>On the other hand, the report found that platformers tend to generate relatively low revenue overall.https://automaton-media.com/en/news/study-of-best-selling-genres-on-steam-shows-sandbox-games-continue-to-stand-out-in-revenue/Mariobros...
>>746085685>PC>Being the sandbox autism platform since the dawn of timeyou don't say
>>746085685A lot of platformers I've seen come out, just don't look very good. Either they seem low-effort, or they're attached to some kind of gimmick(s) that don't look fun, or the artstyle is just absolute ass(not "this dev couldn't afford an artist" ass, but "this dev made a conscious choice to make his game look like garbage" ass.)Straight-up there just aren't many that look that appealing. Games marked metroidvania are a little better, but not a lot. At least you can see 3 out of every 10 or so that might be ok.