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Why is Resident Evil becoming an annual franchise?
>>
being able making the same game over and over is the dream of every aaa publisher
>>
Because gaming is healing.
>>
>>745992187
>>745992257
It already was

>1996
RE1
>1997
RE1 Director's Cut
>1998
RE2
>1999
RE3
>2000
Code: Veronica
>2002
RE0 and REmake
>2005 (RE4 had dev hell)
RE4
>>
If Claire was a neko-chan would the game be called CODE: Purr-onica?
>>
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1.47 MB PNG
>IPs like castlevania and megaman had 1-2 games per year
>people bitch and moan complaining about rehashes.
>Publishers decide to space releases and do something else
>REEEEE DEAD IP THEY DON'T CARE ABOUT IT.
>>
>>745992187
because they dont want to make games that bomb
>>
>>745992187
they have run out of mainline games to remake
>>
>>745992187
>becoming
It was always intended to be one.

>1996
Resident Evil
>1997
Resident Evil 2 (scrapped and delayed)
>1998
Resident Evil 2
>1999
Resident Evil 3: Nemesis
>2000
Survivor
Code: Veronica
>2001
Survivor 2
Gaiden
>2002
Resident Evil
Resident Evil Zero
>2003
Dead Aim
>2004
Outbreak
>2005
Resident Evil 4
Outbreak 2
>2006
Deadly Silence
>2007
The Umbrella Chronicles

>2008
Resident Evil 5 (was maybe intended to launch here, we know it was significantly altered/reworked in dev)
>2009
Resident Evil 5
>2010
The Darkside Chronices
>2011
Mercenaries 3D
>2012
Revelations
Operation Raccoon City
Resident Evil 6
>2013
SEVERE RESTRUCTURING BEGINS
>2014
SEVERE RESTRUCTURING CONTINUES (seriously, ORC2 and RE7 both got delayed/cancelled)
>2015
Revelations 2
>2016
Umbrella Corps

>2017
Resident Evil 7
>2018
Nothing
>2019
Resident Evil 2
>2020
Resident Evil 3
>2021
Resident Evil Village
>2022
Outrage/Revelations 3 (Cancelled due to multiple severe data breaches/NDA breaches, staff shifted to release RE:4 early)
>2023
Apocalypse (cancelled, team restructured)
Resident Evil 4 (released early)
>2024
Resident Evil 4 (was supposed to release here)
>2025
Resident Evil HUNK (cancelled due to restructuring following the leaks and breaches)
>2026
Resident Evil Requiem
>2027
Resident Evil: Veronica

There's literally only one year here where we can say for certain absolutely nothing was ever planned to release.
>>
>>745992187
RE games came out almost every year since the 90's anon.
>>
>>745992187
Because that's the purpose of RE engine you retard. So that once they got comfortable with it they can pump out games quicker. It was better to rip the bandaid off with RE7 instead of waiting 40 years to update a stale engine like bethesda does. And it's paid off
>>
>>745992187
outside of RE2 and 4 I never liked this franchise. It's so boring. Story is boring. Gameplay is boring. Characters are boring. I really do not get the appeal.
>>
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>>745992187
>Why is Capcom milking a profitable IP
>>
>>745992187
It always was, the only time it wasn't was with RE4 ---> RE5, I don't remember Capcom releasing something between those two beyond RE4 Wii Edition
>>
>>745996153
>It always was, the only time it wasn't was with RE4 ---> RE5, I don't remember Capcom releasing something between those two beyond RE4 Wii Edition

They were working on Dead Rising, DMC4 and RE5 at the same time
>>
>>745996226
Well, releasing something RE related between those two, and I already check'd, they also released Umbrella Chronicles. Still, a really long time considering the tiny gap between early and modern releases
>>
>>745995692
>we know it was significantly altered/reworked in dev

QRD?
>>
>>745996432
There's an entire article about it on RelyOnHorror.
Basically, RE5 was originally a single player title with mechanics related to sunlight and exposure, it would've had Barry and Sheva making appearances as side characters, Jill would still be kidnapped/believed dead if I recall, there would be a merchant, etc.
Not majorly different narratively, but enough was changed to make me believe it could've gotten delayed.
>>
File: 1783919358573203.mp4 (3.21 MB, 360x640)
3.21 MB
3.21 MB MP4
Reach for the moon Engine my ass. RE is because it is mainly for yearly Resident Evil games
>>
>>745997121
he's literally me



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