I like having lives in easy or medium games, but I don't enjoy them in really hard games like Ghosts ’n Goblins.I also dislike how games like Celeste are super hard and also have frequent checkpoints. It removes all punishment from failure.I prefer when games have a balance between difficulty and punishment.
We don't care nigga
I think lives in general is stupid. When I play retro games with them I just treat it as permadeath and reset if I die once.
>>746072775thats crazy