm over Bloom, Armor Lock, and Team Arena
>Halo Wars 3v3
>Destiny Year 1
>>
>>745973657
You could just change the graphics to the og lol. Or just download project cartographer.
>>
>>745979242
The cutscenes anon
>>
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>>745979121
>ONLY CASULS HATE THE NEEDLER!!!
>>
Insane that people were in uproar over Halo 3: ODST a $40 video game not having any multiplayer when it dropped, but Campaign Evolved ($70) has neither a multiplayer or firefight.
>>
>>745979656
yeah and everyone tore it apart and as a result it flopped, your point?
>>
>>745979504
2a in mcc lets you play the entire game in classic mode, there's no point in buying og2 unless you like the menus and better sound mixing since you can barely hear the orginal music for some reason in classic mode.
>>
>>745963603
why are all the flood missions such a slog to get through
>>
These are some hot dogshit takes in here
>>
>>745979837
It has CGI cutscenes you stupid fuck, 1 anniversary is the one you can play entirely as OG not 2
>>
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Halo 25th Anniversary pasta

>Halo PC - Extract and Go (extract and play)
http://vaporeon.io/hosted/halo/custom/Halo%20PC%20-%20Extract%20and%20Go.7z
http://vaporeon.io/hosted/halo/original_files/

>Chimera - An open source mod fixing the core issues of Halo PC and CE (as released by Gearbox), while providing additional features (extract to root folder)
https://github.com/SnowyMouse/chimera/releases

>Halo PC Restored - fix bugs that occurred during the Halo PC Gearbox porting process (extract to maps folder)
https://github.com/Aerocatia/halopc-restored/releases/download/r220/en-halopc-restored-retail-individual-r220.zip

>Halo Xbox NTSC-U - halo xbox 01.10.12.2276 / Oct 12 2001 16:11:06 retail build (original xbox or xemu)
http://vaporeon.io/hosted/halo/original_files/xbox/halo_01.10.12.2276.7z
https://minerva-archive.org/assets/Minerva_Myrient_v0.3/Minerva_Myrient%20-%20Redump%20-%20Microsoft%20-%20Xbox.torrent

>Halo 2 Project Cartographer - Extract and Go (extract and play)
https://www.h2maps.net/Cartographer/Installer/h2pc_installer_2.1.zip

>Halo: The Master Chief Collection Steam
https://store.steampowered.com/app/976730/Halo_The_Master_Chief_Collection/

>Halo Books
https://files.lyberry.com/books/Halo%20Collection%20All%20Books/

>Halo Storyboards by Lee R. Wilson
https://dangerousonion.artstation.com/

>Halo Soundtracks
https://www.sittingonclouds.net/series/halo

magnet:?xt=urn:btih:F039BB40E03193178795DC33C77BF8CD9C61E493&tr=http%3A%2F%2Fbt2.t-ru.org%2Fann%3Fmagnet&dn=(Score)%20Halo%20(Soundtracks%20Collection)%2023%20Releases%20(by%20Martin%20O'Donnell%2C%20Michael%20Salvatori%2C%20Neil%20Davidge%2C%20Kazuma%20Jinnouchi%20%26%20VA)%20%5BCD-WEB%5D%20-%202002-2024%2C%20
>>
>>745980072
You can literally view the classic cutscenes in 2 wtf are you on about. Just press the switch graphics button during the cutscene,
>>
>>745965114
Gem.
>>
>>745980169
You should replay it again anon and try to do that
>>
>>745980716
I literally replayed it last week with a buddy on legendary, i know what im talking about
>>
remove sprint from Reach and its literally perfect
>>
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>>745979837
>>745980072
>>745980169
>>745980716
Fuck I'm retarded it does have OG cutscenes according to the internet thing is you can't switch them on tbe fly which is why I never realized it, take this Cortana webm as a apology
>>
>>745980793
>remove sprint from Reach and its literally perfect

They did that at launch but it wasn't in matchmaking

>Slayer (Armor Abilities)
>Slayer DMRs
>Classic Slayer (No Armor Abilities)
>Elite Slayer
>>
>>745980879
>according to the internet thing is you can't switch them on tbe fly

It's because they H2 OG cutscenes and H2A cutscenes are out of sync
>>
>>745963603
>>
>>745973736
>Weapon balance is absolute ass
My brother in christ the halo 1 pistol is the strongest weapon this series has ever known the fuck are you on about?
>>
>>745963603
>Campaign
3>CE>ODST=2=Reach
>Multiplayer
Reach>3

Reach's multiplayer was really good due to the customization and improvements to Forge. Custom Games were 10/10.
The infinite shield no frame meleeing elites and boring lizard brutes in the campaign were shit though.
>>
whats the best game for lan sessions? never played halo but was thinking about adding 1 custom edition or 2
>>
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CE > All the other slop
>>
>>745985971
>Halo 1 pistol was good so lets make half the weapons in Halo 2 shit
Brilliant!
>>
>>745986369
Please don't pretend Oni was good.
>>
>>745985971
Halo 1's weapon balance was way better. Every weapon had a combat environment built for it. You're right that halo 1's pistol is powerful, but you're forgetting it was handed to you in the early game as a way to help new players acclimate to the combat flow giving them a gun that works at long, medium, and short range, but after the second level they restrict and pull that away more and more until you are only finding it on flood who are shooting at you with it. Then you're pressed into using other weapons that have more specific implementation built around it.
In halo 2, Heroic is too easy where you can blitz everyone down with dual wielding or Legendary where nothing but snipers/BR and plasma pistol are used.
>>
normies don't like H2A anymore, why? did some youtuber make a video?
>>
>>745963950
Where’s crackdown stand on this
>>
>>745963834
>being this thoroughly mindbroken by sprint 16 years later
>>
>>745979002
>aiieee I have to use the plasma pistol and actually interact with game mechanics like breaking shields and disabling vehicles
>>
i think halo might be the only series where each release is actually worse the farther you go
>>
>>745988080
False because no franchise has ever been raped as hard as halo was by 4 and 5
>>
>>745988080
CE is the worst Halo by quite margin and you have to be a delusional old = good new = bad boomer to disagree. It being revolutionary for the time does not change the fact that it's 6 reskinned levels, The Library is a piece of shit and the worst in the series and there are like 9 weapons. It doesn't hold up.
>>
>>745988080
dragon age
>>
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>>745989079
>>
>>745988016
Those guns arent fun
>>
>>745989079
i think it makes up for it by having beautiful early 2000 pc video game aesthetics. the entire game is just really beautiful to look at. and the combat is the best in the series, too. i will admit though that halo's biggest weakness is indoor levels. it really should've just been outdoor levels, i think. that's where these games shine the most.
>>
>>745963834
Having replayed it yesterday, it really isn't. By far the weakest bungie game but nowhere near 343 garbage.
>>
>>745969513
correct ranking
>>
>>745963950
If these games are so much better, why can't they get threads?
>>
>>745989079
I think second half of CE is better than the first half, blasting the flood with the OP shotgun never gets old
every weapon is good. Gameplay, weapons, AI, enemy variety, vehicles make the game fun from start to finish
>>
>>745989374
The needle rifle is one of the best guns in the franchise
>b-but it isn’t in the original trilogy
Cope
>>
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This was the original Halo 2 plan

>Level 1
Chief: Cairo Station
>Level 2
Chief: Covenant Ship (CUT) (eventually realized in the level Long Night of Solace in Halo: Reach)
>Level 3
Chief: New Mombasa (Outskirts / Metropolis)
>Level 4
Arbiter: Gas Giant (The Arbiter / The Oracle)
Arbiter: Alpha Moon (CUT) (Heretic leader being holed up in the wreckage of Installation 04's control room)
>Level 5
Chief: Delta Temple (Delta Halo / Regret)
>Level 6
Arbiter: Quarantine Zone (Sacred Icon / Quarantine Zone) (Most of it was CUT)
>Level 7
Chief: Forerunner Tank (CUT)
>Level 8
Chief: High Charity with Warthog Run finale (Gravemind / High Charity)
>Level 9
Arbiter: Delta Halo Control Room (Uprising / The Great Journey) (Halo 2 Retail Ending)
>Level 10
Chief: Forerunner Ship (Anodyne Spirit) (CUT)
Chief and Arbiter: Earth Ark (CUT)
>Epilogue
Cortana in Flood-infested High Charity (Joe Staten said he never planned for the Master Chief to make good on his promise to Cortana to come back and get her)

Roughly 20% of the geometry developed for alphamoon was later reused in the final game in the end zone of Sacred Icon and the later Quarantine Zone

Alpha Moon became the Burial Mounds multiplayer map

Delta Halo was supposed to be a stealth mission

Flood Juggernauts were initially intended to appear in Quarantine Zone

Earth Ark was fully blocked out and in some way implemented in-game. The level was to involve a fight with two Scarabs - something later seen in storyboards for later revisions of The Great Journey before ultimately being realised in Halo 3's The Covenant mission

Halo 2 stencil shadows only worked indoors

>Marty O'Donnell: "All that stuff was going to culminate and end on Earth. And it was going to be the end of Halo. We had no plans to do another game after this. It was like: this is how Halo ends."
>>
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The soundtrack of Halo 2 is unironically one of the greatest to come out of the medium.

https://youtu.be/Krtx2q2riGI

343's worst crime is butchering it in the remaster.
>>
>>745989723
>dmr but covie
reach sandbox is shit
>>
>>745989374
Wrong.
>>
The only people who think 2 is better than 1 are nostalgiafags who were there.

Replay them right now on Legendary and tell me 2 is better than 1. Youre not a cute fuckable 12yo anymore, so hopefully your taste has grown too. Halo 2GUNZ had a certain sequal appeal at the time, and it did do alright in the sequal department. Graphics and visuals of 2 blew 1 the fuck outta the water despite being on the same hardware. 1 is a really really solid game to play, 2 is rushed dogshit with sprinkles on top.

Bonus: The Arbiter was Bungie's biggest mistake and never should have happened the way it did.
>>
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>>745990534
>Bonus: The Arbiter was Bungie's biggest mistake and never should have happened the way it did.

Joe filtered you too?
>>
>>745990534
halo 2 graphics are bland and blocky with flat lighting, halo CE was SOUL
>>
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>>745990534
>Replay them right now on Legendary
Why would I play either of them on Legendary? I didn't do that shit for any Halo game because it's a boring damage slider.
>>
>>745990958
skill issue
>>
Any difficulty setting where a charged plasma pistol bolt doesn't drop shields is gay and retarded
>>
>>745990958
Gigacope, upping the sliders is testing your endurance which is a part of difficulty.
>hurrr why should i lift this weight repeadly to gain more muscle? once is enough, the rest is filler
>>
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>>745991089
>Comparing playing a video game with going to the gym
What a dumb comparison, especially when most people aim to maintain a set level of fitness and not gain muscle beyond a certain point. A person who lifts a 5kg dumbbell for 30 reps every day is factually stronger than 99% of the human population.
>>
>>745991229
So you consider yourself part of the sheep?
Of course a normalfag plays on normal
>>
>>745991330
I play on normal because every other difficulty is pointless. I play every game on normal, because in 99% of them, the difficulty sliders work in this lazy manner

>You deal more/less damage
>Enemies deal less/more damage
I do not care.
>>
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>>745991089
Also, trading shots on Legendary meant trading shots. Since the elites were more likely to find cover so their shields could recharge, so could you recharge your own shield. But who dares wins, and rushing an elites while both your shields were depleted was a risk that was often worth the reward. Their AI literally behaved differently on higher difficulties, and punishing that change meant playing more aggressively and opening yourself up to possibly getting punished instead.
>>745991417
The games were actually balanced around Heroic. You didnt play on normal, you played on easy v1.
>>
>>745991417
Wait you play halo on...normal?
You know normal is only even in this series because twin stick controls were a new thing with halo 1, heroic has always been the intended difficulty.
>>
>>745991417
That'a not how difficulties work in Halo. Not exclusively at least.
>>
>>745991556
>>745991504
I do not care. Singleplayer games that are intended to be hard should be designed that way with a singular difficulty. Heroic is just as I've described every other difficulty, "you deal less damage, enemies deal more."
>>
>>745991659
Yeah, and on normal the difficulty you deal and take is effectively easy mode
>>
>>745991079
>>745991089
legendary in any of the halo games isn't fun and you will also be missing out on using certain weapons because they simply can't kill enemies normally. i'd rather play on heroic instead so i can have fun instead of playing some weird masochist ballache just so i can pose on /v/ and say that i completed it on legendary. sort of like you guys.
>>
>>745991778
Cool, maybe they should have made a single difficulty if they intended for Heroic to be the standard.

I will not entertain difficulty sliders. /v/ mocks Bethesda for it, and I agree with it. But it's always weird how people get defensive when anybody else does it.
>>
>>745991809
No weapon isnt practical on CE Legendary. Not that you would know.
>>
>>745991834
Then just play on easy.
>>
>>745991963
I will play on normal because it's called normal, thanks.
>>
>>745991997
But its just easy with a more difficult slider? Why would you put yourself through that slider torture?
>>
>>745991809
CE is fun on legendary, i could beat that shit as an 8 year old.
No excuses for zoomers
>>
>>745991898
try beating the game on legendary using any weapon except for the plasma and regular pistol. see how far you get before the virtual aids rapes you
>>
>>745963603
>S
Halo CE
Halo 2
Halo 3
Halo Reach
>B
ODST
>>
>>745992072
It's called normal. Ergo it's the normal difficulty. You're trying to gotcha me over a naming convention when it's really quite simple-

Normal = normal difficulty, the intended difficulty.

If Bungie disagreed, maybe they should have made Heroic the normal difficulty.
>>
>>745991898
>>745991809
The beauty of CE is that every weapon is viable on Legendary. Shame it can't be said about the sequels

Halo 2 ruined the weapon design and that carried over to Halo 3, ODST, Reach and Halo 4

>muh BR to win
>muh noob combo
>muh garbage automatics
>muh power weapons

SMG starts? H3 AR?

https://www.youtube.com/watch?v=ocyYwLCDyCU
>>
>>745992139
But normal is still just slider bullshit compared to easy? Playing on easy is that same experience just with less slider bullshit.
>>
>>745992487
No, are you stupid?

>Normal is baseline
>Easy is you deal more damage, enemies deal less
>>
>>745992102
apparently i never beat TaR with my 80 ammo sniper and Two Betrayals with my 60 ammo shotgun because this faggot got filtered
>>
>>745992487
ayo this nigga thought he cooked lmao
>>
>>745992540
Then why not play on heroic since normal is just
>you deal more damage, enemies deal less
compared to heroic?
>>
>>745992704
What do you not understand about baseline?
>>
normal playing normals are normalfags
legendary players are legends
>>
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>>745992704
>>745992487
>>
>>745964054
>single player
Agreed.
>multiplayer
Custom Edition (PC) > 3 > CE (PC) > 2 > CE (Xbox)
>>
>>745991417
Bungie's level designer went on record saying that he balanced easy mode by seeing whether or not he finish it by playing with his nose. Normal mode is the easy mode and easy mode is the literal baby mode designed for toddlers, grandmas, and journalists.
>>
>CE legendary
plasma pistol adventure
>2 legendary
gay faggot bullshit
>>
>>745992146
>The beauty of CE is that every weapon is viable on Legendary
try using the needler or assault rifle against a room full of red elites on legendary and tell me how that goes for you
>>
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>>745992953
Ball knower
>>
>>745992948
Normal is normal.
>>
>>745992997
Which one of the set pieces was that? Remind me...
>>
>>745992997
you're being jewish, the needler still shreds elites on legendary you just have to be outside the range your crosshairs turn red, it's not good in close quarters, yeah the AR is shit.
who cares, it's a boring gun
>>
>>745993158
>the AR is shit
no, u
>>
>>745973615
Dead in spirit, yeah
>>
>>745963603
i sleep like this
>>
>>745992997
I used the AR plenty in my play throughs of legendary. In fact, as a kid, I thought the plasma pistol was shit and played the game with mostly human weapons or plasma rifle if I was desperate and I beat it on legendary.
>>
>>745963603
CE>3>2>ODST=Reach
>>
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>>745992784
>>
>>745993129
Pillar of Autumn
Halo (hallway before you activate the light bridge)
Silent Cartographer map room entrance
Silent Cartographer map room
Assault on the Control Room
Two Betrayals
Keyes
The Maw
>>
>>745993338
ITS GOTTA BE SHIT, THE GRUNTS CARRY IT.
>>
>>745963603
2>CE>3>Reach>Odst
>>
>>745993440
OH LAWD, I IS ON THE PILLAR OF AUTUMN AND THESE 30 RED ELITES ALL GON KILL ME AT THE SAME TIME
>>
>>745993338
yeah and you thought the magnum wasn't a very good gun either you larper
>>
>>745963603
I just finished 2 again today and man, it's totally ass to play sometimes. It's definitely not peak sorry
>>
>>745993425
>2>3
2 has too many memorable set pieces to let a slog like 3 beat it
>all of gravemind (the level, not the plant)
>uprising
>delta halo
H3 is literally just brown and bloom earth sloppa and then muh 2 SCARABS and the legendary run, also it's fucking shoooort
>>
>>745968818
>Reach that high
Kill yourself cod tranny
>>
>>745993573
nope, the sound the magnum made was cool, therefore the gun was better. Sound design is true weapon balance to my child mind and adult mind.
>>745993453
No, it's because the pew pews were as cool as the pew pews from the rifle.
>>
>>745993681
>>745993682
>H3 is literally just brown and bloom earth sloppa and then muh 2 SCARABS and the legendary run, also it's fucking shoooort

Halo 3 was made as an APOLOGY for Halo 2's campaign. Best level design, best set pieces, best gameplay design, best enemy design, the list goes on
>>
>>745993786
is this bait?
best level design? best enemy design?
>>
>>745993786
>best gameplay design, best enemy design,
Retard alert
>>
Let me guess, you're 31 years old and your first Halo was Halo 2 on xbox
>>
>>745971603
>one out of ten levels reuses the exact same map as one other level
>this is half the levels in game
PoA and Maw share like 4 rooms. Keyes functions nothing like T&R.
>>
>>745993786
Halo 3 was a huge overreaction to 2's campaign, which wasn't properly balanced. Brutes are completely pushovers as enemies and the entire campaign is painfully easy.
>>745993682
Halo 3 is quite literally the opposite of brown and bloom, it was one of the few games of the 360 era that actually had some sort of color to it. Especially when its closest competitor was gears of war which is brown and bloom personified.
>>
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Campaign Evolved worth buying?
>>
>>745994112
No
>>
>>745993745
>No, it's because the pew pews were(nt, Im guessing) as cool as the pew pews from the rifle.
You're not wrong, but the Plasma rifle was also a weapon held by the big dick elites. That made the pews feel more prestigious. But the pewwing of the PR was very... weird. It started slow and got faster so you really had to commit with it. And it overheated seemingly fast as fuck. Like, it was a queer weapon to wield. And once you did, its easy enough to write off the Plasma Pistol too.
>>
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>>745994042
wtf??? he's literally ME???
>>
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>>745963603
Didn't grow up with them but played the OG Bungie games recently cause they were on sale.

2>ODST>3>Reach>CE

CE was the only one I played before and as unfun as I remember it with maps either too big for such slow and basic movment or the same repeated arena's over and over and over again. The Library made me want to kill myself with how boring it was.

2 was absolute peak and was what showed me the series had actual potential and wasn't just a dumbed down FPS for consolefags. Levels and fights were more condenced, set pieces were more fun. A genuinly great game. Only flaws are they repeat alot of holdout/elevator/moving platforming events a bit much and Legendary being unbalanced with the sniper cunts.

3 was good but basically was just "2 but more of it". The fact it didn't add much and the story took a dive made me like it less than 2 but I can see why someone would have it as theirt favorite.

ODST felt like a geniune attempt at changing up the gameplay with the HUB world in enemy territory- which unlike CE is far more fun as while it's very large and open the streets and overal level design once again condences a lot of fights to be more midrange with lots of cover so it feels fun Also the best story and best characters.

Reach was okay. I didn't hate it but I could tell Bungie was checked out at this point and wanted to move on to anything else. Lot of choices felt less fenuine attempts at creativity and more just "What's COD doing"? Also while the story itself is fine the characters are massive downgrades. Jorge is the only intresting one and I couldn't care less or even remember most of the other Spartan names.

As a nonfan that always preffered boomer shooters and zoomer shooters- I enjoyed it and found it to be way more well thought out then I initially gave it credit. I still heavily dislike the first game but I do think the rest manage to improve upon it and mold it's more slower pace into something enjoyable.
>>
>>745994101
i just remember half of H3's campaign being either yellow and brown buildings or yellow and brown sand, H2 had much more varied levels
>>
>>745994203
ODST is a snooze fest easily one of the most boring campaigns in the entire series
>>
>>745966427
This literally describes halo today
>>
>>745966427
This is so ironic given halo has been shut for 16 years while Doom is big again
>>
fuck you boomers. Reach > 3 > 2 > CE
>>
>>745994194
Me as well, the Halo 2 gives it away lmao.
>>
>>745994324
reach is 16 years old unc
>>
>>745989648
halo gets controversy threads because the series is good yet highly flawed and there is no consensus on which one is the best. Thats what all the threads are about, this one included.
Quake 3 doesn't have this because the game was perfect and nothing needed to surpass it.
>>
>>745994324
>boomers
Halo infinite is BUSSIN fr fr
>>
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>>745994206
it's literally the opposite. All of H2's earth levels were set in a brown city while H3 starts out in a lush jungle, then an underground bunker, then a savannah and then an industrial complex next to a dried out lakebed.
>>
>>745973615
He's soaking in the vibe
>>
>>745993889
>>745994001
>no arguments

Nothing in Halo CE or Halo 2 comes close to Sierra 117, Crow's Nest, Tsavo, Storm, The Ark, The Covenant. Halo 3 is Halo's peak in every way.

Halo 2 was heavily flawed. Worse Covenant AI than CE. Arbiter levels weren't fun to play. Felt like a beta test for Halo 3.
>>
the entire halo franchise is just
>wake up something's happening
>pewpewpewpewpewpewpew
>get off that ship to start the campaign
>wort wort wort
>ARE YOU READY TO POUND THE COVENANT HARDER THAN WHEN I POUNDED YOUR MOM LAST NIGHT?!
>brrrttttttt
>forerunner's fuckups fucking things up again
>arrrrrgghhhhhhhhh BOOM
>obligatory using your shield to overload something
>aaaieeeeeeeeeeeeeeee BOOM
>get on that ship to win the campaign
every game
>>
>>745994457
H2 only had 2 earth levels
H3 had like 4? in a pretty short campaign, and they all blend together
>>
>>745994595
Were it so easy...
>>
>>745994595
and its kino
>>
>>745994245
Soulless
>>
>>745994573
>Nothing in Halo CE or Halo 2 comes close to Sierra 117, Crow's Nest, Tsavo, Storm, The Ark, The Covenant. Halo 3 is Halo's peak in every way
AotCR/Two betrayals and Delta Halo/Regret btfo any of those
>>
>>745994595
So cringe when you can tell someone is trying so hard to get a screencap for r/4chan
>>
>>745994595
I imagine you are already being interviewed by Halo Studios for a writing job.
>>
>>745994573
high charity in halo 2 is the peak of the franchise
>>
>>745994595
>>745994724
Halo CE was like that
Halo 2 wasn't like that
Halo 3 wasn't like that
Halo Reach wasn't like that
Halo 4 was like that
Halo 5 wasn't like that
>>
>>745994245
Ten atmosphere and level desighn funneling you to actually get closer to enemies make me heavily disagree- at least compared to the origonal. I also just really like the story and vibes.
>>745994324
I'm Gen Z man.
No game screams "We don't care anymore" more than Reach- to a point I'm not sure what die hard Halofags that want Bungie to come back exactly expect.
>>
>>745974776
>ODST is below 4
in no universe lol, 4 is a genuinely bad game. ODST is fine, only bad level is coastal highway
>>
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>>745994801
>Halo 4 was like that
>>
>>745963603
Reach>CE>2>ODST>3>4>5
>>
Post your unpopular Halo opinions
>>
>>745995061
melee lunge should have been removed
>>
>>745994940
Does anyone have the better edit of this image?
>>
>>745963834
Cope, pure cope.
>>
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>>745994203
>and best characters
>>
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The four way war aspect between the humans, covenant, flood, and sentinels is top tier kino

Bungie and 343 were never able to replicate the insanity of the second half of Halo CE
>>
>>745963834
They're calling the most raped post of all time.
>>
>>745995061
Halo was never going to survive as a long term franchise.
The only games that had a large jump of advancment and game design was from CE to 2.

3 was just more of two, ODST added a noncommittal open world that was just scratching the surface and Reach wanted to appeal to CODfags. And you really got the sense that by Reach Bungie was done with it and mostly made the game out of obligation.

The only way I could see a world where Halo keeps going as a beloved franchise is if they ended up pulling a DOOM. Go on hiatus for a good while then returning with a large gameplay shakeup by a studio that is actually competent.
>>
>>745995061
No one in the Halo franchise is actually hot except the marines in Halo 1
>>
>>745995296
I liked Buck's squad- what about it?
>>
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>>745963603
2 = Reach > 3 > CE > ODST

I honestly think Reach is the best overall but 2 is simply too monumental and its story is too good for the rest of the series

ODST is an uninspired expansion pack and does not deserve to be considered a full game that stands beside the rest
>>
>>745969948
Legitimately the only 343 era game I'd put over a Bungie era game is Halo Wars 2 over Halo Wars 1. The funniest part is neither were really developed by either.
>>
That's fair I don't know how else to describe it but 2 feels very "tight" the shooting & moving all feels responsive like no other game in the series
>>
>>745995687
>>745969948
343 didn't work on CEA. They outsourced it.

343 outsourced CEA and H2A to Saber Interactive for FREE using the inferior PC ports as the base and Sean Cooper spent 5 years fixing the broken ports

343 outsourced terminals in Halo: Combat Evolved Anniversary to Sequence

343 outsourced Reach DLC maps (Defiant Map Pack/Anniversary Map Pack) and Halo 4 DLC maps to Max Hoberman and Certain Affinity (multiplayer, online, and UX design lead for Halo 2 and Halo 3)

Halo 4 campaign just feels half-baked. It has sections that feel empty, lacking content. Removed point scoring. As a result, the timer was also removed(used for speed runs). You can't view the campaign terminals ingame; you must go to waypoint. Forge Island gives us ten times less budget than Forge World. Removed Race, Territories, Stockpile, Headhunter, and Juggernaut. “Infinity” gametypes include instant respawn, perk packages and customized loadouts (COD). "Legendary" gametypes fixed this.

Halo 4 and part of Halo 5 are the only game 343i actually put together themselves with their in house studio, MCC and especially infinite has been nothing but wrangling contractors and contract studios. Infinite has something like 5 confirmed studios that worked on it. That is why their dev cycle takes so long and fucks shit up constantly(besides the technical debt). 343 is just an umbrella studio that directors other contract studios into making broken messes of games. Its why everything except Halo 4 is a broken retarded mess because Halo 4 was the only 343i title actually done in house and not through 20 corporate suit games of telephone and Zoom meetings

MCC was outsourced
https://docs.google.com/spreadsheets/d/1gpklokblI006QYtGlxUeds747lPZD_JSph56qLJqzhw

Halo: Campaign Evolved outsourced by 15+ studios
https://wccftech.com/halo-studios-outsourced-campaign-evolved-15-studios-activision-sledgehammer/
>>
3 has by far best campaign and multiplayer, argue with a wall
>>
>>745995970
Explaining that 343 is the gaming equivilent of the three kids in a trench coat gag isn't the defense you think it is.
>>
>>745995914
>>745995993
You have Jaime Griesemer to thank for Halo CE, Halo 2 and Halo 3 gameplay. After Halo 3, he went on to Destiny.

Sage Merrill designed Reach's gameplay

>MERRILL: Well there’s the notable absence of the battle rifle. The DMR is definitely intended to replace the BR. We didn’t want to create another “one gun to rule them all” which is what the battle rifle had become. We want to push the player to a particular play style based on distance and which weapon is being used. We’ve turned the skill requirements up in a lot of ways and the DMR is going to require a bit more precision (and less luck on account of a burst-fire spread) than the BR did.

>MERRILL: Reach still plays like Halo, but armor abilities change the game so much. People will be surprised how much they miss them when the beta ends and they go back to Halo 3 and you can’t Sprint or jetpack or Armor Lock. They’ll be surprised at how well the abilities work in combat. We’re pretty happy about the results there.
>>
Itt: reach babyducks
>>
>>745996257
t. seething 3bab
>>
>>745996143
I don't think he was defending it as much as he was pointing out how broken, and frankly useless, the company structure is at this point. HS could be dissolved tomorrow and the only thing that would change is that Microsoft is directly managing it now.
>>
>>745996471
My bad. And yeah, you're right.
>>
>>745996471
>>745996563
343 and Halo Studios are just Microsoft Employees. Bungie had to fight to not be absorbed into the rest of Microsoft when they were acquired in 2000.

>Bungie were negotiating to leave Microsoft since 2003 because they didn't like the profit sharing of Halo and were told "Microsoft doesn't negotiate with its employees". Devs were considering leaving Bungie to start their own company if they didn't have better profit sharing for Halo 2, with Halo 2 being the last Halo game by Bungie
>Phil Spencer: “At the time they had big ambitions. They had sold their business for a certain amount of money. They saw what Halo turned into. And it's like, ‘OK, Microsoft benefited more than Bungie did from the success of Halo.’ There's no other story that can be written there.”
>Jason Jones and Marcus Lehto were threatening to quit if Microsoft didn't make good on sharing Halo 2's profits
>>
>>745989723
>>745990126
Anything that requires a certain amount of ammo to explode or charge is dogshit, only human guns are fun
>>
>>745989079
Correct, having that second mission where youre looking for marines with the warthog is boring as fuck and there are more missions like that in Halo 1, very outdated
>>
>>745996286
t. 5bab
>>
>>745997861
the fuck
>>
>>745965114
kek bodied that unc
>>745965408
no idea why people hate on the armor abilities around here when they were literally just items that weren't even in every mode. At least they weren't inherent to the character like the fucking rocket dash and aerial mario ground pound they introduced in 5
>>
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>>745994203
Fucking this, only nostalgiafags like CE, if your vehicles dies then you have to walk for hours and the flood levels are time wasting mazes for no reason other than padding, Halo 2 is better but the flood levels in that suck ass too
>>
>>745998087
>If your vehicle dies
most levels where you get a vehicle for travel, you're given a warthog, and those are indestructible
>>
>>745994112
Torrent it if you have to play it. Even then thats what i did and i still felt ripped off.
Only thing mission they did right was 343 guilty spark .it's like its the only criticism they took seriously wasthe complaints about it in ce anniversary .
>>
>>745998274
Unless it falls off a cliff
>>
>>745996170
>People will be surprised how much they miss them when the beta ends and they go back to Halo 3 and you can’t Sprint or jetpack or Armor Lock
no wonder reach played like dogshit, you had a retard designing the sandbox
>>
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All the 2 cocksuckers and CE haters here really showcases how subhuman Gaylofaggots truly are.
Truly one of the the biggest dogshit fanbases along with COD, Bethesda, Blizzard and Sony retards.
At the very least GTA faggots don't pretend to have taste and just buy as they're told.

Glad the franchise is a zombie now, just like it's fanbase since the very beginning.
>>
I liked halo 2 becasue it was a lot snappier and fully realized
3 refined it but i always perferred the gunplay in halo 2

i think a halo game with 2's gunplay, 3's sandbox and forge, and halo 3 odst's firefight would have been a phenomonal game
>>
>>746000160
schizo moment
>>
>>746000160
Nostalgiafag
>>
>>746000168
3's gameplay just feels like H2 with training wheels. Bungie was so scared of all the neat shit you could pull on in H2 that they basically locked everything down that wasn't developer intended
>>
>>746000168
>>746000563
What are the gameplay differences between Halo 2 and Halo 3?
>>
>>745963834
Absolutely not
>>
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>>746000621
mainly the gunplay
3 had less hitscan
despite the battlerifle being OP in 2 i still think the guns not feeling that good in 3 was a huge let down

reach kind of fixed that but that game has its own list of issues. i think bungie did a spectacular job with gunplay in destiny though
>>
>>746000621
Slower floatier movement, bug fixes, projectile bullets, better hit feedback, equipment and I'm sure some other shit
>>
>>745963603
3 had the best multiplayer because it introduced forge and also had the biggest custom game/forge community of the halo games of that era. I was continuously surprised at what people were capable of making for modes, and there were multitudes of unique infection maps.
>>
>>746000852
>but that game has its own list of issues

QRD?
>>
>>746000959
Do you really need an explaination on why Reach was such a shitty game?
>>
>>746001040
It's okay to dislike good games
>>
I don't get why so many people love Halo 2 so much.
The campaign was hard-carried by New Mombasa and the Arbiter, otherwise, the whole story just feels like a bridge designed to get the plot to the events of Halo 3. It had some cool set pieces. The underwater elevator, the scarab escort.
I didn't like Cairo Station. I didn't like Delta Halo. I didn't like the fucking gondolas. I didn't like High Charity, and I didn't like the brutes as enemies, they weren't fun to fight against, and honestly, they continue to not be very fun to fight in 90% of the games they appear in.
And I didn't enjoy the multiplayer at all. Like, compared to every other halo game I've played, I genuinely believe that Halo 2 is the least fun I had in MP.
I don't think it's a bad game by any means, but also, I feel like it's the worst one of the Bungie era.
And now my own rankings so you can discard my opinion as a whole:
>Campaign (playing enjoyment)
Reach > CE > Infinite ~ 3 ~ 5 > 2 > ODST > 4
>Campaign (story)
Reach > 3 > ODST > 4 > 2 ~ Infinite > shit > 5
>Multiplayer
3 > 5 > Reach ~ 4 > Infinite > Infinite at launch > 2 > 2A > 5 at launch > I didn't play CE's multiplayer
>>
>>746002830
did you forget CE in the story ranking or is it meant to be the "shit" listing instead of that just being emphasis for how bad 5's story was
>>
>>745963603
from worse to best?
>>
2 = Reach > CE = ODST > 3 > 4
>>
>>745963950
System shock 2 is polished only in the first levels, the later parts are rushed
>>
>>746002830
>the whole story just feels like a bridge designed to get the plot to the events of Halo 3

Halo 2 was supposed to be the finale.
>>
2 > CE = ODST > 3 = Reach > 4 > literal cancer > Infinite > 5
>>
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>>745994051
never understood this claim because it never felt that way to me they changed enough to be unique. I think this is just a youtuber repeating this claim and 343 drones parroting it it also doesnt make sense with the maw because one of the 4 rooms they share is the fucking bridge ofc you need to go back there its where you set the self destruct.
>>
Halo has no real fans. The tools have been available to the fans to make their own shit for ages, and they barely do anything with them.

The only thing we got is SPV3 and Ruby's Rebalanced.

Can Halo fans refute this?
>>
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>>746005207
>It thinks it made a salient point
>we
>>
>>746004591
>Halo 2 was supposed to be the finale.
Wrong nigga. Unless you are a retard that thinks "yeah the Arbiter talking about putting an end to the Covenant civil war and the Flood being completely unresolved, with Cortana being in the Gravemind's possession" is a satisfying conclusion to the story.
>>
>>746005408
>Wrong nigga. Unless you are a retard that thinks "yeah the Arbiter talking about putting an end to the Covenant civil war and the Flood being completely unresolved, with Cortana being in the Gravemind's possession" is a satisfying conclusion to the story.

It was an open ending, but that was the intention.
>>
>>745963603
For me its
CE > ODST = 2 > 3 > Reach >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> LITERAL DOG FECES >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> 4 onwards
>>
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3 with ODSTs multiplayer disc > 2 >reach > 1 > odst
anything not listed isn't a real halo game
>>
>>746002830
2 is better than 1 cause they human guns are better and it has less big map levels however it's not perfect because it has it's flood library maze dogshit level with the arbiter
>>
>>746005207
The tools were barely supported under 343i (all the exporters and shit for Blender are community made) and there is 0 documentation for them. Post-Halo Studios rebrand they are complete unsupported and they actively detest the community and view anything made like a child slamming shit together while they do the "real work" at HS.
Throw in a bunch of the typical discord modder bullshit too and it's very obvious why no one makes anything.
>>
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>>745963603
CE>2>ODST>3>>>>>>>>>>>>Reach>>>>>>>>>>>>>>>>>>>>>>>>>>>5>4>Infinite>Remake
>>
>>746005920
WAKE UP ROOKIE YOU LAZY JACKASS
>>
the real ranking is
5 > 4 > Infinite > Bungie trash
>>
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>>746007982
>>
>>745997583
>All guns should just be magazine guns
Bet you loved H4 Promethean guns
>>
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RIP

>San'Shyuum (Latin Perfidia vermis, meaning "Worms of Treachery")

Prophets lied to Elites
>>
>>745996170
Surprised this faggot didn't become chef asshole inspector at 343, this is exactly the shit they carried forward from reacharound



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