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Why did he seem so much more threatening in the anime than in the game?
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V is just built different
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>>745997167
Cyberpunk’s gameplay style makes it difficult to have a boss that isn’t annoyingly health gated or easily steamrolled.
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>>745997167
Because video games are designed to be won by even retards. (glances at OP)
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>>745997167
The player character is usually too strong. Especially in this type of game. Just like how Alduin was a joke in Skyrim.
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>>745997412
Games have difficulty settings so that if you are mentally retarded, you can play on pussy mode, if you are a normal you play on normal, Hard mode for real games and Fuck you difficulty for pros and trihard retards.
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>>745997167
videogames are meant to be won, so there's only so much threat you can give to a boss that is ultimately meant to be beatable
in the anime however he had the clear role of "hero killer" so you can go pretty much as all out as you want because he's meant to win in the end
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Given how David was using the Cyberskeleton to wipe out entire squads of soldiers with a flick of his wrist, I honestly think he would've stood a good chance against Smasher if he wasn't going cyberpyscho, or if he had a couple more suppressants at least
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>>745997634
I don't know how to tell you this (or whether you'll understand) but difficulty levels are arbitrary and decided by the developer.
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>>745997167
He was a pretty good boss fight in the wuwa collab
I like that they gave him the becca-squisher move
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>>745998152

I kinda got impression that the cyberskeleton was a clunky piece of shit.

Also Corpo is the only backstory for V that seems satisfying. Ill fight all of you on this.
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>>745998152
Those guys he was taking out were relatively slower and bigger targets. Smasher was just as fast if not faster than David, and knew the cyberskeleton's weaknesses(he disables the antigrav pods as soon as he gets the chance to). That fight was over before it started.
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>>745998152
Nah, he was fucked, his only tool was the gravity guns and Smasher immediately got rid of it once it started to annoy him.
Smasher had all of Davids chrome and more, + a team of netrunners running ICE on him just in case a bunch of runners try to go for it.
Also, that was just Smashers general everyday operation rig, thats not even the Dai Oni that he uses for heavy artillery warzones where people with rigs like Dragoons are more commonplace
David was completely fucked.
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>>745998767
>Dai Oni

AKA the thing Arasaka made because they were too stupid to figure out a 1:1 copy of the I.E.C. Dragoon.
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>>745997167
V is absurdly overpowered.
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>>745997634
Even on the hardest possible difficulty cdpr always become piss easy down the road, they can't balance for shit.
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So is Smasher showing up to kill everyone in S2?
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>>745997167
Because the Edgerunners in the anime are just a bunch of scrubs, even borged-out David. V is just ascended beyond humanity.
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/v/ is actually built different and likely completely immune to cyberpyschosis because of the whole construct in head being dead thing
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>>745997329
they really fucked up resistances by just not having any, every enemy just east damage from whatever build you make with no puzzle elements,
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>>745999171
Cyber psychosis seems like nonsense. They describe it as loss of humanity (which in my mind is a glorified Fallout karma system and therefore largely meaningless if you think about it) and/or sensory depravation, but Adam Smasher clearly has sex, sight, mentions things like smell, etc. so it can't be that. And if it's just a matter of lacking empathy then that's also retarded since countless times throughout human history low-trust or violent cultures have produced people whose moral framework or sense of value for other human beings was a flat zero. It's almost pointless to even have cyber psychosis as a concept other than as a pure game mechanic to stop 100% of players deciding that stacking cybernetic augmentation and turning into robots is the only seriously viable option. There's like a million Adam Smashers in the poorest part of Mexico, they're generally around 15 years old and don't cost anything to create before they become gun-toting lunatics.
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>>745999554
it's been the "but nu-uh" bullshit of the series, with the game downplaying it heavily cause Pondsmith just can't make hard decisions, having it be a point of no return makes sense and works great, apparently Smasher is heavily medicated then let loose on south American armies to just do whatever he wants.
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>>745999554
It exists entirely as a failed balance mechanic to keep munchkins from replacing their character's arms with rail guns.
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>>746000039
The canon reason is that Smasher can't go insane because he wasn't sane to begin with.
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>>746000132
right but they still have to address how they control him, a simple scene showing araska turning off all his implants would sell it,
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>>745997329
Sasquatch was pretty fucking hard when you fight her before you're all chromed up.
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Found these at 5 Below. They gave Adam Smasher a happy emote head. Got Becca, she has no underwear.
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>retards unironically comparing an rpg protag to rpg boss (that was designed to be BEATEN)
god imagine if cdpr had the balls to just make adam smasher the "you fucking lose" plot device like he was in 2020
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Canonically V is basically at Adam Smasher's level in terms of being able to tolerate being chromed to shit without going cyberpsycho. It's because of the relic. Johnny shares the load of the chrome, which he's especially good at because he was a high-functioning cyberpsycho in life. David was just a guy.
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>>746000213
They control him by paying him to do shit he would probably do for free.
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>>746000917
Yeah, for someone like Smasher it's actually really convenient to be the hound of a megacorp.
>Oh, you mean they'll put a bunch of effort in to finding huge groups of people to massacre? I just have to show up and do my thing? Then they'll pay me for it? Why would I say no?
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>>745997232
>>745999087
>>745999171
>>746000814
I think V is supposed to canonically be some kind of prodigy Netrunner/Quickhacker. So they're able to beat Adam Smasher by sabotaging his Cyberwere instead of fighting normally.
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>>746000489
dunno what i did but she dropped her hammer and just kinda looked at me while i filled her with smg
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>>745999057
Yes but he'll only kill the little kid.
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>>746001171

I think the average persons amount of augmentations is a little exaggerated. Compared to the average citizen, you are borged to fuck by the end of a normal run.
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>why does this game designed for mass appeal and to please journalists not have actually difficult bosses

whoa its a fucking mystery
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>>746000491
>ACK
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>>745999554
It's a concept ripped off from the old AD Police anime and clumsily translated into a gameplay mechanic.
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>>745997167
If you want threatening, see what he's like in the tabletop RPG
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>>746001629
>loses to two maxtac squads
Yeah real scary.
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>>746001660
Did they change him? Last I played he was like the Lady of Pain for the setting
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>>745997167
Because gameplay fucking suckssss
Cp77 enemies are beyond braindead
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>>745999554
not everyone gets cyberpsychosis. It's not some guarantee and Smasher is not the only borg. There's a fucking lot of them, from firefighters, to construction works, to divers, to the military.
You can become one in the TTG.

Did you know that instances of it are way way way down in 2077 compared to 2020?

Also, I think people misunderstand it. It's not supposed to be essence ala Shadowrun. It's an excuse for neglecting the mentally ill in society. From the game:
>The Truth About Cyberpsychosis- "Some of us begin to isolate themselves, lose their empathy for others, and undergo dramatic mood swings that exhibit sadistic tendencies. The most frightening component to all of this, however, is that most will never be diagnosed. Not all cyberpsychos are known war veterans or former mercenaries equipped with Sandevistan reflex tech. Not all will go out in a blaze of gunfire with MaxTac. Many cyberpsychos in our world possess only a single implant; a knee, a liver. They are unseen, unnoticed. They lock themselves up and shut out their friends, colleagues, and loved ones. The world outside of the Net and their delusions has disappeared from conscious thought. They are sick and alone - and no[sic] is doing a thing about it."

I thought that Cyberpsycho questline where you encounter people with severe trauma one after another and then get several lore dumps like the one above explain it pretty well, but people are fucking retarded and don't even understand when things are spelled out in plain language and not even hidden under some subtext.
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>>746001765
Pondsmith himself says it's basically roid rage. Not everyone who juices is going to freak out.
> Okay, so time to (partially) explain CYBERPSYCHOSIS.
>First of all, Cyberpsychosis is a disorder that in part depends on the subject's overall internal susceptibility. Just like every person who drinks a lot at parties doesn't end up an alcoholic in the gutter, not everyone who gets loaded up on cyberware is going to automatically go cyberpsycho. You have to have an inherent susceptibility, which (in the TRPG) is represented by the player's Humanity Stat. Humanity is not just a measure of one aspect of personality, but an overall measure of several elements including the subject's ability to emphasize and relate with others, their ability to absorb and rebound from mental and physical stressors, their ability to show compassion and flexibility to others, and whether they are able to balance their worldview through other methods.
>So, in some ways, I tend to treat cyberware as an addiction--heavy anabolic steroid use being my favorite model. Not everyone who juices ends up crazy mad with roid rage. But those who are more susceptible to the need to take more steroids are more likely to hit a point where they do flip into roid rage. (Take a look at this article from Livescience https://www.livescience.com/38354-what-is-roid-rage.html for a pretty good idea of how roid rage works--notice that it's got the same basic profile as cyberpsychosis).
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>>745997167
Anime made him the run ender he is in the ttrpg.
He's hamstrung in the game by the fact that it's a video game and you are expected to beat him. It would have been more fitting if he was an optional superboss instead.
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>>745997167
Because Adam is against V who is basically the strongest individual in Night City by the end of the game and is canonically disgustingly OP.
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>>746001660
>>746001687
Action economy is a bitch. Does depend on who goes first and if it’s an ambush or not though. Two MaxTac squads is called a TPK unless the Runner is playing them stupid or giving the players first mover advantage. The thing about Smasher is he’s not actually alone, usually, Arasaka has teams on standby if shit goes sideways.
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>>745998326
I don't beat up the mentally handicapped.
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>>745997167
Anime smasher is more canonically correct.
Video game smasher, well it's a game. You have to be able to beat him.
He was tougher before some update though, if I remember it was mainly him launching those seeker missiles and rushing more often, but still just a boss.

>>745998152
Smasher is geared up like a highly illegal bleeding edge war prototype as his normal body.
David has 1. One super sandevistan and he's falling apart.
It was never a fight.
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>>745997167
Because by the time you face him you are level 20 and OP
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>>746002571
the opposite. Originally on the highest difficulty I shoveled him to death in a few whacks. After the updates, he damage gates and goes into new phases so you can't obliterate him in 0.5 seconds.
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>>746000658
I don't think so, that's lame. Make it so only die hard skilled players can stand a chance, no cheap shots, game exploiting, or godmode mods. The Lisa games did it.
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>>745997167
Because in the anime they made him over powered where as the game made him realistic.
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>>745997167
/v/ is super hero levels of powerful. Could take on numerous cape characters like Spider-man



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