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File: 1771255777224348.png (347 KB, 534x374)
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MORROWIND GODS ARE WINNING AND EATING GOOD
>>
>>746047873
So, what's the deal with this TR mod? I only ever played base Morrowind (zsro mods) just the pure vanilla game. And I am currently somewhere half way through the Tribunal quests. Is TR just Morrowind plus a few more maps or is it an entirely sifferent thing from base game?
>>
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>>746048173
>>
>>746048173
>Is TR just Morrowind plus a few more maps or is it an entirely sifferent thing from base game?
Its (slowly) building the rest of Morrowind province outside of Vvardenfell. It's not just the landmass either these releases are packed with a ton of content.
Other than that though it doesn't try to change any of the game's core mechanics.
>>
>>746048173
It has tons of new quests, including faction quests. Quest writing and design is legitimately better than in the base game. Beyond that, there's tons of new weapons, armors, locations, books, NPC's, dungeons, lore, etc
>>
>>746047873
Does it have OpenMW and COOP support
>>
>>746048173
Far better than basegame imho.
>>
>>746048474
>OpenMW
Yes
>COOP
no idea
>>
>>746048173
It's one of the best mod projects of all time in any video game. We're lucky to be able to experience and nitpick this.
>>
>>746047873
>MOOOOOM!! LOOK, I MADE MY MARY SUE BIOME MORE KIRKBIDY THAN OTHERS!!
>>
I installed TR like a year ago. Will PS come with the next OMW update or do I have to like go to the TR website and download it?

Also why are the fucking automated modpacks so much work? I installed a few mods myself and ut was just drag and drop but for some reason the "automated" I Heart Morrowind pack wants me to read three books worth of bullshit before I download it.
>>
>>746048818
>mary sue biome
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>>746048818
Looks better to me
>>
>>746048474
I think OpenMW is actually a requirement.
>>
File: 1758650060738004.gif (1.76 MB, 369x374)
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>NOOOOO WHY ARE THEY TOUCHING UP 2008 CONTENT ITS WAS MY FUCKING FAVORITE THING WALKING THROUGH EMPTY LANDS
>>
>>746048908
They're getting more and more mary suey by the day.
It can't be
>rocky coast, swamp, ashland
anymore, it must be
>flesh garden thermite hellraiser land, dead god carcass acid stomach land, dead collosal cut down tree dried out red iron mars sand mesa land
>>
i just installed this and followed the recommended mods for openmw. the first road posts out of the first town are yellow error signs. great job, you useless cunts.
>>
>>746049169
>>flesh garden thermite hellraiser land, dead god carcass acid stomach land, dead collosal cut down tree dried out red iron mars sand mesa land
sounds insanely cool
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>>746049341
>sounds insanely cool
And when everything's cool, nothing will be.
>>
>>746048173
Three words.

Joinable. House. Indoril.
>>
>>746048173
It's the mainland of Morrowind with a shit ton of content. At this point it's basically a new TES game.
>>
>>746049481
But when everything is cool, then everything is cool.
>>
>>746047873
Can I update TR for Poison Song if I'm mid playthrough or no? I used this site [https://modding-openmw.com/guides/auto] and did the Vanilla Director's Cut a week ago because I'd only played unmodded vanilla previously
>>
>>746049258
>He forgot TR_data
Rookie mistake.
>>
>>746049258
>OpenMWkiddy can't into BSA files
geg
>>
>>746049258
Let me guess, you use OpenMW and have no idea how files work?
>>
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>>746049629
>>
>>746049625
TR releases are explicitly not save safe.

Just finish your current character without it installed and then make a house indoril character for the new content when you are done with your current playthrough.
>>
>>746049169
orethan, roth roryn, and shipal-shin are all relatively recent and quite mundane, except for the flora, which is consistently weird in every vanilla biome too
>>
>>746049625
No, Morrowind doesn't like changes to existing locations, and on top of that, they've reworked a pretty big chunk of the map and a bunch of quests.
>>
>>746048238
>20 years of modding the same project
so are the 2006 areas completely outdated amateur tier garbage or are the 2026 areas garbage made by a bunch of activists undermining the project? which way is it? or is it both?
>>
>>746049169
its literal just a volcanic sulfur field, its not even that crazy of a concept considering morrowind houses the literal biggest volcano on all of nirn.
>>
Have they done any optimization work on OpenMW or does it still run like hot garbage?

I literally couldn't even get a stable 60fps at 1080p with a fucking 9800X3D and 4090 the last time I tried like a year ago
>>
>>746049845
The former.
>>
>>746049845
The 2006 areas a kind of outdated, but I like the sense of isolation because those are meant to be that way. The new areas suffer from "magnum opus syndrome" where they're trying to be as flashy and jam packed with content as possible, but they are admittedly very good for the most part.
I hope they only touch up the Telvanni towns and live the wilderness mostly alone though.
>>
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>>746049845
The early 2000s TR was some really collosal moddy shit with no regard for the lore.

Read this:
https://www.tamriel-rebuilt.org/content/looking-back-20-years-tamriel-rebuilt
>>
>>746050025
try turning the view distance down from 50 cells
>>
>>746049757
>>746049789
NTA but even if I've only done the "starter" TR quest in Old Ebonheart and only ever been there, can I not carry on my save? I did a Redoran run because I forgot there's new houses.
>>
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>>746049583
>At this point it's basically a new TES game.
With this update TR now has over 1000 quests. Add SHOTN and PC and it brings the total to 1200-1300 quests. That's more than all the TES games combined (not counting ESO)
>>746050198
Yes. Morrowind records things like quests, NPCs, and doors in the save file even if you didn't go near them
>>
>>746050198
yeah you have to make a new char bc of how morrowind initializes data upon character creation.
>>
Some of Balmora pedestrians are clones in my new game. What mods commonly cause this?
>>
>>746050346
Installing/updating mods mid-game
>>
>>746050346
>Some of Balmora pedestrians are clones in my new game. What mods commonly cause this?
https://en.uesp.net/wiki/Shivering:The_Great_Divide
https://en.uesp.net/wiki/Shivering:Split
>>
>>746050414
It's a fresh start, but not fresh install.
>>
>>746050318
>>746050314
Ok, cool. If you anons like to sperg out over lore etc. can you give me a quick rundown of what the new houses are like and what characters suit their preferred attrs/skills? I'm currently running a light armor & spear Imperial jack of all trades really (speech & mercantile, alteration/restoration/mysticism). Wondering what the next char should be like for the new houses.
>>
Anyone play TR/openMW on Steam Deck? How is it? Also which version should one get, Steam or GOG?
>>
>>746050549
Can't comment on the deck but I think Steam and GOG are identical.
>>
>>746050530
Lore wise, indoril is kinda a failing house that solely relies on the fact that morrowinds literal messiah belonged to them. They are kinda trying to keep their public image and pride from faultering with the arrival of the empire. Haalu is really trying to take their spot as most important great house by cozying up to the empire. Gameplay wise, I would imagine medium armour, spear, restoration.
>>
>>746050530
Telvanni content is outdated and scheduled for rework. Arrogant mages
Hlaalu have the most content and a complete questline that leads you to become a grandmaster. The last update was about them. Merchants who sold out to the empire
Indoril was added in this update and features a similar amount of content as the vanilla houses. Religious guys
Redoran basically doesn't exist except for a couple of settlements and you can't join them on mainland. Military guys
Dres literally doesn't exist yet. Slave traders and their lore literally do not exist too
>>
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>>746048238
stupid question, what is the goal for a 1.0 release of TR?
is it just expanding the mass with no end in sight?
>>
>>746051094
the goal is having the whole of morrowind built
>>
>>746051094
All of morrowind in morrowind
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>>746051015
>>746050842
>picked the one faction that has no mainland content
Thanks, anons.

Ok I guess next character is going to be peak mercantile Imperial with unarmored and short blade as majors for the peak merchant experience with Hlaalu.
>>
>>746051015
I am tired how people who never played telvanni content all say its bad
Its not, its fun
You also can join Redoran,they dont have much content, but their single available questline is actually good.
>>
>>746051094
where's house dwemer?
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>>746051172
>>746051174
was morrowind not morrowind?
>>
>>746047873
Reminder to ignore antis and report them for trolling.
>>
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>>746051276
no
>>
>>746051276
Not all of morrowind, just some of morrowind.
>>
>>746051245
>>
>>746051276
Vvardenfell is just a large volcanic island that makes up about a quarter of Morrowind's landmass.
>>
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>>746051325
ohhhhh
oh damn
>>
>>746051276
Yeah, that's Vvardenfell, as the map says. The island Vvardenfell.
Morrowind is the whole dunmer-nation (whatever that may be. A theocratic with a house-system?)
>>
>mary sue biome

Retards have deteriorated this term into nothingness
>>
>>746051094
The latest versions are marked with a release date, and they stopped doing all that nonsense with 1.0, 2.0, and so on after 21.0
The goal is to rebuild all of Morrowind and eventually Tamriel. If you're referring to the main quest and storyline, there are some things like Nerevar's body or one of the saints telling you to head to Akavir
>>746051215
I'm not saying it's bad, there are just very few quests and they're lacking compared to what Hlaalu have.
>>
>>746051431
Tribal-maxxed plutocracy of religious hardlinecels.
>>
>>746051431
Slaves of the empire lol
>>
>>746051554
That's just Hlaalu
>>
>>746051501
Acceptable, put it into the dictionary.
>>746051554
Hey, dunmer people at least can still keep their slaves.
>>
>>746051475
I made that term up as a shitpost in a previous thread and I'm semi-proud retards have adopted it.
>>
>>746048173
This shill bit is funnier every thread.
>Golly gee, mister, I sure ain't never heard of no Tamriel Rebuilt. What's that there moder-fi-cashun do?
But, see, you fucked it up because the OP doesn't even have TR in it.
>>
I kinda liked old Gorne more
>>
>>746051616
Hlaalu are at the top because they fully understand the situation and take full advantage of it. The only difference between the Hlaalu and Indoril or Telvanni is that they do not deny reality.
>>
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how did TR dodge discord tranny drama and manage to get consistently worked on for 20+ years?
i remember some trainswiz guy would post updates here sometimes.
>>
>>746051714
>Shill for a free mod to an old game
I bet you're fine with the 20 GTA6 threads spamming up the board though, right?
>>
>>746051810
trannies cant make cute girls and therefore most of them flee to skyrim
>>
>>746051714
do you not see the big
> Tamriel Rebuilt
> —————————–
> Poison Song
in the OP image?
>>
>>746051810
Apparently, it's some kind of trademarked technology
>>
>>746051847
Also most trannies are zoomers so they stick to the shittier new game while all telling each other the lack of skills and classes is a good thing and the "morrowboomers" can't tell them what an actual RPG is.
In other words, they're morons who can only make porn and not good content.
>>
>>746051975
I'll give you skills, but Morrowind classes were a meme incarnate all the way back 2 decades ago.
>>
>>746051840
>>746051882
>first post in the thread
>knows the common abbreviation
>"please, tell me all the features of this"
It's okay to shill for something. It's just funny how blatant and poorly done it is every time.
But you probably can't expect better from TinyPlesiosaur or whichever dev it is because they are definitely autistic.
>>
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I've never played Morrowind. Should I just play OpenMW or is there value in trying to patch the original game to play it that way? I do like appreciating things as they were on release when I can but I'm open to genuine QoL stuff, so if it plays exactly the same but has a larger draw distance for example I'm fine with it.
>>
>>746052108
Skyrim allows you to become the head of the mages college for casting what amounts to a basic cantrip and being grug the barbarian. Morrowind essentially needs you to be a mage because a barbarian sure as shit isn't going to have 70 in any magic school anytime soon. Classes and skills are closely related in Morrowind.
>>
>>746052250
OpenMW is easier to install and runs better.
MWSE looks better and still has some mods that OpenMW doesn't have alternatives for.
>>
>>746052250
OpenMW is the future of modding, its finally at a point where it runs really well and is easy to use. The biggest downside is you are missing out on 20 years of modding history until someone comes along and ports the mod to OpenMW. That being said OpenMWs mod catalog is getting bigger by the day.
>>
>>746052267
The morrowind mages guild requires less spellcasting than Skyrim's. That is a fact.
>>
>>746052250
Depends on what you want. OpenMW is easier to install but I don't like how it fucks around with the little ways the game works under the hood. MWSE is harder, but only because you have to know how to transfer files to about three locations.
Some of the anons claim OpenMW is more stable, and it is if you use 300 mods at once, but if you're like me and only use 20 or so MWSE is just as stable.
It's pretty much a personal choice, really. Only remember some mods don't work with OpenMW and vice versa.
>>
>>746052421
And where are you getting all that experience to your spells and magic schools to advance in the guild, champ?
>>
>>746052267
>for casting what amounts to a basic cantrip
Pretty sure you can use a scroll for that so you don't even need to actually be able to cast magic. Could be wrong.
>>
>>746052267
No I meant it more in a sense of
>name all the classes of your last 20 playthroughs, including duplicates
You guys are telling me you're not playing as "Adventurer" 90% of the time?

Also was it not the case that you could always get into the college as a dragonborn or with a high speech check? Then the one "spell" gated quest (it's of course the first one, they forgot it was a mage questline after that) you can do with an enchanted item or possibly a shout too. So you can actually pass it with no spell knowledge afaik.
>>
>>746052250
I'm a vanillafag for 99% of games but with this one I do recommend you start with delayed dark brotherhood and solsheim rumor fix unless you install the expansions after you did the main quest. Also no value in doing the original game over openMW
>>
>>746052421
Actually false, to rise in ranks you have to level your magic skills.
>>
>>746052425
I'll probably play unmodded first time unless there are some "you fucking need this the game sucks nigger dick without it" ones.
>>
>>746051840
>a free mod
You do know they beg for donations, right?
>>
>>746052575
Weather mods because they give you actual weather instead of a 15ft view distance fog at all times including indoors.
>>
>>746052421
>Skyrim kid pipes up about shit he doesn't know anything about
Why bother posting if you're going to be this wrong?
>>
I hate playing a character for just a few quests or one area and then retiring them. Is it genuinely fucked to try and do all of TR content on one char ?
>>
>>746052250
All newcomers should opt for OpenMW as it is more stable and has stronger long term prospects.

The last MWSE holdouts are doing so because of old mods that they have a fond connection with, which you don't have. OpenMW's catalog is materially the same at this point and the gap is closing faster because of added LUA support.
>>
someone upload a torrent of the whole thing + mods and ill try it otherwise im not fucking with it.
>>
>>746052527
Using a shout fulfills the requirement of casting a spell yeah
>>
>>746052597
>You do know they beg for donations, right?
i have been on the discord server for years and have never seen anyone post about donations
>>
>>746052250
Take all the OpenMW shilling with a pinch of salt, a known shitposter/possible dev likes slandering MWSE on these threads for some bizarre reason. Sometimes he even has weird episodes where he starts dancing on its grave out of nowhere.
>>
>>746052515
You can just pay trainers.
Money is nothing in Morrowind.
>>
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>>746052656
It's possible, you just have to understand how to use Wrye Mash and learn how to clean and update mods yourself.
>>
>>746052750
he's talking about the annual donation drive they do to support the website hosting costs
>>
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>>746052656
1000+ quests
Good luck
>>746052663
OpenMW still doesn't have an actually good weather mod
>>
>>746052663
Honestly, I still use MWSE out of spite for your obnoxious ass at this point.
>>
>>746052425
What does it change under the hood?

>>746052803
Shut the fuck up retard.
>>
>>746050594
guess I'll get steam then
>>
>>746052906
I'm using one right now that seems pretty good. Had some actual fog that hangs low the ground some time ago. What's so much better about MWSE?
>>
>>746052840
I did it once, it somehow broke the start of Sotha Sil Expanded when I tried entering the city consistently, and there was such a long string of errors when porting him over it wasn't really worth it.
>>
>>746052923
That seems like a completely normal way to make decisions.
>>
>>746052927
>Shut the fuck up retard.
You really don't like it when we warn others about your shitty behavior, do you? If you were less of a spiteful little cunt I wouldn't take exception to your dumb ass.
>>
>>746052840
DOESN'T WORK WITH OMW
>>
>>746053010
To be fair older versions of SSE had some problems in general because the guy I gave it over to do redo some interiors broke the entire fucking thing, so...

But I've had my current character since before the release of Aimrah, things have largely been stable, even when Androthren became Bal Foyen.
>>
>>746053013
And it seems perfectly normal to get bent out of shape when an option other than your sourceport is given?
>>
MWSE makes you violently shake in anvil
>>
>>746052973
The infinite folly you're going to run into with MWSErs is that they don't stay apprised of OpenMW mods, since adherence to MWSE is a personality to them. They have no idea what mods have been ported or created since they decided their stance years ago.
>>
>>746053204
What a weird thing to say.
>>
>>746053204
>Making your personality the mod/port you use
Isn't that exactly what you're doing? You REALLY get upset when people use MWSE.
>>
>>746053204
I thought there were some mods that were ancient (like 2000s) that pretty much only existed on people's individual hard drives because the modders literally died and their accounts on moddb/nexus/wherever were deleted or entire websites dissapeared. But I've heard there were some really good ones.
>>
>>746048238
>Tamriel Rebuilt
>It doesn't rebuild Tamriel and only includes all of Morrowind
Yawn
>>
>>746053306
that is project tamriel
>>
>>746053204
I'm genuinely curious if this guy is OpenMW's dev for how angry he gets on this subject.
>>
>>746053164
but have you considered that the openMW devs didn't instantly create a 1:1 fully compatible reimplementation of MWSE five years ago (something that would be essentially impossible to do) and thus all posts about OpenMW must be part of a shilling and harrassment campaign directed at me in particular?
>>
>>746053151
If you showed this conversation chain from that guy asking a question on what to do as a new Morrowind player to this post now to 1000 people who aren't familiar with this shit, 95% of them would declare the act of getting bent out of shape was clearly you.
>>
>>746053306
>It doesn't rebuild Tamriel and only includes all of Morrowind
Don't tell him.
>>
>>746053204
I'm not checking the Nexus every day for OpenMW versions of mods because that sounds like something a fucking lunatic would do.
If I'm trying to find an equivalent mod that was originally MWSE it's also not always easy because they're not named or tagged under the same thing.
>>
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>>746052973
No matter how hard I tried I just couldn't recreate that slightly surreal painting-like look in OpenMW.
>>746053204
Watch the Skies hasn't been ported and that's all that matters for me
>>
Next year will be insane with salt and spice, markarth and wbm coming out
>>
>>746053358
I somehow doubt that from all the negative replies you're getting for your shitty attitude and weird tangents, unless you're going to pretend it's all me.
>>
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a-any day now oblivion chads
>>
Holy turbo sperg thread
>>
>>746053543
So a typical MW thread
>>
>>746053445
I wouldn't be surprised to see SaS and WBM in 2028 instead. Nobody seems all that enthusiastic to work on more Hlaalu or the DoD exterior revamps, and PT's energy is all pointed at Markarth for the time being
>>
>>746049894
Anon he called it a "mary suey" biome. I don't think you're supposed to retort him.
>>
>>746053445
THE REACH BELONGS TO THE FORSWORN!
>>
>>746053451
The conversation chain was 4 posts long at that point. It would appear you are believing all posts that discuss OpenMW are coming from the same person.

All I did was recommend OpenMW to a new player not deep into modding which is common advice.
>>
>>746053598
seeing from the discord it looks like pc gets the most work done while hotn seems stagnant
>>
>>746053082
>>746053204
Shut the fuck up retard.
>>
>>746053618
i know i fell for it
>>
>>746053668
>I didn't do anything! I was perfectly reasonable!
Too bad we have eyes. Also, what's with the reddit spacing? Nobody posting in good faith does that. I think I should stop giving you attention and let someone else deal with your exhausting ass.
>>
>>746049583
I fought that boss at default difficulty with a comically broken hand-to-hand build (with the strength openmw toggle), and it still took me like 30 minutes to get him to 0 hp
>>
>>746047873
Is this going to have an overarching campaign when all of Morrowind is completed?
>>
>>746052656
You can, it's just requires you to have a severe case of numbers go up autism while also not caring about Roleplaying AT ALL.
>>
>>746053772
Shut the fuck up little retard.
>>
>>746053794
you seem like a very stable individual that should definitely be allowed to roam society with no surveillance
>>
>>746053834
He was bugged for me so I had to trick him into the death pit near his arena.
>>
I hate how tranny fanfiction like Tamriel Rebuilt dominates all modern Morrowind discussion.
>>
So the derailment is OpenMW schizos vs MWSE schizos today, is it? For fucks sake.
How come you never see this shit going on in say, Doom threads? You never see some sneering faggots claiming Nugget is the only way to play Doom, and DSDA players are old and retarded. Similarly, you never see DSDA players laughing at nugget players for using a fork of Woof.
What's the deal with this faggotry?
>>
>>746054008
You can go back to Starfield no one is forcing you to mod Morrowind.
>>
>>746054005
>>746054008
>Modders and their devs are trannies
This will never change. Autism is required for this, even if they beg for donations. We all know autists and trannies overlap.
>>
Please permaban thread derailing zoomer schizos obsessed with trying to start flamewars constantly.
>>
>>746054153
Because it's a guy obsessed with trying to start shit.
>>
>>746054005
this was definitely a normal post to open the thread today to, good to see that one weirdo schizo is still absolutely frothing at the mouth over the existence of openmw for whatever reason
how's poison song going nerds, I haven't patched yet because work but still need to decide on a build to play with
>>
>>746054170
This, it's fucking irritating. I don't give a fuck how you play the fucking game, it's Morrowind either way. I'd take "Mary Sue Biome" over this gay shit.
>>
>>746054274
I don't even know whose trolling who anymore.
>>
>>746050082
Telvanni rework will have new regions with custom assets, so 95% exteriors will be scrapped. As for interiors idk
>>
>>746053125
Does OpenMW not automatically clean all that shit up?
>>
>>746051761
Imperials leave Telvanni mostly alone because they're all psycho ancient wizards and it's not worth fucking with that as long as they can charter a town or fort or two. The Imperials are mainly Indoril's problem because they were in charge before.
>>
What does OpenMW change under the hood compared to the original game? Is it like GZDoom where the way RNG is calculated is completely different, things of that nature?
>>
MWSE users are all losers who just hold onto an old way of playing the game like homer with that moldy sandwich.
>>
MWSE runs better than OpenMW.
>>
MWSE users are all cring eho just hold onto an old way of playing the game like homer with that crusty sandwitch.
>>
>>746052805
What do you think the trainer had you do to increase your casting ability?
>>
Pack it up lads, threads over. Try again tomorrow.
>>
>>746054430
They try to be as 1:1 as possible. I know NPC combat behavior used to be different, but it's quite similar now.
>>
>>746054430
Last time I checked it's little things like how Speechcraft and Sneaking work. Maybe a few things about physics and enemy behaviour too. I like the small quirks of the original so I'm not a huge fan of the idea. I don't see why some anons are so eager for everyone to move over to OpenMW myself, it's not like it makes a massive difference unless you want to run a lot of mods all at once, and I mean a lot of mods.
>>
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>actually really good on topic thread with solid discussion about a game that isn't fucking gacha or deltarune for the first 100 posts
>sudden influx of ESL argumentative retarded shitposts

I'm starting to strongly suspect there is a botnet out there that activates whenever it detects a thread that isn't shit and immediately tries to rape it into the dirt.
>>
>>746054357
Based?
>>
>>746054647
honestly it's just because OpenMW is piss fucking easy to install and use by comparison
>>
>>746054401
When is the Telvanni rework supposed to be released?
>>
>>746054934
Two weeks.
>>
>>746054697
i have idly suspected this for years now, literally every decent recurring thread on the site gets a persistent troll with very similar behavior after a while
>>
>>746054697
That and dedicated schizos desperate for negative attention, or hoping they upset somebody because their brain is scrambled and they're messed up enough to take pleasure from the idea.
4chan attracts a lot of genuinely ill people, unfortunately. It comes with the benefits of anonymous posting.
>>
>>746055137
> desperate for negative attention
aww am i getting to you bitch boy ?
>>
>Discord shill thread gets derailed and the posters go back their discord general chat
lol
>>
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>>746055357
>shilling
>for a free mod for a 20+ year old game
>>
So what new artifacts got added with this one?
>>
>>746054170
This. Just ban all the retards who ruin discussion here. Maybe even add some kind of voting system for posts.
>>
>>746055439
Trannies are weird like that
>>
>>746055584
So true, only pro trans millenialcore roguelike deckbuilder threads should be allowed here, not actual (yucky, no HRT!) modern good videogames
>>
>>746055526
Nerevar's Cuirass. Get his axe and you can Neremax.
>>
>>746055760
>modern good videogames
name literally even one
>>
>>746055846
Lantern of the Laughless Saint.
>>
>>746055846
Deltarune.
>noooo you can't ju-
Seethe.
>>
>>746055526
Flask of Lillandril for Clavicus Vile quest, you need to soul trap Creeper to get it
>>
>>746048907
It's incredibly easy to use umo my nigga. Just look up the documentation that tells you the exact prompts to paste in to powershell
>>
>>746055932
that anon was clearly referring to AAA games; deltarune and silksong are definitely the kinds of things they would categorize as "pro trans millenialcore roguelike deckbuilder" even if they're excellent
>>
>>746055846
Wandering Sword.
>>
>>746056146
Thank you for seething as I commanded you to.
>>
they ever add any larger questlines?
i thought exploring the new areas was really fun but after like 20 bog standard fetch quests (and some cool ones, but all very short) i just got bored
>>
>>746056302
Just about every faction questline is usually a fairly involved plot.
>>
>>746056302
I can't wait for modders to make large questlines spanning multiple regions, I know I'm gonna be waiting 10-20 years but still
>>
>>746056134
>umo
>prompts
>powershell
Yeah I don't know what any of that means.
>>
>>746055813
does Indoril Nerevar in Necrom drop any loot?
>>
>>746057104
Some ashes.
>>
>>746054934
May 1st 2036
>>
>>746057986
No, that's when Silgrad Tower is released. They'll just remake all the old Mephalan Wastes, Necrom and Telvannis stuff since nobody dares to expand.
>>
>>746053530
https://www.youtube.com/watch?v=8Pe9-NXls-4
https://www.youtube.com/watch?v=PNEh9Czqw5c
https://www.youtube.com/watch?v=uVJTKKk_vys
We're gonna make it.
>>
>>746057986
its so funny seeing a joke I started spread to 4chan
>>
>>746058326
hello mort
>>
>>746051245
Why do you think Dagoth calls them "The Tribe Unmourned"?
>>
>>746058495
nuh uh!
>>
I just want to wait until the inevitable patch to fix the bugs, but I also really want to start now.
What's everyone playing as right now? I need ideas. I just finished a pure mage.
>>
>keep all your shit in Aurelia Draconis' House
>they change it
>>
>>746058646
I'm waiting for grass mods
I was playing a sneak attack melee assassin with the new sneak mod, which made it pretty fun
>>
>>746049569
You want to be an ordinator?
>>
>>746059206
You can be an ordinator.
>>
>>746058868
OpenMW is pretty old at this point, why is adding grass so hard?
>>
>>746059864
It's regenerating stuff for the new landscape.
>>
>>746047873
Wealth beyond measure, outlander.
>>
When they redo Necrom they need to implement that thing of the guy getting resurrected as a zombie because they need his advice for a land dispute between his descendants.
>>
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>>746047873
I've been meaning to play TR for like 6 years, this seems like a good time to jump in.

Question is, should I go MWSE or OpenMW?

I've only ever used MWSE the first 2 times I played, no experience with OpenMW.
Graphics aren't much of a issue to me, I prefer bugfixes and balance patches.
>>
>>746049025
no it isn't....
>>746048474
no reason coop wouldn't work, it's a normal mod technically speaking
>>
>>746060889
I remember a story about a guy who gets brought back from the dead or like awoken early from kind of stasis to resolve some crisis between his descendants and he goes "nope you're all retarded faggots" and decides to take the family back over. I can't for the life of me remember where I read it though.
>>
>>746061093
Most bugfixes and balance patches are going to be version agnostic, so it comes down entirely to your own preference.

Putting aside whatever insane shit went down, both MWSE and OpenMW have version exclusive mods that are cool, though the ones that remain as MWSE only currently are more immersion gameplay mods; fishing and painting and some better stealth mechanics and such.

I'm not sure if the MWSE aspects of Tamriel Rebuilt were natively ported over to OpenMW yet, but there are mods there that do it.
>>
>>746061093
Unless you like using a lot of fancy script-heavy mods, they both offer more or less equivalent features. OpenMW + TR has extremely convenient one-click installation options through modding-openmw.com and GOG now, if that affects your choice.
>>
>>746052267
nonsensical
>>
>>746061367
Would you say that as time progresses more and more OpenMW will be the way to go?
>>
>>746061507
>pweeeeease help twainwizzz i cant think for myself !!!!
>>
>>746058273
It's great but probably more useful for the other games like one of the comments mentions. Skyblivion apparently redoes all the dungeons to actually be hand-made with hopefully some hand placed loot instead of the regular problem of finding some welkynd stones and an iron sword, or a steel sword, or a steel sword of +1 anal gape.
>>
>>746052267
>Needs you to be a mage
If you have money (you do unless you're retarded) and know where to be trained, you really don't need to be a mage. And being an Archmage is silly considering you just become everyone's errandboy until you prove that the current one is a retard because no one else bothered to check some spies certificate.
>>
>>746061507
Why is this such a big deal for you? Every time someone says they prefer MWSE at least one anon tries to get some clarification or assurance that OpenMW will be the only way going forward.
>>
Why do we have multiple threads?
>>
>>746061728
because you didn't get the job
>>
>>746061436
At least vaguepost against an actually nonsensical post.
>>
>>746061507
Well, yeah. That was kind of the point of the project in the first place. The only reason I haven't been playing on it is there's a few mods that I'm fairly certain aren't ported over, and because the save converter for OpenMW is about as reliable and good as the people pushing the OpenMW/MWSE rivalry in these threads.
>>
>>746061698
Can't speak for the rest but having a modern engine that's kept up to date for various different platforms is pretty great for stability. No need to go through multiple translation layers just to get it running on something silly like android.

Honestly just wish whoever sperged out didn't and made the scripting language of OpenMW compatible with MWSE. Basically just caused a massive rift in the community right there for no good reason.
>>
>>746061860
It's a miracle it took this long for a sperg out to happen in the project.
>>
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>Install the slavery mod
>Get the 3 slaves in the cave near seyda Neen
>Get the 7/8 slaves in the cave near Suran
>Save some money and buy more guys from the Von slave market
>Win the game through lizard/cat wave attacks

Yup I'm thinking it's morrowind time!
>>
>>746061641
It also allows you to port Oblivion mods. Or Shivering Isles, I really don't expect the Skyblivion team to finish anything else after releasing the vanilla game.
>>
>>746061641
Skyblivion does nothing because the project has nothing.
>>
>>746062268
Do you ever wonder how Dunmer alcohol is taste like?
>>
>>746062661
No because it's all distilled from fruits and grains that exist in real life.
>>
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Tiger Guar
>>
>>746061728
Because the other one doesnt have Morrowind or Poison Song in the subject field, the only mention of them is behind a spoiler text, and the OP pic is a Sarpa, no one's really gonna immediately recognize it as a Morrowind, including, presumably, this thread's OP and many of the people that replied
>>
>>746051310
Link the mod or I'll become an anti
>>
>>746062959
i think your t-rex has autism
>>
I've been playing an indev from before Roa Dyr had it's interiors finished and just been avoiding those areas. Fingers crossed I can just keep this save going, Openmw has been surprisingly flexible about updating TR and PT.
>>
>>746047873
Fanfiction
>>746048173
They are fanfiction and not official theeefore everything that you do in that game isnt matter and useless because it doesnt affect the real timeline in elder scrolls, no difference than playing that star wars morrowind mod with yoda and lightsaber
>>
>>746063440
>the real timeline in elder scrolls
that shit is decided by a mobile game and an MMO who cares
Enderal is more canonical to me than whatever Microsoft comes up with
>>
>>746063440
Nothing you do in Morrowind affects the Elder Scrolls timeline besides the main quest, all the faction quests only affect one area that canonically got blown up two games later
>>
>>746063440
>ESL Skyrim 2 devs coming in here to try and sway people away from playing an actual GOAT like Morrowind
>>
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it's him. it's nirth "stalks" fly himself. what an honor...
>>
>>746063440
Just like that FUCKING HACK Peter Jackson. I saw The Lord Of The Rings and thought it was amazing, until I found out this guy just took some old book and rewrote it into a movie. I honestly cannot handle this concept, all ideas should be entirely original and officially sanctioned by some government body.
>>
>>746063440
>because it doesnt affect the real timeline in elder scrolls
None of what you do in Morrowind matters too. Baar Dau still goes down for one reason or another, Nerevarine fucks off elsewhere and the Delves are disgraced.
>>
>>746063841
>Delves
Unsuccessfully neck yourself, get committed to a mental institution and develop a fondness for grippy socks. Then never utter that word again.
>>
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>>746061829
Get that soulless shit outta here.
>>
>>746063440
>>746063610
Nothing you do in life matters because you'll die anyway.
>>
>>746063984
awwwww
>>
>>746063984
This is soulfull.
>>
>>746063917
Good
>>
NotMyC0da.
>>
>>746048238
Can't wait for 2053 to finally play morrowind for the first time
>>
>>746048238
You know, when you play Tamriel Rebuilt and go visit the 2006 and 2012 areas, you can feel how shit they are compared to the ones released later.
>>
Arena staff quest dungeon tier list:
God Tier
>Dagoth-Ur -gets to be the final setpiece of the best game in the series, lent its name to its best best villain, extremely important lore wise
>Halls of the Colossus - extremely kino lore

Good Tier
>Crystal Tower - Important in lore, very good concept fits the Altmer very well (none of this applies to the ESO lore
>Imperial Palace - Looks pretty, quite important in lore, Oblivion didn't do enough with it

Mid tier:
>Labyrinthian - Cool concept, looks cool, Skyrim didn't do enough with it
>Elden Grove - Cool concept and in virtue of being a bosmeri place. I won't bother reading whatever ESO wrote for it because it's probably boring
>Murkwood - Cool concept, hasn't fucking showed up or been mentioned since
>Crypt of Hearts - Cool name but not very important and ended up eclipsed by Ada-Mantia as the most important building in High Rock

Bad tier
>Fang Lair - Literally just a Dwemer ruin, doesn't even relate to the province's main race in any way
>>
>>746064643
the high rock 427 plans for the crypt of hearts are sick; it's a gigadungeon that spans the whole east of the province and has many entrances. the deepest sections hold the remains of the first things ever to die
>>
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Heavy armor magical spear chad
>>
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>>746063440
>>
>>746064808
Interesting that the concept seems to mention the idea of the underneath of the world being mechanical.
>>
>>746051810
They had a schism in the early days that did a lot of damage. As a result, they became VERY authoritarian with an impossible to penetrate inner circle. The average tranny trying to infiltrate the project spergs out before getting any real power, and are swiftly expelled.
Why haven't any of the leaders trooned out? No idea, but it's a blessing.
>>
>>746064371
>Mainland Morrowind built and rebuilt in Tamriel Rebuilt
Lucas tier pottery
>>
>>746064643
A reminder that while you were busting your ass collecting pieces of the staff, Queen Barenziah was whoring herself out to Jagar Tharn, and even fucked a cat.
>>
>>746064643
>>Murkwood
I remember reading some dev, i think it was Kirkbride or one of his monkey truth forum friends, talking about their concept notes for Argonia's unwritten PGE2 entry. IIRC the concept was that it was an account claiming that Tiber Septim once attempted to journey into the interior of Black Marsh to make a treaty with the Hist, only to get lost in the swamp while being swept up into a weird time warp where he and his companioms experienced decades of time only to eventually return to their original positions and realize that no progress was made at all, and then get lectured by a frog-looking Argonian demigod who tells them they'll never reach the Hist.

It's a pretty freaky concept, i think it would make sense if PTR did something like that for their version of Murkwood, especially since in their lore the Hist are tied to nonlinear time and hate Akatosh.
>>
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>it's just like Morrowind, but not canon and written by trannies!!!
wow i'm gonna install this right away, kino! kino!
>>
>>746066758
We heard you the first time, son.
>>
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>>746066758
>Hm yes I'd rather play a CANON game written by Emil Pastaspaghetti
>>
>>746065749
Yeah well Barenziah was fucked in the ass by Tibet Septim when she was 12 meanwhile no one desecrated my pristine asshole so
>>
>>746051810
They didn't but also did. A lot of the lead exterior designers and a couple quest designers are trans. One of the big leads is trans too. However they are more tesfags then they are lgbtq so it doesn't bleed into it too much. The most they put in is a couple trans characters and a few gay questlines. It's such a small amount that any anon could probably mod them out in an hour or two.
>>
>>746065429
>Why haven't any of the leaders trooned out?
A couple have actually but they're late state millennials so they keep it to themselves. You'd never even know. You need to be in the dev chat to really see any of this.

t. former dev
>>
I don't give a shit about any gender shit when is the Necrom facelift going to happen
>>
>>746047873
We did use to have occasional morrowind threads before you fags decided you're the first people to ever use Construction Set. The threads about, you know, the actual game. Still no idea why you don't stay in discord, at this point it's just annoying.
>>
>>746067635
You already posted this.
>>
>>746067531
After Mephalan Vales probably
>>
>>746047873
Has Path of the Incarnate been updated with Poison Song’s content yet?
>>
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>>746066758
>If my game isn't written by my cuck writer, it's not canon
>>
>>746067649
Sorry, let me correct myself. I hope you die sooner than later, use your dad as an example.
>>
>>746065429
This is pretty much the opposite of the truth. Senior devs come and go all the time, and it's not unheard of for someone to get a senior role within a year of joining. Actual de facto decision-making power is even more ephemeral and is more or less entirely based on clout and consensus. The people who decide things are the people who are able to make the best arguments and dig their heels in the most stubbornly. This means that even random whitenames and junior developers occasionally influence major decisions just by having outstanding ideas or better knowledge of the source material. There are several trannies on the TR dev team, including in senior roles, and easily more than half of the active PT developers are some kind of lgbt. It's just that being an antisocial schizo massively impedes your ability to make allies and win arguments, so only the reasonable ones get their ideas in, for the most part.
>>
>>746067102
>>746067753
Literally nobody simps for Emil as an individual, even the "muh canon" fags usually just value the corporation's seal of approval instead
>>
>>746067649
His autism compels him to post the same bait over and over.
>>
>>746067856
>so only the reasonable ones get their ideas in, for the most part.
This. Unless that person can do EVERYTHING on their own it won't get in the way they want it. Though it's interesting that a lot of the newer members who are some flavor of nonbinary want the development to be more insulated like how Beyond Skyrim is.

I also remember how they shut down a guy making a rival Morrowind Mainland mod.
>>
>>746047873
>Tamriel Rebuilt
>haven't even finished building Morrowind after 20+ fucking years
right...
>>
>>746067940
So silly question but is it just one of the people who love TR but is a 4chan retard who knows that engagement bait is best made through aggression?
That's the only real reason I could see someone so determined to make sure as many people know about the game/mod as possible. Any other normal angry nerd would just want less attention, then again 4chan so retardation is kind of the go to for mental prowess.
>>
>>746068887
No, it's the guy who hates Morrowind and blames TR for keeping discussion of it going, he thinks if he can stop people from talking about TR then all Morrowind discussion will cease and he'll fake any position or opinion to try to shit the thread up for that goal.
>>
>>746048238
>>746047873
I have a question about this. can i make a new character and go right to a new guild there and play from level 1 onwards just doing the quest? thats basically what i did for main game. if not what level should i be for added content?
>>
>>746067391
Honestly having that stuff show up every now and then in a world this big makes things feel more real, it becomes an issue when it feels like the devs and or writers are trying to self insert and make everything revolve around aspects of their personal lives. It would be weirder if there was no gay shit or trans people, especially since elder scrolls as a setting is no stranger to shit like that
>>
>offer fair criticism towards TR
>UMMMMMMMMMM ESO IS WORSE!!!!! EMIL IS WORSE!!!!!!
maybe just tone down the trans shit and NPC donut steels, and make the regions and quests fun instead of trying to outdo the other trannies?
>>
>>746069613
But all the Emil mentions are aimed at a post whose only criticism is "it's not canon"
>>
>>746069054
Certain areas have level ranges, I think Narsis is the main one that's considered a really high level area though.
>>
I just finished the thieves guild a quests in Old Ebonheart and hot damn were they a mixed bag, the the big heist at the end felt epic. Currently doing the Firewatch ones now, pretty boring so far.
>>
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Post your Poison Song characters! I'm playing as a Ohmes-raht Khajiit Agent who's a member of the Thieves Guild. I'm going to infiltrate House Indoril, make them think I'm an ally, then rob them all blind when their backs are turned.
>>
>>746069982
I'm going to be an orc monk obsessed with charity.
>>
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>>746069982
Here's my Bard
>>
>>746056683
Just follow the install instructions, they will get you to install a file, then you run command line, you type in something, your web browser opens to the mod the pack needs, YOU click download, the file is installed, they make you do this however many times based on which pack you chose (I chose a light overhaul of like 30ish mods, others are like 100) once thy're all downloaded the app sets EVERYTHING up for you and bingo bongo it's done. The game runs crisply and you can even install more mods on your own or redownload a bigger modpack if you wanted to get a bigger overhaul.
>>
>>746055439
>>746055656
Money is not the only type of profit. Praise is also a big one.
>>
>>746053356
It's funny how stubborn some MWSEfags are. There's still this one I know who autistically spergs out anytime OpenMW is brought up and especially if someone mentions the mod he made that's already reimplemented in OpenMW Lua (but better)

Literally the only reason to use MWSE now is Ashfall.
>>
>>746070340
Why are you replying to yourself?
>>
The Indoril tileset is gorgeous
also kill all hl**lu scum
>>
>>746070190
Are you running it on a Chromebook? I thought you couldn't install anything daddy Alphabet didn't approve of.
>>
What are some standout TR quests? I just finished the Almas Thirr temple questline and it was awesome.
>>
Both MWSE and OpenMW are fine versions of Morrowind to play. Both have strengths and weaknesses depending on what kind of mods you want to use. No more brother wars. We all love Morrowind at the end of the day.
>>
>>746070443
Aimrah.
>>
>>746070405
Indoril has the best aesthetic. Too bad they're tied at the hip to the False Gods.
>>
It's nice that golden saints are so plentiful around darvonis
I'm fucking filthy rich so quickly
>>
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>>746070524
>False
you n'wah
>>
>>746069054
Yes. You can and should do that. You can play a complete experience without ever going to the mainland. You do not need to be high level. There are higher level areas and content, just as there are on Vvardenfell. It's balanced rather similarly.
>>
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>>746070417
Chromebooks can install a Linux environment, so I'm running openMW through that on Debian 13. Wine works perfectly fine too.
>>
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>>746069982
A Breton crusader who will probably join House Indoril later but is currently too broke and weak to do anything but wander around killing animals

>>746070443
The Waters March Redoran questline is outstanding, and you'll meet a very, very interesting unique NPC in the Narsis Fighters Guild questline
>>
>>746070567
Yeah, N for Nerevarine.
>>
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>>746047873
I tried to mod Morrowind but some autistic cunt who runs the main modding website with the best packs refused to create all-in-one zips because they want to 'credit' the original creators. Instead he created an autistic system where you spam click through links to download the mods sequentially, not taking note of any individual creator on the way as you're going through like 100 links.
>>
>>746070443
Orlukh Clan quest line for a vampire playthrough that doesn't get cucked out of 90% of content
>>
>>746061253
Underworld.
>>
>>746070692
you can speed it up using nexus premium or a free trial
>>
>>746070665
Did they finish the Narsis FG questline? I remember it ending very abruptly
>>
>>746070738
It's bad enough that I need to use that troonsite, I'm not getting premium on it, 'free' trial or not.
>>
>>746070831
that's how it's always been with those modlists
>>
>>746070781
I don't think so, I was just talking about Qorinue-Najan
>>
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>good on topic thread
>sudden tsunami of dogshit bait spam
>drops off a cliff as quickly as it arrived and thread goes back to normal
I don't know why the mods don't do anything about blatant raiding like this, fucking ban the niggers already
>>
>Gorne makeover
My waifu Arvesa's mansion soon.
>>
>>746069982
Weirdly similar to mine. Suthay Rahht Khajiit and I'm infiltrating House Hlaalu. I plan on doing a whole slave rebellion uprising and taking over the Oran plantation. I've also been robbing Hlaalu vaults blind. Also playing with a couple faction mods: Twin Lamps mod for slave related stuff, Census and Excise office faction mod, and Roaring Arena for the Vivec Arena
>>
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>>746069982
You better not invade my house
>>
>>746070964
star wars droid lookin ass
>>
>>746070917
Mods are still under the impression that 4chan is stuck in 2007 and self-regulating, not understanding that the kids born then are now retarded adults with zero shame.
>>
Seeing the TR concept arts really make wanna end it all
Shit will never look that good in-game
>>
>>746070964
That farm equipment is looking a bit lanky. I question its durability.
>>
>>746048284
But why bother? Morrowind is old and ugly and the gameplay sucks.
>>
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Uhh...? Vivecsisters?
>>
>>746071094
Canon and actually happened, Vivec would say so himself, I'm sure
>>
>>746070964
tend to my guar, slave
>>
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n'garde is actually pretty fun
>>
>>746071139
Vivec is the sort of person who would walk up to a you unprompted and say "They call me Vivec the Deceiver" when no one actually calls him that.
>>
>>746071094
Instant nigga aint got CHIM he resorts to sucking dick to survive.
>>
>>746070865
Yeah it's gay as fuck and I wish it was just on steam workshop or something.
When I'm modding eroge they just upload premade packs for you instead of acting like they're special little boys who need credit for modding.
>>
>>746071094
DELETE THIS
>*commits suicide and dooms his house to irrelevancy*
>>
>>746051714
Retard
>>
>>746071094
How come they didn't paint this in the main hall instead of a random-ass corridor?
>>
Is House Indoril joinable? Are the quests good?
>>
>>746071427
It's at the top of the main tower in the main shrine.
>>
>>746052548
>be alchemist
>drink fortify potions
>sell the rest
>pay trainers to boost every magic skill while never actually casting a single spell
gg ez """"mages"""" guild
>>
>>746071431
yes
>>
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>they moved the almas thirr silt strider
holy fuck thank god the old spot was cancer
>>
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So how the hell does this handle progression and content balancing? Are the quests interesting or fun?
>>
>>746071094
>I'LL SUCK YOUR DICK
>I'LL EAT YOUR SHIT
>>
>>746071713
>So how the hell does this handle progression and content balancing?
The same way Morrowind does. It doesn't. Sure things kinda progress in difficulty and there are quests you definitely shouldn't take at level 1, but if you aren't a braindead retard you will wind up overpowered and nothing can stop you.
>Are the quests interesting or fun?
They are better than the ones in base Morrowind. If you liked those, you'll have a good time.
>>
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traveling in a palanquin, carried by slaves
>>
>>746071094
That's clearly Vivace.
>>
>>746071861
How long until we get these actually being carried around?
>>
https://www.youtube.com/watch?v=C4xobZCIRWE
I'M AN ORC KILLA
GRAVEYARD FILLA

DON'T LET ME CATCH IN YOU IN THE ASHLANDS YOU GREEN ASS GORILLA
>>
>>746071928
I'm not a big fan of Argonians.
>>
>>746071841
Well. Some of them. The entire Port Telvannis area should be avoided IMO
>>
>>746071928
HOLY KINO
>>
>>746071926
Way back in the day Morrowind Comes Alive had merchants with carts they were supposed to be pulling. In reality it was just a generic cart model slapped on an invisible NPC that was given an AI package to endlessly follow them.
>>
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>>746071928
I SAID DAGOTH I GOT THE REAL FINAL SOLUTION
>>
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>>746071713
The idea is you probably just want to play different characters instead of an all-in-one like you would in Skyrim or Oblivion. There are like a thousand quests. You can be a career faction member, or somebody who just stays in Narsis, for example, and that alone is a playthrough-sized experience.
Eventually the whole continent will be playable, and you can have entirely unique playthroughs that don't even touch each other. I hope my great-grandchildren live to see the day.
>>
>>746072017
I remember those! Also the real time silt strider/boat mods
>>
>>746071928
>Unemployed orc in Anvil tries to make me get him a job
>>
>>746072091
I remember the Ultimate Galleon mod and how much of it was weirdly sexual for absolutely zero reason.
>>
>>746071517
Alchemy is also magic.
>>
>>746072193
And?
>>
>>746071928
>>746071954
Can you believe the guy deleted Argonians are Property?
>>
>>746072326
>slavic schizo artfag had a melty
yes I can believe it
>>
>>746048907
If you think the automod packs are hard work you're worse than a nigger.
If you're actually white, which means you have money, then use wabbajack, just want for NEMAS to get updated with poison song
>>
>>746049258
Imagine being not only too dumb to mod openMW, but also to dumb to know you're too dumb....just use wabbajack
>>
>>746048907
That's because the retards who run that website you downloaded from are subhuman.
>nooo don't use mo2, just individually download and install these mods in this order and overwrite things manually
Genuine deranged behavior. Just download mod organizer 2, set it up, drag and drop your mods in after downloading, done. Yeah you need some semblance of a load order, it's not that hard.
>>
>>746072451
>>746048907
https://gitlab.com/modding-openmw/the-skeleton-key
For retards, here is a very very easy autodownloader, you literally ljust click a single button login to nexus premium and thats it
>>
>>746072181
>Galleon mod
>weirdly sexual
Do I want to know?
>>
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>>746050025
Dude just do s totally fresh install of everything you fucked up.
Then just wait for NEMAS to update for poison song. Pick related
>>
>tamriel_data lua addon is not loaded
Any clue what causes this? Do I have to redownload Tamriel Data? I already have it before Tamriel Rebuilt in the load order, and the last version worked fine
>>
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>>746071861
No dark elf experience is complete without this
>>
>get told mgexe will run better and has better mods
>it runs like absolute dogshit
>>
>>746072710
>he fell for it
lmao
>>
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>>746072613
Ultimate Galleon was a sailing mod made waaaaaaaay back in the day, even before the age of MWSE, if I remember correctly, that added a fully sailable galleon that moved and could be steered in real time, which was impressive.

But it was like... Like if you want a dunmer gal to boobfuck you with her heaving torpedo tiddies I'm all for that man, go ahead. But this thing was just bizarre. Because it starts off with you having to do sexual favors for the mod author's self insert to get the galleon, and once on board it it has this troupe of strippers who will dance if you ask them to to a modern techno song that blares multicolored club lights while the background scrolls through world of warcraft ecchi art.

You know, in the real time sailing mod.
>>
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>>746069982
ok
>>746072710
They work equally poorly for me. At least MWSE looks better.
>>
>>746052337
Mwse doesn't look better anymore due to the new PBR mods. Basically it has a much more modern rendering pipeline.
>>
OpenMW got a bard mod so I'm happy enough with it
>>
>>746072908
dripped out
>>
>>746069982
Here's my Imperial Spell spear and Khajiit gf, please ignore my hygiene I've been wandering around Kemel-ze for the past five days. (P.S. If anyone can tell me how to find the dead imperial/ get into the king's tomb I'd greatly appreciate it. I tried looking it up on the UESP but the article there is outdated..)
>>
>>746072928
>>746053442
>>
>>746052575
Nah dude trust me on this. Unless you're a autist, like an actual autist don't play vanilla plus experience.

Stealth is shit unlike later games that try to play like theif.

Melee is shit. Either turn based combat or ngard or it's spelt N'gaurd something.

Graphically also shit, art style is good. But lighting is shit, plus things aren't efficient (project atlus).

Honestly I just tell new people to use the wabbajack modpack NEMAS for a good time. Should be updated with poison song soon.
>>
I know Kemel-Ze was redone, does it have anything else cool?
>>
>>746054647
Yeah sneaking was shit in vanilla. Openmw with mods is peak thief shit
>>
>>746051714
FP poster here, I was already in a few of these threads where this mod was discussed, but still had not much knowledge about it. You're overthinking it too much.
>>
>I NEED MY GAME TO PLAY LIKE THE NEW ONES
zoom zoom
>>
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I don't like these things.
>>
>>746047873
Okay so I just downloaded this for the first time after only playing vanilla, do I go straight to the newest part of the map they made? Or is there like a starter area for TR and the other parts of the map are higher leveled?
>>
>>746073089
>NEMAS
that shit constantly hitched my fps and you have to download the whole set of visual nonsense even if you just want to use the vanilla+ profile
>>
>>746073242
It's mostly mixed. There are a couple of quests in Vvardenfell that will send you to the mainland.
>>
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>>746073095
Are these things new?
>>
>>746073415
That unit? No
>>
>>746073415
The humanoid bots and the big huge mechs have existed for a while, they're just rare.
>>
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>>746051975
>most trannies are zoomers
TR is filled with millennial trannies tho.
>>
>>746073187
It's just a big bug senpai, you're in Morrowind get over it already it's all fucking bugs.
>>
>>746047873
Aint ever done a run where I dont steal at my own free will. Playing a character where that doesn't fit now and it feels like hardmode for me. Out here waging in anvil rat catcher guild for 20 coins a rat
>>
>>746074060
It's actually pretty fun playing that way. I had a run where I spent most of it like that. Late game I relented somewhat and allowed my character to only rob House Hlaalu characters (for backstory reasons), but it's good to at least do early game with no stealing for the challenge
>>
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>>746064837
Unarmored magical shit-slapper axe unit
>>
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>>746074150
>orc
>>
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>>746073057
The limited amount of lights that can be cast in combination with the lack of proper non-glitchy actor shadows bugs me more about MGE desu
>>
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>>746073436
Oh. Well there's also this helmet I can't reach.
>>746073453
Rare?! I've been jumped by 6 of them so far And I'm only level 5.
>>
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>>746053356
>didn't create a reimplementation of MWSE
why didn't they though?
>>
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I'm installing base game with MWSE to play with some exclusive mods. Will I be able to continue my base save, if I install TR on top of that or it does require fresh character? Any base game mods conflict with TR later?
>>
>>746075013
Disable Firemoth, TR has its own implementation of it instead.
>>
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>>746074265
Skyboxes aren't right and it isn't dynamic.
>>
>>746075013
>Will I be able to continue my base save
yeah sure, lots of low level content in there though
>>
>>746047873
So do the Ordinators still freak out about you using their cuirass and helmet after you join the Indoril?
>>
>>746075341
Nope. Once you join the Ordinators faction, you can wear the armor freely.
>>
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>>746074238
>>
>>746075341
Dunno, but being Indoril is not the same thing as being an Ordinator, just like being American isn't the same thing as being CIA
>>
>>746075013
>bcsounds
it's shit, turn it off and get this instead
https://www.nexusmods.com/morrowind/mods/48255
>>
>>746070924
The outside is already there but you can't enter. Lazy fucks
>>
>>746069613
Your schizo babble isn't fair criticism
>>
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>>746075594
Seems they're probably waiting for an update to the base mod. They totally changed up the dream sequence in Arvesa's questline to match the new Indoril tileset, which I thought was cool.
>>
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>>746069982
Playing as John Morrowind not what I actually called him
>>
>>746076001
How many mods does require to make this game look this good? Also the guy in armor in the background looks cool as fuck
>>
I wonder, do you guys play this like just a normal adventure/exploration game to enjoy the lore and locations? Or does it has an actual challenging gameplay that makes it worth make a good build (unlike vanilla MW)
>>
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>>746076539
I don't have that many visual mods, honestly. But I very much like a combination of enhanced, uncompressed vanilla sized texture assets (so no super high res textures), normal maps, and Rafael's shaders.
https://www.nexusmods.com/morrowind/mods/57355
https://www.nexusmods.com/morrowind/mods/53667
But the entirety of my visual mod list is attached. And maybe Glow in the Dahrk and Improved Lights for all Shaders too.
>>
>>746076617
I like exploring, learning about the lore and vanilla combat on max difficulty
>>
>>746073089
>turn based combat
huh? you mean this one?
https://www.nexusmods.com/morrowind/mods/56835
>>
>>746076617
Morrowind is the single best exploration and adventure game I can think of now, especially with all the new assets in TR_Data to find and collect. I use Ashlander Architect and Perfect Placement to set up a home anywhere I want and fill it with all the coolest shit I can find. My current character is a Maomer pirate who has slowly been building a pirate settlement on an island in the Abeccean and sailing the world in his ostentatious altmer ship. It's been a lot of fun with this one to sail in somewhere, adventure and collect shit, maybe pick up a new recruit, and head home to play the ultimate endgame: interior design. I've been playing with all the in-progress section files for TR and PT, so there's a shit-ton of new assets to find and display in my gay little museum. I just wish there was an easier way to pick out furniture. Ashlander Architect lets you add, delete, and move furniture at will, but it only has base game assets to select from. For anything new I have to pull the object ID in the console, type it out manually, then place it again. Not a huge issue, but kind of a pain when you want to grab ten or so new things at once. The audiobook mods are fun too, especially the one for TR.
>>
>>746076617
I've never done the main quest, thanks tomods, and now TR + other landmasses. I just make a character in a rp style/build and explore and do adventures. Last two times has been with a friend on TES3MP, last TR update we traveled to Narsis together and split ways, meeting up every few days to help with a quest or exchange tales. I did mainly mage and thieve guild that run. Now im doing Imperial Cult/Iterant Priests . Comfy
>>
any mod for fucking pretty dunmer ladies?
>>
>>746076001
probably gonna update this tonight. had a big checklist for stuff to redo after the PS release and I didn't have time to do it
>>
>>746077636
>audiobook mods
i want a mod with an actual dungmer slave following me around and reading morrowind lore to me while i conquer his homeland
>>
>>746073089
Suggesting NEMAS for newcomers is crazy. The super high fidelity ground textures look completely out of place and most PCs are going to struggle with it. Even high end rigs can struggle to get above 30 fps outdoors.

Path of the Incarnate is a much better beginner friendly "stop worrying about authentic vanilla experience and just have fun one click install" modlist.
>>
>Install Poison Song
>Make my character trans
>Have Dua Lipa's Swan Song on loop
>10 hours of Undertale lore video essays on my other monitor
That's how you enjoy the new Morrowind TR update.
>>
>>746078542
(You)
>>
>>746078430
Also, NEMAS was made by an Indian.
>>
>>746047873
Is there like a torrent with all the annoying mods pre-packaged or something? I'm too lazy to install the million mods required and even that engine that's a bitch to configure.
>>
>>746078654
TR is like 2 mods. You can drag and drop that shit. Maybe 3 if you count installing MWSE on vanilla engine
>>
>>746078726
Yeah right like I'm playing Morrowind without Better Bodies, etc.
>>
>>746078654
I'll spoonfeed you by telling you about Wabbajack that literally let's you install entire modlists where every setting is already tailored and you literally can't fuck it up.
>>
If you can't stand Morrowind's base graphics you most likely won't enjoy everything else about the game desu
>>
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>>746078769
>>
>>746078763
Gross. I ain't need that garbage, vanilla graphics all I need
>>
>>746078795
>>746078834
Bro I've been playing Morrowind since release. Quit the LARP.
>>
>>746078864
and you been a loser since you been released from the womb nwah
>>
I really liked a mod/s that involved cooking or buying food and resupplying with drinking water. It made travel and dungeon crawling more meaningful. Are those mods extended out to TR?
>>
>>746078928
At least I'm not a filthy knife ear, and the black kind, to boot.
>>
>>746076001
Man I dream of the (never to come) day when we have faces like this with quality AI voiceovers and good facial animations.
>>
>>746078763
>Better bodies
Jesus did you just wake up from a coma in 2008?
>>
Are there horses or ships yet? Or do you just spam boots of blinding speed and fortify acrobatics jumps everywhere like it's 2002?
>>
>>746069982
Reminder that Ohmes-Rath Khajiit have human ears and have never been described as having cat ears.
>>
>>746079015
I might be a little outdated...
>>
Do I need TR for Stormrider boat mod or can it work with base game only?
>>
>>746079384
...Are you really asking if you need TR for a mod that was released 20 years ago?
>>
>>746058124
I heard Necrom is going to get Imperial
Guilds. But that just seems so odd for a city like that one. I envision it as “religious autism” the place. Even more strict with commerce and outlanders than Alma’s Thirr.
>>
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>>746079728
nvm, figured it out. My brain is just starting to fry from modding for hours
>>
>>746080061
hes just a silly little guy
>>
Quest Guider Lite doesn't show the markers on the normal map, or is it just me?
>>
>>746073187
you vill not walk
you vill ride ze bug
>>
>>746073187
They don't have giant eyes. You should be happy.
>>
>>746076001
What mod is this exactly?
>>
>>746080748
If you mean the companion that's Arvesa mod. It's not just a companion mod but an expansion of the Buoyant Armiger faction and a more expanded main quest and redesigned Dagoth Ur. It's a very ambitious and good mod, although it's a little janky at times due to how much it tries to cover. Arvesa herself is a really fun companion to have and very lore accurate. She even has Tamriel Rebuilt integration and offers a ton of reactivity. Companions are always a little weird in Morrowind, but if you want to go on an adventure with a racist Dunmer GF it's a good time.
>>
>>746077952
shoo shoo back to tes5, nonce
>>
Sleepers, awake!
>>
>>746069982
>Post your Poison Song characters!
Argonian Nerevarine spearman with illusion and restoration. He was named after my and my wife's winning animr cosplay competition combo. The save file is ten years old and survived a dozen TR, SHOTN and PC updates. Game still works fine, the new save file every update thing is a legend. The save file is currently sitting at 600+ megabytes.
>>
>>746080878
Who is better Julan or Arvesa?
>>
>>746079215
There's a boat mod that functions
>>
>>746080152
Pooey
>>
>>746082075
Dunno. Haven't tried Julan.
>>
>>746079215
>Ships
Stormrider mod. There's a version made compatible with TR, but the most recent update gives you even less space in your cabin for stuff so I play an older version.
It lets you buy a ship that you can sail around in whenever you want, it has a few annoying bugs (sometimes the ship vanishes out of nowhere and throws you into the water, forcing you to run back to the previous cell to make it re-appear, and go too fast and the game can crash) but otherwise it's amazing and I made it my mobile base last character. There's nothing like surviving a hard dungeon in the middle of nowhere and having a comfy house boat just outside filled with all your loot and alchemy equipment.
>>
>>746080083
I wonder if Gorne fucks with the sea beacons.
>>
>>746073187
If you checked out the Telvanni Isles you'd see they've been in TR since the beginning. I just assumed they'd never be used again since nowhere else had them.
>>
>>746072451
>If you think the automod packs are hard work
I don't know whether they're haed work or not yet but https://modding-openmw.com/lists/i-heart-vanilla/ is a fuck load of reading for something that's supposed to be automated.
>>
>>746074060
>>746074149
>Most people just randomly steal from houses every playthrough
Why? You get all you need for dungeons, bandit caves and spending the ridiculous amount of money you get in shops. The two times I played a thief I got bored a few hours in because stealing from everyone was too easy.
>>
>>746077952
There's actually a great mod for fucking pretty dunmer ladies, it's called Mr Cellophane's Lovers and Legends, although making it work is an adventure by itself
>>
>>746076617
It's mostly an adventure. It starts off hard but gets easy either very quickly or within ten hours or so depending on how you play. You can have some comfy RP characters at this point, lately I've just been leaving Seyda Neen at the start and going straight to Old Ebonheart, treating that as the start of the game instead.
>>
does TR add Jiub somewhere?
>>
>>746082981
ASpeaking of which, does TR add the guy you bought the cursed ring off in Seyda Neen? He says he's going to Narsis, so surely he's there?
>>
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>>746077952
Fucking pretty dunmer ladies?
>>
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How is my 'peaceful' mods list looking? The plan is to travel around surviving, while getting money through trading/crafting/performing.
thx to Anon suggesting some of these last thread btw
>>
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I can't get it to work
>>
>>746083045
I feel envy at you having the UI Expansion.
>>
It's only now that I realize that the canon dunmer Nerevarine shown in loading screen has the exact same marking on the face as the Ordinator Helms.
>>
>>746083134
I did it! Turns out Tamriel Data was missing cobblestone textures for some reason and it wasn't even my fault this time. Anyone else have issues with textures missing in the new release?
>>
>>746048238
I wish Gothic had this sort of modding community
>>
>>746047873
Does bethesda have the most modders?
>>
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>>746048238
>We basically have a new TES and it's in one of the games that actually felt like an RPG.
Sometimes I feel we are in the best timeline and we can't always see it.
>>
Would you recommend this mod?
https://www.nexusmods.com/morrowind/mods/53679
>>
>>746084196
we got archolos, russian mods that add tons of slop and ultra long ultra boring stuff like oddysey
>>
>>746084619
Yes it's great
>>
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When will they complete the entire map?
>>
>>746085261
In ten years.
Then around 30 years for the complete Tamriel Experience.
>>
>>746085031
What are the rewards? How are the quests?
>>
>>746085261
In the last few years they really picked up the pace. If it wasn't for them redoing older areas constantly it would probably even be done by now.
They already have some good progress on Wealth Beyond Measure and Silgrad Tower, so if they continue the yearly releases it might even be a complete landmass in four years.
>>
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>Already likely had over 1000 hours on Morrowind across the Xbox and original PC disc release
>Now have close to 1000 on Steam thanks to TR
The fact they keep adding to Morrowind is insane, this really is my forever game.
>>
>>746080061
>Are you winning Master Wizard?
>>
>>746080061
I have no idea what happened but this was funny.
>>
>>746085386
Why are they remaking areas though? Is there a noticeable quality difference between their old and new zones? I want to skip sloppy content if I ever install this mod.
>>
>>746085618
>Is there a noticeable quality difference between their old and new zones?
yes
>>
>go to gorne to join up with house indoril with the intent of making my way southwards
>comfy island, full of reagents hopefully i get to stay here a while
>second quest already expects me to do a road trip all the way to nanaav
>the other quest is literally finding needles in a haystack (papers in a forest) and dialog implies i might need to use levitation because they might have ended up atop trees
>30 minutes of running around the tiny forest and didn't even manage to find any papers on the ground
not a good start to this mod
>>
>>746085618
Sometimes? The older areas aren't the awful, unplayable slop some shitposters might tell you, but areas like the Telvanni Isles do feel a little basic and moddy.
I hope they keep the sense of isolation there though, it's in keeping with the lore.
>>
>>746085386
10 is the optimistic and theoretically plausible projection if they keep up yearly releases. Within 4 we'll hopefully get WBM, all of Redoran + the Mephalan Vales redo.
>>
Best alternate start mods? Possibly TR compatible
>>
The only area desperate for a remake is Necrom.
It truly is the city of the dead for how empty that place is.
>>
fine i'll stop my current pure vanilla playthrough to finally try TR
i'll probably do the hlaalu areas though
>>
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I dream of a mod that add the Summerset Isle. But not the gay french medieval shit we see in TESO. I want the fusion between Morrowind and Mania.
>>
>>746085939
Good choice, they're the most expanded upon right now.
I don't care for the Narsis region looking like New Mexico for some reason, but the city itself is the best in the mod so far, and most content there is Hlaalu only.
>>
>Thousands of hours in morrowind
>Never got the steam version because I didn't want to give bethesda money
>So many mods/places are total faggots about "pirated" copies
I bought the game back in the day but I guess I should just bite the bullet and buy it again?
>>
>>746080061
kek nicely done
>>
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Just started playing this weirdly, but around swamps/bodies of water I get a weird audio issue, almost like a buzzing or a hundred frogs croaking simultaneously. Anyone fixed this?
>>
>>746085981
is the hlaalu content in TR more for the rogue/thief style characters or would i be fine with a warrior?
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>>746086000
the pirated version works fine ignore em, I've used both with mods 0 issues
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>>746086000
May as well, it costs little these days anyway and more sales for Morrowind instead of Skyrim probably annoy Todd more than anything.
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>>746086000
If you buy it on GoG, you can one click download OpenMW and Tamriel Rebuilt. I rebought it there since I had a ton of problems installing TR
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>>746086000
>So many mods/places are total faggots about "pirated" copies
How, exactly?
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>>746086020
They're meant to be rogues but you could be a wizard for all they care. I think you need high levels in the stealthy/diplomatic skills to get high ranks though.
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>>746083024
When can Morrowind get a mod that allows for decent long hair?
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>>746086012
It's ambient noise in the Bitter Coast region.
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>>746086039
Morrowind is the game that made him rise to stardom. There's no way he hates it.
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where do you join the ordinators?
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>>746086000
I've only used openmw recently, but it doesn't give a shit about pirated copies, neither do any of the mod tools I use. I have found these tools a little janky but they are powerful.
>https://modding-openmw.com/
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Honestly, Bethesda are cool for letting this happen. Imagine making this kind of mod for a Nintendo game, they'd probably hire a hitman at this point.
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Did someone try that questline of that crime syndicate in Narsis? Is it good?
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>>746086246
Been asking that question, along with how it's finished or not.
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>>746086246
You should try it yourself and tell us how it went
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>>746051975
statistically most of trannies are millenials and gen xers
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>>746086058
you new to modding? it's an age old thing where modders will tell people when asked that pirated/cracked versions don't work with mods and will make your pc explode or something, all complete bollocks ofc
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>>746086275
Looking at their quests at a high level they look cool but idk
https://en.m.uesp.net/wiki/Tamriel_Rebuilt:Ja-Natta_Syndicate
>>746086295
I always play hlaalu since TR doesn't have anything for the other houses yet. Idk if you can join them at once since one of the quests of hlaalu forces you to wipe them out
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>>746086012
bcsounds.esp
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>>746086207
Othrenis
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i hate how there's no real in-game reason for your character to go to the mainland right after the start but if you do other stuff in vvardenfell you get too overleveled for TR content
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>>746086216
There's entire websites dedicated to Nintendo romhacking and modding. It's less being nice and more not having an incentive to hunt modders because they aren't seen as a threat.
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>>746086487
skill issue
>skip the intro and all that "chosen one" bullshit, then coc to whatever town you actually want to start at
>have the intro installed with the slave khajit inside the mine right next to seyda neen
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>>746086487
Doesn't TR optionally modify the MQ so you need to get the mainland's telvannis approval?
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>>746086487
there's plenty of alternate start mods for mainland pc and shotn
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Confirm something to me. The Guilds are fully implemented right? Meaning that to get the highest Ranks, you need to go to the Mainlands and do the Guilds there, right?
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>>746086894
Only if you have TR_Factions.esp enabled. And even then it literally just increases the guild reputation you need for ranking up. You need to do like 5-10 mainland guild quests, then you have enough rep to go back to Vvardenfell and get max rank.
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>>746086894
i have not played TR but that's probably not the case because even in the vanilla game vvardenfell guilds are considered a separate thing
like when you're the arch-mage, it says arch-mage of the vvardenfell's mage's guild
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>>746087006
Aw, I have it enabled. I suppose I can't just disable it?

>>746087039
Really? I haven't seen that.
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>>746087056
I don't know the effects of just disabling it midgame, but as I said it has little effect. Is it such a big problem for you to do a few extra guild quests in like 2 cities in TR? You don't need to do all the quests, just about 10 total.
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>>746087139
I guess you're right. After all, I'll wait a bit before updated TR.
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>>746082696
it doesn't but they're pretty close by
t. uses both
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>>746087056
Pretty sure it will be fine if you disable it, try it.
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>>746087238
I'll do it. Thanks for the help.

I'm currently modding my game bit by bit.
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>>746085668
>>30 minutes of running around the tiny forest and didn't even manage to find any papers on the ground
there's one in a tree top one behind a bush next to a rock just outside the gate and the last one is on the beach next to a mucksponge
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>>746087056
Archmages have districts. Trebonius is archmage of Vvardenfell but there are different ones on the mainland.
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>>746087378
And then, there's the Telvanni.
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>>746087278
>no way to reach the top of the tree this early in the game
thanks anyway. i guess the dev forgot he was making a quest for morrowind and not skyrim, these papers are microscopic.
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>indoril and ordinators allow outlanders to not only join but rank all the way up to master
where were you when project tamriel ceased to be canon?
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>>746087835
your khajiit thief can be head of the imperial legion, archmagister of house telvanni, and and archcanon of the temple simultaneously. vanilla is silly with these things too lmfao
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>>746087835
nigga it always was a fanfiction on the level of adventures of Glub Shitto in Star Wars algo o
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>>746083017
Hey anon im here to report it does. He has a whole bunch of unfortunate stuff happen to him you can do as a quest
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https://www.nexusmods.com/morrowind/mods/59968
it's UP
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>>746085305
30 years for the rest of tamriel is very optimistic. If you extrapolate current progress of Project Tamriel per 1 cell and what they need to complete it's like 100 years or something.
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>>746088025
A shame it doesn't work with the controller feature. But it's so fucking peak!
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tb.h all from hammerfell to morrowind would satisfy me, I don't care about southern provinces
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>>746088165
Why must you shatter my hopes, dreams, and optimism?
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>>746088025
>needs unpaused inventory
>annoying camera spin
Very cool, but not for me I fear.
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>>746087835
>where were you
getting my high on skooma catman inaugurated into the chosen ones by ashlanders
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>>746088289
I think it will still work withot unpasuer and it won't spin either without it? at least that's what I understand from description
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>>746088279
30 years is kinda realistic for Cyrodiil though! Assuming people will still contribute for that long. Or assuming we will survive 30 years from now.
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>>746088350
>>746088289
yeah
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>>746088375
>Or assuming we will survive 30 years from now.
I fear that I may not live long enough for it, I'm in my early 30s after all.
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>>746088375
by that point most of the dev team will either ack zemselves or just get bored and fuck off while any new guys will start remaking every single thing from the scratch
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>>746047873
how do I start this?
can I somehow skip the vanilla content?
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>>746088025
>unpaused inventory
lol no
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>>746088483
TR team says you can start it on level 1. The reality is that you'll have to use trial and error to find easy quests. It DOES have easy fetch and non-combat quests, just expect to find quests where you run into daedra too.

Anyway you can literally swim across from Seyda Neen and start doing mainland Morrowind content the moment you're done with character generation.
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>>746088635
>swim across from Seyda Neen
you'll be eaten by slaughterfish and dreugh
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>>746088669
fine, then take the boat from Ebonheart
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>>746088483
>>746088635
Just go straight to Old Ebonheart after getting a little bit of money in Seyda Neen, most quests there are basic level 1 things.
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>>746088706
that or if you picked alteration as a major skill you start with a water walking spell
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>>746088165
It's difficult to make a good guess at how long PT will take as is doesn't really have the consistent release history of TR and stuff like Anvil and SHotN were in the works for years before their release.
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I'm just happy with TR. PT is just a fun bonus, I use Anvil as a holiday location and I haven't fully explored it yet.



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