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File: 4864863191.jpg (647 KB, 2560x3413)
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Pitch your own kojimian game mechanics
>play as a robot/guy in an electronic suit
>as you move closer to emps/signal jammers/anything that could cause interference your controller starts dropping inputs
>>
Kojimbo is a smooth brained idiot that deserves to be beaten to death with a shoe.
>>
>>746071168
>philistine who doesn't recognize true genius
It's okay Kojima will carry us to the promised land, with or without you.
>>
>>746070972
Low / Medium / High / Extreme output resolution = Low / Medium / High / Extreme difficulty. Being able to see the gameplay better gives you an advantage, meaning the enemies have to get harder to compensate.
>>
>>746070972
Such a chill westerboo
>>
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>>746071476
>boss is a hacker who uses cameras to know your location, including the player's view of their character
>trick to beating him is turning down your graphics so low he can't see anything
>turning on various options like vignette or chromatic aberration makes him complain
>>
>>746070972
I don't think Kojima is passing that Paddington doll through customs...
>>
>>746070972
Didn't see the bench at first so for a second I thought he was doing a weird squat on the right.
>>
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>>746072118
>mod the game to make player model invisible
>villain reacts
>>
>>746070972
manual breathing
>>
>>746070972
You are 'camera' inside 'toilet'. You can move the view but are immobile.
>>
>Hentai game where you play as giga chad in world of horny monsters
>Game is called Try Not To Cum
>If you cum lethal poisons are injected into you and you die
Do you rike it?
>>
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>>746070972
Paddington 2 is legit one of the best movies ever made

1 was okay, not as great but still enjoyable

3 is dogpoop
>>
>>746071476
>>746072118
>>746077493
None of these are Kojimbo ideas because he only makes slop for the console audience and they're too retarded to comprehend graphics settings.
>>
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>>746080594
>3 is dogpoop
>mfw it's the only one I ever saw
>>
Oh no he is got in to the Paddington symbolism.
New game
>Deaths Marmalade
>PaddingtonBearMan
>Invents the Marmalade genre
>>
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>>746081828
Change of directorand they recasted the mum, Sally Hawkins was the mum in 1+2
>>
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>>746070972
lovecraft game with sanity mechanic where instead of a bar that makes the screen get a little wobbly when it's high the bar is hidden and higher insanity will randomly rigger small inputs, sound effects, and other tiny inconsistencies both during gameplay and while in menus to make the player question if it's even happening or if they're just imagining it. At higher insanity level it'll do things like choose dialogue choice the player didn't select, swap weapons, or open the status menu after pressing certain buttons next to those on the controller to make them think they accidentally pressed it even though they don't remember doing it. At dangerously high levels it will equip/unequip items, change game settings, and unflag completed quests to make them start to doubt their own memory, aswell as trigger new ingame events, hallucinations, and changing the layout of rooms in the central hub area.
>>
>>746070972
Lost respect for Kojimbo when I played mudrunner and snow runner and saw that a literally who company can make games with incredible driving physics about carrying shit through difficult terrain and yet death stranding 1/2 have the physic of a quickly cooked unity game made with a budget of ten dollars.
Worse yet, mudrunner and spintires were the purest example of small as fuck devs making something niche in a garage or basement, and they're the best in the serie.



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