Yeah, I play roguelikes.
I've been getting the unspeakable urge to play ADoM again. I shouldn't because I've got multiple RPG campaigns running and have some big time sink games like Morrowind with the new TR but Christ I feel like some ADoM. Been at least a year, I'm probably due. Not sure what class I'll play, maybe I'll be a baby and play a paladin to ease myself back in all gentle-like
Roguelikes are just arcade games with more dip switches. Every run is another array of variables being set to make the same exact core gameplay feel unique. The genre only exists because people with attention issues only want novelty. They don't realize that a game can be static and still have lots of variation between sessions. It's good that roguelikes tend to be difficult and demand a lot from the player, but to suggest that every run is a new challenge is disingenuous.
whats a roguelike?
>>746054743That's not a roguelike. That's some uncslop.
>>746054497I thought Roguelite was the termThese games arent like Rogue they just have permadeath with some permanent progression that carries over between runs
>>746054497Streets of Rogue clears Binding of Isaac
>>746054835Permadeath, randomness, runs and metaprogression is what defines a roguelike.
>>746054497op is a baitlike
>>746054835a side scrolling action game with deck building and perma death and rpg mechanics like racing and puzzles
>>746054497nooooooo that's not akshually a roguelike!!!!
can you get a new OP pic
>>746054497not a roguelike
>>746054497Jacob and Esau are the best characters in Isaacschizobuilds that can be done with these two are insanethe only thing you need are either Options or altpath treasure room with quasi-options effect
>>746054835this is a roguelike
>>746064879That's a terminal, not a roguelike. Terminals can't be roguelikes.
>>746054497roguelikes are time wasters made by the devil to distract you from praying and growing as a person
>>746064938no, that's a termina
>>746064938Actually that's a mere image of the user interface of a terminal emulator
>>746065015actually that's a bunch of differently colored pixels on your screen
>>746065159Umm yes sweetie I clearly stated it's a mere image.
>>746054497Reminder Brotato is hot pig shit
>>746065249Brotato is heckin good, it's the only rogueoid where the numbers activate my neurons.
>>746054835
>>746054835A game that's like rogue.
>>746065242you didn't dissect it enoughactually it's a bunch of electromagnetic radiation emanated by a semiconductors hit by electrons, perceived by your cone cells which they send a message to your visual cortex in your brain
>>746054497does anyone remember that mobile roguelike card game with the horrible ms paint tier graphics that had a devil as the icon and came out years before the big card game roguelike craze?
>>746054835it's a crutch for when the developer is too bad/retarded to design a proper level so he leaves it up to random chance and calls it a feature when it generates an impossibe to beat iteration. retards eat this up and call it "replayability".
>>746065291You described a board game, not a video game. Board games aren't roguelikes.
>>746054497The genre peaked already. Can't see how it could get any better.
>>746065291>crypt of the necromancer>hack and slash
>>746067643yeah i don't know what the maker of that image was thinking since crypt of the necrodancer actually is turn-based on a uniform grid of tiles
>>746068967>is turn-basedWhen the "turns" give you less than a second to make your decision and automatically pass without you if you don't input anything, it's not turn based, it's a real time game with a slow tick rate.
>>746069298at least to me if a game has turns (and it does, bard makes this very clear by removing the external time restriction) it is by definition turn-based, simple as
>>746065291Roguelike isn't a real genre.
>>746070150Okay, so then Binding of Isaac is also turn based, the turn timer is just 1/60 of a second. Got it!
>>746054497not a rogoelike
>>746065291>>746056970"This is like rouge" does not mean "this is just like rouge in every single way possible." >this game has permadeath and procedurally generated runs.>"oh like in rouge?Anyone without extreme levels of autism can understand this simple concept.