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What it gets right
>Gameplay is on point, feels great to drive
>Open world looks like UG1 wich had the best looking city of the Black Box game
>no licensed cars but it doesnt matter because the few car models included look pretty cool and someone will mod official cars in anyway
>drift physics are on fucking point, somehow even better than any post Underground 2 NFS game

The bad
>UI looks very dry
>Bodykits only instead of individual parts
>The soundtrack is absolute ass, im not asking for big name artists but ive heard bandcamp DnB artists that could produce a good racing soundtrack for pennies
>>
>>746090670
lets see if it comes out at all
>>
>>746090670
its alright to draw inspiration from an existing game but copying them 1 to 1 while having no unique identity of your own is not the way to go
>>
>>746090670
The map could use some verticality.
A dedicated map button maybe.
In the demo I saw no point in the visual modifications so maybe some info on that.
>>
>>746090786
Let me have some hopium
>>
>>746090959
Ballistic NG did exactly that and was a success
>>
What's with /v/ shilling indie games that will never come out?
>>
>>746090670
"We have underground at home", except it's actually decent.
The problem is that that's all it is. I could just go play UG/UG2 instead because this game offers nothing new.
>>
>>746090670
Im betting money this is built off of stolen nfs assets or even engine considering the dev is a massive nfs moder . Shit just screams it
>>
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>>746090670
>NFS bros...what do we think?
its pretty good. infinitely better than the modern nfs drivel that has been put out since 2012. i hope the map is way bigger in the full build because its fucking small currently. handling at max upgrades could also use some work because atm the cars are slidey as fuck. again, only at max upgrades.

>>746091169
>In the demo I saw no point in the visual modifications
the point of the visual modification is to make a car that you would like.
>>
>>746092002
Would EA even care considering the Underground games have been ababdonware for over 20 years now
>>
>>746092002
i mean he would be accused of it regardless if he stole assets or not. if you're that prolific of a modder in the older games you are going to know the inner workings of the game.
>>
>>746090959
Maybe but what alternatives to Need For Speed: Carbon (never played Underground) are there? I'm not a race fag with a wheel so a reasonably casual single player game with customisation and no microtransactions is exactly what I'm looking for. I'd actually buy this day 1 if it's reasonably priced and good.
>>
>>746092039
>the point of the visual modification is to make a car that you would like.

Then maybe give them for free or use separate currency for them.
>>
>>746092291
working for it is more sattisfying
>>
>>746090670
I like it, the devs clearly get NFS. The music is kind of ass though, a couple of tracks are decent.
>>
>>746090670
no megalolz no buy
>>
www.youtube.com/watch?v=KKcvahurCI0
>>
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>>746093031
>The music is kind of ass though
eh its a demo. i'd like to be optimistic and say that they'll do a good job with the ost by the early access/full release. they clearly have a good vision judging by everything else.

>>746092291
am I right in assuming that you don't want to do a couple of extra races in a racing game during the early game/career to earn some extra cash so that you could do some visual customization? otherwise feel free to correct me.
>>
>>746093031
its atleast better than Nightrunners's Penismusic.wav
>>
>>746090670
Pretty good but as you said, IU is shite and songs aren't good
>>
>>746090670
I'll need to play it first to see if it feels like NFS
Looks nice but need to feel it
>>
>>746094079
>am I right in assuming that you don't want to do a couple of extra races in a racing game during the early game/career to earn some extra cash so that you could do some visual customization? otherwise feel free to correct me.

I get into cash-optimzation zone. What if I can buy next round of upgrades faster with that money? What if I need ot buy a new car? You don't know!11!1
>>
TO THE WINDOOOOOW
TO THE WALL
>>
>>746090786
I mean it has a playable demo than most indie games which only has some trailer and 50 years of development
>>
>>746090959
It's a good strategy, normalfags only exist to consooom, they'd buy the same game every year if they could.
>>
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>Dangerous Driving is a spiritual Burnout game
>Nightrunners is a spiritual TXR game
>HeatWarped is a spiritual NFS Underground game
>Mfw theres still no spiritual Midtown Madness/Midnight Club game
>>
>>746090670
its still no Midnight Club 2.
NFS kids think NFS is the best racing game, its not.
>>
>>746095302
Why do people fellate MC2 over 3
Gameplay wise its much worse
>>
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>>746095302
i don't like mc because you are kinda forced to glue your eyes to minimap the first couple of times you fail the races. but the execution and idea is unique compared to everything else that was on the market so props for that.
>>
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>>746095493
MC2.
>JDM (Abflug fucking Supra)
>Better music (house and trance), not just LOW IQ nigger music.
>racers talk to you and you know what racers look like
>LA, Paris, fucking TOKYO
>Each car had its own identity, you felt the weight of the car and drifting felt fun
>One crash and you are out because you suck dick
>Good sense of speed
>GINA is your waifu

>MC3
>american muscle trash, SUVs, supersports cars (lol), only a few JDM
>pimp my ride ese cholo nigga vibes
>Really bad music
>worse cities. fucking San Diego, Atlanta (lol? so random), Detroit is OK, half assed Tokyo DLC. The maps edge were removed so you can wallride.
>Maps now have wide roads, almost no obstacles, you dont need to see where you are going, it plays like burnout
>Racers are literally nobodies. Literally WHO are you even racing against?
>bUt yOuo CaN M0D caRs. Nobody cares
>Gameplay was dumbed down because MC2 was "too hard"
>Blur and screen shake to make you feel youre going fast

>>746095735
You get used to it and theres no handholding, no rubberbanding or wallriding.
>>
>>746094079
if the devs are here shilling the blur after effects on the lights is a bit too much apart from that it's pretty cool that it looks almost identical to nfsu2
>>
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>>746096836
thats intentional. but you can disable or tone it down in the settings. also if you think think about it, the title is somewhat related to the light trail effect.not the dev btw, just a shill who liked the demo
>>
>>746096757
>>JDM (Abflug fucking Supra)
lol wut, MC3 is more JDM due to having actual car brands and JDM bodykits
>>Better music (house and trance), not just LOW IQ nigger music.
if you mute the rap your left with good Rock, Techno, Acid House, and most importantly Drum and Base wich MC2 severely lacked
>>racers talk to you and you know what racers look like
i dont care about story in a racing game
>>LA, Paris, fucking TOKYO
>worse cities. fucking San Diego, Atlanta (lol? so random), Detroit is OK
Detroit, San Diego and Atlanta were THE street racing hubs in the US, i can get why you like MC2's cities but it felt more like a themepark ride while MC3 actually feels like im in a underground street racing circuit
>>american muscle trash, SUVs, supersports cars (lol), only a few JDM
Theres plenty of JDM, variety is king
>>Maps now have wide roads, almost no obstacles,
>>Gameplay was dumbed down because MC2 was "too hard"
Cars in MC3 have actual weight to them now, they properly roll when turning, MC2 feels very stiff like im driving Hot Wheels, Tokyo is actually harder in MC3 than 2
>>Each car had its own identity, you felt the weight of the car and drifting felt fun
not really, every car really felt the same
>>One crash and you are out because you suck dick
>>Racers are literally nobodies. Literally WHO are you even racing against?
some asshole in a better car, thats all i need to know so i can take his car
>>
>>746090670
The gameplay is peak. But the races are too damn long, NFSU2 was infamous for the long ass races and career, but you dont need to copy that, it was bad
>>
>>746097271
Honestly, I don't even know if it's good or bad that it feels like a NFSU mod.
>>
>>746099090
i think its good since we haven't really had a game like the older nfs games in over 16(?) years atp.
>>
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>>746090670
The original soundtrack is kinda lame (for now). Repeating myself here, but I wish devs would make it so local music could be played from the game.
>>
>>746090670
>feels great to drive
Are you playing on keyboard or some shit? Because there's input lag galore on controller.
>>
>>746092058
Speaking of abandonware, EA got Myabandonware to take NFSMW down. Curiously, only MW and none of the games released before or after.
>>
>>746098000
>lol wut, MC3 is more JDM due to having actual car brands and JDM bodykits
MC2 cars are real cars with a different name to get around copyright and licensing. Even Tokyos police cruiser is a Nissan 300sx

>if you mute the rap your left with good Rock, Techno, Acid House, and most importantly Drum and Base wich MC2 severely lacked
All music is just bad and no it doesnt have trance.

>Tokyo is actually harder in MC3 than 2
No its not man, they removed poles, some corners were softened, the adjacent train tracks were simplified, the bridges at the bus depot where you race Ricky were also simplified, asakusa is a joke.

Somehow i feel you didnt beat Midnight Club 3. Did Ricky filter you with his Vortex 5?
>>
>>746096757
>fucking TOKYO
Matters very little when it feels nothing like Tokyo.
>>
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>>746099506
nta but schizo in me is thinking that stellar entertainment the folks behind the burnout paradise and hot pursuit remasters are working on a mw05 remaster... good catch on the myabandoneware mw05 takedown.
>>
>>746099551
>MC2 cars are real cars with a different name to get around copyright and licensing.
so its not as JDM as MC3 wich has not just real cars but also real bodyparts from JDM manufacturers like Veilside
>All music is just bad and no it doesnt have trance.
subjective and DnB has more place in Midnight Club, Midnight Club Street Racing was basically a Moving Shadow album
>No its not man, they removed poles, some corners were softened,
because again, cars have actual weight,bodyroll and the handling actually makes a difference between vehicle makes

I did beat MC2, i like it but im not going to pretend its better than MC3
>>
>>746096757
jdm worshipping weebs are the worst. I have nothing against jdm but man is it hard to accept both games are good when we have slop like modern nfs and forza that outright kills the racing game industry
>>
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>>746099665
Have you lived there? I have, this is one of the reasons why I like MC2. Some of the hotspots are actually there even if poorly done. The atmosphere of TOkyo in MC2 is better than MC3
>>
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>>746099916
Sure. Meanwile Kenichis car is literally base off Ab-Flug body kit for Supra MK4.
>>
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>>746099916
>>
>>746100254
Based on is not the real thing
>>
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>>746100532
Yes, as to avoid any kind of lawsuit. How is this a problem?
>>
bro why are you guys arguing about midnight club in a nfs/heatwarped thread?
>>
>>746100684
because better game
>>
The phone menu is cool.
>>
>>746100721
ok thats cool, you should still consider making a new thread since thats off topic.

>>746100883
yeah. i wanna say its frutiger aero but i don't know if it actually is that.
>>
>>746100915
I don't know what it is but it's consistent with the Nokias and Sony Ericssons of the time.
>>
>>746101095
Honestly the phone felt like a blackberry
>>
>>746100343
MC3 has skyline police cruisers wich are much cooler
>>
>>746101248
I know but the UI isn't different from the phones of its time.
>>
SKEET SKEET
>>
>>746090959
There hasn't been a game in this style in 20 years. Modern NFS games are utter shit and indie games always have horrific dogshit physics, this one actually looks decent
>>
>>746103595
>horrific dogshit physics
I tried playing NFS Carbon and hated it
too much grip and the cars feel like toys
nfs fangirls are delusional about black box crappy physics
>>
>>746104143
I want to play a fun racing game not asseto corsa
>>
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>>746104143
Base Carbon is the worst out of the bunch. The only thing it has going for it are the best drift physics in the series (if not all of gaming)
>>
>>746106182
hot pursuit 2002 is terrible as well,
nfs most wanted 2005 annoying permanent stability control
>>
>>746099279
Yeah adding your own soundtrack would make the game even better.
>>
>>746106182
That's just a car on rails.
>>
>>746108257
>car on rails.
thats what the average need for speed fan wants
>>
>>746090670
>2005+21
>no vinyl transformation

Brah. Also cars sounds really off.
>>
>>746095302
MC was never good, and MC3 Remix is the only half decent one
>>
>>746110236
Blackbox NFS have quite responsive handling, specially most wanted.
>>
>>746106182
this is pure arcade kino.
>>
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>>746110403
yeah ok but like thats just your opinion in based on your poor taste.
>>
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>>746108257
>a car on rails
>drifting
>>
>>746104143
Carbon is ridiculous unpolished due rushed development, and most of issues carry over pro street.

There is a reason of why everyone play MW or Underground 2.
>>
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Can your game do this?
>>
how is Unbound? the only critique i hear is that its not "realistic" because it has special visual effects
>>
>>746112878
>MW or Underground 2
too much grip
>>
>>746113272
ok and?
>>
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>>746113027
Music and story is trash and the handling feels awkward. What i'm doing on the controls is sometimes not reflective of what's happening on screen. Also the setting is trash as well. Great customization but that's about it.
>>
>>746106182
Cabon drifting is garbage, it's braindead easy, you just turn left and right on giant roads with 0 risk of ever hitting the wall. By the end of the race you have 10x the score of your opponents.
>>
>>746113272
Exactly why it's good. Go play Ridge Race.
>>
>>746095493
Its more difficult so autists like to grind it over and over again for the sense of superiority.
>>
>>746090670
still can't find time to try it
>>
>>746113757
There is few street drifting courses but they are exclusive to MP, you can enable on quickplay via mods.

Actually carbon have ton of MP exclusive content.

>>746113272
You can just tweak handle on MW and after.
>>
>>746097271
The fuck is this? Drunk driver simulator?
>>
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>Clone without any licensing because manufacturers are gay and fucktards just want drive lambos.

FUCK. Mods can fix but still hurts.
>>
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>>746117484
Non licensed designs can be iconic
>>
>>746104143
>>746107196
>>746113272
Fuck off back to your slop simfaggot
>>
>>746113476
>>746107196
>hot pursuit 2002
You take that back faggot
Unless yoy played any version but the PS2 version
>>
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>>746094228
>>
>>746095493
Better maps.
Actual cool bosses.
Billion times better music, I fucking love 3 but the music is pure shit, meanwhile 2 soundtrack is godlike.
>>
>>746123790
>Better maps.
Debatable, Detroit and Atlanta offer FUCK tons of verticality
>Actual cool bosses.
Eh, i like the tournament setting of 3 better
>Billion times better music, I fucking love 3 but the music is pure shit, meanwhile 2 soundtrack is godlike.
No DnB so thats a no from me dawg
>>
>>746119863
seethe arcadebabby
no good racing game is not a simulator
>>
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>>746113752
>Music and story is trash and the handling feels awkward.
get good
the music is literally 1 for 1 what real chicagoans listen to
story was never a strong point
>>
>>746095102
The Driver Syndicate is a spiritual driver game too

I think there was a guy who was developing a midtown madness one but I think he gave up can't recall the name it had a little demo
>>746100009
Their Tokyo is way better than Forza horizon 6's soulless recreation it even has more landmarks that forza horizon omitted
>>
>>746125152
Come back to me when you beat Fzero gx simnigger
>>
>>746090670
at least it's trying, but if you tell me in 2003 that 20 years later the state of gaming will be
>trying to recall ug2 from memory on a shoestring budget
>while triple A games and studios falling left and right
ill get a different hobby on the spot
>>
>>746125425
They should get better taste then cause fuck it's all awful. And the story may not matter but the fucking characters still persist to annoy the fuck out of you.
>git gud
The handling feels weird overall. It doesn't feel good.



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