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>It looks like a ps2 game
So?
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young people see ps2 games as prehistoric
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This is what zoomers think a PS2 game looks like
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We'd probably have plenty of games come out faster if game devs stuck with PS2 graphics on the level of MGS3 and Silent Hill 3. Now every game takes 10 years to make and sucks on top of it. What a waste of time for everyone involved.
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>>746043863
>What a waste of time for everyone involved.
Not for the devs. They're salaried
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>>746043856
looks cool
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post Chel
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>>746043556
there's ps2 games (made by japanese dev), then there's low effort movie tie en ps2 games
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>>746043863
It was the inevitable endpoint of graphicsfagging which has been a thing since at least the SNES/genesis era if not earlier.
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>>746043863
If they made more games there wouldn't be enough buyers to play all of them anyway. See: indies.
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When zoomers say "PS2 game" they actually mean mid-to-late 90s FMV CGI, they just have no context for any of these things so they group everything together wrong.

It's like how people who only got into gaming with 3D games would call every single 2D pixel art game "8-bit".
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>>746044398
Not true because you could target niches and still turn a good profit. Making games faster also doesn't mean shitting out slop like the bottom tier indie games. It's extremely, and I mean EXTREMELY, rare to see an actually good indie game that flopped.
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>>746044291
>graphicsfagging which has been a thing since at least the SNES/genesis era if not earlier.
going from abstract shapes to 16 bits 2d pixel art to bare bone empty early 3d to ps2/3 graphics were a series of huge leaps that actually effected the experience in meaningful ways
Once you got decently detailed 3d environment, graphics fagging start getting exponentially diminishing returns for the cost both in terms of hardware and development time
The exact cut off point is a bit subjective, to me the jump from ps2 to ps3 was still substantial for example, but at the absolute latest you can push it there is no reason a game should ever need to look better than say RDR2 not even 30 years from now
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>>746044685
And those "niches" would just eat up your sales from elsewhere. People do not have infinite money, OR time. That's what I've realised when growing older. Today it is so much easier and faster to create all sorts of content, but the problem we're facing is that we still need someone to consume the thing we created. In the future we will not have enough jobs because we just don't need people to create things anymore, creating more will just end up making the company negative.
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Most ps2 games were shit, plus, looks means the game visually looks simple and outdated, this is something common in japanese games that somehow were unable to progress past ps2 era graphics and snes era of gameplay, or more exactly lack of thereof, I've played ps2 games more mechanically complex and better looking than some 80 fucking euros japanese games.
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>>746045246
Anon that's the most retarded shit I've read in a long while
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>>746045163
I agree that the diminishing returns hit hard, but the fundamental problem of it was always people judging the quality of games/the system off of graphical fidelity first and foremost, which led to the current state of things. Not even arguing which game is better looking, just which one has the fancier graphics (there's a big difference between the two)
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>>746045458
Look up how much more games there is. Movies. Music. Videos. We create so much shit and so fast that it's just basically e-waste.
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>>746043908
Yep, the devs love it. 5-7 years of stable income, you can release a complete fucking slop and let the investors eat the loss while you instantly switch to another company with no repercussions.
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>>746043556
most of the time people say that about a game that looks like late ps3/early ps4
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>>746043556
I think "looks like a PS2 game" is fair when it comes to physics interactions.
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>>746045598
It's fun to find hidden gems years or even a decade or 2 later and I don't care about the wellbeing of game devs anyway since they're mostly a bunch of assholes, those games being flops when they released isn't my problem.
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>>746047267
I like the attention to detail in her hands.
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It's just a meme. As in, fitting the definition of meme. It's something said by idiots, who don't think too hard on what they say, and then it spreads to other idiots, who keep repeating it.
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>>746047467
>That image
D-delete this!
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>>746047993
Holy shit thanks for pointing those out.
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>>746048186
its ok anon
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>>746043863
Hi Dave. How are you doing?
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>>746048369
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>>746043863
>Now every game takes 10 years to make and sucks on top of it. What a waste of time for everyone involved.
Blame gun&ball gamers who think seeing every pore on a character's face is necessary for realism
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>>746048595
but gun&ball games are the only ones that release on a yearly basis
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>>746043556
Consoles are for faggots.
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>>746048595
And yet you'll never see any of that in gameplay thanks to aggressive temporal anti aliasing.
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The ps2 was a movie game console
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>>746043863
>PS2 graphics on the level of MGS3 and Silent Hill 3
Games like this were unironically the peak of video game graphics. Late 6th-gen games legitimately look better than modern games.
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>>746050887
PS2 had all time classic games for every genre, no console before of after comes close in terms of quantity of good to great games
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