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>Its actually super simple to make a good FPS shooter
>You just have to ignore everything CoD/BF has done for the last decade ruining FPS games
>>
and then you fall flat in your face making the most dogshit god awful mode possible and drive everyone away!
>>
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>Play about 20 hours over the weekend
>Blue team gets T-boned and raped by both sides every single match.
>Green wins 90% of the time, Red wins 10% of the time, literally never seen Blue win.
Did this happen to anyone else? I actually really like the game but the map balance seems to be a critical flaw. its not fun when the matches are not competitive.
>>
>>746060268
Green seems to always have their shit together with the FOB setup and that's what gets you wins
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>>746060627
Statistically improbable that Green magically has their shit together every single match.
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>>746060268
Might be bullshit but maybe the greener camo does them favors? I played about 12 hours and I mostly played Green, some on Red, few on Blue and I think Blue's just where all the newbies click onto. Regardless of team, Blue kept having morons constantly hopping into helicopters and mulching their own guys over and over. Just an uneducated guess.
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>>746060268
Funniest shit ever NO ONE wants to be blue (including me), I'd spend like two minutes at the start of every match spam clicking green and it would glitch out and kick me back to the team selection because of everyone trying to pick it until it finally lets me in, and the choices would freeze for 10 seconds every time with blue as the only selectable team with less players until someone gave up
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>>746060846
Im thinking the map balance is a known issue and the experienced players are more aware so they intentionally avoid picking blue. Which compounds the issue.
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>load in to idk what map but it had a factory on the west side
>total steamroll for red at first
>like 2-70-4
>suddenly green is gaining
>fast forward an hour or so and it's now 30-85-80
>all because of one FOB in the factory built like a castle keep
>nobody knew how to counter it and just kept playing deathmatch
>final score is 40-95-100
>don't know whether to laugh or cry
>>
>just 1:1 copy a arma mod in the latest slop engine
>plan to abandon it after a few months like all your other games
Based Brammer
>>
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>>746061226
>whoops, the green team almost lost a match. Let's put the hot zone in their fort
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>>746058408
Similar to Arc Raiders this game attracted a lot of people who want to play a shooter but at the same time want to do everything except for the actual infantry PvP shooting. I think most players of this kind will leave once the meta is established, since the game will quickly become too sweaty and intolerable to them.
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>>746061481
I think they just had people actually building drills and doing logi. Which I almost never see on other teams for whatever reason.
>>
This game for some reason has attracted very dedicated schizos who know everything about the studio behind it and actively Anti-Shill about it in every thread.
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>>746063438
Thats every game on /v/
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>>746058408
i couldn't play the playtest cause it crashed on startup with no error message
>>
I had fun playing it because it was like playing ARMA only I could actually tell who the fuck was on which team. Sorry but I'm not autistic enough to be able to tell the difference between a two military uniforms instantly at a glance they all look the fucking same at a distance
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>>746060268
>>746061481
Blue has a much harder time putting up an FOB because they have relatively little territory of the map that is closer to them than the enemy spawn roads.
The north of the map tends to have great FOB locations that blue just can't reasonably ever touch.
This isn't helped by the fact that more experienced players realize blue always loses, so none of them want to be on blue, meaning its stuck in a permanent cycle of low skill players in an already bad map position.

In my experience though Red and Green are pretty split on which one wins. Green tends to win if the match lasts long enough for their Logi nerds to put up multiple drill rigs and permanently control the HZ. Red tends to from minute 1 be putting lots of bodies on HZ which can make a very quick victory if no one does anything about it.
Blue only really won when red and green autism fought eachother to death miles away from the HZ
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>>746064668
why aren't these 120 degrees apart?
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>>746064732
because the devs want blue to suffer apparently
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>>746064775
Must be, seems to be too much of an overlook otherwise
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>>746064668
game needs four teams with equal space. and the team spawns rotate randomly
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greenGODs are the most powerful team. especially when the sweatlords with 10 million dollars just spawn in like twenty tanks
>>
this seems promising but if it's just FOB clan cancer like Squad I'll rather drink paint.
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>>746060268
I pretty much solo blue and won about 50% of the time. I did heli pilot though and am decent enough to run pallets after the apc is in place.
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>>746060226
KOTH is fun as fuck.
>>
>>746060268
I saw memes about this before I played so I tracked it for my games
>Blue: 1
>Red: 4
>Green: 8
I think whats happening is that if you're smart enough to want to win, you're going to put in the effort of joining green over blue, and you'll pick red if you give up trying to get into green.

Red has also attracted a lot of the youtubers and their retarded followers, as most of them picked red (for whatever reason, probably because its the edgy faction).
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>>746068061
the game mode is not really KOTH though
>>
>>746066385
>clan cancer
I genuinely doubt it will happen, the try hards will stick to Squad and Arma and cry foul that their dead games are totally the tactical better original games while everyone who wants to have fun will be in Wardogs.
>>
>>746068229
Its KOTH with some minor differences
>>
genuinely love this game, wanted something that has that older BF feel for ages
its kind of silly how easy it is to make a good FPS and how AAA studios haven't been able to do it for so long
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>>746060268
>alternate between blue and green
>fireteam of friends and I go blue last day of beta
>fully kit out with suppressed M4s AP ammo
>pull up to green fob on top of drill
>blow in with C4
>quietly dispatch builder bobs, loose riff-raff base sitting
>proceed to spend entire match holed up inside barricaded 2nd floor of drill with non-stop greenlets trying to recap and take us out
>cause such a commotion that blue actually manages to win because our single team of 4 was such a pain in the ass they wasted all their time trying to kill us
Yeah, im thinking game is good.
>>
>>746070129
I did the same but sitting on the roof of reds main fob. For some reason they couldn't figure out how to get onto the roof (or kill me on top of the roof) without climbing the ladders which is not only loud as fuck but easy to protect.

I didn't even run out of ammo I just kept looting the idiots.
>>
>>746070293
this is countered by a single competent arty/mortar player
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>>746060268
GREEN IZ BEST
>>
>>746058408
i've only watched gameplay of this but it feels like what Battlefield Bad Company 2 felt like back then.
It's amazing how enshittified battlefield has become that a game that is literally a stripped down version of it absolutely mogs it.
No soldier skins, no females, just uniform faction vs faction kino.
>>
>>746070438
not a bad call out
the gameplay is very different to BFBC2 but the firefights often feel like it
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>>746070421
You would think so until it never happens
>>
>>746070438
>>746070835
So does the shit talking and racial slurs being thrown out, especially from the comms tower
>>
I only got two hours in thanks to irl but in those two hours I had more fun than the last 10 in bf6's top gun mode.

Me and my Valk / Terran Republic bros held up tower 3 just wave after wave of Lonestar shitters zerging in. Eventually they sent little bids but got blown the fuck up. Yelling comms over prox chat to my other teammates.

good game will buy at release to experience it before meta fags ruin it
>>
my main concern is that the meta will quickly devolve into getting between the enemy HQ and CZ and cutting off their reinforcements
2 people with stingers in a truck can completely prevent their helis getting into the zone at all, not really sure how you counter that
>>
>>746058408
>>You just have to ignore everything CoD/BF has done for the last decade ruining FPS games
>HOTAS locks out M&KB flight controls
>Freelook locks HOTAS into camera controls instead of letting you use your mouse for view controls
>No Track IR support
Silence goy your mind is so rotted by slop you don't even know how bad it is.
>>
>>746071501
if the pilots aren't dogshit they'll see the missile and flare accordingly. That and the APC if it isn't perma-down.
Honestly the thing with how open-ended they want the sandbox to be there are bound to be a plethora of ways matches can be gayed
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>>746071631
that's why you have 2 people
one person baits the flares, the other shoots after the flares
the APC is on a 10 minute cooldown
>>
>>746071619
no offense man but 99.9% of the playerbase doesn't care about autistic pilotfagging
>>
>>746071619
>why didn't this game cater to my very niche autistic community who spends a billion dollars on random peripherals and generates a million "why don't you support my exact setup out of the box" complaints while they're not even in early access yet
>>
>>746058408
>get in a humvee with 3-4 friends
>drive around doing drop-off drive by's and quick flanks
>hop back in the humvee when heat gets too heavy, everyones nearly immune to small arms fire inside and can heal eachother
>unfiguratively rape the other teams for the entire game driving around heckling them
>win literally again and again (optionally make just enough for everyone to get tanks and rape then too)
We're having our fun now because they almost certainly will nerf this shit in the full game
>>
>>746070129
>>proceed to spend entire match holed up inside barricaded 2nd floor of drill with non-stop greenlets trying to recap and take us out
yeah camping the one entryway is so cool and skillful :^)
Seriously the map needs work, especially the towers
>>
moar liek it's shit, dog lmao rekt
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>>746072496
I mean I agree, the drill towers are probably the shittiest part of the game because of how poorly designed they are + being the perfect roof camp spot for sniperfags.
It was still an enjoyable dynamic experience, they could of easily blown in like we did initially much quicker than zombie rushing us, but I just attribute that to people being new.
We had another match where green had set up a fob on top of one of those duel-facing apartment structures, they had a c-wiz (AA) and the entire roof access walled off with the blocks, we blew that open and took the roof only for an actual orientated squad to come back with actual intent and retook it from us seal team 6 style
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>>746071740
>>746072203
The devs are literal Arma 3 modders the fact they did this shit is retarded and defending it is a sign of how retarded you are.
>>
>>746073208
>mod arma 3
>live in direct exposure to the worst losers in the world
>decide to not pander to them when you make a game
Seem pretty smart to me.
>>
>like sniping
>can buy a sniper rifle and fuck off and snipe
>can get deep behind enemy lines solo and still be effective
based game
>>
>>746073278
>Panders to sniperfags by giving them overpowered DMRs that can rape anyone in under 3 shots
>panders to artilleryfags by giving them super accurate SPGs that can dunk on anything in 1 shot
>>
>>746073574
Yeah based, fuck HOT-ASS pilotniggers specifically, everyone else gets to have fun
>>
>>746073615
Sounds like someone has been getting dabbed on by Little-Birdchads lately
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>>746073734
Yuck you fly the *little*bird? lolllllll
>>
>>746058408
Why is it always realistic slop.
Do something like BF2142, or gone with the blastwave.
I guess not just buying the assets is too much to ask.
>>
>>746073329
once I find you out there in them woods all alone, I will force you to rim my ass. And you aint leaving dem wuds until u get all the chunks out
>>
>>746073208
look man I'm not even saying the flying is perfect but to pretend this game is the same as AAA slop because it doesn't have whatever autistic flight mechanic you want in it is ludicrous
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>>746073908
>being able to look around while steering the aircraft
>being able to use a controller and keyboard at the same time while flying
>autistic flight mechanic
>Arma 3
>AAA slop
Bruh how fucking dumb are you?
>>
>>746071619
None of this is true by the way. It says so on the options but in-game you can switch between HOTAS and anything else instantly.
>>
>>746072802
>>746072496
Most people hadn't figured out how prying, C4 or even taking grenades for clearing out rooms (the towers are piss easy to grenade through).

People just need time to figure out what works.
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>>746074094
I'm not calling arma AAA slop you stupid faggot can you read
>>
>>746074094
You dont even know that you can HOTAS and use a keyboard at the same time. You're a retard.
>>
>>746074258
>>746074642
The game switches to HOTAS when you enter a helicopter if you have the setting enabled but no you cannot use your keyboard to control the flight controls AT THE SAME TIME, at most you can use things like the interaction key, map, inventory etc.
There is no native head/eye tracking and freelook is fucked as it takes your x/y axis and turns them into camera controls. But it seemed fine on M&KB
The overly-exaggerated input delay is gay
>>
>>746075203
Yes you can. Stop shitposting.
>>
>>746073329
The cheater with wall hacks will find your bitchass and rape you.
>>
>>746073329
I spent a round sitting in a house with binoculars staring at people and marking them on my map. Feels good man.
>>
>>746058408
>friendslop
no thanks
>>
>>746075363
post hours
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>>746076151
no
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>>746071501
>2 people with stingers in a truck can completely prevent their helis getting into the zone at all, not really sure how you counter that
Drive. The amount of heli taxis is absurd and they need to be curbed somehow.
>>
>>746072318
There is nothing to nerf, nobody brings launchers is the issue. Launchers just need to be more accessible.



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